KoshkaMurka wrote: »Well, if you scroll the page down, you'll see this:
And your char is already a cold-blooded murderer, if he/she joined DB. Graphics or lack of them dont change much.
ausmack2014 wrote: »I'm probably going to be a voice in the wilderness here, but I have to say that I find certain aspects of Dark Brotherhood to be quite disturbing.
The whole 'run around and knife people in the back' thing in particular. While I've had no issue in the past with sneaking and stealing (which is quite fun) I find the graphics for the DB assassinations to be very confronting. Was it really necessary, in this age of excess and graphic violence online, to add this disturbing level of cutaway?
As I say, I'll probably be in the minority with this opinion, but it is getting to the stage for me that I probably won't continue with the DB guild line because of this. I just wish there was an option to not have these cutaways show.
AmberLaTerra wrote: »I think their should be more of these animations in the main game myself, I mean we are using brutal weapons in swords, maces, daggers, and bows the sheer lack of blood and gore in the main game is more unrealistic and offensive to the idea of true immersion into the game world.
Let's face it combat with the weapons in this game in real history was a bloody and gory business, it was not clean and bloodless. The only weapons that come close to their real effects are staffs or enchanted ones what will occasionally leave a kill burnt to a pile of ash or froze in a pillar of ice.
Give us more realistic effects of our weapons to make the immersion more real.
AmberLaTerra wrote: »I think their should be more of these animations in the main game myself, I mean we are using brutal weapons in swords, maces, daggers, and bows the sheer lack of blood and gore in the main game is more unrealistic and offensive to the idea of true immersion into the game world.
Let's face it combat with the weapons in this game in real history was a bloody and gory business, it was not clean and bloodless. The only weapons that come close to their real effects are staffs or enchanted ones what will occasionally leave a kill burnt to a pile of ash or froze in a pillar of ice.
Give us more realistic effects of our weapons to make the immersion more real.
How c an enchanted staves show their "real" effects when there were never real magical staves in real life?
I agree with your comment,but this sentence just puzzled me:
"The only weapons that come close to their real effects are staffs or enchanted ones what will occasionally leave a kill burnt to a pile of ash or froze in a pillar of ice."
AmberLaTerra wrote: »I think their should be more of these animations in the main game myself, I mean we are using brutal weapons in swords, maces, daggers, and bows the sheer lack of blood and gore in the main game is more unrealistic and offensive to the idea of true immersion into the game world.
Let's face it combat with the weapons in this game in real history was a bloody and gory business, it was not clean and bloodless. The only weapons that come close to their real effects are staffs or enchanted ones what will occasionally leave a kill burnt to a pile of ash or froze in a pillar of ice.
Give us more realistic effects of our weapons to make the immersion more real.
SG_Celerrimus wrote: »I have to just straight up disagree with you. I love the animations for the assassinations, and I think they fit in well and feel at home in this game. Skyrim had animations very similar. Also, this game is rated 'M', so I see no issue with it.
AmberLaTerra wrote: »I think their should be more of these animations in the main game myself, I mean we are using brutal weapons in swords, maces, daggers, and bows the sheer lack of blood and gore in the main game is more unrealistic and offensive to the idea of true immersion into the game world.
Let's face it combat with the weapons in this game in real history was a bloody and gory business, it was not clean and bloodless. The only weapons that come close to their real effects are staffs or enchanted ones what will occasionally leave a kill burnt to a pile of ash or froze in a pillar of ice.
Give us more realistic effects of our weapons to make the immersion more real.
How c an enchanted staves show their "real" effects when there were never real magical staves in real life?
I agree with your comment,but this sentence just puzzled me:
"The only weapons that come close to their real effects are staffs or enchanted ones what will occasionally leave a kill burnt to a pile of ash or froze in a pillar of ice."
How do you know that enchanted staves don't leave those kind of after effects in real life? Clearly, you don't know where to shop...
ausmack2014 wrote: »I'm probably going to be a voice in the wilderness here, but I have to say that I find certain aspects of Dark Brotherhood to be quite disturbing.
The whole 'run around and knife people in the back' thing in particular. While I've had no issue in the past with sneaking and stealing (which is quite fun) I find the graphics for the DB assassinations to be very confronting. Was it really necessary, in this age of excess and graphic violence online, to add this disturbing level of cutaway?
As I say, I'll probably be in the minority with this opinion, but it is getting to the stage for me that I probably won't continue with the DB guild line because of this. I just wish there was an option to not have these cutaways show.