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WE ARE DRAGONS

  • IxskullzxI
    IxskullzxI
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    Ashamray wrote: »
    I personally don't want DK to be able to heal themselves even more than now. Dragon Blood could be remade to provide a bit more useful buffs, but not heal.

    lol
    #HowDoYouLikeYourDK?
  • Ishammael
    Ishammael
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    Liofa wrote: »
    Wollust wrote: »
    Liofa wrote: »
    Liofa wrote: »
    @Armitas @Ishammael

    Just google this please and tell me Burning Embers can't heal 4k HPS .

    ''ESO Flawless Conqueror vMA Heavy Armor Magicka Dk''

    Just take a look at this . This is PvE but I did the same thing in PvP as well . I dueled more than 100 people on PTS . This thing works like magic and you still want Dragon Blood to heal like it used to . I just don't understand why you are so stubborn about this . It works , I did it , lots of people have done it . It is the cheesy mode of mDK basically ^^

    BTW, I'm really impressed with the Flawless you got, I've been dying on stages 6-8 on a very similar build. Congratulations.

    It is not me ^^ He is a very well known PvP player who plays a vampire mDK . Probably the best one I ever seen tbh .

    Funny that you mention him because I've heard him complain about Dragon Blood (and magicka DK in general) more than enough.
    So if one of the best magicka DKs out there complains about it, some points made here regarding this skill must be valid right?

    Btw, Burning embers works fine in duels, that's true. Open world it's not a reliable self heal. And the classes should not be balanced around 1v1 anyway.
    And Burning Embers also works on a whole other level in PvE. Quite the difference to Cyrodiil functionality.

    So , you know him as well . You must have seen him fighting 1v10 fights as well too . He is a solid proof that Magicka DK don't need anymore healing ^^ ( and many more other Magicka DKs ) NesquikKid is also a very good mDK as well . Check his videos . There are so many examples of Magicka DKs who dominate PvP with Inhale , Burning Embers and Vampire . That is why I don't support increasing the healing of Dragon Blood . It will just bring back immortal mDKs back , which is not good ^^

    Get real buddy.

    I have a 100 clips of mDK footage that would make me look awesome. They are not indicative of the class. Or the struggles to get them. They are simply highlights.

    I guarantee you that nobody who plays mDK in Cyrodiil would agree with you.

    Regardless, Skaffa has complained on numerous occasion how bad Dragon Blood is.

    Dragon Blood had nothing to do with the "immortal" Dk you are so afraid of. That was blocking, dynamic ult, and Battle Roar.
    Edited by Ishammael on July 10, 2016 6:14PM
  • AmakarGranaen
    AmakarGranaen
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    I AM RAT

    BfzdHR8.gif
    Cthulhu is coming, look busy
  • RocDonald
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    If DB was bases off a x% of max health rather than x% of missing health it could be more viable.
  • Aenlir
    Aenlir
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    Compare Dragonblood to breath of life...that's not balance. Don't say Templar is the healer class, when it still does more damage in pvp than mDK.

    Side note: fix radiant destruction not getting its damage reduced properly, when targeting people in mist form.

    These two changes and I believe mDK would be more or less on par with many other specs.

    (NB main, but I <3 mDK)
  • Lord_Hev
    Lord_Hev
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    Liofa wrote: »
    Wollust wrote: »
    Liofa wrote: »
    Liofa wrote: »
    @Armitas @Ishammael

    Just google this please and tell me Burning Embers can't heal 4k HPS .

    ''ESO Flawless Conqueror vMA Heavy Armor Magicka Dk''

    Just take a look at this . This is PvE but I did the same thing in PvP as well . I dueled more than 100 people on PTS . This thing works like magic and you still want Dragon Blood to heal like it used to . I just don't understand why you are so stubborn about this . It works , I did it , lots of people have done it . It is the cheesy mode of mDK basically ^^

    BTW, I'm really impressed with the Flawless you got, I've been dying on stages 6-8 on a very similar build. Congratulations.

    It is not me ^^ He is a very well known PvP player who plays a vampire mDK . Probably the best one I ever seen tbh .

    Funny that you mention him because I've heard him complain about Dragon Blood (and magicka DK in general) more than enough.
    So if one of the best magicka DKs out there complains about it, some points made here regarding this skill must be valid right?

    Btw, Burning embers works fine in duels, that's true. Open world it's not a reliable self heal. And the classes should not be balanced around 1v1 anyway.
    And Burning Embers also works on a whole other level in PvE. Quite the difference to Cyrodiil functionality.

    So , you know him as well . You must have seen him fighting 1v10 fights as well too . He is a solid proof that Magicka DK don't need anymore healing ^^ ( and many more other Magicka DKs ) NesquikKid is also a very good mDK as well . Check his videos . There are so many examples of Magicka DKs who dominate PvP with Inhale , Burning Embers and Vampire . That is why I don't support increasing the healing of Dragon Blood . It will just bring back immortal mDKs back , which is not good ^^

    Yes, I've spoken with him personally when he was on NA. And we both agreed that Dragonblood's current state holds DK back from being competitive.


    My most recent DK montage has a clip where I solo take on 12+ AD, and I kill 3 of them before they eventually overwhelm me.This was open-field too.... All I had was a skinny tree to work with while 12+ were literally all over me. If you examine what they were doing in that fight, you would get the impression that they were fresh out of BwB or something, because dayum for a split moment, I thought I found myself in 1.5 again lol. If you were to watch me from a distance fight that zerg, you'd think DK is fine too lol. Basing facts off of anecdotal observation of experienced DKs fighting a horde of potatoes isn't the correct basis for saying "oh look, DK is fine."


    The Grass is always greener. But when you step back and actually do some research and analysis instead of just looking at a few tanky DKs that -look- impressive because they know how to survive difficult situations against sheer numbers of idiots, does not mean the class is fine.
    Qaevir/Qaevira Av Morilye/Molag
    Tri-Faction @Lord_Hevnoraak ingame
    PC NA
  • Liofa
    Liofa
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    @Lord_Hev

    The topic is going somewhere else so let me just get it together and explain my point again . I fought lots of people in PTS before every patch . My mDK on live is for PvE but I love playing mDK in PvP as well but I don't have money to craft special gear for it . Anyways , I was dominating in PTS . I won 7 of 10 fights I been in . I don't use Dragon Blood because you don't need it . I have lots of Healing . Healing Ward , Mutagen , Burning Embers , Inhale , Whip ... It is insane . mDK has perma root for gods sake . The whispers I got ... The hatred . It was like , ''stop using Talons you exploiter'' . I played every class with Magicka/Stamina . Tested and played dozens of builds . I KNOW that mDK is powerful . Only enemy that I was afraid of was Magicka Templars who run Malubeth because they are just broken . I know they are because I have one in live server and I enjoy hate whispers more than I should ^^

    Anyways , if Dragon Blood heals a lot like it was before , mDK will be insanely powerful . I know that because I was nearly impossible to kill and was able to kill people without Dragon Blood . I am not saying that ''I am playing better than you'' or sth like that . It is just I build a mDK on PTS and when it was done I said ''I am going to dominate everyone with this'' and I can say I did most of the time . It is powerful in terms of Healing , tankiness and resource management . Only thing mDK lacks is damage which is because you sacrifice it for the things I just mentioned . This is the way it has to be . You sacrifice things for other things you want more . If they buff Dragon Blood's Healing , what going to happen is , mDKs go for more damage while keeping their powerful Healing . They are powerful and buffing their Healing abilities will make them even more powerful .

    I am not saying ''mDK is powerful because this guy is killing/tanking 20 people'' , I say it because I know it . I have experience with it . What I am saying is , mDK doesn't need a Healing buff . I would love a buff to Dragon Blood (Green Dragon Blood to be exact because Coagulating is strong in terms of Healing taken) but not to its healing . Give it a special buff like Minor Protection . That would be really nice to be honest .
  • DKsUnite
    DKsUnite
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    Liofa wrote: »
    @Lord_Hev

    The topic is going somewhere else so let me just get it together and explain my point again . I fought lots of people in PTS before every patch . My mDK on live is for PvE but I love playing mDK in PvP as well but I don't have money to craft special gear for it . Anyways , I was dominating in PTS . I won 7 of 10 fights I been in . I don't use Dragon Blood because you don't need it . I have lots of Healing . Healing Ward , Mutagen , Burning Embers , Inhale , Whip ... It is insane . mDK has perma root for gods sake . The whispers I got ... The hatred . It was like , ''stop using Talons you exploiter'' . I played every class with Magicka/Stamina . Tested and played dozens of builds . I KNOW that mDK is powerful . Only enemy that I was afraid of was Magicka Templars who run Malubeth because they are just broken . I know they are because I have one in live server and I enjoy hate whispers more than I should ^^

    Anyways , if Dragon Blood heals a lot like it was before , mDK will be insanely powerful . I know that because I was nearly impossible to kill and was able to kill people without Dragon Blood . I am not saying that ''I am playing better than you'' or sth like that . It is just I build a mDK on PTS and when it was done I said ''I am going to dominate everyone with this'' and I can say I did most of the time . It is powerful in terms of Healing , tankiness and resource management . Only thing mDK lacks is damage which is because you sacrifice it for the things I just mentioned . This is the way it has to be . You sacrifice things for other things you want more . If they buff Dragon Blood's Healing , what going to happen is , mDKs go for more damage while keeping their powerful Healing . They are powerful and buffing their Healing abilities will make them even more powerful .

    I am not saying ''mDK is powerful because this guy is killing/tanking 20 people'' , I say it because I know it . I have experience with it . What I am saying is , mDK doesn't need a Healing buff . I would love a buff to Dragon Blood (Green Dragon Blood to be exact because Coagulating is strong in terms of Healing taken) but not to its healing . Give it a special buff like Minor Protection . That would be really nice to be honest .

    you dont play mDK in pvp at all.... so the opinion you have carries very little weight. I can go on PTS and face wreck people aswell because they are testing out builds and different specs preparing for the new meta shift. PTS is not at all indicative of live. When you play mDK for months and months on actual live against full specced players in 1v4 situtations then you can comment on what mDK wants and needs.

    Please tell me how you are going to use burning embers and mutagen when you have 2 letal arrow snipers, a beamer and a stam NB on your ass....

    Please tell me how me being able to root someone justifies that i cant heal for more then 7k when i have major mending and 3% health when a templar can heal for 10-20k in a single BoL at any health level, a sorc can shield for 20k in 2 casts, a NB disappearing completely from sight waiting for his ward to pop.
    Edited by DKsUnite on July 10, 2016 11:15PM
    Vyr Cor | Magicka Dragonknight | DC
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  • Saturn
    Saturn
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    Dracane wrote: »
    I don't know. I see Dk tanks in pvp surviving everything by using only dragon blood. I know many complain about it, because just like sun shield, it is not so good for the average ressource stacker. But in the hands of a tank with a higher health pool, it's definately a strong heal that is actually kinda OP in combination with Vampire passives and abilities.

    Not all abilities are good for every spec. With that being said, I think Dragonblood is perfectly fine as it is.

    You can survive a lot with it if you stack into healing, but the idea behind the heal is that it is the same heal regardless of setup, since it is a fixed percentage (although as I said you can buff it with healing taken buffs). What it comes down to is that for 95% of users it's useless, but for healing buff builds it's decent.
    "Madness is a bitter mercy, perhaps, but a mercy nonetheless."

    Fire and Ice
  • Liofa
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    @DKsUnite

    You are not supposed to survive 2 snipers and 2 other guys on you . Do you think it would be balanced if you could ? What I understand from your wall of text is you want damage , you want sustain , you want tankiness , you want even more healing as well . Healing 7k with Major Mending is active is clearly a problem of yours . I am healing myself with Burning Embers by 20k without Major Mending . As a tank build . You are doing something wrong if you think you are not getting enough heals .

    NOTE : We are talking about mDK here and you say that you can't defend yourself from snipers . I don't even know what to say . Good luck with your ''insane experience'' in live which you are so proud of .

    NOTE 2 : I am trying new builds in PTS as well . Like I did with my mDK . Everyone is testing new builds including me . Why don't I get ''face wrecked'' ?
  • Armitas
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    Liofa are you using malubeth like you are in your PVP duel videos?
    Retired.
    Nord mDK
  • Liofa
    Liofa
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    Armitas wrote: »
    Liofa are you using malubeth like you are in your PVP duel videos?

    Not anymore after so many hate whispers ^^ I use 2 piece Blood Spawn in duels now . But I keep the Malubeth when I go open world with my Magicka Templar just to *** people off . It is really funny how broken it is ^^
  • DKsUnite
    DKsUnite
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    Liofa wrote: »
    @DKsUnite

    You are not supposed to survive 2 snipers and 2 other guys on you . Do you think it would be balanced if you could ? What I understand from your wall of text is you want damage , you want sustain , you want tankiness , you want even more healing as well . Healing 7k with Major Mending is active is clearly a problem of yours . I am healing myself with Burning Embers by 20k without Major Mending . As a tank build . You are doing something wrong if you think you are not getting enough heals .

    NOTE : We are talking about mDK here and you say that you can't defend yourself from snipers . I don't even know what to say . Good luck with your ''insane experience'' in live which you are so proud of .

    NOTE 2 : I am trying new builds in PTS as well . Like I did with my mDK . Everyone is testing new builds including me . Why don't I get ''face wrecked'' ?

    Every single other class can survive those 2 snipers and 2 other guys and thats the problem.... Every other class can tank this (if you are a good player) except the mDK because we cant heal/shield. Yes i can get 20k embers heals aswell but i dont have time to wait 12 seconds for a heal. I need an immediate heal. You cant rely on burning embers in out numbered situtations. Its just not viable. It works in duels, its amazing in duels because i only have to worry about one player not 3 or more.

    You can get good dragon blood healing as a tank sure, but every other class and spec can get great healing as a DPS and that's where the struggle exists for a mDK. It's just not even close to being in the same discussion. So unless every other class is nerfed, we will continue to ask for a buff.

    NOTE: scales is bugged and broken and frankly not worth the cost of 3k+ magicka for 4 reflects.

    NOTE 2: Because mDK isnt disadvantaged in duels.... they are disadvantaged in outnumbered situations because of battle spirit debuffs unlike every other class and spec.
    Edited by DKsUnite on July 11, 2016 12:26AM
    Vyr Cor | Magicka Dragonknight | DC
    Vir Cor | Stamina Dragonknight | DC

    Latest Videos:
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  • DKsUnite
    DKsUnite
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    double post
    Edited by DKsUnite on July 11, 2016 12:25AM
    Vyr Cor | Magicka Dragonknight | DC
    Vir Cor | Stamina Dragonknight | DC

    Latest Videos:
    Magicka Dragonknight: Vyr Cor | "A Dragon's Fury" | Magicka Dragonknight PvP
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    Youtube: CorGaming
  • Liofa
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    @DKsUnite

    If you want balance , want nerf to other classes . If a class is good in 1v1 , it should stay like that . You don't think what would happen if you buff a skill for 1vX fights . In an outnumbered situation , you shouldn't be able to survive . That is the thing . 1v4 should be impossible unless those 4 people are dummies . You must think 1v1 fights before thinking about 1vX . I only do duels because we all know that the game is unbalanced . People tanking/roll dodging 10 people and survive them . For example , I really would like if they nerfed Templars to be honest . I have a Templar and I say this . Because it is OP right now . Templar really do have a house . Restoring Focus , Extended Ritual , Honor The Dead , Sweeps .... Like , what ? My templar can survive 5 high burst enemy for 5 minutes . How is that balanced ? It shouldn't be like that . I don't want anymore immortal classes in PvP . Imagine a damn fight between a Burning Embers and BoL spammer . The fights should end , not last forever .

    To sum up , if you want balance for DKs , want nerfs to other classes who can survive in absurd 1vX situations . Because they are OP . Noone should be OP . I want 1v1 fights to become enjoyable , not lasting forever . They already last forever and you guys want to make it worse . I hope Dragon Blood gets a unique utility buff or something and everyone will be happy in the end .
  • arkansas_ESO
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    Dracane wrote: »
    I don't know. I see Dk tanks in pvp surviving everything by using only dragon blood. I know many complain about it, because just like sun shield, it is not so good for the average ressource stacker. But in the hands of a tank with a higher health pool, it's definately a strong heal that is actually kinda OP in combination with Vampire passives and abilities.

    Not all abilities are good for every spec. With that being said, I think Dragonblood is perfectly fine as it is.

    At the very least with Sun Shield you can return some of the enemy's damage back to them, Dragonblood is purely a self heal that is out performed by virtually every other heal in the game in 99.99% of situations. It's not fine as it is, it's literally useless as it is.


    Grand Overlord 25/8/17
  • Ishammael
    Ishammael
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    Dracane wrote: »
    I don't know. I see Dk tanks in pvp surviving everything by using only dragon blood. I know many complain about it, because just like sun shield, it is not so good for the average ressource stacker. But in the hands of a tank with a higher health pool, it's definately a strong heal that is actually kinda OP in combination with Vampire passives and abilities.

    Not all abilities are good for every spec. With that being said, I think Dragonblood is perfectly fine as it is.

    At the very least with Sun Shield you can return some of the enemy's damage back to them, Dragonblood is purely a self heal that is out performed by virtually every other heal in the game in 99.99% of situations. It's not fine as it is, it's literally useless as it is.

    This is the crux.

    Dragon Blood is not viable as a heal.

    I can construe any number of situations where mDK is fine. Duels are one. Do you know why players don't use Dragon Blood in duels? Because it is outperformed by every other option.

    Actually, I challenge you to create a situation where Dragon Blood is actually useful. Tanking? Nope... I'm going to spam embers if magicka and vigor if stam. Duels? Nope, I'm running resto. PvE DPS? Nope, don't need a heal. Open world PvP? Well damn... a heal would be useful, but I'll stick with resto because Dragon Blood is ***.

    I honestly have no idea how you are even arguing it's fine. Have you looked at the numbers you get from it? I have 30k HP on my PvP spec mDK in order to get 3 to 3.5k heals at half health. That is a joke.
  • Armitas
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    Liofa wrote: »

    You must think 1v1 fights before thinking about 1vX .

    You are trying to balance based on player numbers but you can't do that because there are many levels of potatoes that don't deserve to kill out numbered and there are plenty of escape mechanics such as run speed, dodge/shuffle/los, massive heals, bolt, and stealth that can elude or survive a group and in some cases an entire raid. A DK has neither of those options. If he is surround by complete potatoes he might live but if they have any sense or experience at all the DK is done. One person will paint a radiant on the DK, and you will spend all your time trying to stay above 50, while only healing through dot heals and slow aoes like draw essence. You are just delaying the inevitable.

    1v1s are mostly meaningless because that is not what you run into. More likely than not it's 1vX, and the slower you are to kill the higher the chances of that X. Why should we be the one class that can't sustain himself in a 1vX against players just above potato? Why should the game be balanced around who can throw more people into a fight? If all classes can 1vX then if you outnumber and lose it's all on you, not the balance.

    1v1s are terrible representations of reality. I have done both for over two years, they are complete night and day with reality at least for the mDK.
    Edited by Armitas on July 11, 2016 3:56PM
    Retired.
    Nord mDK
  • Wollust
    Wollust
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    Don't bother discussing with that liofa dude. Clearly has no experience with mDK in open world settings.
    Susano'o

    Zerg Squad
  • bigereard
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    Dracane wrote: »
    I don't know. I see Dk tanks in pvp surviving everything by using only dragon blood. I know many complain about it, because just like sun shield, it is not so good for the average ressource stacker. But in the hands of a tank with a higher health pool, it's definately a strong heal that is actually kinda OP in combination with Vampire passives and abilities.

    Not all abilities are good for every spec. With that being said, I think Dragonblood is perfectly fine as it is.

    Hi, just want to mumbling in my terrible english

    I am agree with you, actually before many decent-awesome player make video about how awesome blazing shield is, we also have so many similar topic regarding sun shield.


    The problem is similar with dragon blood but not completely, Saturn make this post before about 100%+ missing health heal (or equivalent about 70% missing health heal with battle spirit):
    https://forums.elderscrollsonline.com/en/discussion/comment/2201830/#Comment_2201830
    still minus vitality pot and malubeth (or we can save those to counter healing debuff)
    However many people mock his build because its do zero damage etc.
    Both morph of Dragon blood is similar to radiant ward but not with blazing shield, because of the damage component, that's why no one make video or post about the build.
    But its far from being garbage, the coagulated blood can potentially become best heal in game with the right setting and timing due to combined 20% healing received bonus.

    And It's not only dragon blood & sun shield, I usually find some skill that most people think as garbage but actually become core ability in many awesome build like spell symmetry.

    Not only skill, equipment sets is also like that..
    I never see build/video using 5 set light of cyrodiil, however my main is mostly use the set since 2014 until the last nerf (and I know some awesome people that use the sets), its quite OP and the 5 set bonus already nerfed 2 times from 30->25->15%. More nerf than 5 set bonus on ravager (I believe only nerfed 1 times, cmiiw), Why?
    ZoS certainly not the best developer when its comes to game mechanics and tool tips, but they are certainly not as stupid as "nerf sets that no one use", twice.

    Many people don't think hybrid build worked before pelinals (its do good, believe me), even after pelinals there's still people who don't think hybrid build worked, but thankfully some decent-good video about pelinals builds are emerge.
    Its the same with warrior's fury sets, if Patrick Scott not make video about warrior's fury maybe the population that use warrior's fury sets is not as high as now.

    I understand the forum like solo balance build that can survive and kill in 1vsX situation, but not every build made to serve that purpose.
    So is the skill and sets.

    I think we really need to look something as a potential not only its current states.
    Peoples will call me stupid if I complain about vigor in my magicka build, however many people do basically similar thing and say that they are smart and people that not agree with them is know nothing about the game.


    Bonus, fun fact about Dragon Blood:

    Once upan a time, there's a build that can always regain its lost health no matter how much its lost even when under effect of major defile and battle spirit.
    Argonian + Coagulated Blood + Desert Rose (the bonus is still 12% damage gain as magicka) + Max Health + Healing Bonus Build (healing received is priority)
    *healing received is the stat that debuffed by major defile & battle spirit, basically coagulated blood alone reduce battle spirit debuff to only 30%.

    As long as you heal under 25% health you'll always recover health more than magicka cost of dragon blood/12%
    combine with pots, you can get perma immoveable. So only lag can kill you.

    The so called garbade race + scg skill + scg sets + scg attributes = unkillable

    The build is still worked in current patch.
    However desert rose is not as good as before, dragon blood cost increased, argonian heal received passive decreased, there's ultimate debuff heal set (fasalla), & healing & increase magicka cost poison,
    But now you can combine desert rose with malubeth and get major vitality potion, both is count as healing received (cmiiw), so its still worked quite good if you want to have survival build.

    Cheers
  • Bashev
    Bashev
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    bigereard wrote: »
    Dracane wrote: »
    I don't know. I see Dk tanks in pvp surviving everything by using only dragon blood. I know many complain about it, because just like sun shield, it is not so good for the average ressource stacker. But in the hands of a tank with a higher health pool, it's definately a strong heal that is actually kinda OP in combination with Vampire passives and abilities.

    Not all abilities are good for every spec. With that being said, I think Dragonblood is perfectly fine as it is.

    Hi, just want to mumbling in my terrible english

    I am agree with you, actually before many decent-awesome player make video about how awesome blazing shield is, we also have so many similar topic regarding sun shield.


    The problem is similar with dragon blood but not completely, Saturn make this post before about 100%+ missing health heal (or equivalent about 70% missing health heal with battle spirit):
    https://forums.elderscrollsonline.com/en/discussion/comment/2201830/#Comment_2201830
    still minus vitality pot and malubeth (or we can save those to counter healing debuff)
    However many people mock his build because its do zero damage etc.
    Both morph of Dragon blood is similar to radiant ward but not with blazing shield, because of the damage component, that's why no one make video or post about the build.
    But its far from being garbage, the coagulated blood can potentially become best heal in game with the right setting and timing due to combined 20% healing received bonus.

    And It's not only dragon blood & sun shield, I usually find some skill that most people think as garbage but actually become core ability in many awesome build like spell symmetry.

    Not only skill, equipment sets is also like that..
    I never see build/video using 5 set light of cyrodiil, however my main is mostly use the set since 2014 until the last nerf (and I know some awesome people that use the sets), its quite OP and the 5 set bonus already nerfed 2 times from 30->25->15%. More nerf than 5 set bonus on ravager (I believe only nerfed 1 times, cmiiw), Why?
    ZoS certainly not the best developer when its comes to game mechanics and tool tips, but they are certainly not as stupid as "nerf sets that no one use", twice.

    Many people don't think hybrid build worked before pelinals (its do good, believe me), even after pelinals there's still people who don't think hybrid build worked, but thankfully some decent-good video about pelinals builds are emerge.
    Its the same with warrior's fury sets, if Patrick Scott not make video about warrior's fury maybe the population that use warrior's fury sets is not as high as now.

    I understand the forum like solo balance build that can survive and kill in 1vsX situation, but not every build made to serve that purpose.
    So is the skill and sets.

    I think we really need to look something as a potential not only its current states.
    Peoples will call me stupid if I complain about vigor in my magicka build, however many people do basically similar thing and say that they are smart and people that not agree with them is know nothing about the game.


    Bonus, fun fact about Dragon Blood:

    Once upan a time, there's a build that can always regain its lost health no matter how much its lost even when under effect of major defile and battle spirit.
    Argonian + Coagulated Blood + Desert Rose (the bonus is still 12% damage gain as magicka) + Max Health + Healing Bonus Build (healing received is priority)
    *healing received is the stat that debuffed by major defile & battle spirit, basically coagulated blood alone reduce battle spirit debuff to only 30%.

    As long as you heal under 25% health you'll always recover health more than magicka cost of dragon blood/12%
    combine with pots, you can get perma immoveable. So only lag can kill you.

    The so called garbade race + scg skill + scg sets + scg attributes = unkillable

    The build is still worked in current patch.
    However desert rose is not as good as before, dragon blood cost increased, argonian heal received passive decreased, there's ultimate debuff heal set (fasalla), & healing & increase magicka cost poison,
    But now you can combine desert rose with malubeth and get major vitality potion, both is count as healing received (cmiiw), so its still worked quite good if you want to have survival build.

    Cheers

    So many wrong facts here. The best heal in the game is BoL and nobody can deny that. You can build a templar who heals for 15k+ BoL. My DK Tanks, spec in healing got the best Coagulated Blood for 14k, when I was with 5k health left. Max health is 60k. That templar who heals for 15k has 10 times better DPS than my DK as a bonus :smile:

    Battle spirit debuff is calculated last and that is why your statement is wrong that coagulated blood alone reduce battle spirit debuff to only 30%, it reduce it to 40%. If I heal myself for 5k and I have 50% increase healing and 50% increased healing received then the calculation is 5k*1.5*1.5*0.5(battle spirit) = 5625
    Because I can!
  • RoamingRiverElk
    RoamingRiverElk
    ✭✭✭✭✭
    So by the arguments presented in this thread... Let's see how we could apply these principles to sorcerers and nightblades:

    The range of Bolt Escape depends on Max Health: at 60k hp, if you are an Argonian (+10% to distance traveled), your Bolt Escape takes you the distance you currently can have.

    At 60k hp, cloak grants you 4 seconds of invisibility, if you are a Nord, and have invested your 100 CP in "Cloaking length" and 75 CP in "Cloaking sustained".
    Edited by RoamingRiverElk on July 15, 2016 8:34AM
    Dalris Aalr - Magicka (Stamina) DK | Dalfish - Magicka Sorc | Dal Aalr - Magicka Warden | Dalrish - Mag/Stam NB | Irana Aalr - PvE Templar
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