In PvP, it's completely over the top silly strong.Silver_Strider wrote: »Only OP in PvE.
In PvP, it's meh to average.
Totalitarian wrote: »So, Malubeth + Leeching + Magicka NB = Infinite Healing.
I just need Leeching armor.
Joy_Division wrote: »Just because a few people started actually wearing it and think it is a FOTM doesn't mean it is OP.
Heal debuffs are common, the beam only stays active if actual target is and remains within 10 meters, and it's not like Engine Guardian and Valkyn and Bloodspawn are providing marginal combat effectiveness.
No wonder so many sets are trash. At the hint of them being useful, people are proclaiming them to be OP
Joy_Division wrote: »Just because a few people started actually wearing it and think it is a FOTM doesn't mean it is OP.
Heal debuffs are common, the beam only stays active if actual target is and remains within 10 meters, and it's not like Engine Guardian and Valkyn and Bloodspawn are providing marginal combat effectiveness.
No wonder so many sets are trash. At the hint of them being useful, people are proclaiming them to be OP
Yea, you see it procc, spend stamina or whatever you need to to break the procc, not only have you spent resources doing so, but your target is most likely already full health regardless, then, not 10 seconds later it proccs again.
Totalitarian wrote: »So, Malubeth + Leeching + Magicka NB = Infinite Healing.
I just need Leeching armor.
GreenSoup2HoT wrote: »Everyone need's to think about something for a minute.
We all know you can stack this set's increased healing proc with Major Mending.... but has anyone considered what would happen when you add in this new potion into the mix? I guess stacking 3 form's of 30% increased healing is no issue for Zos (even though multiplicative)..
This is where this set become's an issue.
Seriously what is wrong with Zos. We get 10 new potion regent's and we hardly know anything about the new potion's that could be made with them. PTS should have included a stack of 200 of each new potion available. At least provide the combination's in the patch note's. It's RIDICULOUS how on a test server, you are not given everything... and i mean everything so proper testing can occur. 1 example is Vampirism, how many round's of pts do we gotta go though before testers get lvl 10 vampirism with maxed out ability's.... never?, i thought so..
I feel sorry for you PC player's... at this point your just beta tester's for us console player's. I feel blessed knowing you guy's can catch the garbage before it hit's console... however when garbage does hit us console players, it take's months to fix...
Overall Zos's PTS and Patching is a complete joke. They spend TO MUCH TIME creating content.. and to be honest they don't even look like there was much effort put into them. Have you seen the new delve's in db? Literally rinse and repeat.
We need Dev's to go back and fix the pot hole's they created and left behind. How long have players been dragon leaping into keep's now?.. I think you guy's would agree with me here that Zos is just milking there player base at the moment. 4000 crown mount? Sign me up!..
Sigh... i always get so worked up because of this crap.
Yea my bad, I knew that Major Vitality was from the new reagents so just wrote poison, and got my own terms mixed up! Will edit the above post.GreenSoup2HoT wrote: »@ThatNeonZebraAgain Just wanted to clarify the image say's potion, not poison.
What other source's of Major Vitality are there? There is currently only one source of Major Vitality that i know of before DB DLC and that is the Soul Siphon Ultimate Nightblades never use.. since Soul Tether is picked over it. Major Vitality is semi-new with this potion i listed in my previous comment, since it is now easily accessible to all classes.
That's true they both buff your healing on yourself, but the game still calculates them as separate stats. One is on the 'front end' where the heal originates, and the other is on the 'back end' of the person receiving the heal. It's always been a strategy for Malubeth to use it with +healing done bonuses; it's just that now the heal isn't penalized by Battle Spirit that it is getting so much attention in PvP.GreenSoup2HoT wrote: »Healing taken/received is the same as healing done (when solo). Both Blessed and Quick Recovery cp star's buff your own healing (sound's whack i know but it's true, i used to think the same thing).
Yea, Shadow Barrier's current tooltip states that. However, for nearly a year Shadow Barrier listed the values of the buff in the tooltip without labeling the them as Major Ward/Resolve, even though the Shadow Barrier buff didn't stack with Major Ward/Resolve because it was in fact giving the Major buffs. I was saying that this could be the case with Malubeth, which wouldn't surprise me since set procs have a history of falling through the cracks and not being kept up to date with larger system changes (it's also suspicious that the wording in Malubeth's tooltip is ambiguous and superfluous as "increased healing from all sources" is the same as "healing taken/received"). If Malubeth stacks with Major Vitality is something that needs to be verified by testing in a controlled environment. If it does stack, I would imagine ZOS does not intend it to (or wouldn't want it to).GreenSoup2HoT wrote: »Activating a Shadow ability grants you Major Ward and Major Resolve, increasing Spell Resistance and Physical Resistance by 5280 for 2 seconds. This duration is increased for each piece of Heavy Armor equipped. The tooltip does state it gives you major buff's.
Scourge Harvester
(1 items) Adds 1064 Max Health
(2 items) 6% chance when hit to create a beam that steals 5652 Health from target. Beam breaks from targets greater than 10 meters away. While beam holds gain 30.0% increased healing from all sources . This is just a flat 30% increase, it is not a major buff.
But what is the damage of the proc doing? The heal is based on damage done ("stealing life"), but the heal itself is buffed by it's own bonus to healing received. Identifying how much damage it is doing will help isolate the potential problem: did the damage or heal get bugged (eg they accidentally exempted the entire proc from the Battle Spirit debuff, rather than only the heal), or is the heal simply being buffed to high levels by multiple sources.On the PTS Malubeth was healing me for 7k-11k per tick. Definitely bugged.
I think this set is broken.. ATM i saw light armor DK who tanked 10 ppls for 2 minutes with destro/resto... Something definitly is not OK with this set.. I used it on my templar but 3 - 4 ppls was max I could tank with 20k armor and 30 spell resist - using light armor and armor master.. This patch *** to many things!!!! @ZOS_JessicaFolsom pls guys check this set..
ThatNeonZebraAgain wrote: »But what is the damage of the proc doing? The heal is based on damage done ("stealing life"), but the heal itself is buffed by it's own bonus to healing received. Identifying how much damage it is doing will help isolate the potential problem: did the damage or heal get bugged (eg they accidentally exempted the entire proc from the Battle Spirit debuff, rather than only the heal), or is the heal simply being buffed to high levels by multiple sources.On the PTS Malubeth was healing me for 7k-11k per tick. Definitely bugged.
Totalitarian wrote: »So, Malubeth + Leeching + Magicka NB = Infinite Healing.
I just need Leeching armor.
I think this set is broken.. ATM i saw light armor DK who tanked 10 ppls for 2 minutes with destro/resto... Something definitly is not OK with this set.. I used it on my templar but 3 - 4 ppls was max I could tank with 20k armor and 30 spell resist - using light armor and armor master.. This patch *** to many things!!!! @ZOS_JessicaFolsom pls guys check this set..
Its not the set its the people attacking. The reason you couldn't do it is because you are not built for it nor do you have draw essence. I have tanked 6-8 people for 10 minutes using it before DB. It wasn't the set, it was the people I was fighting. Even one of the AD whispered me to tell me they are dying to things they do not understand. I can die to 1 good person in that same build. The problem is people go full potato when they outnumber someone. Its not the set.
Also 20k armor is 0 armor in cyrodiil. You need to go a lot higher than that if you want any mitigation to actually occur. How the DK is surviving in that build is very complex, you can'tjust go tanky and expect to do the same using bol.
ThatNeonZebraAgain wrote: »But what is the damage of the proc doing? The heal is based on damage done ("stealing life"), but the heal itself is buffed by it's own bonus to healing received. Identifying how much damage it is doing will help isolate the potential problem: did the damage or heal get bugged (eg they accidentally exempted the entire proc from the Battle Spirit debuff, rather than only the heal), or is the heal simply being buffed to high levels by multiple sources.On the PTS Malubeth was healing me for 7k-11k per tick. Definitely bugged.
Mine is doing about 300-400 damage a tick. I have no idea how he is getting healed for that much. The only reason I use malubeth at all is for the disease counter.
I think this set is broken.. ATM i saw light armor DK who tanked 10 ppls for 2 minutes with destro/resto... Something definitly is not OK with this set.. I used it on my templar but 3 - 4 ppls was max I could tank with 20k armor and 30 spell resist - using light armor and armor master.. This patch *** to many things!!!! @ZOS_JessicaFolsom pls guys check this set..
Its not the set its the people attacking. The reason you couldn't do it is because you are not built for it nor do you have draw essence. I have tanked 6-8 people for 10 minutes using it before DB. It wasn't the set, it was the people I was fighting. Even one of the AD whispered me to tell me they are dying to things they do not understand. I can die to 1 good person in that same build. The problem is people go full potato when they outnumber someone. Its not the set.
Also 20k armor is 0 armor in cyrodiil. You need to go a lot higher than that if you want any mitigation to actually occur. How the DK is surviving in that build is very complex, you can'tjust go tanky and expect to do the same using bol.
Yeah, all okey, but he was using mutagen not draw essence..