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Official Feedback Thread for New Monster Masks & Item Sets (Dungeons)

  • AlnilamE
    AlnilamE
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    Alcast wrote: »
    Red Mountain set. This is a stamina set and should therefore have Poison/Disease damage as 5th Bonus. Flame damage is for magicka users but most of the other Bonuses def indicate it is a Stamina set. Also the 3rd Bonus Spelldamage should be changed to Stamina Bonus.

    So my Suggestions:
    3rd Bonus change it to Extra Stamina
    5th Bonus change the Flame damage to Poison Damage

    2762fe1497.jpg

    Yeah, but the Red Mountain is a volcano, not a swamp. :-P
    The Moot Councillor
  • Jaronking
    Jaronking
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    @ZOS_JessicaFolsom can we have impen put back into he loot table.
  • Wolfchild07
    Wolfchild07
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    Maw of the Infernal needs buffs. 5% chance on LA/HA is just terrible.
  • Dreyloch
    Dreyloch
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    Alcast wrote: »
    Red Mountain set. This is a stamina set and should therefore have Poison/Disease damage as 5th Bonus. Flame damage is for magicka users but most of the other Bonuses def indicate it is a Stamina set. Also the 3rd Bonus Spelldamage should be changed to Stamina Bonus.

    So my Suggestions:
    3rd Bonus change it to Extra Stamina
    5th Bonus change the Flame damage to Poison Damage

    2762fe1497.jpg

    Ever think, maybe pair it up with Pelenial's? Looks like another hybrid option to me. Idk, until they put the crates in PTS, not much we can do but gawk lol.
    "The fear of Death, is often worse than death itself"
  • Makkir
    Makkir
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    Does anyone know if the Silks of the Sun set works with Destro Staff flame abilities as well? I assume inferno staff light attacks are not included....what about flame reach, crushing shock, flame blockade, etc...?
  • potirondb16_ESO
    potirondb16_ESO
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    Some of them are pretty nice, but some are unlikely such has the redmountain set which is clearly a deconstruct item. What I would like to see though is an helmet which increase racial passive, I do feel one of those could be nice, even if those specific helmet/shoulder could be dropping of trial exclusively....

    We do actually have too little to look for from trial gear set...
    Edited by potirondb16_ESO on June 28, 2016 9:36PM
  • Neowit
    Neowit
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    Would anyone use use Haj Mota for the two piece bonus? There are so many other amazing sources of Major Ward/Resolve that it doesn't seem worth choosing over Blood Spawn. Gonna grind for Validreth like a madman though.
  • Bowser
    Bowser
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    Neowit wrote: »
    Would anyone use use Haj Mota for the two piece bonus? There are so many other amazing sources of Major Ward/Resolve that it doesn't seem worth choosing over Blood Spawn. Gonna grind for Validreth like a madman though.

    As a DK tank, I'll take Spiked Armor over Haj Mota 2pc any day. The 1pc bonus would have to offer the same resistance as normal set bonuses for me to consider running the helm (because the helm can be hidden).
    @King-Koopa
    World First DK Tank Execute on Rakkhat HM
    Play how you want - no meta allowed!
  • Hektik_V
    Hektik_V
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    @ZOS_JessicaFolsom

    It would be really cool to see impen available on these sets. A lot of sets lose all usefulness in PvP since they don't have the option of dropping in impen.

    Us PvP'ers are losing access to potentially useful sets (spell power cure, worm cult, amberplasm, etc) because of the omission of impen.
    Das Hektik
    Hektik V
    Hektiksaurus
    Hekspawn

    @HEKT1K
  • Jaronking
    Jaronking
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    @ZOS_JessicaFolsom @ZOS_BrianWheeler @ZOS_Finn @Wrobel can you add the new PVE sets added to the undaunted vendor at least so PVPers can still have access to those version in Impen.
  • Ep1kMalware
    Ep1kMalware
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    Jaronking wrote: »
    @ZOS_JessicaFolsom @ZOS_BrianWheeler @ZOS_Finn @Wrobel can you add the new PVE sets added to the undaunted vendor at least so PVPers can still have access to those version in Impen.

    or jusf add impem to drop table. pvp'ers gotta work too ;)
  • Jaronking
    Jaronking
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    Jaronking wrote: »
    @ZOS_JessicaFolsom @ZOS_BrianWheeler @ZOS_Finn @Wrobel can you add the new PVE sets added to the undaunted vendor at least so PVPers can still have access to those version in Impen.

    or jusf add impem to drop table. pvp'ers gotta work too ;)
    Am perfectly fine with that they should have never removed it from the loot table in the first place.Its the reason why I don't do PVe its a waste of time farming for a piece of gear I could never use.
  • Araviel2
    Araviel2
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    Anhedonie wrote: »
    NBrookus wrote: »
    Anhedonie wrote: »
    Amberplasm set.
    I'm sorry, but this is just lol. I had to read it twice to make sure it has STAMINA recovery. Could you just swap it with magicka recovery or spell damage, or something?

    It gets magicka AND stam recovery as the 5th bonus.

    I know, I'm not blind. I mean the 2nd stamina recovery bonus makes no sense.

    Stam recovery is much needed for magica pvp builds, not having stam is what gets us killed so this is a very welcomed addition.

    Araviel -Professional Zerg surfing mutagen spammer [DC-EU]
  • JubJub
    JubJub
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    Add like a 10% increase to healing along with haj motas armor buffs and itll be awsome.
  • Erondil
    Erondil
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    Jaronking wrote: »
    @ZOS_JessicaFolsom @ZOS_BrianWheeler @ZOS_Finn @Wrobel can you add the new PVE sets added to the undaunted vendor at least so PVPers can still have access to those version in Impen.

    or jusf add impem to drop table. pvp'ers gotta work too ;)

    Would agree if there wasnt a paywall. Sorry but PvPers that have to pay 12€ for a small and PvE only DLC to get BiS gear? Seems P2W to me. Imo either it should also drop in a non-dlc area either it shouldnt be BoP (best solution imo) either it should be available with AP, on undaunted vendors or in the newly capturable towns
    ~retired~
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  • acw37162
    acw37162
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    The sets will be if they are not currently tradeable within a group in the dungeon.
  • The_Saint
    The_Saint
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    4g3sk0u.png

    Is that really the right 5pc bonus? :scream:
    Samuel Crow - Nachtklinge - PC-EU-DC
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  • L2Pissue
    L2Pissue
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    ZOS after reading feedback:
    there are a variety of suggestions around here. we better do nothing until next DLC
  • WillhelmBlack
    WillhelmBlack
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    Alcast wrote: »
    Red Mountain set. This is a stamina set and should therefore have Poison/Disease damage as 5th Bonus. Flame damage is for magicka users but most of the other Bonuses def indicate it is a Stamina set. Also the 3rd Bonus Spelldamage should be changed to Stamina Bonus.

    So my Suggestions:
    3rd Bonus change it to Extra Stamina
    5th Bonus change the Flame damage to Poison Damage

    2762fe1497.jpg

    Volcanoes don't spew Poison.
    PC EU
  • WillhelmBlack
    WillhelmBlack
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    No 1pc magicka recovery from either of the sets is dissapointing and biased. I thought it was time, we've all been asking for it.

    I also see new OP stamina sets, but yet more nerfs to magicka sets of old. You ruined Cyrodiils Light, now you feel the need to nerf Necromancer? My all time favourite set for non CP PvP.

    Why do you guys have so much trouble balancing Magicka and Stamina? The closest we got to balance was Thieves Guild, looks like it's going back to heavily favouring Stamina again. Just waiting for a stamina breath of life now.

    So I don't come across as being whiny I should let you know that I do in fact have a couple stamina builds, both, but especially my Stamblade Orc can heal himself better than any healer can do out on the battle field. COMBINED with the ability to kill anyone out there in the space of the time it takes to break free from either of his CC's. Now ZOS are making him even stronger?

    This is not balance, it's plain ridiculous. You know I've been speaking to a lot of new players recently and they all seem to want to play Magicka builds, so ZOS, where are you getting your stats from that make you want to put more attractive stamina sets in? What is your obsession with it? Stamina bias doesn't seem to be getting you more box sales, I just don't see the logic.
    PC EU
  • FooWasHere
    FooWasHere
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    Flaminir wrote: »
    Very disappointed by the monster sets...

    Argonians are now set up as healers.... and given that there is only realistically one healing monster set (Bogdan)... and even that one is useless.... I was really hoping that Argonian dungeons were the perfect place to bring in a new healing role based monster set... ideally with a 1 piece magicka regen bonus as this is the only regen one now missing.

    Oh yes, that was a very good suggestion. A useful healing boss set is desirable, or ofc make Bogdan's do something useful (not random rare/unreliable heal). Perhaps an effect like proc'ing when OOM, or lingering around as a life-saver like Mutagen.
  • Panth141
    Panth141
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    Panth141 wrote: »
    On the new sets:
    • Warlock - 2/3/4 pc good for resource sustain, cooldown on 5pc will hurt

    I really enjoyed this set personally looking forward to getting re-acquainted. I always found the burst better than some other regen sets. 8170 every 60 seconds is still 136/second ~ 272 regen (is that how its added up?), add the other regen its probably highest regen set going?

    you also mention silks of the sun, compared on paper group play and trials play (warhorn) favor existing sets julianos/TBS, possibly for solo play it might be more on a par. Think it needs a slight buff to make it viable alternative personally and even then only really for a magicka DK.

    @willymchilybily

    Yep, you're quite right about the effective regen of Warlock - though that is only the case if you're keeping the 5pc bonus on cooldown - i.e. you are proccing it exactly every 60 seconds.

    I'm really looking forward to testing the Sun set on a magickaDK - I think that the area of contention when ZoS consider buffing this set is indeed an mDK setup that uses flame abilities pretty much exclusively - in that case this may as well be a flat + 400 SD bonus, which is significantly better than other 5pc SD bonuses. As you say, though, this does limit it almost exclusively to that one build in terms of maximum usefulness. I agree that in a Trial environment it won't match up with TBS; I also agree that it will be closer in performance in solo play. That's a whole lot of agreeing!! :)
    PS4 EU - Panth141 | CP 630+
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  • Cinbri
    Cinbri
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    Nwm. Gossamer just like Transmutation set doesn't proc at full hp and have exactly same visual as evasion skill from medium armor. Was hoping for some unique visual like Spectrer Eye set had.
    Edited by Cinbri on June 29, 2016 2:28PM
  • MichYodias
    MichYodias
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    I was really expecting a 1 pc that gives magicka regen. Pretty disapointed in the 1 pc weapon dmg monster set. Its a bit unfair that stamina has access to 1 pc recovery, and two different 1 pc weapon dmg. There is only 1 set that has a 1 pc benicial at all to mag user.
    Haxus
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  • L2Pissue
    L2Pissue
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    old sets that has been upgraded to champion 160 should have improved stats to compete with current champion 160 gear... the 1% improvement is pretty low.. look at silks of the sun, 400 spell damage for fire, whilst other sets can achieve better stats out of the box
  • Shadesofkin
    Shadesofkin
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    So many people don't read.

    I like the sets I've found in the dungeons, I have a few ideas for some solo builds that I want to try out in Maelstrom and when I'm farming and don't feel like swapping to anything else.
    @shadesofkin -NA Server.
    Tier 2 Player.
    MagDK Main forever (even in the bad times)
  • Alcast
    Alcast
    Class Representative
    Hide of the Werewolf set. This set needs a buff, here is why: Basically it gives you 1ultimate/second. However, there is another set called Tavas Favour which gives you 3 Ultimate per second so there is literally no reason to use this set.

    Suggestion:
    Increase the Ultigain to 15 Ultimate when hit with the cooldown of 5seconds.

    074d348fee2048954e18bc8b63b4afe0.png
    Edited by Alcast on June 30, 2016 10:40AM
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  • Ep1kMalware
    Ep1kMalware
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    L2Pissue wrote: »
    old sets that has been upgraded to champion 160 should have improved stats to compete with current champion 160 gear... the 1% improvement is pretty low.. look at silks of the sun, 400 spell damage for fire, whilst other sets can achieve better stats out of the box

    hey they actually nerfed some of the SO sets.1% increase is an improvement over last patch >.<
  • dylanjaygrobbelaarb16_ESO
    dylanjaygrobbelaarb16_ESO
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    DDuke wrote: »
    It is quite hard to test these when templates don't have the new item sets (or the upgraded old ones).

    Just made a template character on PTS & realized they have the exact same gear as in Dark Brotherhood PTS.

    this.

    i dont understand how this keeps happening. at least its better than it used to be when they gave us nothing, but...
    you loose half the point of a test server if we cant test the new items for viability and bugs;
    its impossible to give feedback on things we dont have access too.


  • Cinbri
    Cinbri
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    DDuke wrote: »
    It is quite hard to test these when templates don't have the new item sets (or the upgraded old ones).

    Just made a template character on PTS & realized they have the exact same gear as in Dark Brotherhood PTS.

    this.

    i dont understand how this keeps happening. at least its better than it used to be when they gave us nothing, but...
    you loose half the point of a test server if we cant test the new items for viability and bugs;
    its impossible to give feedback on things we dont have access too.

    On a good side - I was able to test "fixed" Varen Legacy set only to figure out that after fix it became completely broken...
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