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Fix Malubeth

  • Vangy
    Vangy
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    Ishammael wrote: »
    Vangy wrote: »
    Ishammael wrote: »
    Vangy wrote: »
    I got so much hate yesterday for wearing this set it makes me sick. Dumb zerglings and their hate tells....

    1. I run 30k resits.
    2. 2.5k impen.
    3. 35k health.
    4. Fasallas + black rose + mal (2)
    5. x3 block cost reduc enchants.
    6. 50 points in shadow barrier.
    7. Ive got 600 CP.


    I stood there tanking and debuffing 20 players. My group comes in and wipes them. And I get rage telled by frigging randoms on how im an exploiter.... You DO realise im a DK running a 0 damage build with major mending + mal + 6 heavy + perma block right?

    WHY the F is it TOTALLY OK for a VD + ULT group wipe or some dude to shuffle dodge roll x 100 but people totally flip out when they cant kill a guy in 2 seconds? I guarantee you 3-4 good players can still kill me even with those above stats. Its just stupid max damage ganking potatoes that cant deal with it.

    In a 1 v 1 most battles just end in a stale mate cos I cant kill enemy and they cant kill me? Im doing what I am supposed to do. BE A TANK. Stop hitting the dude in full heavy running perma block? Or CC and burst if u can? Nothing in this game is unkillable cos of how insane no-capped damage is. Resists are worth jack *** and us tanks have to give up everything just to be able to tank a few people for a bit. How about we DECOUPLE healing from mag/stam? So if u want to run a max damage magblade or templar or NB, when you hit healing ward or vigor, it dosent heal u for more than 2k hp? Just make the healing scale off HP + resists or something.

    STOP nerfing tanks. Nerf the damn DPS and penetration in this game.

    Actually agree with this sentiment.
    Although all the sets mentioned are stupid and should not have been part of the game.

    Wth is wrong with fasallas and black rose? They actually give true 0 damage tank support builds a purpose in PvP instead of being pointless AP leeches.

    50% heal debuff is too strong.

    Black Rose is fine.

    Considering its 1 set and 2 set bonus is marginally useless health..... its a 50% debuff for 2 seconds... As long as people stop potatoing with bombard/aoe spam for just a few seconds, its a pretty reasonable set imo.
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • quadraxis666
    quadraxis666
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    Whenever something comes along that works as a viable counter to macrospamfromstealthmultipleheavyandlightattacksplusskillsinthespaceofonesecond there's a scream for nerfs.

    Leave malubeth alone. fix animation cancelling.

    Are u saying that Malubeth is a counter to stealth attacks? lmfao

    No I'm alluding to a certain pvp tank build that features malubeth that allows you to actually survive those kinds of cheese attack. You'd survive with or without malubeth but malubeth's proc ensures your health refills quickly while the cheese attacker just blew his wad on you and is now trying to flee like the coward he is.
  • Minalan
    Minalan
    ✭✭✭✭✭
    ✭✭✭✭
    Vangy wrote: »
    I got so much hate yesterday for wearing this set it makes me sick. Dumb zerglings and their hate tells....

    1. I run 30k resits.
    2. 2.5k impen.
    3. 35k health.
    4. Fasallas + black rose + mal (2)
    5. x3 block cost reduc enchants.
    6. 50 points in shadow barrier.
    7. Ive got 600 CP.


    I stood there tanking and debuffing 20 players. My group comes in and wipes them. And I get rage telled by frigging randoms on how im an exploiter.... You DO realise im a DK running a 0 damage build with major mending + mal + 6 heavy + perma block right?

    WHY the F is it TOTALLY OK for a VD + ULT group wipe or some dude to shuffle dodge roll x 100 but people totally flip out when they cant kill a guy in 2 seconds? I guarantee you 3-4 good players can still kill me even with those above stats. Its just stupid max damage ganking potatoes that cant deal with it.

    In a 1 v 1 most battles just end in a stale mate cos I cant kill enemy and they cant kill me? Im doing what I am supposed to do. BE A TANK. Stop hitting the dude in full heavy running perma block? Or CC and burst if u can? Nothing in this game is unkillable cos of how insane no-capped damage is. Resists are worth jack *** and us tanks have to give up everything just to be able to tank a few people for a bit. How about we DECOUPLE healing from mag/stam? So if u want to run a max damage magblade or templar or NB, when you hit healing ward or vigor, it dosent heal u for more than 2k hp? Just make the healing scale off HP + resists or something.

    STOP nerfing tanks. Nerf the damn DPS and penetration in this game.

    The problem is that it isn't just tanks using this set, you have gankblades and Jesus beam Templars using it. You have seated emperors using it, and nothing sort of siege engines can stop them.

    You shouldn't be able to tank twenty people, sorry that's absolutely f***ing ridiculous. Four or five? Fair enough. You're a tank. TWENTY? That's stupid, you know some campaigns don't even have groups that big? Or that many players on? And it's okay for you to be immortal? No. It's not.

    NERF the tanks.
    BUFF the armor penetration.
    DELETE this set.
    Edited by Minalan on July 4, 2016 2:49PM
  • Arthg
    Arthg
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    Minalan wrote: »
    Vangy wrote: »
    I got so much hate yesterday for wearing this set it makes me sick. Dumb zerglings and their hate tells....

    1. I run 30k resits.
    2. 2.5k impen.
    3. 35k health.
    4. Fasallas + black rose + mal (2)
    5. x3 block cost reduc enchants.
    6. 50 points in shadow barrier.
    7. Ive got 600 CP.


    I stood there tanking and debuffing 20 players. My group comes in and wipes them. And I get rage telled by frigging randoms on how im an exploiter.... You DO realise im a DK running a 0 damage build with major mending + mal + 6 heavy + perma block right?

    WHY the F is it TOTALLY OK for a VD + ULT group wipe or some dude to shuffle dodge roll x 100 but people totally flip out when they cant kill a guy in 2 seconds? I guarantee you 3-4 good players can still kill me even with those above stats. Its just stupid max damage ganking potatoes that cant deal with it.

    In a 1 v 1 most battles just end in a stale mate cos I cant kill enemy and they cant kill me? Im doing what I am supposed to do. BE A TANK. Stop hitting the dude in full heavy running perma block? Or CC and burst if u can? Nothing in this game is unkillable cos of how insane no-capped damage is. Resists are worth jack *** and us tanks have to give up everything just to be able to tank a few people for a bit. How about we DECOUPLE healing from mag/stam? So if u want to run a max damage magblade or templar or NB, when you hit healing ward or vigor, it dosent heal u for more than 2k hp? Just make the healing scale off HP + resists or something.

    STOP nerfing tanks. Nerf the damn DPS and penetration in this game.

    The problem is that it isn't just tanks using this set, you have gankblades and Jesus beam Templars using it. You have seated emperors using it, and nothing sort of siege engines can stop them.

    You shouldn't be able to tank twenty people, sorry that's absolutely f***ing ridiculous. Four or five? Fair enough. You're a tank. TWENTY? That's stupid, you know some campaigns don't even have groups that big? Or that many players on? And it's okay for you to be immortal? No. It's not.

    NERF the tanks.
    BUFF the armor penetration.
    DELETE this set.

    Chillax.
    He was running in a group, meaning: he got healed too.

    "NERF the tanks", though. Hilarious.
    PC/EU. NoCP PvP. sDK Orc IRL. Flawless tamperor. Pro scrub.
  • LostViking
    LostViking
    Soul Shriven
    Minalan wrote: »
    NERF the tanks.
    BUFF the armor penetration.
    DELETE this set.

    Not sure what to say about this. Nothing will probably be the best choice.

    However, if a change to the set is really nescessary it can only be to make the bonus either major mending or major vitality. Reducing the proc chance even more would make this set pointless. Major vitality is right now only granted by a NB morph (nearly) nobody uses and potions, which are accessible for everyone. Major mending is accessible for templars and DK´s only. The tankiest classes in ESO.

    For the sake of balance, the one buff Malubeth should turn into (if it has to change at all) should be major mending.
  • PurifedBladez
    PurifedBladez
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    I still can't believe all the defence this set gets. I ran into an emperor using this set the other day. It was ridiculous. The set is broken, we all know it.
  • Wollust
    Wollust
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    Minalan wrote: »
    Vangy wrote: »
    I got so much hate yesterday for wearing this set it makes me sick. Dumb zerglings and their hate tells....

    1. I run 30k resits.
    2. 2.5k impen.
    3. 35k health.
    4. Fasallas + black rose + mal (2)
    5. x3 block cost reduc enchants.
    6. 50 points in shadow barrier.
    7. Ive got 600 CP.


    I stood there tanking and debuffing 20 players. My group comes in and wipes them. And I get rage telled by frigging randoms on how im an exploiter.... You DO realise im a DK running a 0 damage build with major mending + mal + 6 heavy + perma block right?

    WHY the F is it TOTALLY OK for a VD + ULT group wipe or some dude to shuffle dodge roll x 100 but people totally flip out when they cant kill a guy in 2 seconds? I guarantee you 3-4 good players can still kill me even with those above stats. Its just stupid max damage ganking potatoes that cant deal with it.

    In a 1 v 1 most battles just end in a stale mate cos I cant kill enemy and they cant kill me? Im doing what I am supposed to do. BE A TANK. Stop hitting the dude in full heavy running perma block? Or CC and burst if u can? Nothing in this game is unkillable cos of how insane no-capped damage is. Resists are worth jack *** and us tanks have to give up everything just to be able to tank a few people for a bit. How about we DECOUPLE healing from mag/stam? So if u want to run a max damage magblade or templar or NB, when you hit healing ward or vigor, it dosent heal u for more than 2k hp? Just make the healing scale off HP + resists or something.

    STOP nerfing tanks. Nerf the damn DPS and penetration in this game.

    The problem is that it isn't just tanks using this set, you have gankblades and Jesus beam Templars using it. You have seated emperors using it, and nothing sort of siege engines can stop them.

    You shouldn't be able to tank twenty people, sorry that's absolutely f***ing ridiculous. Four or five? Fair enough. You're a tank. TWENTY? That's stupid, you know some campaigns don't even have groups that big? Or that many players on? And it's okay for you to be immortal? No. It's not.

    NERF the tanks.
    BUFF the armor penetration.
    DELETE this set.

    Wow.
    If someone is tanking your group of 20, the issue is on your side and nowhere else.
    Tanks have a hard enough time these days. The tanking playstyle has been nerfed enough over the past year. So no, do not nerf tanks. You should simply l2p.
    Armor penetration is on the highest level we've ever seen. We do not need more.
    And no, the sets doesn't need to be deleted (what a stupid suggestion did you even think a second before making it?) The set simply needs to be changed to Major Vitality and then it's fine.


    Susano'o

    Zerg Squad
  • Van_0S
    Van_0S
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    Slickst3r wrote: »
    Don't have malubeth yet but even without it I'm insane tanky. Is it really that op ?

    https://youtu.be/4LUe0myw1bQ

    Here's a video running transmutation / reactiv, will power and engine guardian

    next Nerf Engine guardain!! :D
  • Armitas
    Armitas
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    Vangy wrote: »

    WHY the F is it TOTALLY OK for a VD + ULT group wipe or some dude to shuffle dodge roll x 100 but people totally flip out when they cant kill a guy in 2 seconds?

    QFT.

    PvP is now dodge ball, the MMO. Dodge, dip, duck, dive, dodge. But all thats ok. Take damage and not die immediatly though and people absolutely lose their minds.
    Edited by Armitas on July 4, 2016 8:47PM
    Retired.
    Nord mDK
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    ✭✭
    Minalan wrote: »
    Vangy wrote: »
    I got so much hate yesterday for wearing this set it makes me sick. Dumb zerglings and their hate tells....

    1. I run 30k resits.
    2. 2.5k impen.
    3. 35k health.
    4. Fasallas + black rose + mal (2)
    5. x3 block cost reduc enchants.
    6. 50 points in shadow barrier.
    7. Ive got 600 CP.


    I stood there tanking and debuffing 20 players. My group comes in and wipes them. And I get rage telled by frigging randoms on how im an exploiter.... You DO realise im a DK running a 0 damage build with major mending + mal + 6 heavy + perma block right?

    WHY the F is it TOTALLY OK for a VD + ULT group wipe or some dude to shuffle dodge roll x 100 but people totally flip out when they cant kill a guy in 2 seconds? I guarantee you 3-4 good players can still kill me even with those above stats. Its just stupid max damage ganking potatoes that cant deal with it.

    In a 1 v 1 most battles just end in a stale mate cos I cant kill enemy and they cant kill me? Im doing what I am supposed to do. BE A TANK. Stop hitting the dude in full heavy running perma block? Or CC and burst if u can? Nothing in this game is unkillable cos of how insane no-capped damage is. Resists are worth jack *** and us tanks have to give up everything just to be able to tank a few people for a bit. How about we DECOUPLE healing from mag/stam? So if u want to run a max damage magblade or templar or NB, when you hit healing ward or vigor, it dosent heal u for more than 2k hp? Just make the healing scale off HP + resists or something.

    STOP nerfing tanks. Nerf the damn DPS and penetration in this game.

    The problem is that it isn't just tanks using this set, you have gankblades and Jesus beam Templars using it. You have seated emperors using it, and nothing sort of siege engines can stop them.

    You shouldn't be able to tank twenty people, sorry that's absolutely f***ing ridiculous. Four or five? Fair enough. You're a tank. TWENTY? That's stupid, you know some campaigns don't even have groups that big? Or that many players on? And it's okay for you to be immortal? No. It's not.

    NERF the tanks.
    BUFF the armor penetration.
    DELETE this set.

    Sorry no tanks have been getting the short end of everything since the game launched over 2 years ago. Yes the Malubeth set needs changed cause yes any one wearing it can be a un-killable tank but for the sake of Kyne and the oter divines tanks do not need more nerfs. We already got nerfed hard with DB update with yhe removal of bracing from heavy armor and speaking of heavy armor the mitigation/resistance cap is still 50% which get easily lowered thanks to penetration effects and resistance debuffs.

    Buff to tanks fix to Malubeth.
  • juhasman
    juhasman
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    Soris wrote: »
    As long as there are combinations like fasallas and revebrating bash, malubeth is fine...
    As long templar can purge both debuffs+ 3 other debuffs with 1 clicking it's not fine

  • juhasman
    juhasman
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    IMO that set should not give any healing. Change it to give major mending + lets say 10% dmg reduce.
  • PainfulFAFA
    PainfulFAFA
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    How is fixing malubeth a nerf to tanks?
    Are we talking about pvp tanking??

    Tanks in pvp already have Fasalla's insane 50% heal debuff which is pretty much all the time considering how many dots and abilities are firing off and ranging isnt going to accomplish anything.
    Lets also not forget Tanks got Minor Resolve buff, healing passive buff, stamina returns buff. Block cost can easily be stacked to 50%+ and mitigations is easily available. Tanks can easily reach Armor cap with Reactive set and combine that with malubeth...and next patch tanks will get the best meal out of the deal with footmans Scaling up.... 5 Footmans, 5 Fasallas and PvP vendors in towns will sel jewelry....5 twin sister, 5 fasallas...
    then they can put on their Malubeths for extra cheese on top... Smh i can already see the cancer spreading

    -Heal tick that ignores battle spirit
    -30% bonus greater value than Major Mending/Vitality
    -Stackable
    -2 pc easy dungeon set
    -possibly bugged/not working as intended...20k tick heals lul
    Edited by PainfulFAFA on July 5, 2016 1:07AM
    PC NA
    Aztec | AZTEC | Ahztec | Aztehk | Master of Mnem
    MagDK | Magplar | Magward | Mageblade | Stamsorc

  • Vangy
    Vangy
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    How is fixing malubeth a nerf to tanks?
    Are we talking about pvp tanking??

    Tanks in pvp already have Fasalla's insane 50% heal debuff which is pretty much all the time considering how many dots and abilities are firing off and ranging isnt going to accomplish anything.
    Lets also not forget Tanks got Minor Resolve buff, healing passive buff, stamina returns buff. Block cost can easily be stacked to 50%+ and mitigations is easily available. Tanks can easily reach Armor cap with Reactive set and combine that with malubeth...and next patch tanks will get the best meal out of the deal with footmans Scaling up.... 5 Footmans, 5 Fasallas and PvP vendors in towns will sel jewelry....5 twin sister, 5 fasallas...
    then they can put on their Malubeths for extra cheese on top... Smh i can already see the cancer spreading

    -Heal tick that ignores battle spirit
    -30% bonus greater value than Major Mending/Vitality
    -Stackable
    -2 pc easy dungeon set
    -possibly bugged/not working as intended...20k tick heals lul

    Yeah stack to armour cap, stack to 50+% block cost cap and wear fasallas... That's really easy....... Essentially you just made a 1.7k weapon damage potato ball who does nothing but hold block and CC with no way to kill even the NPC at the resource........... (I kid I kid... you can kill dat NPC but its gona take you quite a while ;) )

    I know cos I run that exact build but with black rose instead of reactive... There's nothing easy about it..... You need a good group, you need to run immovable pots and thanks to penetration, tanking more than 3-5 good players for longer than 10 seconds is impossible.. Sure you can tank 20 potatoes like I do but for the most part, 1 or 2 good players will totally F you over.... Something tells me you dont have a tank....
    Edited by Vangy on July 5, 2016 1:12AM
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • PainfulFAFA
    PainfulFAFA
    ✭✭✭✭✭

    Vangy wrote: »
    How is fixing malubeth a nerf to tanks?
    Are we talking about pvp tanking??

    Tanks in pvp already have Fasalla's insane 50% heal debuff which is pretty much all the time considering how many dots and abilities are firing off and ranging isnt going to accomplish anything.
    Lets also not forget Tanks got Minor Resolve buff, healing passive buff, stamina returns buff. Block cost can easily be stacked to 50%+ and mitigations is easily available. Tanks can easily reach Armor cap with Reactive set and combine that with malubeth...and next patch tanks will get the best meal out of the deal with footmans Scaling up.... 5 Footmans, 5 Fasallas and PvP vendors in towns will sel jewelry....5 twin sister, 5 fasallas...
    then they can put on their Malubeths for extra cheese on top... Smh i can already see the cancer spreading

    -Heal tick that ignores battle spirit
    -30% bonus greater value than Major Mending/Vitality
    -Stackable
    -2 pc easy dungeon set
    -possibly bugged/not working as intended...20k tick heals lul

    Yeah stack to armour cap, stack to 50+% block cost cap and wear fasallas... That's really easy....... Essentially you just made a 1.7k weapon damage potato ball who does nothing but hold block and CC with no way to kill even the NPC at the resource........... (I kid I kid... you can kill dat NPC but its gona take you quite a while ;) )

    I know cos I run that exact build but with black rose instead of reactive... There's nothing easy about it..... You need a good group, you need to run immovable pots and thanks to penetration, tanking more than 3-5 good players for longer than 10 seconds is impossible.. Sure you can tank 20 potatoes like I do but for the most part, 1 or 2 good players will totally F you over.... Something tells me you dont have a tank....

    Do u even know what a tank is lol?
    Did u forget you heavy Armor now also buffs ur damage?
    Did u know people run that exact build i mentioned because its absolute cheese They'll have different versions but the cheese will always be there? One of the various cookie cut builds introduced since Thieves patch?

    Yes, ive tanked, as a blazeshield magplar and know how difficult it is to tank multiple "good players." But what is your point? That u cant tank more than 5 good players? Well u kno what, lifes not fair and I cant DPS zergs or good players thanks to AoE caps, heal stacking, defile stacking, malubeths, fasallas, poisons.... same reasons my blazing shield tank cant do much unless I use the same cheese.
    PC NA
    Aztec | AZTEC | Ahztec | Aztehk | Master of Mnem
    MagDK | Magplar | Magward | Mageblade | Stamsorc

  • Vangy
    Vangy
    ✭✭✭✭✭
    Vangy wrote: »
    How is fixing malubeth a nerf to tanks?
    Are we talking about pvp tanking??

    Tanks in pvp already have Fasalla's insane 50% heal debuff which is pretty much all the time considering how many dots and abilities are firing off and ranging isnt going to accomplish anything.
    Lets also not forget Tanks got Minor Resolve buff, healing passive buff, stamina returns buff. Block cost can easily be stacked to 50%+ and mitigations is easily available. Tanks can easily reach Armor cap with Reactive set and combine that with malubeth...and next patch tanks will get the best meal out of the deal with footmans Scaling up.... 5 Footmans, 5 Fasallas and PvP vendors in towns will sel jewelry....5 twin sister, 5 fasallas...
    then they can put on their Malubeths for extra cheese on top... Smh i can already see the cancer spreading

    -Heal tick that ignores battle spirit
    -30% bonus greater value than Major Mending/Vitality
    -Stackable
    -2 pc easy dungeon set
    -possibly bugged/not working as intended...20k tick heals lul

    Yeah stack to armour cap, stack to 50+% block cost cap and wear fasallas... That's really easy....... Essentially you just made a 1.7k weapon damage potato ball who does nothing but hold block and CC with no way to kill even the NPC at the resource........... (I kid I kid... you can kill dat NPC but its gona take you quite a while ;) )

    I know cos I run that exact build but with black rose instead of reactive... There's nothing easy about it..... You need a good group, you need to run immovable pots and thanks to penetration, tanking more than 3-5 good players for longer than 10 seconds is impossible.. Sure you can tank 20 potatoes like I do but for the most part, 1 or 2 good players will totally F you over.... Something tells me you dont have a tank....

    Do u even know what a tank is lol?
    Did u forget you heavy Armor now also buffs ur damage?
    Did u know people run that exact build i mentioned because its absolute cheese They'll have different versions but the cheese will always be there? One of the various cookie cut builds introduced since Thieves patch?

    Yes, ive tanked, as a blazeshield magplar and know how difficult it is to tank multiple "good players." But what is your point? That u cant tank more than 5 good players? Well u kno what, lifes not fair and I cant DPS zergs or good players thanks to AoE caps, heal stacking, defile stacking, malubeths, fasallas, poisons.... same reasons my blazing shield tank cant do much unless I use the same cheese.

    Essentially you just made my point for me. Tanks dont need to be nerfed. They need more options. So fix mal in a way that dosent F over tanks using this set. Thank you.

    Also.... wrath is kinda useless... Just sayin... I'd rather have bracing over wrath anyday.

    EDIT: also as far as I understand it, twin sisters dosent come in jewellery and is medium armour... If it does now tho, that would be EPIC. and I'd love that ***.
    Edited by Vangy on July 5, 2016 1:52AM
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • Minalan
    Minalan
    ✭✭✭✭✭
    ✭✭✭✭
    Wollust wrote: »
    Minalan wrote: »
    Vangy wrote: »
    I got so much hate yesterday for wearing this set it makes me sick. Dumb zerglings and their hate tells....

    1. I run 30k resits.
    2. 2.5k impen.
    3. 35k health.
    4. Fasallas + black rose + mal (2)
    5. x3 block cost reduc enchants.
    6. 50 points in shadow barrier.
    7. Ive got 600 CP.


    I stood there tanking and debuffing 20 players. My group comes in and wipes them. And I get rage telled by frigging randoms on how im an exploiter.... You DO realise im a DK running a 0 damage build with major mending + mal + 6 heavy + perma block right?

    WHY the F is it TOTALLY OK for a VD + ULT group wipe or some dude to shuffle dodge roll x 100 but people totally flip out when they cant kill a guy in 2 seconds? I guarantee you 3-4 good players can still kill me even with those above stats. Its just stupid max damage ganking potatoes that cant deal with it.

    In a 1 v 1 most battles just end in a stale mate cos I cant kill enemy and they cant kill me? Im doing what I am supposed to do. BE A TANK. Stop hitting the dude in full heavy running perma block? Or CC and burst if u can? Nothing in this game is unkillable cos of how insane no-capped damage is. Resists are worth jack *** and us tanks have to give up everything just to be able to tank a few people for a bit. How about we DECOUPLE healing from mag/stam? So if u want to run a max damage magblade or templar or NB, when you hit healing ward or vigor, it dosent heal u for more than 2k hp? Just make the healing scale off HP + resists or something.

    STOP nerfing tanks. Nerf the damn DPS and penetration in this game.

    The problem is that it isn't just tanks using this set, you have gankblades and Jesus beam Templars using it. You have seated emperors using it, and nothing sort of siege engines can stop them.

    You shouldn't be able to tank twenty people, sorry that's absolutely f***ing ridiculous. Four or five? Fair enough. You're a tank. TWENTY? That's stupid, you know some campaigns don't even have groups that big? Or that many players on? And it's okay for you to be immortal? No. It's not.

    NERF the tanks.
    BUFF the armor penetration.
    DELETE this set.

    Wow.
    If someone is tanking your group of 20, the issue is on your side and nowhere else.
    Tanks have a hard enough time these days. The tanking playstyle has been nerfed enough over the past year. So no, do not nerf tanks. You should simply l2p.
    Armor penetration is on the highest level we've ever seen. We do not need more.
    And no, the sets doesn't need to be deleted (what a stupid suggestion did you even think a second before making it?) The set simply needs to be changed to Major Vitality and then it's fine.


    It wasn't my group. Go read his own post! He tanked a group of 20. And somehow that's balanced? The question is, were there really 20 people, and not one or two who knew how to do damage?

    The biggest issue I've had was an emperor wearing this. Literally, the guy would not die until we nailed him with two or three fire pot trebs. Multiple times. I know emperors are supposed to be tough, but that's over the top.

    Will you people please stop defending this broken cheese set? Will the rest of you admit that it's a problem when half of the player base uses it?

    PS: sitting still and holding down the 'block' button suddenly makes you a pro at this game? I don't even. Since when did PVP ever need a tank role? We're not some PVE boss mob.
  • Vangy
    Vangy
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    Minalan wrote: »
    Wollust wrote: »
    Minalan wrote: »
    Vangy wrote: »
    I got so much hate yesterday for wearing this set it makes me sick. Dumb zerglings and their hate tells....

    1. I run 30k resits.
    2. 2.5k impen.
    3. 35k health.
    4. Fasallas + black rose + mal (2)
    5. x3 block cost reduc enchants.
    6. 50 points in shadow barrier.
    7. Ive got 600 CP.


    I stood there tanking and debuffing 20 players. My group comes in and wipes them. And I get rage telled by frigging randoms on how im an exploiter.... You DO realise im a DK running a 0 damage build with major mending + mal + 6 heavy + perma block right?

    WHY the F is it TOTALLY OK for a VD + ULT group wipe or some dude to shuffle dodge roll x 100 but people totally flip out when they cant kill a guy in 2 seconds? I guarantee you 3-4 good players can still kill me even with those above stats. Its just stupid max damage ganking potatoes that cant deal with it.

    In a 1 v 1 most battles just end in a stale mate cos I cant kill enemy and they cant kill me? Im doing what I am supposed to do. BE A TANK. Stop hitting the dude in full heavy running perma block? Or CC and burst if u can? Nothing in this game is unkillable cos of how insane no-capped damage is. Resists are worth jack *** and us tanks have to give up everything just to be able to tank a few people for a bit. How about we DECOUPLE healing from mag/stam? So if u want to run a max damage magblade or templar or NB, when you hit healing ward or vigor, it dosent heal u for more than 2k hp? Just make the healing scale off HP + resists or something.

    STOP nerfing tanks. Nerf the damn DPS and penetration in this game.

    The problem is that it isn't just tanks using this set, you have gankblades and Jesus beam Templars using it. You have seated emperors using it, and nothing sort of siege engines can stop them.

    You shouldn't be able to tank twenty people, sorry that's absolutely f***ing ridiculous. Four or five? Fair enough. You're a tank. TWENTY? That's stupid, you know some campaigns don't even have groups that big? Or that many players on? And it's okay for you to be immortal? No. It's not.

    NERF the tanks.
    BUFF the armor penetration.
    DELETE this set.

    Wow.
    If someone is tanking your group of 20, the issue is on your side and nowhere else.
    Tanks have a hard enough time these days. The tanking playstyle has been nerfed enough over the past year. So no, do not nerf tanks. You should simply l2p.
    Armor penetration is on the highest level we've ever seen. We do not need more.
    And no, the sets doesn't need to be deleted (what a stupid suggestion did you even think a second before making it?) The set simply needs to be changed to Major Vitality and then it's fine.


    It wasn't my group. Go read his own post! He tanked a group of 20. And somehow that's balanced? The question is, were there really 20 people, and not one or two who knew how to do damage?

    The biggest issue I've had was an emperor wearing this. Literally, the guy would not die until we nailed him with two or three fire pot trebs. Multiple times. I know emperors are supposed to be tough, but that's over the top.

    Will you people please stop defending this broken cheese set? Will the rest of you admit that it's a problem when half of the player base uses it?

    PS: sitting still and holding down the 'block' button suddenly makes you a pro at this game? I don't even. Since when did PVP ever need a tank role? We're not some PVE boss mob.

    It was my post. I did mention it was 20 potatoes....... You cant tank more than 2 good players in this game. 1vX only works against potatoes. If you are not sure where to find 20 potatoes just run around chal resources in NA haderus. You will def be set upon by 100s of potatoes.
    Edited by Vangy on July 5, 2016 2:16AM
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • OGLezard
    OGLezard
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    Soris wrote: »
    As long as there are combinations like fasallas and revebrating bash, malubeth is fine. Maybe make it 5 piece set? Not quite sure. Major vitality? Um i guess it won't be any different since there is no way to get major vitality i guess except potions.
    I think it's fine though. If you reduce the proc rate or add cooldown, you pretty much ruin the set based on complainers feedback. This set is in game since nearly 2 years now. And it stood exactly same since then.

    i reverb bash people using this set and it does nothing to negate their healing. bout to go farm this beast and hop on the derp train and start running it
  • CyrusArya
    CyrusArya
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    No 2 piece set is as game changing as this one, therefore it should be pretty simple to understand that its not balanced. Seriously, just compare it to engine guardian or bloodspawn or whatever and theres really not an argument to be had, so I wont even entertain it. The issue with this set is, it allows players to perform and survive far beyond what their skill set would naturally allow. No 2-piece gear set should carry people like that. Nerf it.

    I have no issue with OP builds that are comprehensive and a sum of their parts. I think the game should reward proper theorycrafting. Malubeth tho, in its current format, is a set that literally improves any build regardless of class or spec. Something that's that centralizing of the meta has gtg.
    A R Y A
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    My PvP Videos
  • CP5
    CP5
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    Alright, after plenty of time running this set (primarily in pve with some pvp) here's what i have to say. Pvp players are far to used to animation canceling, sugar fueled spam fest of attacks. Don't you realize thats where the set is strongest? When fighting enemies in pve mobs that have few strong attacks or ranged attacks the set is worthless, but enemies who place dots/aoes or use many individual attacks on me? I love fighting those.

    The current status of pvp is the fuel I look for while tanking in pve, plenty of targets who practically throw themselves at me asking me to use the set on them. And you know what else? The sets heal isn't that strong. The real power of the set is the buff to healing taken, and we all know where strong heals come from. That, if anything, is the largest problem since the set amplifies those issues. As for this set, I honestly think people need to stop trying to just roll over all their enemies.

    This set does nothing against ranged attackers, why not try that? The beam breaks when you get far enough away, why not be mobile and move away? This set rewards the user for getting into fights with particular enemies, and in pvp so many of you are just lemmings asking to be fed on by this set. And as others said, insane damage or dodge roll spam and no one cares, but heals coming form this set, now this is a problem? The real problem is much larger, and most of you are quite happy with it as it is.
  • olsborg
    olsborg
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    All the malubeth users in cyrodiil these days has pretty much turned me off the place. Broken set being (ab)used for all its worth.

    PC EU
    PvP only
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Well here is how I see it. The problem wih Malubeth isn't that it heals to much but that a player can easily negate the battle spirit de-buff with it. When it procs you gain 30% more healing recive makin battle spirit 20% now if the user is a DK activating a dragon spell gives another 12% healin boost and paired up with colagulating blood that's 20% fully negating battle spirit and reciving full healing. Now if they are wearing heavy armor that's another 8% healing recive onto of negating battle spirit and this is with out even facotring in CP. With CP things just get down right OP cause pooling what 70 or 80 something points into quick reocvery a player can get 20 or 22% healing recived boost gaining 30% more healing and this is ontop of negating battle spirit.

    So it's not Malubeth is healing to much just it can easily negate the battle spirit de-buff allowing not only that beam to heal at full power but all other sources of healing too.

    How ever a counter i found to be extreamly good against it is the defile posion paired up with a skill that inflicts major defile too reducin healing recived by 45%. So try reverting bash from SnS skills the one that inflicts major defile and a defiling posion and watch Malubeth builds fall to it.
  • Shadesofkin
    Shadesofkin
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    Ishammael wrote: »
    Vangy wrote: »
    I got so much hate yesterday for wearing this set it makes me sick. Dumb zerglings and their hate tells....

    1. I run 30k resits.
    2. 2.5k impen.
    3. 35k health.
    4. Fasallas + black rose + mal (2)
    5. x3 block cost reduc enchants.
    6. 50 points in shadow barrier.
    7. Ive got 600 CP.


    I stood there tanking and debuffing 20 players. My group comes in and wipes them. And I get rage telled by frigging randoms on how im an exploiter.... You DO realise im a DK running a 0 damage build with major mending + mal + 6 heavy + perma block right?

    WHY the F is it TOTALLY OK for a VD + ULT group wipe or some dude to shuffle dodge roll x 100 but people totally flip out when they cant kill a guy in 2 seconds? I guarantee you 3-4 good players can still kill me even with those above stats. Its just stupid max damage ganking potatoes that cant deal with it.

    In a 1 v 1 most battles just end in a stale mate cos I cant kill enemy and they cant kill me? Im doing what I am supposed to do. BE A TANK. Stop hitting the dude in full heavy running perma block? Or CC and burst if u can? Nothing in this game is unkillable cos of how insane no-capped damage is. Resists are worth jack *** and us tanks have to give up everything just to be able to tank a few people for a bit. How about we DECOUPLE healing from mag/stam? So if u want to run a max damage magblade or templar or NB, when you hit healing ward or vigor, it dosent heal u for more than 2k hp? Just make the healing scale off HP + resists or something.

    STOP nerfing tanks. Nerf the damn DPS and penetration in this game.

    Actually agree with this sentiment.
    Although all the sets mentioned are stupid and should not have been part of the game.

    I think you mean they're awesome and have made tanking into a varied playstyle that doesn't have to rely entirely on Armor Master and Footmans to do anything.
    @shadesofkin -NA Server.
    Tier 2 Player.
    MagDK Main forever (even in the bad times)
  • dylanjaygrobbelaarb16_ESO
    dylanjaygrobbelaarb16_ESO
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    bump
  • Lord_Hev
    Lord_Hev
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    ✭✭
    All the FOTM Stam builds, QQ. Cry us a river.



    Never had a problem with Malubeth users on my magic Sorc, and I imagine ranged stamina DPS whom focus on bow rotations with poison injection dont have issues either. Malubeth is balanced and has hard counters, learn to ****ing counter it.
    Qaevir/Qaevira Av Morilye/Molag
    Tri-Faction @Lord_Hevnoraak ingame
    PC NA
  • ManDraKE
    ManDraKE
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    Lord_Hev wrote: »
    All the FOTM Stam builds, QQ. Cry us a river.

    Never had a problem with Malubeth users on my magic Sorc, and I imagine ranged stamina DPS whom focus on bow rotations with poison injection dont have issues either. Malubeth is balanced and has hard counters, learn to ****ing counter it.

    Malubeth makes Stam builds cry? Magika Templar, Magika Nighblade and Magika DK may have something to say.
  • Valencer
    Valencer
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    olsborg wrote: »
    All the malubeth users in cyrodiil these days has pretty much turned me off the place. Broken set being (ab)used for all its worth.

    Couldn't agree more. Can't go anywhere without running into a group with at least 2-3 malubeth healbots. Have fun with that.

    Guess we'll just have to wait until 90% of cyrodiil uses it and something is finally done about it. Trying to justify this by saying "Well, there needs to be something for tanky playstyles" is ridiculous. Stand-your-ground playstyles should be viable through gameplay mechanics, not through cheesy gear sets.
  • MsSwan
    MsSwan
    I thought this said "Macbeth" at first, LOL.

    Interesting to see everyone's opinions. :-)
    Don’t waste your time looking back. You’re not going that way.
  • Lord_Hev
    Lord_Hev
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    ✭✭
    ManDraKE wrote: »
    Lord_Hev wrote: »
    All the FOTM Stam builds, QQ. Cry us a river.

    Never had a problem with Malubeth users on my magic Sorc, and I imagine ranged stamina DPS whom focus on bow rotations with poison injection dont have issues either. Malubeth is balanced and has hard counters, learn to ****ing counter it.

    Malubeth makes Stam builds cry? Magika Templar, Magika Nighblade and Magika DK may have something to say.


    Magic Templar has Dark Flare. Magic NB can apply lots of DOT pressure all safely from range then have access to a numerous snares to maintain distance.



    Magic DK has a lot more problems then just killing malubeth users lol. Let alone normal non-vamp stamplars and stam DKs.
    Qaevir/Qaevira Av Morilye/Molag
    Tri-Faction @Lord_Hevnoraak ingame
    PC NA
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