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RADIANT DESTRUCTION.....

  • sluice
    sluice
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    SadieJoan wrote: »
    Anti_Virus wrote: »
    Drdeath20 wrote: »
    As soon as the beam is applied on to you just bash the air. It bashes the beam off of you. This really is a L2P issue. If your upset because 4 templars hit you with radiant while you were retreating from a fight and you died, that is not an example of it overperforming.

    Lol thats exactly how to counter it bash the air at the templar 40m away behind his zerg while you get incaped by NBs

    And this is different to being smashed in the face by a giant sword whilst being stunned and unable to bash/block/roll how, exactly? :lol:

    I bet 99% of the people who want to ruin RD are stamina, and probably only switched to stamina from magikca sorcerer after the stamina update, and are now upset because they realise that they may not be completely indestructible. If you actually stop for a moment, and think objectively whilst looking at RD in comparison to many stamina users skills, this would not even be an issue.

    So what, its undodgable, all the better to use on those irritating shuffle spammers who seem to manage to dodge every other attack, even though it leaves me open and vulnerable to all of those gap closers and uppercuts :lol: Stop being crybabies because you cannot win every single time, this does not mean that one class needs breaking, it just means that you need to learn to lose more graciously and not try to get anything that might be a danger to you eradicated as a possible counter to your OP stamina sheep builds.

    I bet 99% of the people who are defending RD are RD spammers.
    PSN: sluiceqc (NA-PS4) CP: 551+
    I strictly play on Daggerfall Covenant for when it comes to PvP
    Daggerfall Covenant
    sluice - Orc Sorcerer (50)
    Anýa - Bosmer Nightblade (0..50)

    Aldmeri Dominion (PvE only)
    Arýä - Altmer Sorcerer (50)
    Marksar - Breton Templar (50)
    Maksar - Bosmer Nightblade (50)
    sluice - Imperial Dragonknight (0..50) R.I.P.

    Ebonheart Pact
    Can't-Heal-Stupid - Argonian Templar (0..50)

    #VMATOKENSYSTEM #TRAITCHANGE
    (vMA) drop table and probability
  • maxjapank
    maxjapank
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    SadieJoan wrote: »
    Anti_Virus wrote: »
    SadieJoan wrote: »
    Anti_Virus wrote: »
    Drdeath20 wrote: »
    As soon as the beam is applied on to you just bash the air. It bashes the beam off of you. This really is a L2P issue. If your upset because 4 templars hit you with radiant while you were retreating from a fight and you died, that is not an example of it overperforming.

    Lol thats exactly how to counter it bash the air at the templar 40m away behind his zerg while you get incaped by NBs

    And this is different to being smashed in the face by a giant sword whilst being stunned and unable to bash/block/roll how, exactly? :lol:

    I bet 99% of the people who want to ruin RD are stamina, and probably only switched to stamina from magikca sorcerer after the stamina update, and are now upset because they realise that they may not be completely indestructible. If you actually stop for a moment, and think objectively whilst looking at RD in comparison to many stamina users skills, this would not even be an issue.

    So what, its undodgable, all the better to use on those irritating shuffle spammers who seem to manage to dodge every other attack, even though it leaves me open and vulnerable to all of those gap closers and uppercuts :lol: Stop being crybabies because you cannot win every single time, this does not mean that one class needs breaking, it just means that you need to learn to lose more graciously and not try to get anything that might be a danger to you eradicated as a possible counter to your OP stamina sheep builds.

    Nah you RD spammers need to L2P. Instead of using other skills on a dodge roller you insist of mashing your face on the RD button over and over and had to complain to Zos to make to make your I win button undogable. Now you're defending it Lul.

    How strange... Last time I checked I had 18 skills, just like any other class, and with RD doing pretty much nothing to anyone above 25-30% health, and not even being the best or most powerful skill on my bar, anyone who believes that I, as a templar, would spam this skill, or believes it to be a 'win' button, obviously doesn't have a clue.

    If you seriously get killed by RD, then I don't think I am the one who needs to L2P :wink:

    Well said. And so true.
  • maxjapank
    maxjapank
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    sluice wrote: »
    SadieJoan wrote: »
    Anti_Virus wrote: »
    Drdeath20 wrote: »
    As soon as the beam is applied on to you just bash the air. It bashes the beam off of you. This really is a L2P issue. If your upset because 4 templars hit you with radiant while you were retreating from a fight and you died, that is not an example of it overperforming.

    Lol thats exactly how to counter it bash the air at the templar 40m away behind his zerg while you get incaped by NBs

    And this is different to being smashed in the face by a giant sword whilst being stunned and unable to bash/block/roll how, exactly? :lol:

    I bet 99% of the people who want to ruin RD are stamina, and probably only switched to stamina from magikca sorcerer after the stamina update, and are now upset because they realise that they may not be completely indestructible. If you actually stop for a moment, and think objectively whilst looking at RD in comparison to many stamina users skills, this would not even be an issue.

    So what, its undodgable, all the better to use on those irritating shuffle spammers who seem to manage to dodge every other attack, even though it leaves me open and vulnerable to all of those gap closers and uppercuts :lol: Stop being crybabies because you cannot win every single time, this does not mean that one class needs breaking, it just means that you need to learn to lose more graciously and not try to get anything that might be a danger to you eradicated as a possible counter to your OP stamina sheep builds.

    I bet 99% of the people who are defending RD are RD spammers.

    I bet you will whine about something else.
  • sluice
    sluice
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    Hashtag_ wrote: »
    1) Reduce distance to 15m
    2) Remove the instant tic damage and make it function like an actual channeled ability. No way the instant tick should be 100%.
    3) Reduce the execute range down to 25%

    I think those 3 changes are fair to both PvE and PvP.

    That's probably too stiff though...

    1) 22m sounds about right to me.
    2) Yeah, It shouldn't do that.. if they stick with the instant tick, the execute range should be lowered to 30%
    3) Or, remove Instant tic and keep leave it at 50%

    @maxjapank, In comparaison to you, I am seeking balance in this game... I don't call this whining.
    PSN: sluiceqc (NA-PS4) CP: 551+
    I strictly play on Daggerfall Covenant for when it comes to PvP
    Daggerfall Covenant
    sluice - Orc Sorcerer (50)
    Anýa - Bosmer Nightblade (0..50)

    Aldmeri Dominion (PvE only)
    Arýä - Altmer Sorcerer (50)
    Marksar - Breton Templar (50)
    Maksar - Bosmer Nightblade (50)
    sluice - Imperial Dragonknight (0..50) R.I.P.

    Ebonheart Pact
    Can't-Heal-Stupid - Argonian Templar (0..50)

    #VMATOKENSYSTEM #TRAITCHANGE
    (vMA) drop table and probability
  • Elara_Northwind
    Elara_Northwind
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    Hashtag_ wrote: »
    Anti_Virus wrote: »
    Destyran wrote: »
    Omg another one!! Seriously there is no issue with thos everybody is only a magplar because rd is the only counter to infinity dodge stam builds

    What's the counter to heavy armor malabeth cheese builds then? Defile? Nah can be spam purged so this argument is moot.

    Reactive/malubeth magplars are the worst and they can still do sooooo much damage even though none of their sets are magicka except willpower jewelry. I know heavy armor templar builds who when run low on mana just hold block while they recover mana and sustain like crazy.

    I agree that templars who wear stupid sets are ridiculous in that they are literally indestructible at times, but they do not do crazy damage, I know because I was intrigued and tried it out once to see what all of the hype was about, I hated it, my damage was far too low :lol: These templars give the rest of us who choose not to use these sets a bad name, and make us seem OP as a class in terms of survivability when we really are not, its these horrible sets that are to blame...

    I really honestly do not understand anyone who thinks RD is a problem, but it seems like those who do not know better will continue to try to destroy our class and our skills so that they can kill us easier, despite the fact that anyone who dies more from RD than stamina 2h skills is on another planet.

    I don't know how many times people have to remind you that never at 50% does RD do much damage at all, and if you are low health and being hit by many others, as people have said is a situation where they are killed by RD, well, in that situation you are dead anyway, and if you are not, then it is you who is OP :lol: or remind you that you can block it! RD doesn't do half as much damage as Dark flare, even when somebody is at 20-30%, even my puncturing sweeps hits harder than RD, and is actually usually my killing blow.

    You people who cry about everything completely ruin the game for everyone else. First you destroyed sorcerers, then cried about nb's, now you are having a go and templars, once you have all but destroyed our class, will you go for DK next??? I don't know why zenimax even listen to you people, its pretty obvious that you all just get upset every time you lose to somebody, so they must be OP, because they killed you, so make a million threads on the forums about it to try and get that class to be weaker than yours. Games are supposed to be fun, but its no fun when certain people have to cry when they lose and so try to ruin the fun for others. Just stop for goodness sake and leave templars alone!
    Edited by Elara_Northwind on August 16, 2016 11:57AM
    Sorcerer, Templar, Wolf Collector, Housing Addict!

    GM of Salted Wings Tavern and Salted Wings Housing 🏠🌻

    'A House is Built with Boards and Beams, a Home is Built with Love and Dreams'

    Youtube - https://www.youtube.com/c/ElaraNorthwind
  • Elara_Northwind
    Elara_Northwind
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    I bet 99% of the people who are defending RD are RD spammers.

    I bet you are an uppercut spammer :lol:



    Sorcerer, Templar, Wolf Collector, Housing Addict!

    GM of Salted Wings Tavern and Salted Wings Housing 🏠🌻

    'A House is Built with Boards and Beams, a Home is Built with Love and Dreams'

    Youtube - https://www.youtube.com/c/ElaraNorthwind
  • sluice
    sluice
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    SadieJoan wrote: »
    I bet 99% of the people who are defending RD are RD spammers.

    I bet you are an uppercut spammer :lol:

    You think RD is easy to counter, but you're complaining about uppercut :lol:
    You should probably play some other class than templar to learn a bit more about the game, other skills than RD and other class than Templar. Go out and try an Uppercut spamming class as you like to call them and then tell me how well you did. :lol:

    For your information, out of my 6 characters, I have one that relies on Dizzying Swing.
    PSN: sluiceqc (NA-PS4) CP: 551+
    I strictly play on Daggerfall Covenant for when it comes to PvP
    Daggerfall Covenant
    sluice - Orc Sorcerer (50)
    Anýa - Bosmer Nightblade (0..50)

    Aldmeri Dominion (PvE only)
    Arýä - Altmer Sorcerer (50)
    Marksar - Breton Templar (50)
    Maksar - Bosmer Nightblade (50)
    sluice - Imperial Dragonknight (0..50) R.I.P.

    Ebonheart Pact
    Can't-Heal-Stupid - Argonian Templar (0..50)

    #VMATOKENSYSTEM #TRAITCHANGE
    (vMA) drop table and probability
  • leepalmer95
    leepalmer95
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    maxjapank wrote: »
    Hashtag_ wrote: »
    1) Reduce distance to 15m
    2) Remove the instant tic damage and make it function like an actual channeled ability. No way the instant tick should be 100%.
    3) Reduce the execute range down to 25%


    I think those 3 changes are fair to both PvE and PvP.

    No freaking way. You have just described Impale. Lol.

    Alchuri v16 Templar Healer /dps


    I can see which side you'll be taking.

    When people come to a thread to defend their only build/class, for 'balance' reasons.

    Be nice if there was a forum where people who have a least 1 of every character and a reasonable amount of time on each could discuss any balance changes.

    This forum is just full of 1 class warriors who usually have no idea about balance.

    Or FOTM kiddies, who will defend broken skills/mechanic's/gear because they need every advantage they can get until eventually something happens to it and they reroll.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • TARAFRAKA
    TARAFRAKA
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    sluice wrote: »
    SadieJoan wrote: »
    I bet 99% of the people who are defending RD are RD spammers.

    I bet you are an uppercut spammer :lol:

    You think RD is easy to counter, but you're complaining about uppercut :lol:
    You should probably play some other class than templar to learn a bit more about the game, other skills than RD and other class than Templar. Go out and try an Uppercut spamming class as you like to call them and then tell me how well you did. :lol:

    For your information, out of my 6 characters, I have one that relies on Dizzying Swing.

    So what you're saying is...you are, in fact, an uppercut spammer. But just on one character.
  • Elara_Northwind
    Elara_Northwind
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    sluice wrote: »
    SadieJoan wrote: »
    I bet 99% of the people who are defending RD are RD spammers.

    I bet you are an uppercut spammer :lol:

    You think RD is easy to counter, but you're complaining about uppercut :lol:
    You should probably play some other class than templar to learn a bit more about the game, other skills than RD and other class than Templar. Go out and try an Uppercut spamming class as you like to call them and then tell me how well you did. :lol:

    For your information, out of my 6 characters, I have one that relies on Dizzying Swing.

    I have 6 templars, and 2 of the other 3 classes, 1 magicka and 1 stamina :wink: I am just saying it as I see it. I don't see many other skills being used by stam classes in cyrodiil, most just use gap closers and uppercut. Maybe you should try making a magicka templar and spamming RD, see how far you get... Have fun with those 1-2k ticks at 50% health :lol:
    Sorcerer, Templar, Wolf Collector, Housing Addict!

    GM of Salted Wings Tavern and Salted Wings Housing 🏠🌻

    'A House is Built with Boards and Beams, a Home is Built with Love and Dreams'

    Youtube - https://www.youtube.com/c/ElaraNorthwind
  • Destruent
    Destruent
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    Anti_Virus wrote: »
    SadieJoan wrote: »
    Anti_Virus wrote: »
    Drdeath20 wrote: »
    As soon as the beam is applied on to you just bash the air. It bashes the beam off of you. This really is a L2P issue. If your upset because 4 templars hit you with radiant while you were retreating from a fight and you died, that is not an example of it overperforming.

    Lol thats exactly how to counter it bash the air at the templar 40m away behind his zerg while you get incaped by NBs

    And this is different to being smashed in the face by a giant sword whilst being stunned and unable to bash/block/roll how, exactly? :lol:

    I bet 99% of the people who want to ruin RD are stamina, and probably only switched to stamina from magikca sorcerer after the stamina update, and are now upset because they realise that they may not be completely indestructible. If you actually stop for a moment, and think objectively whilst looking at RD in comparison to many stamina users skills, this would not even be an issue.

    So what, its undodgable, all the better to use on those irritating shuffle spammers who seem to manage to dodge every other attack, even though it leaves me open and vulnerable to all of those gap closers and uppercuts :lol: Stop being crybabies because you cannot win every single time, this does not mean that one class needs breaking, it just means that you need to learn to lose more graciously and not try to get anything that might be a danger to you eradicated as a possible counter to your OP stamina sheep builds.

    Nah you RD spammers need to L2P. Instead of using other skills on a dodge roller you insist of mashing your face on the RD button over and over and had to complain to Zos to make to make your I win button undogable. Now you're defending it Lul.

    Which one exactly?
    Dark Flare? :lol:
    Jabs? (hint: bow dodgeroll und you won't hit any good stambuilds with this)
    Reflective Light?
    Shards?
    Destro-abilities?
    javelin?
    Noobplar
  • sluice
    sluice
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    SadieJoan wrote: »
    sluice wrote: »
    SadieJoan wrote: »
    I bet 99% of the people who are defending RD are RD spammers.

    I bet you are an uppercut spammer :lol:

    You think RD is easy to counter, but you're complaining about uppercut :lol:
    You should probably play some other class than templar to learn a bit more about the game, other skills than RD and other class than Templar. Go out and try an Uppercut spamming class as you like to call them and then tell me how well you did. :lol:

    For your information, out of my 6 characters, I have one that relies on Dizzying Swing.

    I have 6 templars, and 2 of the other 3 classes, 1 magicka and 1 stamina :wink: I am just saying it as I see it. I don't see many other skills being used by stam classes in cyrodiil, most just use gap closers and uppercut. Maybe you should try making a magicka templar and spamming RD, see how far you get... Have fun with those 1-2k ticks at 50% health :lol:

    Lady, look at my signature.

    Also, I will add that my Magplar was my main for the last 4 months and I have logged a lot of PVP time in those 4 months.
    Trust me, I know the ins and out of this class.. Been through many setup and stupid stuff.

    1-2k ticks? They would definitely be higher. I can 50% -> 0% a bad player in about 2 seconds, top.
    And that can be done from up to 41m with a guaranteed initial it.

    But do I run and spam RD everywhere? No.
    I use RD as an execute under 40% and it's ridiculously powerful and too efficient.

    Although it's too powerful and too efficient, in my opinion, I can understand why it is like this and I accept why it's a strong ability. However, I don't accept that this skill can be spam on full health target to "early execute them" when they get other source of damage. It's literally a "WIN" button in Xv1.

    To get back on topic, reducing it's range would fix part of the problem and would put the spammers at a more vulnerable position.


    PSN: sluiceqc (NA-PS4) CP: 551+
    I strictly play on Daggerfall Covenant for when it comes to PvP
    Daggerfall Covenant
    sluice - Orc Sorcerer (50)
    Anýa - Bosmer Nightblade (0..50)

    Aldmeri Dominion (PvE only)
    Arýä - Altmer Sorcerer (50)
    Marksar - Breton Templar (50)
    Maksar - Bosmer Nightblade (50)
    sluice - Imperial Dragonknight (0..50) R.I.P.

    Ebonheart Pact
    Can't-Heal-Stupid - Argonian Templar (0..50)

    #VMATOKENSYSTEM #TRAITCHANGE
    (vMA) drop table and probability
  • leepalmer95
    leepalmer95
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    Destruent wrote: »
    Anti_Virus wrote: »
    SadieJoan wrote: »
    Anti_Virus wrote: »
    Drdeath20 wrote: »
    As soon as the beam is applied on to you just bash the air. It bashes the beam off of you. This really is a L2P issue. If your upset because 4 templars hit you with radiant while you were retreating from a fight and you died, that is not an example of it overperforming.

    Lol thats exactly how to counter it bash the air at the templar 40m away behind his zerg while you get incaped by NBs

    And this is different to being smashed in the face by a giant sword whilst being stunned and unable to bash/block/roll how, exactly? :lol:

    I bet 99% of the people who want to ruin RD are stamina, and probably only switched to stamina from magikca sorcerer after the stamina update, and are now upset because they realise that they may not be completely indestructible. If you actually stop for a moment, and think objectively whilst looking at RD in comparison to many stamina users skills, this would not even be an issue.

    So what, its undodgable, all the better to use on those irritating shuffle spammers who seem to manage to dodge every other attack, even though it leaves me open and vulnerable to all of those gap closers and uppercuts :lol: Stop being crybabies because you cannot win every single time, this does not mean that one class needs breaking, it just means that you need to learn to lose more graciously and not try to get anything that might be a danger to you eradicated as a possible counter to your OP stamina sheep builds.

    Nah you RD spammers need to L2P. Instead of using other skills on a dodge roller you insist of mashing your face on the RD button over and over and had to complain to Zos to make to make your I win button undogable. Now you're defending it Lul.

    Which one exactly?
    Dark Flare? :lol:
    Jabs? (hint: bow dodgeroll und you won't hit any good stambuilds with this)
    Reflective Light?
    Shards?
    Destro-abilities?
    javelin?

    Sweeps, shards and relfective light all hit a dodge roller.

    Just use a speed pot and the 'bow dodger' isn't going anywhere espically with the stupid op snare on sweeps... 70% LOL.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Destruent
    Destruent
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    Destruent wrote: »
    Anti_Virus wrote: »
    SadieJoan wrote: »
    Anti_Virus wrote: »
    Drdeath20 wrote: »
    As soon as the beam is applied on to you just bash the air. It bashes the beam off of you. This really is a L2P issue. If your upset because 4 templars hit you with radiant while you were retreating from a fight and you died, that is not an example of it overperforming.

    Lol thats exactly how to counter it bash the air at the templar 40m away behind his zerg while you get incaped by NBs

    And this is different to being smashed in the face by a giant sword whilst being stunned and unable to bash/block/roll how, exactly? :lol:

    I bet 99% of the people who want to ruin RD are stamina, and probably only switched to stamina from magikca sorcerer after the stamina update, and are now upset because they realise that they may not be completely indestructible. If you actually stop for a moment, and think objectively whilst looking at RD in comparison to many stamina users skills, this would not even be an issue.

    So what, its undodgable, all the better to use on those irritating shuffle spammers who seem to manage to dodge every other attack, even though it leaves me open and vulnerable to all of those gap closers and uppercuts :lol: Stop being crybabies because you cannot win every single time, this does not mean that one class needs breaking, it just means that you need to learn to lose more graciously and not try to get anything that might be a danger to you eradicated as a possible counter to your OP stamina sheep builds.

    Nah you RD spammers need to L2P. Instead of using other skills on a dodge roller you insist of mashing your face on the RD button over and over and had to complain to Zos to make to make your I win button undogable. Now you're defending it Lul.

    Which one exactly?
    Dark Flare? :lol:
    Jabs? (hint: bow dodgeroll und you won't hit any good stambuilds with this)
    Reflective Light?
    Shards?
    Destro-abilities?
    javelin?

    Sweeps, shards and relfective light all hit a dodge roller.

    Just use a speed pot and the 'bow dodger' isn't going anywhere espically with the stupid op snare on sweeps... 70% LOL.
    You can dodge reflective light and simply walk out of shards. the snare on sweeps helps, but why would a good stambuild get hit by the last hit?
    Noobplar
  • sluice
    sluice
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    Destruent wrote: »
    Anti_Virus wrote: »
    SadieJoan wrote: »
    Anti_Virus wrote: »
    Drdeath20 wrote: »
    As soon as the beam is applied on to you just bash the air. It bashes the beam off of you. This really is a L2P issue. If your upset because 4 templars hit you with radiant while you were retreating from a fight and you died, that is not an example of it overperforming.

    Lol thats exactly how to counter it bash the air at the templar 40m away behind his zerg while you get incaped by NBs

    And this is different to being smashed in the face by a giant sword whilst being stunned and unable to bash/block/roll how, exactly? :lol:

    I bet 99% of the people who want to ruin RD are stamina, and probably only switched to stamina from magikca sorcerer after the stamina update, and are now upset because they realise that they may not be completely indestructible. If you actually stop for a moment, and think objectively whilst looking at RD in comparison to many stamina users skills, this would not even be an issue.

    So what, its undodgable, all the better to use on those irritating shuffle spammers who seem to manage to dodge every other attack, even though it leaves me open and vulnerable to all of those gap closers and uppercuts :lol: Stop being crybabies because you cannot win every single time, this does not mean that one class needs breaking, it just means that you need to learn to lose more graciously and not try to get anything that might be a danger to you eradicated as a possible counter to your OP stamina sheep builds.

    Nah you RD spammers need to L2P. Instead of using other skills on a dodge roller you insist of mashing your face on the RD button over and over and had to complain to Zos to make to make your I win button undogable. Now you're defending it Lul.

    Which one exactly?
    Dark Flare? :lol:
    Jabs? (hint: bow dodgeroll und you won't hit any good stambuilds with this)
    Reflective Light?
    Shards?
    Destro-abilities?
    javelin?

    Sweeps, shards and relfective light all hit a dodge roller.

    Just use a speed pot and the 'bow dodger' isn't going anywhere espically with the stupid op snare on sweeps... 70% LOL.

    Without excluding that by spamming Javelin, one will eventually hit and CC the target.

    Then you can just proceed to Dark Flare => RD.



    If one struggles to land Sweeps... one should probably L2P. It has to be like 100x easier to land a Sweep than a Uppercut.
    PSN: sluiceqc (NA-PS4) CP: 551+
    I strictly play on Daggerfall Covenant for when it comes to PvP
    Daggerfall Covenant
    sluice - Orc Sorcerer (50)
    Anýa - Bosmer Nightblade (0..50)

    Aldmeri Dominion (PvE only)
    Arýä - Altmer Sorcerer (50)
    Marksar - Breton Templar (50)
    Maksar - Bosmer Nightblade (50)
    sluice - Imperial Dragonknight (0..50) R.I.P.

    Ebonheart Pact
    Can't-Heal-Stupid - Argonian Templar (0..50)

    #VMATOKENSYSTEM #TRAITCHANGE
    (vMA) drop table and probability
  • Destruent
    Destruent
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    sluice wrote: »
    Without excluding that by spamming Javelin, one will eventually hit and CC the target.

    Then you can just proceed to Dark Flare => RD.

    If one struggles to land Sweeps... one should probably L2P. It has to be like 100x easier to land a Sweep than a Uppercut.

    You really think a stambuilds needs 2 seconds+ to cc-break and dodge again? :lol:
    Noobplar
  • sluice
    sluice
    ✭✭✭✭
    Destruent wrote: »
    sluice wrote: »
    Without excluding that by spamming Javelin, one will eventually hit and CC the target.

    Then you can just proceed to Dark Flare => RD.

    If one struggles to land Sweeps... one should probably L2P. It has to be like 100x easier to land a Sweep than a Uppercut.

    You really think a stambuilds needs 2 seconds+ to cc-break and dodge again? :lol:

    You really think a stambuilds can dodge roll forever and ever without going out of stam?
    By the way, when a stambuild is dodgerolling, he's not hurting you.
    PSN: sluiceqc (NA-PS4) CP: 551+
    I strictly play on Daggerfall Covenant for when it comes to PvP
    Daggerfall Covenant
    sluice - Orc Sorcerer (50)
    Anýa - Bosmer Nightblade (0..50)

    Aldmeri Dominion (PvE only)
    Arýä - Altmer Sorcerer (50)
    Marksar - Breton Templar (50)
    Maksar - Bosmer Nightblade (50)
    sluice - Imperial Dragonknight (0..50) R.I.P.

    Ebonheart Pact
    Can't-Heal-Stupid - Argonian Templar (0..50)

    #VMATOKENSYSTEM #TRAITCHANGE
    (vMA) drop table and probability
  • Destruent
    Destruent
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    ✭✭
    sluice wrote: »
    Destruent wrote: »
    sluice wrote: »
    Without excluding that by spamming Javelin, one will eventually hit and CC the target.

    Then you can just proceed to Dark Flare => RD.

    If one struggles to land Sweeps... one should probably L2P. It has to be like 100x easier to land a Sweep than a Uppercut.

    You really think a stambuilds needs 2 seconds+ to cc-break and dodge again? :lol:

    You really think a stambuilds can dodge roll forever and ever without going out of stam?
    By the way, when a stambuild is dodgerolling, he's not hurting you.

    As long as templar only uses radiant he won't hurt you either as long as you keep vigor up.
    And i doubt you can get a stambuild out of stam by using javelin...atleast not a good stambuild.
    Noobplar
  • leepalmer95
    leepalmer95
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    Destruent wrote: »
    sluice wrote: »
    Destruent wrote: »
    sluice wrote: »
    Without excluding that by spamming Javelin, one will eventually hit and CC the target.

    Then you can just proceed to Dark Flare => RD.

    If one struggles to land Sweeps... one should probably L2P. It has to be like 100x easier to land a Sweep than a Uppercut.

    You really think a stambuilds needs 2 seconds+ to cc-break and dodge again? :lol:

    You really think a stambuilds can dodge roll forever and ever without going out of stam?
    By the way, when a stambuild is dodgerolling, he's not hurting you.

    As long as templar only uses radiant he won't hurt you either as long as you keep vigor up.
    And i doubt you can get a stambuild out of stam by using javelin...atleast not a good stambuild.

    And a stamina build can get a magicka one of out magicka how?
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • leepalmer95
    leepalmer95
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    Destruent wrote: »
    Destruent wrote: »
    Anti_Virus wrote: »
    SadieJoan wrote: »
    Anti_Virus wrote: »
    Drdeath20 wrote: »
    As soon as the beam is applied on to you just bash the air. It bashes the beam off of you. This really is a L2P issue. If your upset because 4 templars hit you with radiant while you were retreating from a fight and you died, that is not an example of it overperforming.

    Lol thats exactly how to counter it bash the air at the templar 40m away behind his zerg while you get incaped by NBs

    And this is different to being smashed in the face by a giant sword whilst being stunned and unable to bash/block/roll how, exactly? :lol:

    I bet 99% of the people who want to ruin RD are stamina, and probably only switched to stamina from magikca sorcerer after the stamina update, and are now upset because they realise that they may not be completely indestructible. If you actually stop for a moment, and think objectively whilst looking at RD in comparison to many stamina users skills, this would not even be an issue.

    So what, its undodgable, all the better to use on those irritating shuffle spammers who seem to manage to dodge every other attack, even though it leaves me open and vulnerable to all of those gap closers and uppercuts :lol: Stop being crybabies because you cannot win every single time, this does not mean that one class needs breaking, it just means that you need to learn to lose more graciously and not try to get anything that might be a danger to you eradicated as a possible counter to your OP stamina sheep builds.

    Nah you RD spammers need to L2P. Instead of using other skills on a dodge roller you insist of mashing your face on the RD button over and over and had to complain to Zos to make to make your I win button undogable. Now you're defending it Lul.

    Which one exactly?
    Dark Flare? :lol:
    Jabs? (hint: bow dodgeroll und you won't hit any good stambuilds with this)
    Reflective Light?
    Shards?
    Destro-abilities?
    javelin?

    Sweeps, shards and relfective light all hit a dodge roller.

    Just use a speed pot and the 'bow dodger' isn't going anywhere espically with the stupid op snare on sweeps... 70% LOL.
    You can dodge reflective light and simply walk out of shards. the snare on sweeps helps, but why would a good stambuild get hit by the last hit?

    Last hot or not, it's hits through dodge roll, the aoe on shards is big and it's easy to hit someone espically with the instant aoe ground casts now.

    The dot on reflective hits through dodge roll. Not sure why templar are so adamant about having an EXECUTE ignore a defence mechanic.

    It's like having stamina executes ignores damage shields or healing.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Destruent
    Destruent
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    Destruent wrote: »
    sluice wrote: »
    Destruent wrote: »
    sluice wrote: »
    Without excluding that by spamming Javelin, one will eventually hit and CC the target.

    Then you can just proceed to Dark Flare => RD.

    If one struggles to land Sweeps... one should probably L2P. It has to be like 100x easier to land a Sweep than a Uppercut.

    You really think a stambuilds needs 2 seconds+ to cc-break and dodge again? :lol:

    You really think a stambuilds can dodge roll forever and ever without going out of stam?
    By the way, when a stambuild is dodgerolling, he's not hurting you.

    As long as templar only uses radiant he won't hurt you either as long as you keep vigor up.
    And i doubt you can get a stambuild out of stam by using javelin...atleast not a good stambuild.

    And a stamina build can get a magicka one of out magicka how?

    It's enough to get the magicka-build out of stamina...
    edit: dunno why i even comment to this crap....
    Edited by Destruent on August 16, 2016 1:02PM
    Noobplar
  • Elara_Northwind
    Elara_Northwind
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    sluice wrote: »
    SadieJoan wrote: »
    sluice wrote: »
    SadieJoan wrote: »
    I bet 99% of the people who are defending RD are RD spammers.

    I bet you are an uppercut spammer :lol:

    You think RD is easy to counter, but you're complaining about uppercut :lol:
    You should probably play some other class than templar to learn a bit more about the game, other skills than RD and other class than Templar. Go out and try an Uppercut spamming class as you like to call them and then tell me how well you did. :lol:

    For your information, out of my 6 characters, I have one that relies on Dizzying Swing.

    I have 6 templars, and 2 of the other 3 classes, 1 magicka and 1 stamina :wink: I am just saying it as I see it. I don't see many other skills being used by stam classes in cyrodiil, most just use gap closers and uppercut. Maybe you should try making a magicka templar and spamming RD, see how far you get... Have fun with those 1-2k ticks at 50% health :lol:

    Lady, look at my signature.

    Also, I will add that my Magplar was my main for the last 4 months and I have logged a lot of PVP time in those 4 months.
    Trust me, I know the ins and out of this class.. Been through many setup and stupid stuff.

    1-2k ticks? They would definitely be higher. I can 50% -> 0% a bad player in about 2 seconds, top.
    And that can be done from up to 41m with a guaranteed initial it.

    But do I run and spam RD everywhere? No.
    I use RD as an execute under 40% and it's ridiculously powerful and too efficient.

    Although it's too powerful and too efficient, in my opinion, I can understand why it is like this and I accept why it's a strong ability. However, I don't accept that this skill can be spam on full health target to "early execute them" when they get other source of damage. It's literally a "WIN" button in Xv1.

    To get back on topic, reducing it's range would fix part of the problem and would put the spammers at a more vulnerable position.


    If you hit somebody at 50% you won't get much more than 1-2k. I have played templar as main for 2 years, and 50% or even 40% will not give lots of damage, and I build my templar to do lots of damage with about 43k magicka and over 3k spell damage. I don't use broken sets and I don't spam RD because it would not be beneficial to me when I have many skills which hit much harder, I would not even dream of using it unless somebody was almost dead anyway, as a finisher, and anyone who tried to use it any differently would quickly discover that it was futile and in no way, shape or form a 'win button'.

    People who say that it does stupid damage at 50% are clueless, and people who are upset that they got killed by it from afar when being beaten on by many people, well, if they are being beaten on my many people they will die regardless of somebody using RD or not.

    I can prove it even, I will get one of my friends to let me beam them later at 50% health, and then you will see how 'OP' it is :lol:
    Edited by Elara_Northwind on August 16, 2016 1:15PM
    Sorcerer, Templar, Wolf Collector, Housing Addict!

    GM of Salted Wings Tavern and Salted Wings Housing 🏠🌻

    'A House is Built with Boards and Beams, a Home is Built with Love and Dreams'

    Youtube - https://www.youtube.com/c/ElaraNorthwind
  • sluice
    sluice
    ✭✭✭✭
    Destruent wrote: »
    sluice wrote: »
    Destruent wrote: »
    sluice wrote: »
    Without excluding that by spamming Javelin, one will eventually hit and CC the target.

    Then you can just proceed to Dark Flare => RD.

    If one struggles to land Sweeps... one should probably L2P. It has to be like 100x easier to land a Sweep than a Uppercut.

    You really think a stambuilds needs 2 seconds+ to cc-break and dodge again? :lol:

    You really think a stambuilds can dodge roll forever and ever without going out of stam?
    By the way, when a stambuild is dodgerolling, he's not hurting you.

    As long as templar only uses radiant he won't hurt you either as long as you keep vigor up.
    And i doubt you can get a stambuild out of stam by using javelin...atleast not a good stambuild.

    Yeah, and no one cares about RD in a 1v1, it's in a 2v1 or more that it gets messy and real dirty.

    It will be hard to make a good stambuild go out of stam, but it's possible. Especially if he does mistake.
    One mistake could simply be dodge rolling too much, too quickly...
    The cost of performing a roll dodge increases with your Level at a flat rate and is not a percentage of your Max Stamina.

    At Level 50 the base cost of a roll dodge is 3,654 Stamina.

    It’s important to realise that roll dodging in quick succession increases the Stamina cost by 33%. You can see this effect after you complete roll dodging because your feet display a green particle effect. When this is removed, after a couple of seconds, you can dodge again at normal cost.

    Even with 3x Well-Fitted, 70 points into Tumbling and 2.6k Recovery (3.1k with potion) on one of my build, I can go out of stamina by dodge rolling like a ***.

    And what happens when a stambuild is out of stamina? Well he certainly can't attack you, heal himself or dodge roll anymore.

    For information sake, I can spam 8x dodge roll in a row. That's coming from full stamina.. Factor in the buffing phase and a few attack or skill, maybe some sprinting here or there, the rapidly increasing cost of dodge rolling, and one cannot dodge roll too long. But then again, that is my main defense.

    PS: It's normal that one can struggle to kill some good stamina build that are relying on movement and dodge rolling.
    Just like it's normal that one struggle to kill a strong magplar that will inevitably CC you and get you stuck in shards + Sweep, etc.
    PSN: sluiceqc (NA-PS4) CP: 551+
    I strictly play on Daggerfall Covenant for when it comes to PvP
    Daggerfall Covenant
    sluice - Orc Sorcerer (50)
    Anýa - Bosmer Nightblade (0..50)

    Aldmeri Dominion (PvE only)
    Arýä - Altmer Sorcerer (50)
    Marksar - Breton Templar (50)
    Maksar - Bosmer Nightblade (50)
    sluice - Imperial Dragonknight (0..50) R.I.P.

    Ebonheart Pact
    Can't-Heal-Stupid - Argonian Templar (0..50)

    #VMATOKENSYSTEM #TRAITCHANGE
    (vMA) drop table and probability
  • Elara_Northwind
    Elara_Northwind
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    ✭✭
    Yeah, and no one cares about RD in a 1v1, it's in a 2v1 or more that it gets messy and real dirty.

    If it is 2v1 or more, so it SHOULD be messy, no matter the class. You cannot call for a skill to be nerfed because it prevents you from 1vX-ing haha!

    Sorcerer, Templar, Wolf Collector, Housing Addict!

    GM of Salted Wings Tavern and Salted Wings Housing 🏠🌻

    'A House is Built with Boards and Beams, a Home is Built with Love and Dreams'

    Youtube - https://www.youtube.com/c/ElaraNorthwind
  • Destruent
    Destruent
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    ✭✭
    SadieJoan wrote: »
    Yeah, and no one cares about RD in a 1v1, it's in a 2v1 or more that it gets messy and real dirty.

    If it is 2v1 or more, so it SHOULD be messy, no matter the class. You cannot call for a skill to be nerfed because it prevents you from 1vX-ing haha!

    This...and ZOS already said this.
    Noobplar
  • sluice
    sluice
    ✭✭✭✭
    SadieJoan wrote: »
    sluice wrote: »
    SadieJoan wrote: »
    sluice wrote: »
    SadieJoan wrote: »
    I bet 99% of the people who are defending RD are RD spammers.

    I bet you are an uppercut spammer :lol:

    You think RD is easy to counter, but you're complaining about uppercut :lol:
    You should probably play some other class than templar to learn a bit more about the game, other skills than RD and other class than Templar. Go out and try an Uppercut spamming class as you like to call them and then tell me how well you did. :lol:

    For your information, out of my 6 characters, I have one that relies on Dizzying Swing.

    I have 6 templars, and 2 of the other 3 classes, 1 magicka and 1 stamina :wink: I am just saying it as I see it. I don't see many other skills being used by stam classes in cyrodiil, most just use gap closers and uppercut. Maybe you should try making a magicka templar and spamming RD, see how far you get... Have fun with those 1-2k ticks at 50% health :lol:

    Lady, look at my signature.

    Also, I will add that my Magplar was my main for the last 4 months and I have logged a lot of PVP time in those 4 months.
    Trust me, I know the ins and out of this class.. Been through many setup and stupid stuff.

    1-2k ticks? They would definitely be higher. I can 50% -> 0% a bad player in about 2 seconds, top.
    And that can be done from up to 41m with a guaranteed initial it.

    But do I run and spam RD everywhere? No.
    I use RD as an execute under 40% and it's ridiculously powerful and too efficient.

    Although it's too powerful and too efficient, in my opinion, I can understand why it is like this and I accept why it's a strong ability. However, I don't accept that this skill can be spam on full health target to "early execute them" when they get other source of damage. It's literally a "WIN" button in Xv1.

    To get back on topic, reducing it's range would fix part of the problem and would put the spammers at a more vulnerable position.


    If you hit somebody at 50% you won't get much more than 1-2k. I have played templar as main for 2 years, and 50% or even 40% will not give lots of damage, and I build my templar to do lots of damage with about 43k magicka and over 3k spell damage. I don't use broken sets and I don't spam RD because it would not be beneficial to me when I have many skills which hit much harder, I would not even dream of using it unless somebody was almost dead anyway, as a finisher, and anyone who tried to use it any differently would quickly discover that it was futile and in no way, shape or form a 'win button'.

    People who say that it does stupid damage at 50% are clueless, and people who are upset that they got killed by it from afar when being beaten on by many people, well, if they are being beaten on my many people they will die regardless of somebody using RD or not.

    I can prove it even, I will get one of my friends to let me beam them later at 50% health, and then you will see how 'OP' it is :lol:

    I don't need to see anything. I have spent a lot on my Templar and still do.
    I have said that I could nuke someone bad at 50% (not 51%) in 2 seconds.
    I have done it. I have seen it. That is a case of noobness/poor build, but it happens versus bad players with bad builds

    If you don't rely on RD as much, why are you agains't simply lowering the range of RD to make it less spammable by players that are lazy / don't know any better? I bet you don't rely on spamming RD from the back end if you have that much experience with your Templar and rely on so "many skills" which hit harder?


    PSN: sluiceqc (NA-PS4) CP: 551+
    I strictly play on Daggerfall Covenant for when it comes to PvP
    Daggerfall Covenant
    sluice - Orc Sorcerer (50)
    Anýa - Bosmer Nightblade (0..50)

    Aldmeri Dominion (PvE only)
    Arýä - Altmer Sorcerer (50)
    Marksar - Breton Templar (50)
    Maksar - Bosmer Nightblade (50)
    sluice - Imperial Dragonknight (0..50) R.I.P.

    Ebonheart Pact
    Can't-Heal-Stupid - Argonian Templar (0..50)

    #VMATOKENSYSTEM #TRAITCHANGE
    (vMA) drop table and probability
  • sluice
    sluice
    ✭✭✭✭
    SadieJoan wrote: »
    Yeah, and no one cares about RD in a 1v1, it's in a 2v1 or more that it gets messy and real dirty.

    If it is 2v1 or more, so it SHOULD be messy, no matter the class. You cannot call for a skill to be nerfed because it prevents you from 1vX-ing haha!

    There is nothing as messy as a 2v1 when one of the two is a magplar that spams Jesus Beam early.
    Stop with this crap.. I 1vX all day.

    You might have two characters out of your 8, that are not templar.. but it must of been a long time since you brought them into PVP.
    PSN: sluiceqc (NA-PS4) CP: 551+
    I strictly play on Daggerfall Covenant for when it comes to PvP
    Daggerfall Covenant
    sluice - Orc Sorcerer (50)
    Anýa - Bosmer Nightblade (0..50)

    Aldmeri Dominion (PvE only)
    Arýä - Altmer Sorcerer (50)
    Marksar - Breton Templar (50)
    Maksar - Bosmer Nightblade (50)
    sluice - Imperial Dragonknight (0..50) R.I.P.

    Ebonheart Pact
    Can't-Heal-Stupid - Argonian Templar (0..50)

    #VMATOKENSYSTEM #TRAITCHANGE
    (vMA) drop table and probability
  • Francescolg
    Francescolg
    ✭✭✭✭
    sluice wrote: »
    Also, I will add that my Magplar was my main for the last 4 months and I have logged a lot of PVP time in those 4 months. Trust me, I know the ins and out of this class.. Been through many setup and stupid stuff.

    1-2k ticks? They would definitely be higher. I can 50% -> 0% a bad player in about 2 seconds, top.
    ...
  • Elara_Northwind
    Elara_Northwind
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    ✭✭
    sluice wrote: »
    SadieJoan wrote: »
    sluice wrote: »
    SadieJoan wrote: »
    sluice wrote: »
    SadieJoan wrote: »
    I bet 99% of the people who are defending RD are RD spammers.

    I bet you are an uppercut spammer :lol:

    You think RD is easy to counter, but you're complaining about uppercut :lol:
    You should probably play some other class than templar to learn a bit more about the game, other skills than RD and other class than Templar. Go out and try an Uppercut spamming class as you like to call them and then tell me how well you did. :lol:

    For your information, out of my 6 characters, I have one that relies on Dizzying Swing.

    I have 6 templars, and 2 of the other 3 classes, 1 magicka and 1 stamina :wink: I am just saying it as I see it. I don't see many other skills being used by stam classes in cyrodiil, most just use gap closers and uppercut. Maybe you should try making a magicka templar and spamming RD, see how far you get... Have fun with those 1-2k ticks at 50% health :lol:

    Lady, look at my signature.

    Also, I will add that my Magplar was my main for the last 4 months and I have logged a lot of PVP time in those 4 months.
    Trust me, I know the ins and out of this class.. Been through many setup and stupid stuff.

    1-2k ticks? They would definitely be higher. I can 50% -> 0% a bad player in about 2 seconds, top.
    And that can be done from up to 41m with a guaranteed initial it.

    But do I run and spam RD everywhere? No.
    I use RD as an execute under 40% and it's ridiculously powerful and too efficient.

    Although it's too powerful and too efficient, in my opinion, I can understand why it is like this and I accept why it's a strong ability. However, I don't accept that this skill can be spam on full health target to "early execute them" when they get other source of damage. It's literally a "WIN" button in Xv1.

    To get back on topic, reducing it's range would fix part of the problem and would put the spammers at a more vulnerable position.


    If you hit somebody at 50% you won't get much more than 1-2k. I have played templar as main for 2 years, and 50% or even 40% will not give lots of damage, and I build my templar to do lots of damage with about 43k magicka and over 3k spell damage. I don't use broken sets and I don't spam RD because it would not be beneficial to me when I have many skills which hit much harder, I would not even dream of using it unless somebody was almost dead anyway, as a finisher, and anyone who tried to use it any differently would quickly discover that it was futile and in no way, shape or form a 'win button'.

    People who say that it does stupid damage at 50% are clueless, and people who are upset that they got killed by it from afar when being beaten on by many people, well, if they are being beaten on my many people they will die regardless of somebody using RD or not.

    I can prove it even, I will get one of my friends to let me beam them later at 50% health, and then you will see how 'OP' it is :lol:

    I don't need to see anything. I have spent a lot on my Templar and still do.
    I have said that I could nuke someone bad at 50% (not 51%) in 2 seconds.
    I have done it. I have seen it. That is a case of noobness/poor build, but it happens versus bad players with bad builds

    If you don't rely on RD as much, why are you agains't simply lowering the range of RD to make it less spammable by players that are lazy / don't know any better? I bet you don't rely on spamming RD from the back end if you have that much experience with your Templar and rely on so "many skills" which hit harder?


    I don't want anything about my class nerfed because templars have already suffered enough nerfs over the past year or more, and if you play one, you would know this. The only reason we are standing out right now is because the other three magicka classes were affected allot more than we were in the stamina update. In all honesty, we were actually better before the last update IMHO, but now loads of magplars are jumping on the bandwagon of wearing sets to make themselves unkillable, they don't even care that their damage suffers from this, they just see it as their only means of survival against OP stamina damage I suppose...

    Instead of nerfing us AGAIN perhaps the other three magicka classes should be buffed somehow, then all of these magicka templars who stand in the back row can go back to their sorcerers, and you stamina people can complain that you cannot 1vx against them either :lol:
    Sorcerer, Templar, Wolf Collector, Housing Addict!

    GM of Salted Wings Tavern and Salted Wings Housing 🏠🌻

    'A House is Built with Boards and Beams, a Home is Built with Love and Dreams'

    Youtube - https://www.youtube.com/c/ElaraNorthwind
  • Francescolg
    Francescolg
    ✭✭✭✭
    The best time for templars was from 07/2014 to ~03/2015 (pvp malus buff/IC/removal of caps - I don't remember the exact date, when all this came). Unfortunately, most people who can confirm this don't play ESO any longer :'(

    Edited by Francescolg on August 16, 2016 1:38PM
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