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When will Zos crack down on lowbie Dro-m’athra mofit hunters?

  • potirondb16_ESO
    potirondb16_ESO
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    Ourorboros wrote: »
    Ourorboros wrote: »
    I could not understand why coffers should be given to players with low levels with enemies that are scaled down to their level thus making it easier for them to obtain this motfit. In fact the coffers should only be given to players who actually worked for it, and that the enemies are scaled to 160CP level instead of the level based on the level of the leader of the group.

    I dont understand why people care though? I mean its cosmetic, and its still random. Gear that affects the play of a player would be a different story.

    Because people are taking an advantage of it and selling it in guild stores for an outrageous price. Why should they get easy cash when they didn't properly earned it like some of us do.

    First, it's perfectly legal to hunt mofits at any level. Second, they paid for the game and DLC, so they have the right to do anything the game allows. There is no 'right way' or need to 'earn it'. It's really not their problem OP finds this offensive. Seems a wee bit jealous.

    LOLL, I actually found pretty wierd that some people start hunting down those stuff with 8 of their alt in order to sell them at ridiculous price. First because I don't see the fun of that and second because it actually create unfriendly raid environnement for people who are actually not needing the gear from those dungeon but who uses to have incentive to come in as those motif could sell for quite a good price..

    There are always players with more gold than sense or so rich that 100k for a new motif is acceptable. But I doubt a lot of players buy at those prices. Personally, I think the players raiding at level 10 are doing me a favor, since a better supply of motifs will also mean more reasonable motif prices. But then, I'm perfectly willing to wait for a month or two, when prices have really come down, before I start buying. That way I have my motifs, and my gold too. :D

    I understand what you mean, but what I don't like about the reasonning is also coming from my perception of the Dro-Mathra gear.

    The Dro-Mathra motif is coming from an exclusive line of object known to drop into one of the hardest trial in ESO. The simple fact of wearing them (for someone who had been working on the Vet dungeon for a while now), has a meaning, while gathering the motif... well kind of tune down the exclusive feeling that dro-mathra motif use to have.

    I understand that ESO wants to put those motif out there, a lot of player like them and I'm down for that, but having the capacity to gather those as if they were wold-boss drop is kind of a turn down for me as far as what they represent...
  • Rayya_Blackheart
    Rayya_Blackheart
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    Ourorboros wrote: »
    Ourorboros wrote: »
    I could not understand why coffers should be given to players with low levels with enemies that are scaled down to their level thus making it easier for them to obtain this motfit. In fact the coffers should only be given to players who actually worked for it, and that the enemies are scaled to 160CP level instead of the level based on the level of the leader of the group.

    I dont understand why people care though? I mean its cosmetic, and its still random. Gear that affects the play of a player would be a different story.

    Because people are taking an advantage of it and selling it in guild stores for an outrageous price. Why should they get easy cash when they didn't properly earned it like some of us do.

    First, it's perfectly legal to hunt mofits at any level. Second, they paid for the game and DLC, so they have the right to do anything the game allows. There is no 'right way' or need to 'earn it'. It's really not their problem OP finds this offensive. Seems a wee bit jealous.

    LOLL, I actually found pretty wierd that some people start hunting down those stuff with 8 of their alt in order to sell them at ridiculous price. First because I don't see the fun of that and second because it actually create unfriendly raid environnement for people who are actually not needing the gear from those dungeon but who uses to have incentive to come in as those motif could sell for quite a good price..

    There are always players with more gold than sense or so rich that 100k for a new motif is acceptable. But I doubt a lot of players buy at those prices. Personally, I think the players raiding at level 10 are doing me a favor, since a better supply of motifs will also mean more reasonable motif prices. But then, I'm perfectly willing to wait for a month or two, when prices have really come down, before I start buying. That way I have my motifs, and my gold too. :D

    I understand what you mean, but what I don't like about the reasonning is also coming from my perception of the Dro-Mathra gear.

    The Dro-Mathra motif is coming from an exclusive line of object known to drop into one of the hardest trial in ESO. The simple fact of wearing them (for someone who had been working on the Vet dungeon for a while now), has a meaning, while gathering the motif... well kind of tune down the exclusive feeling that dro-mathra motif use to have.

    I understand that ESO wants to put those motif out there, a lot of player like them and I'm down for that, but having the capacity to gather those as if they were wold-boss drop is kind of a turn down for me as far as what they represent...

    I fully agree it never should have been a motif to begin with. Same with the Craglorn trials but... yet... it's datamined as craftable. So while it sucks that my healer being able to walk around in Moondancer gear, I'll look at the silver lining and say "well at least there's more people wanting to raid"
    PC NA Rayya Blackheart pitiful DPS NB CP160
    PC NA Phaedra Phoenix beast mode Templar Healer CP160
    PC NA lvl6 Mudcrab
  • RakshaTheKhajiit
    Don't see a problem here. There is stuff for people that enjoy to just 'farm' things, like that motif, and there is stuff for people that enjoy getting reward for doing harder stuff, like gear drops. Every type of players gets something :)

    The only improvement that I could see would be with scaling system, because current one has that stupid mechanics where low level mobs basically won't hit you at all. Would rather they hit you normally (so you have to be careful, like in normal topside questing), just have so low health that even completely uncoordinated group of lowbies could kill them and clear that trial easily in scaled down mode.
    Do you like to run things in all Khajiit teams? Me too, so don't ever hesitate to contact me in game (@RakshaTheKhajiit, PC NA) if you'd like to be in one of our all Khajiit runs or you need more Khajiit for your runs.
  • code65536
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    I--and many people I know--have run nMoL a gazillion times, back when there was a weekly loot cooldown on all loot, and back when normal dropped blue items. I've spent countless hours progressing through and beating vMoL.

    I've been in MoL so much that if these motif pages were available at the MoL launch, I'd have several complete sets by now.

    I lowbie-farm the motifs, and I have absolutely no problem with anyone else lowbie-farming them. And all the people I know who can roflstomp through nMoL in 20 minutes and kill normal max-level CR160 Rakkhat within 3 pads (nobody even needs to do backroom) don't care and/or participate in lowbie-farming. We just want to complete our motif sets. We don't give a damn about "proving ourselves" to get these motif chapters that look like a hideous rendition of a drunken night in Vegas.
    Edited by code65536 on August 22, 2016 8:45PM
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  • potirondb16_ESO
    potirondb16_ESO
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    Ourorboros wrote: »
    Ourorboros wrote: »
    I could not understand why coffers should be given to players with low levels with enemies that are scaled down to their level thus making it easier for them to obtain this motfit. In fact the coffers should only be given to players who actually worked for it, and that the enemies are scaled to 160CP level instead of the level based on the level of the leader of the group.

    I dont understand why people care though? I mean its cosmetic, and its still random. Gear that affects the play of a player would be a different story.

    Because people are taking an advantage of it and selling it in guild stores for an outrageous price. Why should they get easy cash when they didn't properly earned it like some of us do.

    First, it's perfectly legal to hunt mofits at any level. Second, they paid for the game and DLC, so they have the right to do anything the game allows. There is no 'right way' or need to 'earn it'. It's really not their problem OP finds this offensive. Seems a wee bit jealous.

    LOLL, I actually found pretty wierd that some people start hunting down those stuff with 8 of their alt in order to sell them at ridiculous price. First because I don't see the fun of that and second because it actually create unfriendly raid environnement for people who are actually not needing the gear from those dungeon but who uses to have incentive to come in as those motif could sell for quite a good price..

    There are always players with more gold than sense or so rich that 100k for a new motif is acceptable. But I doubt a lot of players buy at those prices. Personally, I think the players raiding at level 10 are doing me a favor, since a better supply of motifs will also mean more reasonable motif prices. But then, I'm perfectly willing to wait for a month or two, when prices have really come down, before I start buying. That way I have my motifs, and my gold too. :D

    I understand what you mean, but what I don't like about the reasonning is also coming from my perception of the Dro-Mathra gear.

    The Dro-Mathra motif is coming from an exclusive line of object known to drop into one of the hardest trial in ESO. The simple fact of wearing them (for someone who had been working on the Vet dungeon for a while now), has a meaning, while gathering the motif... well kind of tune down the exclusive feeling that dro-mathra motif use to have.

    I understand that ESO wants to put those motif out there, a lot of player like them and I'm down for that, but having the capacity to gather those as if they were wold-boss drop is kind of a turn down for me as far as what they represent...

    I fully agree it never should have been a motif to begin with. Same with the Craglorn trials but... yet... it's datamined as craftable. So while it sucks that my healer being able to walk around in Moondancer gear, I'll look at the silver lining and say "well at least there's more people wanting to raid"

    I would kinda say they accept to raid, but Under underwhelming condition ... some of those player refusing to raid at their current CP level because the cash/time investement isn't good. So overall it doesn't attract that many people to raid, most people who are raiding at level 10 are mostly attracted to cash and don't benefit from 12-man experience as they would if those motif were harder to get.
  • Rayya_Blackheart
    Rayya_Blackheart
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    code65536 wrote: »
    I--and many people I know--have run nMoL a gazillion times, back when there was a weekly loot cooldown on all loot, and back when normal dropped blue items. I've spent countless hours progressing through and beating vMoL.

    I've been in MoL so much that if these motif pages were available at the MoL launch, I'd have several complete sets by now.

    I lowbie-farm the motifs, and I have absolutely no problem with anyone else lowbie-farming them. And all the people I know who can roflstomp through nMoL in 20 minutes and kill normal max-level CR160 Rakkhat within 3 pads (nobody even needs to do backroom) don't care and/or participate in lowbie-farming. We just want to complete our motif sets. We don't give a damn about "proving ourselves" to get these motif chapters that look like a hideous rendition of a drunken night in Vegas.

    THANK YOU! -That- is what I have been trying to say but couldn't put into words. (Aside from completing vMOL, grats btw)
    PC NA Rayya Blackheart pitiful DPS NB CP160
    PC NA Phaedra Phoenix beast mode Templar Healer CP160
    PC NA lvl6 Mudcrab
  • luen79rwb17_ESO
    luen79rwb17_ESO
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    AFAIK this is working as intended and actually this is what ZOS has said numerous times: they want more people doing trials, not only elite raiding guilds. And these motifs are somewhat helping in achieving this.

    You want a challenge and hard content? You have vet modes and leaderboards with very good gear, sets and stats!

    You want to have fun and make some money in the meantime? Grab some people and get those motifs!

    I'm personally happy things like this can happen in ESO. Unlike your average MMO where you have level, gear, stats requirements that act like a huge wall. In ESO there's choice and that's good for everybody.
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  • oMrRust
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    Don't think they'd ever do anything about it.
    I think they would of hot fixed this ASAP and it's been around for quite some time now
  • Carbonised
    Carbonised
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    They should have made the motifs only dropable from CP160 bosses, or boss containers.
    The fact that farm groups of cp500+ people are facerolling a level 10 trial purely for the motifs is rediculous, hells, people are even creating 14 level 10 alts just for the sole reason to farm those motifs.

    Considering I only play 1 character, I have 13 slots free to create motif farm alts too, but I don't want to do something as low as that.

    If they kept the motifs out of the weekly coffers, but made them boss drops, people could still farm them, but at least have the decency to farm them at the appropriate level, and not scaled down to a faceroll.
    Edited by Carbonised on August 22, 2016 9:11PM
  • Mojmir
    Mojmir
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    lol
  • arkansas_ESO
    arkansas_ESO
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    If the whole point is prestige, then the Dro'Mathra motif shouldn't even drop from nonvet Maw, since any semi-coordinated group can clear it with ease.


    Grand Overlord 25/8/17
  • Soleya
    Soleya
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    I could not understand why coffers should be given to players with low levels with enemies that are scaled down to their level thus making it easier for them to obtain this motfit. In fact the coffers should only be given to players who actually worked for it, and that the enemies are scaled to 160CP level instead of the level based on the level of the leader of the group.

    I dont understand why people care though? I mean its cosmetic, and its still random. Gear that affects the play of a player would be a different story.

    Because people are taking an advantage of it and selling it in guild stores for an outrageous price. Why should they get easy cash when they didn't properly earned it like some of us do.

    Anyone can farm it at any level, so no one has to pay that price. They only pay it because they don't know how easy it is to get.
  • Taleof2Cities
    Taleof2Cities
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    I farmed the motifs (Order and Minotaur at least) on eight characters ... three of which were below level 18.

    Not because I wanted to sell the motifs (though I did put some up in the Guild Store) ... but because I wanted the grind to end sooner.
  • sekou_trayvond
    sekou_trayvond
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    Oh noes!

    Someone has something that I don't!

    Or worse- acquired it by a means that I've arbitrarily deemed unacceptable.

    The horror.


    Smh.
    Edited by sekou_trayvond on August 22, 2016 10:58PM
  • Carbonised
    Carbonised
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    Oh noes!

    Someone has something that I don't!

    Or worse- acquired it by a means that I've arbitrarily deemed unacceptable.

    The horror.


    Smh.

    I have all the new motifs completed. Just sayin', since you seem to think this is about envy.

    That still doesn't mean I think cheesy ways of obtaining new stuff should be possible and allowed.
  • WhiteCoatSyndrome
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    I like that we can farm them. I've gotten to explain the twins' mechanic to people who had never set foot in the Maw before, bunches of new people got to do Trials who wouldn't have touched it otherwise--some may become veteran raiders themselves, who knows?--and everybody gets a Motif page. Wins all around.

    If you want a prestige symbol there's the dro-M'Athra skin. Motifs have never been exclusive to one part of the fanbase, just easier to get for some parts of it.
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  • starkerealm
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    Rylana wrote: »
    Never.

    They'll fix it, when the motifs go up for sale in the Crown Shop. :\
  • Carbonised
    Carbonised
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    I like that we can farm them. I've gotten to explain the twins' mechanic to people who had never set foot in the Maw before, bunches of new people got to do Trials who wouldn't have touched it otherwise--some may become veteran raiders themselves, who knows?--and everybody gets a Motif page. Wins all around.

    If you want a prestige symbol there's the dro-M'Athra skin. Motifs have never been exclusive to one part of the fanbase, just easier to get for some parts of it.

    Normal Maw is easy enough to do at cp160. I've done it lots of times in pugs.

    If you need to explain the twins' mechanics to a bunch of level cp160+ when the trial is scaled to level 10, then you must have some extremely abysmal DPS ..
  • Mojmir
    Mojmir
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    Rylana wrote: »
    Never.

    They'll fix it, when the motifs go up for sale in the Crown Shop. :\

    By that time no one will buy them,hell they're still trying to get 5k for xivkyn
    Edited by Mojmir on August 23, 2016 1:34AM
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