[VIDEO] Malubeth undaunted set healing too much

Synozeer
Synozeer
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A short clip showing how the Malubeth undaunted set is still broken. Keep an eye on the combat log at the bottom right and you'll see it ticking for 5k+ heals, while other times it ticks for just 1k. In other fights, I've also had it heal tick for just 600ish health. I have Malubeth's 30% healing increase, Major Mending, Rapid Mending from heavy armor, and about 15-20% healing in champion points.

@Wrobel @ZOS_JessicaFolsom @ZOS_BrianWheeler @ZOS_GinaBruno

https://youtu.be/0QPXUeLkdGI
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  • Paraflex
    Paraflex
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    People won't like to admit this because its becoming a huge advantage in duels up to big fights but this is a problem and needs to be adjusted. Lower the procs, lower the healing, and lower the increased healing received.

    You put this on a tank build or Templar build and its pretty much god mode which is stupid.

    In duels I often find you can't kill people wearing this monster set which my guild doesn't even want to duel people wearing this set because its such a problem.

    I am glad you made a video of this because I was about too.
    Hollykills CP 630 Templar Healer - Ad PS4 Warlord Rank

    Max Stam/Mag Dk
    Max Stam Sorc
    Max Stam/Mag NB

    Don't care to dps much so I heal.


  • Rohamad_Ali
    Rohamad_Ali
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    At least the invincible bug is gone . It is a game changing set in PvP still . Everything has been cheesy since thieves guild . Does the interrupt on DK inhale morph or a negate effect it ?
  • Soris
    Soris
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    People complain about getting zerked by overwhelming numbers, then the same ppl complain about a tool to prevent you pwned by that zerg. smh
    Welkynd [Templar/AD/EU]
  • Paraflex
    Paraflex
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    If the tool worked specifically for zergs and proced when 8 or more people attacked you I would have to agree but currently this procs in all situations which makes it strong @Soris

    Its good for killing helping fight zergs but that's not the only thing its good at doing.
    Hollykills CP 630 Templar Healer - Ad PS4 Warlord Rank

    Max Stam/Mag Dk
    Max Stam Sorc
    Max Stam/Mag NB

    Don't care to dps much so I heal.


  • Synozeer
    Synozeer
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    Soris wrote: »
    People complain about getting zerked by overwhelming numbers, then the same ppl complain about a tool to prevent you pwned by that zerg. smh

    So shouldn't complain about bugs like Implosion either because it can also help us take down zergs? Guess we should select and choose what bugs are fixed and what aren't - if it helps against a zerg, regardless of any other consequences, keep it. Otherwise report it. Got it.
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  • Mac10murda
    Mac10murda
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    Just ran into a mag blade with this set and he face tanked like 5 people even while being cced nonstop several times went from execute range to full health
  • Dredlord
    Dredlord
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    Paraflex wrote: »
    Lower the procs, lower the healing, and lower the increased healing received.

    Wow the knee jerks hard on this one...

    Because fixing the broken proc rate isnt enough!! We need to nerf almost every aspect of this set into the ground so no one will ever use it again.
  • Synozeer
    Synozeer
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    The amount it's healing is what's wrong with it. It's not supposed to heal 5k+ ticks. Some times it works properly, where I'm getting 600-1000 health ticks, and then sometimes I get 5k+ ticks. Nothing in the game can give me 500% healing. Fix that and either make the heal buff Major Mending or a lower heal % and Malubeth will be fine.
    Watch my PvP Videos on YouTube

    Azoi - Nightblade - Daggerfall Covenant - NA Server - 1st DC NA Grand Overlord
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    ...and many more.
  • Dredlord
    Dredlord
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    Synozeer wrote: »
    The amount it's healing is what's wrong with it. It's not supposed to heal 5k+ ticks. Some times it works properly, where I'm getting 600-1000 health ticks, and then sometimes I get 5k+ ticks. Nothing in the game can give me 500% healing. Fix that and either make the heal buff Major Mending or a lower heal % and Malubeth will be fine.

    Try to consider what may be happening before your knee gets going. I dont use the set so i dont know for sure.

    Perhaps its just double dipping in crit, crit tick then the heal from that damage crits with all the plus healing, could easily heal for 5k.

    1000 heal from non crit and non crit heal

    600 from 40% heal debuff

    Ps. Put that jerk ass knee away and stop asking for nerfs its ruining the game. Lets get it fixed first.
  • Synozeer
    Synozeer
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    Dredlord wrote: »
    Synozeer wrote: »
    The amount it's healing is what's wrong with it. It's not supposed to heal 5k+ ticks. Some times it works properly, where I'm getting 600-1000 health ticks, and then sometimes I get 5k+ ticks. Nothing in the game can give me 500% healing. Fix that and either make the heal buff Major Mending or a lower heal % and Malubeth will be fine.

    Try to consider what may be happening before your knee gets going. I dont use the set so i dont know for sure.

    Perhaps its just double dipping in crit, crit tick then the heal from that damage crits with all the plus healing, could easily heal for 5k.

    1000 heal from non crit and non crit heal

    600 from 40% heal debuff

    Ps. Put that jerk ass knee away and stop asking for nerfs its ruining the game. Lets get it fixed first.

    What are you talking about? I posted a video showing a BUG. All I said was to fix the bug and suggested a possible change to the set on how to get it more balanced. A change, mind you, that if you read the forums you'll see a lot of people have also suggested because it's very powerful, especially in the hands of the classes that already has Major Mending.

    The patch notes for this week already listed fixing the double dip in crit (whether that was actually fixed is anyone's guess). My 600ish healing ticks are happening without any sort of healing debuffs. And my crit is in the 25% range, so having 10+ 5k ticks in a row should eliminate any double dip crit theory happening with my situation.

    I would suggest in the future holding off on your knee knee-jerk reactions until you actually use/test what you're commenting about and read the post you're responding to more carefully.

    Edited by Synozeer on June 23, 2016 5:15AM
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  • Master_Kas
    Master_Kas
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    Fix it but do not touch the 30% healing increased. Kthxbai
    EU | PC
  • Baconlad
    Baconlad
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    Brought up a good point about double critting. The heal states it heals the same as damage done. So it should not (nor any heal based on damage done) be critting on top of the damage crit. It also should not be affected by its own healing increase, or any increased healing affect...ONLY heal for the damage it causes! Want stronger health steal? Increase thaumaturge since that currently increases the tool tip.
  • Baconlad
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    Very honorable to admit this synozeer, I used to think there was nothing wrong with it...but I'm starting to think that it is in fact broken and not working as intended
  • The-Baconator
    The-Baconator
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    Soris wrote: »
    People complain about getting zerked by overwhelming numbers, then the same ppl complain about a tool to prevent you pwned by that zerg. smh

    Until those overwhelming numbers are all rocking malubeth (they are already).
    First PS4 NA Grand Overlord, Stormproof, and Flawless Conqueror.
    Potato Lord of Atrocity
  • Cinbri
    Cinbri
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    Was it video after patch where zos fixed malubeth? Coz before patch numbers were different.
    scourge1.jpg
    Also stop asking about switching it to Major Mending, it should be switched to Major Vitality, I don't wanna see how zergballs will all wear Malubeth and get 25% heal buff for their Springs for almost free - good luck to deal with such train. ZOS are not that stupid to make particular set not working for some classes and grant templar passive to all classes just from wearing 2pc set. It is like asking: "remove Tava Blessing coz it double effectiveness of Battle Roar passive or remove Bloodspawn coz dragonknights wear it to increase effectiveness of their Battle Roar", see how stupid it sounds.
    Current 2 problems with this set - somehow bugged beam(if it wasn't fixed yet) and possibility to stack buff with lingering essence potions that grant Major Vitality to get 60% heal buff. Fix those problems and set will be fine.
    Edited by Cinbri on June 23, 2016 8:52AM
  • Ishammael
    Ishammael
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    Dredlord wrote: »
    Synozeer wrote: »
    The amount it's healing is what's wrong with it. It's not supposed to heal 5k+ ticks. Some times it works properly, where I'm getting 600-1000 health ticks, and then sometimes I get 5k+ ticks. Nothing in the game can give me 500% healing. Fix that and either make the heal buff Major Mending or a lower heal % and Malubeth will be fine.

    Try to consider what may be happening before your knee gets going. I dont use the set so i dont know for sure.

    Perhaps its just double dipping in crit, crit tick then the heal from that damage crits with all the plus healing, could easily heal for 5k.

    1000 heal from non crit and non crit heal

    600 from 40% heal debuff

    Ps. Put that jerk ass knee away and stop asking for nerfs its ruining the game. Lets get it fixed first.

    You're dead wrong, and being belligerent to boot.

    Let's say it double-dipped in crit.

    With a base 1k heal, a double crit would be 1 * 1.5 * 1.5 = 2.25k

    Azoi is showing a legit bug.

    Malubeth will be a fine set -- no nerfs needed -- as long as it is fixed.
  • Synozeer
    Synozeer
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    In a lot of my big healing ticks, I'm not even critting, so the double crit theory isn't viable in those situations.
    Master_Kas wrote: »
    Fix it but do not touch the 30% healing increased. Kthxbai

    The main thing is getting the bug fixed. Any adjustments after that are optional. I suggested the Major Mending since that's closest to the 30% healing value, but Vitality works, or no changes at all. Too early to tell with the way the set is working right now
    Cinbri wrote: »
    Was it video after patch where zos fixed malubeth? Coz before patch numbers were different.
    scourge1.jpg

    This is post patch, but I was getting the same numbers pre-patch.
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  • Valencer
    Valencer
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    Soris wrote: »
    People complain about getting zerked by overwhelming numbers, then the same ppl complain about a tool to prevent you pwned by that zerg. smh

    If anything this set encourages zerging because it's incredibly difficult to kill someone - even in 1v1 situations - simply because he/she chooses to slot this set.
  • Roechacca
    Roechacca
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    Kill that set before another class gets nerfed.
  • Armitas
    Armitas
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    So this patch didn't fix it? I guess I have to take it off again. Was so happy to put this back on after the patch too.
    Retired.
    Nord mDK
  • Sandman929
    Sandman929
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    This is a bummer. I liked the set and didn't notice anything sketchy about it, but I never tested it either. Time to make some armor.
  • Bashev
    Bashev
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    Armitas wrote: »
    So this patch didn't fix it? I guess I have to take it off again. Was so happy to put this back on after the patch too.

    Did you feel the power? Was it good?
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  • NBrookus
    NBrookus
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    Armitas wrote: »
    So this patch didn't fix it? I guess I have to take it off again. Was so happy to put this back on after the patch too.

    I put it back on post-patch. But there were so many purple beams last night on me last night I couldn't tell if/which one was mine and if I should back off or press in.

  • cschwingeb14_ESO
    cschwingeb14_ESO
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    I've seen 2 beams in PvE from this set. Is this just a case of the buff stacking with itself?
  • Baconlad
    Baconlad
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    Yeah maybe a six second cool down on it?
  • Tythonis
    Tythonis
    Does it need fixed? sure, But all the people who have an issue with it seem to forget ZoS likes to nerf things into the ground. The only sets you will see people running in PVP will be Blood Spawn or Skoria if they take too much away from Malubeth. There needs to be a way to fight the Zergs and this set allows that. I just hope ZoS can make the changes needed and not go overboard.
  • Gottbeard
    Gottbeard
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    7515 heal from 1 malubeth tic . working as intended?
  • Roechacca
    Roechacca
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    Tythonis wrote: »
    Does it need fixed? sure, But all the people who have an issue with it seem to forget ZoS likes to nerf things into the ground. The only sets you will see people running in PVP will be Blood Spawn or Skoria if they take too much away from Malubeth. There needs to be a way to fight the Zergs and this set allows that. I just hope ZoS can make the changes needed and not go overboard.

    Look at it this way. If Wrobel gets ahold of this video, your taking a big risk he doesn't Nerf Templar instead. Because reason completely eludes him at times. I'd rather a set gets toned down then a whole class that shines too bright wearing that set.
  • Paraflex
    Paraflex
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    All classes and builds benefit from this monster set its just Templar and DK's really take advantage of the unique helms abilities due to major mending. I don't think classes need a nerf just the helmet. By putting an internal cooldown like 10-15 seconds that may do the trick to fix the set.
    Hollykills CP 630 Templar Healer - Ad PS4 Warlord Rank

    Max Stam/Mag Dk
    Max Stam Sorc
    Max Stam/Mag NB

    Don't care to dps much so I heal.


  • Dredlord
    Dredlord
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    Ishammael wrote: »
    Dredlord wrote: »
    Synozeer wrote: »
    The amount it's healing is what's wrong with it. It's not supposed to heal 5k+ ticks. Some times it works properly, where I'm getting 600-1000 health ticks, and then sometimes I get 5k+ ticks. Nothing in the game can give me 500% healing. Fix that and either make the heal buff Major Mending or a lower heal % and Malubeth will be fine.

    Try to consider what may be happening before your knee gets going. I dont use the set so i dont know for sure.

    Perhaps its just double dipping in crit, crit tick then the heal from that damage crits with all the plus healing, could easily heal for 5k.

    1000 heal from non crit and non crit heal

    600 from 40% heal debuff

    Ps. Put that jerk ass knee away and stop asking for nerfs its ruining the game. Lets get it fixed first.

    You're dead wrong, and being belligerent to boot.

    Let's say it double-dipped in crit.

    With a base 1k heal, a double crit would be 1 * 1.5 * 1.5 = 2.25k

    Azoi is showing a legit bug.

    Malubeth will be a fine set -- no nerfs needed -- as long as it is fixed.

    sorry I get that way when ppl are ignorant....like you.

    because no one ever invests in crit damage? or the healing buff from the set itself, or major mending, or CP heal increase?

    Azoi IS showing a legit bug, thanks for stating the obvious and agreeing with me on that and your next point.
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