no honor among thieves
So I finally got into plundering some lockboxes when suddenly this asian player thief shows up ,who probably has a way higher legerdemain level than me cause he instant opens all the lockboxes in the area,ruining my fun.
I tried to relog in the hope i'd log in on a different phase or something but no luck.
At such times I wish I could just stab the player who invades my spot in the back while he's looting the lockboxes .
Or just let us us blow their cover if they have absolutely no etiquette
In the wilderness khajit would settle this claw to claw,but in these times of conflict I can't even hit the invader with my paw
No it's not a level playing field lol, you can't compare a fully leveled ledgermain to a low level one.Why the [SNIP] would you level up any skill if you are already on a LEVEL playing field at level 1? You raise your level to GAIN an advantage.WTF is wrong with people today...(in a spoiled little kids voice) Why should I work for anything!
[Edited for Profanity]
AtmaDarkwolf wrote: »But, as to your idea? That actually would be good, cuz it could cause a rep problem within the thieves guild -Fences refuse to deal with the guy who keeps ratting out other thieves,
This is again like a motorcycler telling the cycler to get faster to win the race,If all the capped alliance players join the new players in One Tamriel,
[quote="Daemons_Bane;3204241 Either get better or accept that sometimes they will beat you to it
Daemons_Bane wrote: »So your solution to us taking your sweetroll, is to divide us all into level realms, dividing the player base even more? Brilliant -_-
Its not "expecting to be able to do everything at the start"
but "seeing to it that all players are on an even playing field"
It has nothing to do with learning because its a pure advantage in rank.
If all the maxed out players with a clear advantage are mixed with the new players in one Tamriel who have no rank.
You'll see why the higher rank spoils the introduction/fun of new players.
infact it has a term;smurfing.
Playing in much lower skill ranks than is appropriate.
Splitting the players into level range so there is fair competition seems like a logical solution to me.
thats again like the motorcycler telling the cycler "you just have to be faster to win the race"Hallothiel wrote: »If you got to the box first you will have the opportunity to open it .
A maxed out thief can loot many lockboxes while the one with lower chances to instant loot pehaps has to try multiple times
Also as a new thief you can forget it.as its no longer lucrative if another high rank thief shows up and keeps lurking in the area.
Moving on is the best thing to do..I fear this might get problematic in One Tamriel though.
As the high rank can loot like 5 lockboxes while you attempt to lockpick one.Or also try to instant loot and fail several times due to your smaller success chance.
It needs to be playing field because everyone deserves the same chances.
Hallothiel wrote: »I doubt I will ever feel competant enough to try MA (let alone VMA) but there is no damn way I would complain about this and demand that it be made easy for me.
well i guess i could have seen LFg comments coming,But if you say that then you don't see the issue.
Since there isn't an equal playing field between the ranks,its like the person on the motorcycle telling the cycler "where have you learned to drive ,you're such a snail?"
Or the one on the motorcycle telling the cycler "to win the race you just have to be quicker"
I hope you can see why the cyclers wouldn't have the same chance as the one on the motorcycle to win the race.
Ofcourse I could get on a motorcycle and be just as fast,but the cycler would always be at a disadvantage in a race.
[SNIP]
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