You are aware that those high numbers not just because of malubeth right?? Your entire build makes it possible.PainfulFAFA wrote: »
You are aware that those high numbers not just because of malubeth right?? Your entire build makes it possible.PainfulFAFA wrote: »
20% of 8k is 1.6k
and 20% of 18k is 3.6k
So 20% more healing is not gonna make you unkillable.
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The tunnel vision is strong with you guys. There are certain builds that can dish out insane burst dmg in a very short time, no one gives a ***. But when it comes to surviving and face tanking, everyone loose their mind.
This game is about Xv1, outnumbered fights, root spam, jesus beam spam, heal debuff stack and cheesy ganking behind every corner.. Anything counters these toxic behaivors are welcomed from my pov. Not everyone is specced for roll dodging or perma block.
You are aware that those high numbers not just because of malubeth right?? Your entire build makes it possible.PainfulFAFA wrote: »
20% of 8k is 1.6k
and 20% of 18k is 3.6k
So 20% more healing is not gonna make you unkillable.
_____________________________________________
The tunnel vision is strong with you guys. There are certain builds that can dish out insane burst dmg in a very short time, no one gives a ***. But when it comes to surviving and face tanking, everyone loose their mind.
This game is about Xv1, outnumbered fights, root spam, jesus beam spam, heal debuff stack and cheesy ganking behind every corner.. Anything counters these toxic behaivors are welcomed from my pov. Not everyone is specced for roll dodging or perma block.
The insanely bugged healing ticks are the real problem with this set. That should be first priority, then they can consider looking at the 30% additional heal based on how it performs after that.
Basically, that 7k insta heal u get when the set procs ignores Battlespirit. It can still crit heal and be boosted by other buffs like Mending, Vitality, and CP's. But the thing will still ignore battlespirit ffs.Scourge Harvester: Fixed an issue where the heal from this item set’s proc was being reduced by Battle Spirit; healing based on damage done will no longer be double-penalized by Battle Spirit.
PainfulFAFA wrote: »The insanely bugged healing ticks are the real problem with this set. That should be first priority, then they can consider looking at the 30% additional heal based on how it performs after that.
Heres what they did to that heal tick according to the 2.4 PTS patch notes.
https://forums.elderscrollsonline.com/en/discussion/261799/pts-patch-notes-v2-4-0/p1Basically, that 7k insta heal u get when the set procs ignores Battlespirit. It can still crit heal and be boosted by other buffs like Mending, Vitality, and CP's. But the thing will still ignore battlespirit ffs.Scourge Harvester: Fixed an issue where the heal from this item set’s proc was being reduced by Battle Spirit; healing based on damage done will no longer be double-penalized by Battle Spirit.
PurifedBladez wrote: »You guys defending malubeth.. Smh. A set zos confirmed was bugged and, you say not to fix it. I hope the fix the *** out of it so you guys running it can go back to dieing.
That would be a marginal change at best though. I guarantee you that every super tank walking around in Cyrodil isn't getting by on Major Vitality pots. It's also been said that this change would only free up the potion slot for people who do get Major Vitality this way.
I got so much hate yesterday for wearing this set it makes me sick. Dumb zerglings and their hate tells....
1. I run 30k resits.
2. 2.5k impen.
3. 35k health.
4. Fasallas + black rose + mal (2)
5. x3 block cost reduc enchants.
6. 50 points in shadow barrier.
7. Ive got 600 CP.
I stood there tanking and debuffing 20 players. My group comes in and wipes them. And I get rage telled by frigging randoms on how im an exploiter.... You DO realise im a DK running a 0 damage build with major mending + mal + 6 heavy + perma block right?
WHY the F is it TOTALLY OK for a VD + ULT group wipe or some dude to shuffle dodge roll x 100 but people totally flip out when they cant kill a guy in 2 seconds? I guarantee you 3-4 good players can still kill me even with those above stats. Its just stupid max damage ganking potatoes that cant deal with it.
In a 1 v 1 most battles just end in a stale mate cos I cant kill enemy and they cant kill me? Im doing what I am supposed to do. BE A TANK. Stop hitting the dude in full heavy running perma block? Or CC and burst if u can? Nothing in this game is unkillable cos of how insane no-capped damage is. Resists are worth jack *** and us tanks have to give up everything just to be able to tank a few people for a bit. How about we DECOUPLE healing from mag/stam? So if u want to run a max damage magblade or templar or NB, when you hit healing ward or vigor, it dosent heal u for more than 2k hp? Just make the healing scale off HP + resists or something.
STOP nerfing tanks. Nerf the damn DPS and penetration in this game.
PurifedBladez wrote: »You guys defending malubeth.. Smh. A set zos confirmed was bugged and, you say not to fix it. I hope the fix the *** out of it so you guys running it can go back to dieing.
It was bugged. And it was fixed. That was confirmed by ZOS.
I got so much hate yesterday for wearing this set it makes me sick. Dumb zerglings and their hate tells....
1. I run 30k resits.
2. 2.5k impen.
3. 35k health.
4. Fasallas + black rose + mal (2)
5. x3 block cost reduc enchants.
6. 50 points in shadow barrier.
7. Ive got 600 CP.
I stood there tanking and debuffing 20 players. My group comes in and wipes them. And I get rage telled by frigging randoms on how im an exploiter.... You DO realise im a DK running a 0 damage build with major mending + mal + 6 heavy + perma block right?
WHY the F is it TOTALLY OK for a VD + ULT group wipe or some dude to shuffle dodge roll x 100 but people totally flip out when they cant kill a guy in 2 seconds? I guarantee you 3-4 good players can still kill me even with those above stats. Its just stupid max damage ganking potatoes that cant deal with it.
In a 1 v 1 most battles just end in a stale mate cos I cant kill enemy and they cant kill me? Im doing what I am supposed to do. BE A TANK. Stop hitting the dude in full heavy running perma block? Or CC and burst if u can? Nothing in this game is unkillable cos of how insane no-capped damage is. Resists are worth jack *** and us tanks have to give up everything just to be able to tank a few people for a bit. How about we DECOUPLE healing from mag/stam? So if u want to run a max damage magblade or templar or NB, when you hit healing ward or vigor, it dosent heal u for more than 2k hp? Just make the healing scale off HP + resists or something.
STOP nerfing tanks. Nerf the damn DPS and penetration in this game.
Actually agree with this sentiment.
Although all the sets mentioned are stupid and should not have been part of the game.
PurifedBladez wrote: »You guys defending malubeth.. Smh. A set zos confirmed was bugged and, you say not to fix it. I hope the fix the *** out of it so you guys running it can go back to dieing.
It was bugged. And it was fixed. That was confirmed by ZOS.
Something was supposedly fixed with it. It's still broken. I've already confirmed it with a video made after the patch, as have other people with similar experiences.
I got so much hate yesterday for wearing this set it makes me sick. Dumb zerglings and their hate tells....
1. I run 30k resits.
2. 2.5k impen.
3. 35k health.
4. Fasallas + black rose + mal (2)
5. x3 block cost reduc enchants.
6. 50 points in shadow barrier.
7. Ive got 600 CP.
I stood there tanking and debuffing 20 players. My group comes in and wipes them. And I get rage telled by frigging randoms on how im an exploiter.... You DO realise im a DK running a 0 damage build with major mending + mal + 6 heavy + perma block right?
WHY the F is it TOTALLY OK for a VD + ULT group wipe or some dude to shuffle dodge roll x 100 but people totally flip out when they cant kill a guy in 2 seconds? I guarantee you 3-4 good players can still kill me even with those above stats. Its just stupid max damage ganking potatoes that cant deal with it.
In a 1 v 1 most battles just end in a stale mate cos I cant kill enemy and they cant kill me? Im doing what I am supposed to do. BE A TANK. Stop hitting the dude in full heavy running perma block? Or CC and burst if u can? Nothing in this game is unkillable cos of how insane no-capped damage is. Resists are worth jack *** and us tanks have to give up everything just to be able to tank a few people for a bit. How about we DECOUPLE healing from mag/stam? So if u want to run a max damage magblade or templar or NB, when you hit healing ward or vigor, it dosent heal u for more than 2k hp? Just make the healing scale off HP + resists or something.
STOP nerfing tanks. Nerf the damn DPS and penetration in this game.
Actually agree with this sentiment.
Although all the sets mentioned are stupid and should not have been part of the game.
Wth is wrong with fasallas and black rose? They actually give true 0 damage tank support builds a purpose in PvP instead of being pointless AP leeches.
PurifedBladez wrote: »You guys defending malubeth.. Smh. A set zos confirmed was bugged and, you say not to fix it. I hope the fix the *** out of it so you guys running it can go back to dieing.
It was bugged. And it was fixed. That was confirmed by ZOS.
Something was supposedly fixed with it. It's still broken. I've already confirmed it with a video made after the patch, as have other people with similar experiences.
I havent experienced anything buggy with it. Must be on your end.
I just don't understand why so many potatoes are coming into this thread acting like Malubeth is "fine" and that it has "plenty of counters" - you're just revealing to the rest of the community what skill-less and honor-less baddies you are.
I just don't understand why so many potatoes are coming into this thread acting like Malubeth is "fine" and that it has "plenty of counters" - you're just revealing to the rest of the community what skill-less and honor-less baddies you are.
I used Malubeth before DB came out. And I haven't noticed anything different about it before and after. It's always been a powerful monster set, but as I've said, there are equally poweful sets out there.
But interesting how you come in and denounce players as baddies for using viable builds and sets.