I got so much hate yesterday for wearing this set it makes me sick. Dumb zerglings and their hate tells....
1. I run 30k resits.
2. 2.5k impen.
3. 35k health.
4. Fasallas + black rose + mal (2)
5. x3 block cost reduc enchants.
6. 50 points in shadow barrier.
7. Ive got 600 CP.
I stood there tanking and debuffing 20 players. My group comes in and wipes them. And I get rage telled by frigging randoms on how im an exploiter.... You DO realise im a DK running a 0 damage build with major mending + mal + 6 heavy + perma block right?
WHY the F is it TOTALLY OK for a VD + ULT group wipe or some dude to shuffle dodge roll x 100 but people totally flip out when they cant kill a guy in 2 seconds? I guarantee you 3-4 good players can still kill me even with those above stats. Its just stupid max damage ganking potatoes that cant deal with it.
In a 1 v 1 most battles just end in a stale mate cos I cant kill enemy and they cant kill me? Im doing what I am supposed to do. BE A TANK. Stop hitting the dude in full heavy running perma block? Or CC and burst if u can? Nothing in this game is unkillable cos of how insane no-capped damage is. Resists are worth jack *** and us tanks have to give up everything just to be able to tank a few people for a bit. How about we DECOUPLE healing from mag/stam? So if u want to run a max damage magblade or templar or NB, when you hit healing ward or vigor, it dosent heal u for more than 2k hp? Just make the healing scale off HP + resists or something.
STOP nerfing tanks. Nerf the damn DPS and penetration in this game.
Actually agree with this sentiment.
Although all the sets mentioned are stupid and should not have been part of the game.
Wth is wrong with fasallas and black rose? They actually give true 0 damage tank support builds a purpose in PvP instead of being pointless AP leeches.
50% heal debuff is too strong.
Black Rose is fine.
PainfulFAFA wrote: »quadraxis666 wrote: »Whenever something comes along that works as a viable counter to macrospamfromstealthmultipleheavyandlightattacksplusskillsinthespaceofonesecond there's a scream for nerfs.
Leave malubeth alone. fix animation cancelling.
Are u saying that Malubeth is a counter to stealth attacks? lmfao
I got so much hate yesterday for wearing this set it makes me sick. Dumb zerglings and their hate tells....
1. I run 30k resits.
2. 2.5k impen.
3. 35k health.
4. Fasallas + black rose + mal (2)
5. x3 block cost reduc enchants.
6. 50 points in shadow barrier.
7. Ive got 600 CP.
I stood there tanking and debuffing 20 players. My group comes in and wipes them. And I get rage telled by frigging randoms on how im an exploiter.... You DO realise im a DK running a 0 damage build with major mending + mal + 6 heavy + perma block right?
WHY the F is it TOTALLY OK for a VD + ULT group wipe or some dude to shuffle dodge roll x 100 but people totally flip out when they cant kill a guy in 2 seconds? I guarantee you 3-4 good players can still kill me even with those above stats. Its just stupid max damage ganking potatoes that cant deal with it.
In a 1 v 1 most battles just end in a stale mate cos I cant kill enemy and they cant kill me? Im doing what I am supposed to do. BE A TANK. Stop hitting the dude in full heavy running perma block? Or CC and burst if u can? Nothing in this game is unkillable cos of how insane no-capped damage is. Resists are worth jack *** and us tanks have to give up everything just to be able to tank a few people for a bit. How about we DECOUPLE healing from mag/stam? So if u want to run a max damage magblade or templar or NB, when you hit healing ward or vigor, it dosent heal u for more than 2k hp? Just make the healing scale off HP + resists or something.
STOP nerfing tanks. Nerf the damn DPS and penetration in this game.
I got so much hate yesterday for wearing this set it makes me sick. Dumb zerglings and their hate tells....
1. I run 30k resits.
2. 2.5k impen.
3. 35k health.
4. Fasallas + black rose + mal (2)
5. x3 block cost reduc enchants.
6. 50 points in shadow barrier.
7. Ive got 600 CP.
I stood there tanking and debuffing 20 players. My group comes in and wipes them. And I get rage telled by frigging randoms on how im an exploiter.... You DO realise im a DK running a 0 damage build with major mending + mal + 6 heavy + perma block right?
WHY the F is it TOTALLY OK for a VD + ULT group wipe or some dude to shuffle dodge roll x 100 but people totally flip out when they cant kill a guy in 2 seconds? I guarantee you 3-4 good players can still kill me even with those above stats. Its just stupid max damage ganking potatoes that cant deal with it.
In a 1 v 1 most battles just end in a stale mate cos I cant kill enemy and they cant kill me? Im doing what I am supposed to do. BE A TANK. Stop hitting the dude in full heavy running perma block? Or CC and burst if u can? Nothing in this game is unkillable cos of how insane no-capped damage is. Resists are worth jack *** and us tanks have to give up everything just to be able to tank a few people for a bit. How about we DECOUPLE healing from mag/stam? So if u want to run a max damage magblade or templar or NB, when you hit healing ward or vigor, it dosent heal u for more than 2k hp? Just make the healing scale off HP + resists or something.
STOP nerfing tanks. Nerf the damn DPS and penetration in this game.
The problem is that it isn't just tanks using this set, you have gankblades and Jesus beam Templars using it. You have seated emperors using it, and nothing sort of siege engines can stop them.
You shouldn't be able to tank twenty people, sorry that's absolutely f***ing ridiculous. Four or five? Fair enough. You're a tank. TWENTY? That's stupid, you know some campaigns don't even have groups that big? Or that many players on? And it's okay for you to be immortal? No. It's not.
NERF the tanks.
BUFF the armor penetration.
DELETE this set.
NERF the tanks.
BUFF the armor penetration.
DELETE this set.
I got so much hate yesterday for wearing this set it makes me sick. Dumb zerglings and their hate tells....
1. I run 30k resits.
2. 2.5k impen.
3. 35k health.
4. Fasallas + black rose + mal (2)
5. x3 block cost reduc enchants.
6. 50 points in shadow barrier.
7. Ive got 600 CP.
I stood there tanking and debuffing 20 players. My group comes in and wipes them. And I get rage telled by frigging randoms on how im an exploiter.... You DO realise im a DK running a 0 damage build with major mending + mal + 6 heavy + perma block right?
WHY the F is it TOTALLY OK for a VD + ULT group wipe or some dude to shuffle dodge roll x 100 but people totally flip out when they cant kill a guy in 2 seconds? I guarantee you 3-4 good players can still kill me even with those above stats. Its just stupid max damage ganking potatoes that cant deal with it.
In a 1 v 1 most battles just end in a stale mate cos I cant kill enemy and they cant kill me? Im doing what I am supposed to do. BE A TANK. Stop hitting the dude in full heavy running perma block? Or CC and burst if u can? Nothing in this game is unkillable cos of how insane no-capped damage is. Resists are worth jack *** and us tanks have to give up everything just to be able to tank a few people for a bit. How about we DECOUPLE healing from mag/stam? So if u want to run a max damage magblade or templar or NB, when you hit healing ward or vigor, it dosent heal u for more than 2k hp? Just make the healing scale off HP + resists or something.
STOP nerfing tanks. Nerf the damn DPS and penetration in this game.
The problem is that it isn't just tanks using this set, you have gankblades and Jesus beam Templars using it. You have seated emperors using it, and nothing sort of siege engines can stop them.
You shouldn't be able to tank twenty people, sorry that's absolutely f***ing ridiculous. Four or five? Fair enough. You're a tank. TWENTY? That's stupid, you know some campaigns don't even have groups that big? Or that many players on? And it's okay for you to be immortal? No. It's not.
NERF the tanks.
BUFF the armor penetration.
DELETE this set.
Don't have malubeth yet but even without it I'm insane tanky. Is it really that op ?https://youtu.be/4LUe0myw1bQ
Here's a video running transmutation / reactiv, will power and engine guardian
WHY the F is it TOTALLY OK for a VD + ULT group wipe or some dude to shuffle dodge roll x 100 but people totally flip out when they cant kill a guy in 2 seconds?
I got so much hate yesterday for wearing this set it makes me sick. Dumb zerglings and their hate tells....
1. I run 30k resits.
2. 2.5k impen.
3. 35k health.
4. Fasallas + black rose + mal (2)
5. x3 block cost reduc enchants.
6. 50 points in shadow barrier.
7. Ive got 600 CP.
I stood there tanking and debuffing 20 players. My group comes in and wipes them. And I get rage telled by frigging randoms on how im an exploiter.... You DO realise im a DK running a 0 damage build with major mending + mal + 6 heavy + perma block right?
WHY the F is it TOTALLY OK for a VD + ULT group wipe or some dude to shuffle dodge roll x 100 but people totally flip out when they cant kill a guy in 2 seconds? I guarantee you 3-4 good players can still kill me even with those above stats. Its just stupid max damage ganking potatoes that cant deal with it.
In a 1 v 1 most battles just end in a stale mate cos I cant kill enemy and they cant kill me? Im doing what I am supposed to do. BE A TANK. Stop hitting the dude in full heavy running perma block? Or CC and burst if u can? Nothing in this game is unkillable cos of how insane no-capped damage is. Resists are worth jack *** and us tanks have to give up everything just to be able to tank a few people for a bit. How about we DECOUPLE healing from mag/stam? So if u want to run a max damage magblade or templar or NB, when you hit healing ward or vigor, it dosent heal u for more than 2k hp? Just make the healing scale off HP + resists or something.
STOP nerfing tanks. Nerf the damn DPS and penetration in this game.
The problem is that it isn't just tanks using this set, you have gankblades and Jesus beam Templars using it. You have seated emperors using it, and nothing sort of siege engines can stop them.
You shouldn't be able to tank twenty people, sorry that's absolutely f***ing ridiculous. Four or five? Fair enough. You're a tank. TWENTY? That's stupid, you know some campaigns don't even have groups that big? Or that many players on? And it's okay for you to be immortal? No. It's not.
NERF the tanks.
BUFF the armor penetration.
DELETE this set.
PainfulFAFA wrote: »How is fixing malubeth a nerf to tanks?
Are we talking about pvp tanking??
Tanks in pvp already have Fasalla's insane 50% heal debuff which is pretty much all the time considering how many dots and abilities are firing off and ranging isnt going to accomplish anything.
Lets also not forget Tanks got Minor Resolve buff, healing passive buff, stamina returns buff. Block cost can easily be stacked to 50%+ and mitigations is easily available. Tanks can easily reach Armor cap with Reactive set and combine that with malubeth...and next patch tanks will get the best meal out of the deal with footmans Scaling up.... 5 Footmans, 5 Fasallas and PvP vendors in towns will sel jewelry....5 twin sister, 5 fasallas...
then they can put on their Malubeths for extra cheese on top... Smh i can already see the cancer spreading
-Heal tick that ignores battle spirit
-30% bonus greater value than Major Mending/Vitality
-Stackable
-2 pc easy dungeon set
-possibly bugged/not working as intended...20k tick heals lul
PainfulFAFA wrote: »How is fixing malubeth a nerf to tanks?
Are we talking about pvp tanking??
Tanks in pvp already have Fasalla's insane 50% heal debuff which is pretty much all the time considering how many dots and abilities are firing off and ranging isnt going to accomplish anything.
Lets also not forget Tanks got Minor Resolve buff, healing passive buff, stamina returns buff. Block cost can easily be stacked to 50%+ and mitigations is easily available. Tanks can easily reach Armor cap with Reactive set and combine that with malubeth...and next patch tanks will get the best meal out of the deal with footmans Scaling up.... 5 Footmans, 5 Fasallas and PvP vendors in towns will sel jewelry....5 twin sister, 5 fasallas...
then they can put on their Malubeths for extra cheese on top... Smh i can already see the cancer spreading
-Heal tick that ignores battle spirit
-30% bonus greater value than Major Mending/Vitality
-Stackable
-2 pc easy dungeon set
-possibly bugged/not working as intended...20k tick heals lul
Yeah stack to armour cap, stack to 50+% block cost cap and wear fasallas... That's really easy....... Essentially you just made a 1.7k weapon damage potato ball who does nothing but hold block and CC with no way to kill even the NPC at the resource........... (I kid I kid... you can kill dat NPC but its gona take you quite a while)
I know cos I run that exact build but with black rose instead of reactive... There's nothing easy about it..... You need a good group, you need to run immovable pots and thanks to penetration, tanking more than 3-5 good players for longer than 10 seconds is impossible.. Sure you can tank 20 potatoes like I do but for the most part, 1 or 2 good players will totally F you over.... Something tells me you dont have a tank....
PainfulFAFA wrote: »PainfulFAFA wrote: »How is fixing malubeth a nerf to tanks?
Are we talking about pvp tanking??
Tanks in pvp already have Fasalla's insane 50% heal debuff which is pretty much all the time considering how many dots and abilities are firing off and ranging isnt going to accomplish anything.
Lets also not forget Tanks got Minor Resolve buff, healing passive buff, stamina returns buff. Block cost can easily be stacked to 50%+ and mitigations is easily available. Tanks can easily reach Armor cap with Reactive set and combine that with malubeth...and next patch tanks will get the best meal out of the deal with footmans Scaling up.... 5 Footmans, 5 Fasallas and PvP vendors in towns will sel jewelry....5 twin sister, 5 fasallas...
then they can put on their Malubeths for extra cheese on top... Smh i can already see the cancer spreading
-Heal tick that ignores battle spirit
-30% bonus greater value than Major Mending/Vitality
-Stackable
-2 pc easy dungeon set
-possibly bugged/not working as intended...20k tick heals lul
Yeah stack to armour cap, stack to 50+% block cost cap and wear fasallas... That's really easy....... Essentially you just made a 1.7k weapon damage potato ball who does nothing but hold block and CC with no way to kill even the NPC at the resource........... (I kid I kid... you can kill dat NPC but its gona take you quite a while)
I know cos I run that exact build but with black rose instead of reactive... There's nothing easy about it..... You need a good group, you need to run immovable pots and thanks to penetration, tanking more than 3-5 good players for longer than 10 seconds is impossible.. Sure you can tank 20 potatoes like I do but for the most part, 1 or 2 good players will totally F you over.... Something tells me you dont have a tank....
Do u even know what a tank is lol?
Did u forget you heavy Armor now also buffs ur damage?
Did u know people run that exact build i mentioned because its absolute cheese They'll have different versions but the cheese will always be there? One of the various cookie cut builds introduced since Thieves patch?
Yes, ive tanked, as a blazeshield magplar and know how difficult it is to tank multiple "good players." But what is your point? That u cant tank more than 5 good players? Well u kno what, lifes not fair and I cant DPS zergs or good players thanks to AoE caps, heal stacking, defile stacking, malubeths, fasallas, poisons.... same reasons my blazing shield tank cant do much unless I use the same cheese.
I got so much hate yesterday for wearing this set it makes me sick. Dumb zerglings and their hate tells....
1. I run 30k resits.
2. 2.5k impen.
3. 35k health.
4. Fasallas + black rose + mal (2)
5. x3 block cost reduc enchants.
6. 50 points in shadow barrier.
7. Ive got 600 CP.
I stood there tanking and debuffing 20 players. My group comes in and wipes them. And I get rage telled by frigging randoms on how im an exploiter.... You DO realise im a DK running a 0 damage build with major mending + mal + 6 heavy + perma block right?
WHY the F is it TOTALLY OK for a VD + ULT group wipe or some dude to shuffle dodge roll x 100 but people totally flip out when they cant kill a guy in 2 seconds? I guarantee you 3-4 good players can still kill me even with those above stats. Its just stupid max damage ganking potatoes that cant deal with it.
In a 1 v 1 most battles just end in a stale mate cos I cant kill enemy and they cant kill me? Im doing what I am supposed to do. BE A TANK. Stop hitting the dude in full heavy running perma block? Or CC and burst if u can? Nothing in this game is unkillable cos of how insane no-capped damage is. Resists are worth jack *** and us tanks have to give up everything just to be able to tank a few people for a bit. How about we DECOUPLE healing from mag/stam? So if u want to run a max damage magblade or templar or NB, when you hit healing ward or vigor, it dosent heal u for more than 2k hp? Just make the healing scale off HP + resists or something.
STOP nerfing tanks. Nerf the damn DPS and penetration in this game.
The problem is that it isn't just tanks using this set, you have gankblades and Jesus beam Templars using it. You have seated emperors using it, and nothing sort of siege engines can stop them.
You shouldn't be able to tank twenty people, sorry that's absolutely f***ing ridiculous. Four or five? Fair enough. You're a tank. TWENTY? That's stupid, you know some campaigns don't even have groups that big? Or that many players on? And it's okay for you to be immortal? No. It's not.
NERF the tanks.
BUFF the armor penetration.
DELETE this set.
Wow.
If someone is tanking your group of 20, the issue is on your side and nowhere else.
Tanks have a hard enough time these days. The tanking playstyle has been nerfed enough over the past year. So no, do not nerf tanks. You should simply l2p.
Armor penetration is on the highest level we've ever seen. We do not need more.
And no, the sets doesn't need to be deleted (what a stupid suggestion did you even think a second before making it?) The set simply needs to be changed to Major Vitality and then it's fine.
I got so much hate yesterday for wearing this set it makes me sick. Dumb zerglings and their hate tells....
1. I run 30k resits.
2. 2.5k impen.
3. 35k health.
4. Fasallas + black rose + mal (2)
5. x3 block cost reduc enchants.
6. 50 points in shadow barrier.
7. Ive got 600 CP.
I stood there tanking and debuffing 20 players. My group comes in and wipes them. And I get rage telled by frigging randoms on how im an exploiter.... You DO realise im a DK running a 0 damage build with major mending + mal + 6 heavy + perma block right?
WHY the F is it TOTALLY OK for a VD + ULT group wipe or some dude to shuffle dodge roll x 100 but people totally flip out when they cant kill a guy in 2 seconds? I guarantee you 3-4 good players can still kill me even with those above stats. Its just stupid max damage ganking potatoes that cant deal with it.
In a 1 v 1 most battles just end in a stale mate cos I cant kill enemy and they cant kill me? Im doing what I am supposed to do. BE A TANK. Stop hitting the dude in full heavy running perma block? Or CC and burst if u can? Nothing in this game is unkillable cos of how insane no-capped damage is. Resists are worth jack *** and us tanks have to give up everything just to be able to tank a few people for a bit. How about we DECOUPLE healing from mag/stam? So if u want to run a max damage magblade or templar or NB, when you hit healing ward or vigor, it dosent heal u for more than 2k hp? Just make the healing scale off HP + resists or something.
STOP nerfing tanks. Nerf the damn DPS and penetration in this game.
The problem is that it isn't just tanks using this set, you have gankblades and Jesus beam Templars using it. You have seated emperors using it, and nothing sort of siege engines can stop them.
You shouldn't be able to tank twenty people, sorry that's absolutely f***ing ridiculous. Four or five? Fair enough. You're a tank. TWENTY? That's stupid, you know some campaigns don't even have groups that big? Or that many players on? And it's okay for you to be immortal? No. It's not.
NERF the tanks.
BUFF the armor penetration.
DELETE this set.
Wow.
If someone is tanking your group of 20, the issue is on your side and nowhere else.
Tanks have a hard enough time these days. The tanking playstyle has been nerfed enough over the past year. So no, do not nerf tanks. You should simply l2p.
Armor penetration is on the highest level we've ever seen. We do not need more.
And no, the sets doesn't need to be deleted (what a stupid suggestion did you even think a second before making it?) The set simply needs to be changed to Major Vitality and then it's fine.
It wasn't my group. Go read his own post! He tanked a group of 20. And somehow that's balanced? The question is, were there really 20 people, and not one or two who knew how to do damage?
The biggest issue I've had was an emperor wearing this. Literally, the guy would not die until we nailed him with two or three fire pot trebs. Multiple times. I know emperors are supposed to be tough, but that's over the top.
Will you people please stop defending this broken cheese set? Will the rest of you admit that it's a problem when half of the player base uses it?
PS: sitting still and holding down the 'block' button suddenly makes you a pro at this game? I don't even. Since when did PVP ever need a tank role? We're not some PVE boss mob.
As long as there are combinations like fasallas and revebrating bash, malubeth is fine. Maybe make it 5 piece set? Not quite sure. Major vitality? Um i guess it won't be any different since there is no way to get major vitality i guess except potions.
I think it's fine though. If you reduce the proc rate or add cooldown, you pretty much ruin the set based on complainers feedback. This set is in game since nearly 2 years now. And it stood exactly same since then.
I got so much hate yesterday for wearing this set it makes me sick. Dumb zerglings and their hate tells....
1. I run 30k resits.
2. 2.5k impen.
3. 35k health.
4. Fasallas + black rose + mal (2)
5. x3 block cost reduc enchants.
6. 50 points in shadow barrier.
7. Ive got 600 CP.
I stood there tanking and debuffing 20 players. My group comes in and wipes them. And I get rage telled by frigging randoms on how im an exploiter.... You DO realise im a DK running a 0 damage build with major mending + mal + 6 heavy + perma block right?
WHY the F is it TOTALLY OK for a VD + ULT group wipe or some dude to shuffle dodge roll x 100 but people totally flip out when they cant kill a guy in 2 seconds? I guarantee you 3-4 good players can still kill me even with those above stats. Its just stupid max damage ganking potatoes that cant deal with it.
In a 1 v 1 most battles just end in a stale mate cos I cant kill enemy and they cant kill me? Im doing what I am supposed to do. BE A TANK. Stop hitting the dude in full heavy running perma block? Or CC and burst if u can? Nothing in this game is unkillable cos of how insane no-capped damage is. Resists are worth jack *** and us tanks have to give up everything just to be able to tank a few people for a bit. How about we DECOUPLE healing from mag/stam? So if u want to run a max damage magblade or templar or NB, when you hit healing ward or vigor, it dosent heal u for more than 2k hp? Just make the healing scale off HP + resists or something.
STOP nerfing tanks. Nerf the damn DPS and penetration in this game.
Actually agree with this sentiment.
Although all the sets mentioned are stupid and should not have been part of the game.
All the FOTM Stam builds, QQ. Cry us a river.
Never had a problem with Malubeth users on my magic Sorc, and I imagine ranged stamina DPS whom focus on bow rotations with poison injection dont have issues either. Malubeth is balanced and has hard counters, learn to ****ing counter it.
All the malubeth users in cyrodiil these days has pretty much turned me off the place. Broken set being (ab)used for all its worth.
All the FOTM Stam builds, QQ. Cry us a river.
Never had a problem with Malubeth users on my magic Sorc, and I imagine ranged stamina DPS whom focus on bow rotations with poison injection dont have issues either. Malubeth is balanced and has hard counters, learn to ****ing counter it.
Malubeth makes Stam builds cry? Magika Templar, Magika Nighblade and Magika DK may have something to say.