Maintenance for the week of May 18:
• NA megaservers for maintenance – May 18, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
• EU megaservers for maintenance – May 18, 8:00 UTC (4:00AM EDT) - 13:00 UTC (9:00AM EDT)

RIP SURGE - THANK YOU ZOS

  • Erock25
    Erock25
    ✭✭✭✭✭
    ✭✭
    Moglijuana wrote: »
    Welcome to the Dragon Blood Nerf. Thanks ZOS =) you're so kind.

    We'll do our best not to notice your major mending, insane and highest overall solo target PVE dps, powerful physical CP scaling ultimate (that weaves in with other dmg oh so nicely), awesome regen tools, nor the best class DoTs around.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • Ishammael
    Ishammael
    ✭✭✭✭✭
    ✭✭
    LOL try using Dragon Blood to heal
  • genjutsu_kami
    genjutsu_kami
    ✭✭✭
    I joined on to the forums because i didn't want to be that person that always blast the game but do nothing about it... so i got on the forums and took a positive approach.


    and this is what you guys do.

    ZOS

    @Wrobel i tried to join this community because i didn't want to *** about this game and do nothing about it.... but now i genuinely beleive you guys and girls don't care about our suggestions.

    sad day for me as a player.
  • PainfulFAFA
    PainfulFAFA
    ✭✭✭✭✭
    Ishammael wrote: »
    LOL try using Dragon Blood to heal

    LOL try using your own ultimate (overload) and seeing your own light attacks outdps it...
    PC NA
    Aztec | AZTEC | Ahztec | Aztehk | Master of Mnem
    MagDK | Magplar | Magward | Mageblade | Stamsorc

  • Mush55
    Mush55
    ✭✭✭✭
    Wow keeps on getting better all the time what next cool down on force pulse.....
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
    ✭✭✭✭✭
    Mush55 wrote: »
    Wow keeps on getting better all the time what next cool down on force pulse.....

    Don't give them any ideas, lol. They take all the most stupid ideas and ignore all the good ones. xD
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • RoyJade
    RoyJade
    ✭✭✭✭✭
    Moglijuana wrote: »
    Welcome to the Dragon Blood Nerf. Thanks ZOS =) you're so kind.

    I agree, but I still want the other utilities and damage skill DK (both stamina and magicka) have. Stamsorc have nothing left except a 10% speed boost in their arsenal. DK got some other tools, but stamsorc...
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
    ✭✭✭✭✭
    https://www.youtube.com/watch?v=bq54jb_5WCI Good bye surge, it was nice knowing you.
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • Moglijuana
    Moglijuana
    ✭✭✭✭✭
    Erock25 wrote: »
    Moglijuana wrote: »
    Welcome to the Dragon Blood Nerf. Thanks ZOS =) you're so kind.

    We'll do our best not to notice your major mending, insane and highest overall solo target PVE dps, powerful physical CP scaling ultimate (that weaves in with other dmg oh so nicely), awesome regen tools, nor the best class DoTs around.

    LOL. Because I do SO much PvE LMAO. Oh! Can't forget to use a Physical Ultimate on a MAG DK LOLOLOLOLOL +1

    Executes> DOTS in PvP

    Pretty sure this thread is PvP related considering, you know, Battle Spirit?
    Edited by Moglijuana on May 16, 2016 5:06PM
    Ps4 - PSN:jdmaya
    Dårth Måul (AD- Dunmer Mag DK) Legate
    Latest Vid:https://youtu.be/WZp_IdyrL6Q
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
    ✭✭✭✭✭
    Moglijuana wrote: »
    Erock25 wrote: »
    Moglijuana wrote: »
    Welcome to the Dragon Blood Nerf. Thanks ZOS =) you're so kind.

    We'll do our best not to notice your major mending, insane and highest overall solo target PVE dps, powerful physical CP scaling ultimate (that weaves in with other dmg oh so nicely), awesome regen tools, nor the best class DoTs around.

    LOL. Because I do SO much PvE LMAO. Oh! Can't forget to use a Physical Ultimate on a MAG DK LOLOLOLOLOL +1

    Executes> DOTS in PvP

    Pretty sure this thread is PvP related considering, you know, Battle Spirit?

    Eh, PvPers butt in on PvE threads all the time, can't blame PvErs to do it back a bit ;)
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • Cinbri
    Cinbri
    ✭✭✭✭✭
    ✭✭✭✭
    To be honest this is expectable: only mechanics with double effects halfly not affected by Battle Spirit to avoid double reduction. Mechanics without double effects should be affected by Battle Spirit otherwise it will make skills in pvp unequal, like: why Surge not affected by BS but Dragonblood affected..
    Welcome to the same boat as Dragonblood, Sun Shield and Co.: skills that work in PvE but not work in PvP. Maybe be buff to healing required but being affected by BS is absolutley legit now.
  • Ryuho
    Ryuho
    ✭✭✭✭
    Cinbri wrote: »
    To be honest this is expectable: only mechanics with double effects halfly not affected by Battle Spirit to avoid double reduction. Mechanics without double effects should be affected by Battle Spirit otherwise it will make skills in pvp unequal, like: why Surge not affected by BS but Dragonblood affected..
    Welcome to the same boat as Dragonblood, Sun Shield and Co.: skills that work in PvE but not work in PvP. Maybe be buff to healing required but being affected by BS is absolutley legit now.

    So how about burning embers @Cinbri
    The Farron family team (EU)
    sorcerer - Rubeus Farron AR31
    templar - Selene Farron AR27
    nightblade - Ryuho Farron AR25
    stamplar - Nura Farron AR10
    stamsorcerer - Kitty Farron AR14 (adopted member)
    DK - Ryu Farron AR17


    RETIRED

    CU - next mmo
  • Cinbri
    Cinbri
    ✭✭✭✭✭
    ✭✭✭✭
    Ryuho wrote: »
    Cinbri wrote: »
    To be honest this is expectable: only mechanics with double effects halfly not affected by Battle Spirit to avoid double reduction. Mechanics without double effects should be affected by Battle Spirit otherwise it will make skills in pvp unequal, like: why Surge not affected by BS but Dragonblood affected..
    Welcome to the same boat as Dragonblood, Sun Shield and Co.: skills that work in PvE but not work in PvP. Maybe be buff to healing required but being affected by BS is absolutley legit now.

    So how about burning embers @Cinbri
    What's up with them?
  • Ryuho
    Ryuho
    ✭✭✭✭
    Cinbri wrote: »
    Ryuho wrote: »
    Cinbri wrote: »
    To be honest this is expectable: only mechanics with double effects halfly not affected by Battle Spirit to avoid double reduction. Mechanics without double effects should be affected by Battle Spirit otherwise it will make skills in pvp unequal, like: why Surge not affected by BS but Dragonblood affected..
    Welcome to the same boat as Dragonblood, Sun Shield and Co.: skills that work in PvE but not work in PvP. Maybe be buff to healing required but being affected by BS is absolutley legit now.

    So how about burning embers @Cinbri
    What's up with them?

    They are not affected by battle spirit. Heal for tons of HP - 75% of dmg inflicted turned into HP. And ofc its good, mDK need good heal, they need even better, but why nerfing surge to the grounds, can't get it seriously..
    Edited by Ryuho on May 16, 2016 5:29PM
    The Farron family team (EU)
    sorcerer - Rubeus Farron AR31
    templar - Selene Farron AR27
    nightblade - Ryuho Farron AR25
    stamplar - Nura Farron AR10
    stamsorcerer - Kitty Farron AR14 (adopted member)
    DK - Ryu Farron AR17


    RETIRED

    CU - next mmo
  • STEVIL
    STEVIL
    ✭✭✭✭✭
    ✭✭✭
    Thanks for the change to surge using either baseline.
    Glad to see that.
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
    ✭✭✭✭✭
    STEVIL wrote: »
    Thanks for the change to surge using either baseline.
    Glad to see that.

    lol, you keep saying it's good that they're basically murdering sorcs, next patch they're completely dead, no use anywhere at all. Thanks for being part in murdering an entire class. What's next? Deleting the class too????
    Edited by cosmic_niklas_93b16_ESO on May 16, 2016 5:38PM
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • Ryuho
    Ryuho
    ✭✭✭✭
    STEVIL wrote: »
    Thanks for the change to surge using either baseline.
    Glad to see that.

    Someone needs pair of glasses..
    The Farron family team (EU)
    sorcerer - Rubeus Farron AR31
    templar - Selene Farron AR27
    nightblade - Ryuho Farron AR25
    stamplar - Nura Farron AR10
    stamsorcerer - Kitty Farron AR14 (adopted member)
    DK - Ryu Farron AR17


    RETIRED

    CU - next mmo
  • Skitttles
    Skitttles
    ✭✭✭✭
    I've already taken surge off my bar to get used to playing with out it.
    Skittles | DC Stem Sok and sumtimes Nertbled
  • Tyrannitar
    Tyrannitar
    ✭✭✭
    Im not too upset about crit surge. On live, my vigor ticks for 2k crit heals (on my weak bar)and i truly think it was overperforming before... i mean cmon 5k crit heals per sec? lol

    Im upset that they STILL have not done anything about Crystal Blast, Dark Exchange, Unreliable Pets (especially in lag), and Passives such as Rebate (return 1k mag when a pet dies lolol). How can they possibly sit there and defend these abilities with a straight face?

    Dude. I can pull more than 5k hps on live with the current surge. Idk if you play stam sorc or not honestly.... and if you don't stop giving feedback on this skill.
    My Cat Two Chainz (Main) - AD Stam Sorc
    Post Malone - AD Mag Blade
    Ba'al Sahk- AD Stam DK
    Vampy Cat- AD Perma-WW Templar
    610 CP as of 12/12/2016
  • PainfulFAFA
    PainfulFAFA
    ✭✭✭✭✭
    Tyrannitar wrote: »
    Im not too upset about crit surge. On live, my vigor ticks for 2k crit heals (on my weak bar)and i truly think it was overperforming before... i mean cmon 5k crit heals per sec? lol

    Im upset that they STILL have not done anything about Crystal Blast, Dark Exchange, Unreliable Pets (especially in lag), and Passives such as Rebate (return 1k mag when a pet dies lolol). How can they possibly sit there and defend these abilities with a straight face?

    Dude. I can pull more than 5k hps on live with the current surge. Idk if you play stam sorc or not honestly.... and if you don't stop giving feedback on this skill.

    Are you talking Pvp or Pve?
    I seriously doubt your surge is outhealing your vigor in Pvp.
    PC NA
    Aztec | AZTEC | Ahztec | Aztehk | Master of Mnem
    MagDK | Magplar | Magward | Mageblade | Stamsorc

  • Ajax_22
    Ajax_22
    ✭✭✭✭✭
    Tyrannitar wrote: »
    Im not too upset about crit surge. On live, my vigor ticks for 2k crit heals (on my weak bar)and i truly think it was overperforming before... i mean cmon 5k crit heals per sec? lol

    Im upset that they STILL have not done anything about Crystal Blast, Dark Exchange, Unreliable Pets (especially in lag), and Passives such as Rebate (return 1k mag when a pet dies lolol). How can they possibly sit there and defend these abilities with a straight face?

    Dude. I can pull more than 5k hps on live with the current surge. Idk if you play stam sorc or not honestly.... and if you don't stop giving feedback on this skill.

    Are you talking Pvp or Pve?
    I seriously doubt your surge is outhealing your vigor in Pvp.

    Mine is by over a couple of thousand HPS.
  • gamerguy757
    gamerguy757
    ✭✭✭✭✭
    yeah this is ridiculous. This is exactly why I changed my build up. Pre-DB, I was running a crit build on my sorc. But now, I rerolled and ran some more math and now my new build is dangerous. High recovery, close to 50k magicka, powerful shields that the 6s nerf is not even a big deal! I think that with this new nerf, people will shy away from the critical builds.

    4x Elemental Succession (armor pieces)
    2x Transmutation (1 ring, 1 armor)
    2x Magnus (2 armor)
    3x Willpower (1 ring, 1 necklace, Destructo/Resto staff)
    Divines traits, Mage/Atronach mundus
    Destruction Staff with Nirnhoned/Precise w/ a Shock Enchant
    Restoration Staff with Infused w/ Disease Enchant

    Bar 1:
    Degeneration
    Force Pulse
    Crystal Frags
    Velocious Curse
    Hardened Ward
    ENERGY OVERLOAD

    Bar 2:
    Streak
    Daedric Minefield
    Healing Ward
    Combat Prayer
    Dampen Magic
    ENERGY OVERLOAD

    Bar 3:
    Streak
    Radiant Magelight
    Crystal Frags
    Power Surge
    Hardened Ward

    Now you could run this is well:
    5x Seducer (4 armor, 1 weapon)
    1x Molag Kena (helm)
    2x Transmutation (2 armor)
    3x Willpower (3 jewelry)
    But this run with mage.

    I'm currently working with TwiceBorn with Mage/Atronach, but I can only get an 10k boost to max magic. Need to run more math


  • Cinbri
    Cinbri
    ✭✭✭✭✭
    ✭✭✭✭
    Ryuho wrote: »
    Cinbri wrote: »
    Ryuho wrote: »
    Cinbri wrote: »
    To be honest this is expectable: only mechanics with double effects halfly not affected by Battle Spirit to avoid double reduction. Mechanics without double effects should be affected by Battle Spirit otherwise it will make skills in pvp unequal, like: why Surge not affected by BS but Dragonblood affected..
    Welcome to the same boat as Dragonblood, Sun Shield and Co.: skills that work in PvE but not work in PvP. Maybe be buff to healing required but being affected by BS is absolutley legit now.

    So how about burning embers @Cinbri
    What's up with them?

    They are not affected by battle spirit. Heal for tons of HP - 75% of dmg inflicted turned into HP. And ofc its good, mDK need good heal, they need even better, but why nerfing surge to the grounds, can't get it seriously..
    For exchange of Surge "fix", Empowered Ward shield and Minor Intellect duration increased by 2 seconds, 4 sec in total.
    I am not sorc, so i don't know if such exchange is worth, but reading sorcs comments looks like it's not. But at least ZOS didn't took something away without compensation - it is huge fortune from templar's pov.
    One again - welcome to the club. We also need to make one good skill of nbs to make useless for equlity. ;)
    Edited by Cinbri on May 16, 2016 6:27PM
  • Ajax_22
    Ajax_22
    ✭✭✭✭✭
    Cinbri wrote: »
    Ryuho wrote: »
    Cinbri wrote: »
    Ryuho wrote: »
    Cinbri wrote: »
    To be honest this is expectable: only mechanics with double effects halfly not affected by Battle Spirit to avoid double reduction. Mechanics without double effects should be affected by Battle Spirit otherwise it will make skills in pvp unequal, like: why Surge not affected by BS but Dragonblood affected..
    Welcome to the same boat as Dragonblood, Sun Shield and Co.: skills that work in PvE but not work in PvP. Maybe be buff to healing required but being affected by BS is absolutley legit now.

    So how about burning embers @Cinbri
    What's up with them?

    They are not affected by battle spirit. Heal for tons of HP - 75% of dmg inflicted turned into HP. And ofc its good, mDK need good heal, they need even better, but why nerfing surge to the grounds, can't get it seriously..
    For exchange of Surge "fix", Empowered Ward shield and Minor Intellect duration increased by 2 seconds, 4 sec in total.
    I am not sorc, so i don't know if such exchange is worth, but reading sorcs comments looks like it's not. But at least ZOS didn't took something away without compensation - it is huge fortune from templar's pov.
    One again - welcome to the club. We also need to make one good skill of nbs to make useless for equlity. ;)

    What survivability did Stam Sorcs gain in exchange for this Surge nerf?
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
    ✭✭✭✭✭
    Ajax_22 wrote: »
    Cinbri wrote: »
    Ryuho wrote: »
    Cinbri wrote: »
    Ryuho wrote: »
    Cinbri wrote: »
    To be honest this is expectable: only mechanics with double effects halfly not affected by Battle Spirit to avoid double reduction. Mechanics without double effects should be affected by Battle Spirit otherwise it will make skills in pvp unequal, like: why Surge not affected by BS but Dragonblood affected..
    Welcome to the same boat as Dragonblood, Sun Shield and Co.: skills that work in PvE but not work in PvP. Maybe be buff to healing required but being affected by BS is absolutley legit now.

    So how about burning embers @Cinbri
    What's up with them?

    They are not affected by battle spirit. Heal for tons of HP - 75% of dmg inflicted turned into HP. And ofc its good, mDK need good heal, they need even better, but why nerfing surge to the grounds, can't get it seriously..
    For exchange of Surge "fix", Empowered Ward shield and Minor Intellect duration increased by 2 seconds, 4 sec in total.
    I am not sorc, so i don't know if such exchange is worth, but reading sorcs comments looks like it's not. But at least ZOS didn't took something away without compensation - it is huge fortune from templar's pov.
    One again - welcome to the club. We also need to make one good skill of nbs to make useless for equlity. ;)

    What survivability did Stam Sorcs gain in exchange for this Surge nerf?

    With the current rate, they'll nerf away even more of the sorcs damage next patch and then make shields actually hurt us instead just to make us even easier to kill, lol. And no, they didn't get anything, but that's sorcs in general.
    Edited by cosmic_niklas_93b16_ESO on May 16, 2016 6:33PM
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • Tyrannitar
    Tyrannitar
    ✭✭✭
    Sarousse wrote: »
    The worse part in that is that they do internal meetings to take that kind of decisions.

    People are getting paid to make decisions this bad...

    This is the most unsettling thing honestly....
    My Cat Two Chainz (Main) - AD Stam Sorc
    Post Malone - AD Mag Blade
    Ba'al Sahk- AD Stam DK
    Vampy Cat- AD Perma-WW Templar
    610 CP as of 12/12/2016
  • Moglijuana
    Moglijuana
    ✭✭✭✭✭
    Ryuho wrote: »
    Cinbri wrote: »
    Ryuho wrote: »
    Cinbri wrote: »
    To be honest this is expectable: only mechanics with double effects halfly not affected by Battle Spirit to avoid double reduction. Mechanics without double effects should be affected by Battle Spirit otherwise it will make skills in pvp unequal, like: why Surge not affected by BS but Dragonblood affected..
    Welcome to the same boat as Dragonblood, Sun Shield and Co.: skills that work in PvE but not work in PvP. Maybe be buff to healing required but being affected by BS is absolutley legit now.

    So how about burning embers @Cinbri
    What's up with them?

    They are not affected by battle spirit. Heal for tons of HP - 75% of dmg inflicted turned into HP. And ofc its good, mDK need good heal, they need even better, but why nerfing surge to the grounds, can't get it seriously..

    I'm pretty sure Burning Embers (and the Heal) is reduced from battle spirit...Isn't ALL PLAYER DAMAGE DONE reduced by 50%? That means the heal you get from Burning Embers is already halved because the damage it scales from is reduced by half as well...It only heals for a lot in PvP because it actually hits pretty hard. Regardless, this is a Sorc post. One of their MAIN CLASS DEFINING ABILITIES has now been torn from them and they are now forced into a deeper hole of Cookie Cutter builds. Once Again...THANK YOU ZOS for destroying any and all kinds of build varieties =). You the best! Much love <3.

    I am SO glad they listen to pages and pages of feedback...
    Edited by Moglijuana on May 16, 2016 6:45PM
    Ps4 - PSN:jdmaya
    Dårth Måul (AD- Dunmer Mag DK) Legate
    Latest Vid:https://youtu.be/WZp_IdyrL6Q
  • Derra
    Derra
    ✭✭✭✭✭
    ✭✭✭✭✭
    It´s funny and sad at the same time having called exactly this happening 20 minutes after the 2.4.2 patch went live last week.

    Nobody is gonna use surge in pve now aswell as in pvp.

    *slowclap*
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Rohamad_Ali
    Rohamad_Ali
    ✭✭✭✭✭
    ✭✭✭✭✭
    This is why I don't ask for things . I'm not saying anyone here did , hold your fire ! But some thread somewhere someone asked for something and now here we are .
  • Tyrannitar
    Tyrannitar
    ✭✭✭
    Ajax_22 wrote: »
    Tyrannitar wrote: »
    Im not too upset about crit surge. On live, my vigor ticks for 2k crit heals (on my weak bar)and i truly think it was overperforming before... i mean cmon 5k crit heals per sec? lol

    Im upset that they STILL have not done anything about Crystal Blast, Dark Exchange, Unreliable Pets (especially in lag), and Passives such as Rebate (return 1k mag when a pet dies lolol). How can they possibly sit there and defend these abilities with a straight face?

    Dude. I can pull more than 5k hps on live with the current surge. Idk if you play stam sorc or not honestly.... and if you don't stop giving feedback on this skill.

    Are you talking Pvp or Pve?
    I seriously doubt your surge is outhealing your vigor in Pvp.

    Mine is by over a couple of thousand HPS.

    Mine is by over a couple of thousand HPS as well. >.>
    My Cat Two Chainz (Main) - AD Stam Sorc
    Post Malone - AD Mag Blade
    Ba'al Sahk- AD Stam DK
    Vampy Cat- AD Perma-WW Templar
    610 CP as of 12/12/2016
Sign In or Register to comment.