I've killed plenty of templars using RD on me at full health, why in the world would you want them actually being a threat and using other skills? You took cloak off your bar and started to have trouble with the skill. Of course, you took your best counter away. Cloaking an RD is one of the most accessible and easiest ways to counter it for a NB, and the super majority run this for other reasons, it's not like they're slotting it specifically for RD.
Are you legitimately going to tell me that sorcs are complaining about jesus beamers at full health when they have an incredible ability to stack shields right now and assure 0 critical ticks of damage from that one beam? Are you going to tell me sorcs aren't running CS to interrupt, or frags to CC? Because that's what I always get hit by when I try to RD a sorc.
Are you going to tell me templars can't handle RD? When every single one of them has purify on their bar, and strong heals?
That leaves DKs, and yes, most of the whiners have been stam DKs unable to 1vX and dodge roll/shuffle while their vigor ticks. I don't really have many counters when they're in my face spamming WB, and I certainly don't have any other option to do dps to them since they can reflect the bulk of my skills. So again I ask, why is it ok for a DK to be such a strong counter to a magplar in the majority of engagements, but not for a templar to have a successful skill against them once they hit 40% hp? Seems a little ridiculous to me, and I can't believe I need to make such obvious points.
People die because a templar tosses an RD on them while they're getting Xv1'd, I get it. With the exception of a DK, that person will likely die FASTER if the templar is spamming DF on them, and this is why I find these threads to be so moronic.
Joy_Division wrote: »
Honestly, I'd rather have a sorc pressuring me with his whole kit than a templar holding radiant on me for the whole engagement. A sorc standing at 25m has Wrath, Shock, and Frag to shoot at me, none of which apply the same pressure as RD. I'll dodge or block the frags, and the other abilities deal little damage.
And don't say block RD. You don't block radiant. You'd lose your whole stam pool sitting there holding block forever. That isn't how you play against it.
Also I am of the opinion, as are many, that DF is doing too much damage, and I don't like how the heal debuff applies even if you roll dodge the projectile. Damage + heal debuff + empower is a bit much, just like WB's damage + cc + empower, so idk if it's a fair comparison. I'd hate to have either spammed on me.
I think as blab put it, he likes how his one DF forces the opponent to use both a purge and a heal, putting him on the offensive advantage. That's also how WB worked -- you had to both break the cc and heal the damage that it and the empowered followup dealt in the meantime.
My impressions of magplar come from Aenlir and Ara's explanations of their current states of balance and how their kits work when in a high dps spec. They are of the opinion that magplar is stupid op, so they are enjoying running around in their magplar duo.
Blab has also said that magplar felt perfectly balanced before the last round of buffs and the "fix" to RD that basically undid the last nerf...
Also I'm not calling for nerfs because of situations where I'm heavily outnumbered and going to die anyway. I'm calling for nerfs because of situations where the numbers are even, or where I'm slightly outnumbered but still able to prevail if not for this stupid ability.
http://forums.elderscrollsonline.com/en/discussion/261961/video-aenlir-and-ara-duo-magicka-templar-carnage/p1https://www.youtube.com/watch?v=xoZC9wmOTO4
Edit: I'll go ahead and reiterate what seems to have gone over your head. Blab admits that magplar is overtuned right now, and Aenlir and Ara leveled and are playing identical magplars right now because they are amused at how op they are. Aenlir has laughed about it to me in conversation many times.It's hilarious.
That's not what you told me.I don't like situations where players are helpless. Counterplay and decision making should abound in a game like this. Yea, I could just cloak it off, but I'm not speaking for me here. I'm speaking for the players who don't have such easy access to a counter.
So it boils down to you're just mad at a stupid ability you think is preventing you from winning fights. K, whatever. You are entitled to your opinion. But you didn't need to b***s*** me (not that I believed it).
And I'm not buyingOne templar holding radiant on a full health player from the back of a group can deliver 12k+ ticks to targets as they dip below 40% health or so, basically lowering their effective health in combat by that 40%.
As if as if no other classes can hide in a zerg and deal high damage. I'm sorry, counterplay and decision do not somehow end just because a templar from far away begins to cast Radiant Destruction and players are not helpless. My health is not effectively lowered by 40% against a tactically inept templar who spams Jesus Beam at me at full health precisely because I use coutnerplay. If they are RDing my at full health, my counter is to ignore the templar, thank the enemy for replenishing my magicka via harness, and murder her friend she is hiding behind with puncturing sweeps (which heals me and thus also acts as a counter to RD). If I get in trouble and my health drops, I adapt different tactics to deal with the situation. If there is any LOS around, I will cast harness magicka and make my way to it while throwing out a Blazing Spear to stun her friend chasing me. If there is no LOS around I will cast harness magicka and attack the defenseless and immobile templar with a charge. I will have prox det active, she is going to eat 4 jabs and If I have CC immunity either from her friend previously stunning me or a pot, there is at least a chance I can get a burst kill if I have Dawnbreaker up. Of course there is no guarantee for success and in fact in both instances I am at a disadvantage because I am the one under pressure. However, these are both are plausible options for a skillful player. If this is a 6v1 or something, then yeah, I am going to die and do so miserably. But let's not pretend it's because of RD. To read some people's complaints about this skill, they act as if they never got killed by a templar 1vXing pre 1.6.
Counterplay happens every night. In fact, it's in the very video you link. You are spending too much time fixated on Anleir and Ara horseganking a V12 and not nearly paying enough attention to the instances in which Aenlir is outnumbered, attacked by Jesus Beam, and yet, somehow someway, not only survives but also wins.
And what Blab said did not go over our heads. Blab is a great player, but his opinions are not Truths and just because we do not agree with his perspective doesn't mean we didn't understand it.
I know you are a regular poster here and I usually respect and agree with what you say, but I'm sorry, I got to call you out on this. You are making false statement (RD not blockable), exaggerating the effectiveness of something you don't like ("I die" at 40% health, people just lose 40% "effective" health against this ability but not to others), trying to hide behind "speaking for others," complaining that you don't wins fights when you deliberately chose to remove your best defensive ability, and falling back on the logical fallacy of appealing to an authority. If RD was such the cheesy skill that allowed nubs to kill players they otherwise wouldn't be able to do, then you would not have to resort to such a poor argument to make your case.
As for everyone else, no doubt there are a lot of people on these forums sick and tired of me defending this ability and are convinced I am biased or just utterly clueless. Whatever. They are entitled to their own opinion. Opinions are like a**h****, everybody has one. But I at least have the decency to not to lie, speciously exaggerate, pretend I speak for the greater good of the game, actually use correct facts, cite ZoS's stated opinions, use examples to illustrate my assertions, and have tested the ability so I know how it works in game.
This doesn't mean I am right and that RD is not a potentially problematic ability. It means that most of the arguments people make are seriously flawed and often demonstrate a lack of knowledge about the very ability they are trying to make a judgement about.
Joy_Division wrote: »
Honestly, I'd rather have a sorc pressuring me with his whole kit than a templar holding radiant on me for the whole engagement. A sorc standing at 25m has Wrath, Shock, and Frag to shoot at me, none of which apply the same pressure as RD. I'll dodge or block the frags, and the other abilities deal little damage.
And don't say block RD. You don't block radiant. You'd lose your whole stam pool sitting there holding block forever. That isn't how you play against it.
Also I am of the opinion, as are many, that DF is doing too much damage, and I don't like how the heal debuff applies even if you roll dodge the projectile. Damage + heal debuff + empower is a bit much, just like WB's damage + cc + empower, so idk if it's a fair comparison. I'd hate to have either spammed on me.
I think as blab put it, he likes how his one DF forces the opponent to use both a purge and a heal, putting him on the offensive advantage. That's also how WB worked -- you had to both break the cc and heal the damage that it and the empowered followup dealt in the meantime.
My impressions of magplar come from Aenlir and Ara's explanations of their current states of balance and how their kits work when in a high dps spec. They are of the opinion that magplar is stupid op, so they are enjoying running around in their magplar duo.
Blab has also said that magplar felt perfectly balanced before the last round of buffs and the "fix" to RD that basically undid the last nerf...
Also I'm not calling for nerfs because of situations where I'm heavily outnumbered and going to die anyway. I'm calling for nerfs because of situations where the numbers are even, or where I'm slightly outnumbered but still able to prevail if not for this stupid ability.
http://forums.elderscrollsonline.com/en/discussion/261961/video-aenlir-and-ara-duo-magicka-templar-carnage/p1https://www.youtube.com/watch?v=xoZC9wmOTO4
Edit: I'll go ahead and reiterate what seems to have gone over your head. Blab admits that magplar is overtuned right now, and Aenlir and Ara leveled and are playing identical magplars right now because they are amused at how op they are. Aenlir has laughed about it to me in conversation many times.It's hilarious.
That's not what you told me.I don't like situations where players are helpless. Counterplay and decision making should abound in a game like this. Yea, I could just cloak it off, but I'm not speaking for me here. I'm speaking for the players who don't have such easy access to a counter.
So it boils down to you're just mad at a stupid ability you think is preventing you from winning fights. K, whatever. You are entitled to your opinion. But you didn't need to b***s*** me (not that I believed it).
And I'm not buyingOne templar holding radiant on a full health player from the back of a group can deliver 12k+ ticks to targets as they dip below 40% health or so, basically lowering their effective health in combat by that 40%.
As if as if no other classes can hide in a zerg and deal high damage. I'm sorry, counterplay and decision do not somehow end just because a templar from far away begins to cast Radiant Destruction and players are not helpless. My health is not effectively lowered by 40% against a tactically inept templar who spams Jesus Beam at me at full health precisely because I use coutnerplay. If they are RDing my at full health, my counter is to ignore the templar, thank the enemy for replenishing my magicka via harness, and murder her friend she is hiding behind with puncturing sweeps (which heals me and thus also acts as a counter to RD). If I get in trouble and my health drops, I adapt different tactics to deal with the situation. If there is any LOS around, I will cast harness magicka and make my way to it while throwing out a Blazing Spear to stun her friend chasing me. If there is no LOS around I will cast harness magicka and attack the defenseless and immobile templar with a charge. I will have prox det active, she is going to eat 4 jabs and If I have CC immunity either from her friend previously stunning me or a pot, there is at least a chance I can get a burst kill if I have Dawnbreaker up. Of course there is no guarantee for success and in fact in both instances I am at a disadvantage because I am the one under pressure. However, these are both are plausible options for a skillful player. If this is a 6v1 or something, then yeah, I am going to die and do so miserably. But let's not pretend it's because of RD. To read some people's complaints about this skill, they act as if they never got killed by a templar 1vXing pre 1.6.
Counterplay happens every night. In fact, it's in the very video you link. You are spending too much time fixated on Anleir and Ara horseganking a V12 and not nearly paying enough attention to the instances in which Aenlir is outnumbered, attacked by Jesus Beam, and yet, somehow someway, not only survives but also wins.
And what Blab said did not go over our heads. Blab is a great player, but his opinions are not Truths and just because we do not agree with his perspective doesn't mean we didn't understand it.
I know you are a regular poster here and I usually respect and agree with what you say, but I'm sorry, I got to call you out on this. You are making false statement (RD not blockable), exaggerating the effectiveness of something you don't like ("I die" at 40% health, people just lose 40% "effective" health against this ability but not to others), trying to hide behind "speaking for others," complaining that you don't wins fights when you deliberately chose to remove your best defensive ability, and falling back on the logical fallacy of appealing to an authority. If RD was such the cheesy skill that allowed nubs to kill players they otherwise wouldn't be able to do, then you would not have to resort to such a poor argument to make your case.
As for everyone else, no doubt there are a lot of people on these forums sick and tired of me defending this ability and are convinced I am biased or just utterly clueless. Whatever. They are entitled to their own opinion. Opinions are like a**h****, everybody has one. But I at least have the decency to not to lie, speciously exaggerate, pretend I speak for the greater good of the game, actually use correct facts, cite ZoS's stated opinions, use examples to illustrate my assertions, and have tested the ability so I know how it works in game.
This doesn't mean I am right and that RD is not a potentially problematic ability. It means that most of the arguments people make are seriously flawed and often demonstrate a lack of knowledge about the very ability they are trying to make a judgement about.
Your whole wall of text describes the way you counter RD on a magicka character. A magicka character has access to Harness Magicka, Healing Ward and has LA passives that increase spell resistances. It is nowhere near comparable to any stam class.
Joy_Division wrote: »
Honestly, I'd rather have a sorc pressuring me with his whole kit than a templar holding radiant on me for the whole engagement. A sorc standing at 25m has Wrath, Shock, and Frag to shoot at me, none of which apply the same pressure as RD. I'll dodge or block the frags, and the other abilities deal little damage.
And don't say block RD. You don't block radiant. You'd lose your whole stam pool sitting there holding block forever. That isn't how you play against it.
Also I am of the opinion, as are many, that DF is doing too much damage, and I don't like how the heal debuff applies even if you roll dodge the projectile. Damage + heal debuff + empower is a bit much, just like WB's damage + cc + empower, so idk if it's a fair comparison. I'd hate to have either spammed on me.
I think as blab put it, he likes how his one DF forces the opponent to use both a purge and a heal, putting him on the offensive advantage. That's also how WB worked -- you had to both break the cc and heal the damage that it and the empowered followup dealt in the meantime.
My impressions of magplar come from Aenlir and Ara's explanations of their current states of balance and how their kits work when in a high dps spec. They are of the opinion that magplar is stupid op, so they are enjoying running around in their magplar duo.
Blab has also said that magplar felt perfectly balanced before the last round of buffs and the "fix" to RD that basically undid the last nerf...
Also I'm not calling for nerfs because of situations where I'm heavily outnumbered and going to die anyway. I'm calling for nerfs because of situations where the numbers are even, or where I'm slightly outnumbered but still able to prevail if not for this stupid ability.
http://forums.elderscrollsonline.com/en/discussion/261961/video-aenlir-and-ara-duo-magicka-templar-carnage/p1https://www.youtube.com/watch?v=xoZC9wmOTO4
Edit: I'll go ahead and reiterate what seems to have gone over your head. Blab admits that magplar is overtuned right now, and Aenlir and Ara leveled and are playing identical magplars right now because they are amused at how op they are. Aenlir has laughed about it to me in conversation many times.It's hilarious.
That's not what you told me.I don't like situations where players are helpless. Counterplay and decision making should abound in a game like this. Yea, I could just cloak it off, but I'm not speaking for me here. I'm speaking for the players who don't have such easy access to a counter.
So it boils down to you're just mad at a stupid ability you think is preventing you from winning fights. K, whatever. You are entitled to your opinion. But you didn't need to b***s*** me (not that I believed it).
And I'm not buyingOne templar holding radiant on a full health player from the back of a group can deliver 12k+ ticks to targets as they dip below 40% health or so, basically lowering their effective health in combat by that 40%.
As if as if no other classes can hide in a zerg and deal high damage. I'm sorry, counterplay and decision do not somehow end just because a templar from far away begins to cast Radiant Destruction and players are not helpless. My health is not effectively lowered by 40% against a tactically inept templar who spams Jesus Beam at me at full health precisely because I use coutnerplay. If they are RDing my at full health, my counter is to ignore the templar, thank the enemy for replenishing my magicka via harness, and murder her friend she is hiding behind with puncturing sweeps (which heals me and thus also acts as a counter to RD). If I get in trouble and my health drops, I adapt different tactics to deal with the situation. If there is any LOS around, I will cast harness magicka and make my way to it while throwing out a Blazing Spear to stun her friend chasing me. If there is no LOS around I will cast harness magicka and attack the defenseless and immobile templar with a charge. I will have prox det active, she is going to eat 4 jabs and If I have CC immunity either from her friend previously stunning me or a pot, there is at least a chance I can get a burst kill if I have Dawnbreaker up. Of course there is no guarantee for success and in fact in both instances I am at a disadvantage because I am the one under pressure. However, these are both are plausible options for a skillful player. If this is a 6v1 or something, then yeah, I am going to die and do so miserably. But let's not pretend it's because of RD. To read some people's complaints about this skill, they act as if they never got killed by a templar 1vXing pre 1.6.
Counterplay happens every night. In fact, it's in the very video you link. You are spending too much time fixated on Anleir and Ara horseganking a V12 and not nearly paying enough attention to the instances in which Aenlir is outnumbered, attacked by Jesus Beam, and yet, somehow someway, not only survives but also wins.
And what Blab said did not go over our heads. Blab is a great player, but his opinions are not Truths and just because we do not agree with his perspective doesn't mean we didn't understand it.
I know you are a regular poster here and I usually respect and agree with what you say, but I'm sorry, I got to call you out on this. You are making false statement (RD not blockable), exaggerating the effectiveness of something you don't like ("I die" at 40% health, people just lose 40% "effective" health against this ability but not to others), trying to hide behind "speaking for others," complaining that you don't wins fights when you deliberately chose to remove your best defensive ability, and falling back on the logical fallacy of appealing to an authority. If RD was such the cheesy skill that allowed nubs to kill players they otherwise wouldn't be able to do, then you would not have to resort to such a poor argument to make your case.
As for everyone else, no doubt there are a lot of people on these forums sick and tired of me defending this ability and are convinced I am biased or just utterly clueless. Whatever. They are entitled to their own opinion. Opinions are like a**h****, everybody has one. But I at least have the decency to not to lie, speciously exaggerate, pretend I speak for the greater good of the game, actually use correct facts, cite ZoS's stated opinions, use examples to illustrate my assertions, and have tested the ability so I know how it works in game.
This doesn't mean I am right and that RD is not a potentially problematic ability. It means that most of the arguments people make are seriously flawed and often demonstrate a lack of knowledge about the very ability they are trying to make a judgement about.
Your whole wall of text describes the way you counter RD on a magicka character. A magicka character has access to Harness Magicka, Healing Ward and has LA passives that increase spell resistances. It is nowhere near comparable to any stam class.
Should be able to dodge it. That change would have little to do with PvE and everything to do with PvP.
Absolutely not. We've been down this road before. You make it dodge able and no one will use it. There are plenty of counters to it. It really is a L2P issue, and most of those complaining here are ones who either use the Shuffle/dodge macro or want to 1vX and are upset that they lost to X.
The problem isn't Radiant per se.
The problem is that the four classes in ESO are not balanced around a particular theme or "vision." Class skill balance is haphazard. See Radiant, Cloak, Ward, BoL, Wings (year ago), etc. No skill exist in a vacuum, all excel in different scenarios. And therein lies the rub: ZoS has no clear vision for each class, no point about which they are balanced. Nor any point about which we, the players, can provide feedback.
My opinion is the following:
1. Statement of vision for each class. What should it be good at, and what should its weaknesses be? Which scenarios?
2. What are the "class defining" skills as declared by ZoS. What are the CON-OPS for each?
3. Solicit player feedback. Host a tournament.
4. More options for skill morphs. Passive "morphs".
5. (long term) More skill lines per class.
6. (longer term) New classes.
I agree. I think that as players, our investment of ego and emotion in some characters is too great for us to see the forest for the trees. We need someone from ZOS to provide context and objectivity. But I do not believe such a person exists.
This goes beyond classes to Stamina, Magicka and hybrid build balance.
On the subject of RD, I think that its range promotes ridiculous gameplay. IMO, its range needs to be changed to match that of Impale or it must become dodeable. Its shortcoming, that it is a channel, is irrelevant from 40m away.
I will also say that I think the 2.2 Templar was a very strong class and far better balanced than the 2.3 Templar. I think the 2.3 Templar has gone off the rails.
Casts_Many_Heals wrote: »
You don't block RD. In real combat situations, you simply can't afford to.
@Joy_Division you're overreacting. I'll clarify what I meant before about blocking. Yes, the damage can be blocked, but how in the world is a player supposed to get to the Jesus beam spammer 25m+ away to stop him if they're standing there slowed by blocking and bleeding stamina?
You don't block RD. In real combat situations, you simply can't afford to.
As for the rest of your posts here, see my response above this one for what it all boils down to. You've gotten self-righteous, emotional, and abrasive in defending an utterly skilless and zero-counterplay use case of RD which has much of these forums enraged. I simply look to eliminate the zergling at the back of his group spamming RD at full health targets. Your choices are a range nerf to increase risk or a damage nerf to decrease reward. Pick one.
And all of this backlash against the 1vX play style amuses me. There is absolutely no reason death should be guaranteed in an outnumbered scenario, so stop using that as an argument. Dueling the best players in the game and fighting regular players outnumbered are the two ways solo players have of increasing the challenge of their fights.
danielpatrickkeaneub17_ESO wrote: »I'm probably the worst offending RD spammer around. Yes, it's very strong, but you're kidding yourself if you think there aren't counters to it and that other classes have things that aren't just as annoying.
How about using Mist Form? That's what I do. I'm in all infused light armor with basically no defenses aside from BoL and Mist Form. I can survive in a fight for hours. It's not super hard. Mist form can eat a RD, a Frag and 2 meteors at the same time. Embrace it.
Also, I'd like to challenge who some of you think the "noobs" are. The person smart enough to know that his best ability should be used from the safety of standing behind 15 meat shields, or the idiot who forum rages because they keep dying to the same move. I can get 100 kills in an hour in the IC mostly off of people glowing purple who only use VD and proxidet. I personally only have 3 attacks, Reflective Light, RD and my heavy attacks. I use them because they work best for me. If you don't like it, not my problem. I don't particularly like getting feared or hit by a big purple crystal but it is what it is. Use your tools.
Bottom line, there are dozens of counters to everything but everyone will have a weakness.
Side note: How do we actually determine who has the most honorable build? Some of you sound like you roll around Cyrodiil in a loin cloth and bare knuckle groups of 20 while you bathe in glory. If you clown your opponents for using the tools they are given then you're the one with the problem.
FFS frozn. You have immunity to projectiles, a great capacity to mitigate and avoid melee attacks, the best mobility in a permaroot/snare meta, and will soon be getting a full shield comparable to hardened ward. If you have to make sacrifices to counter ONE ASPECT of magicka damage, or just accept being vulnerable to it, that's called balance. Your points are moronic, stop repeating them. You want to have your cake and eat it too, we get it, but that's not how balance works.danielpatrickkeaneub17_ESO wrote: »I'm probably the worst offending RD spammer around. Yes, it's very strong, but you're kidding yourself if you think there aren't counters to it and that other classes have things that aren't just as annoying.
How about using Mist Form? That's what I do. I'm in all infused light armor with basically no defenses aside from BoL and Mist Form. I can survive in a fight for hours. It's not super hard. Mist form can eat a RD, a Frag and 2 meteors at the same time. Embrace it.
Also, I'd like to challenge who some of you think the "noobs" are. The person smart enough to know that his best ability should be used from the safety of standing behind 15 meat shields, or the idiot who forum rages because they keep dying to the same move. I can get 100 kills in an hour in the IC mostly off of people glowing purple who only use VD and proxidet. I personally only have 3 attacks, Reflective Light, RD and my heavy attacks. I use them because they work best for me. If you don't like it, not my problem. I don't particularly like getting feared or hit by a big purple crystal but it is what it is. Use your tools.
Bottom line, there are dozens of counters to everything but everyone will have a weakness.
Side note: How do we actually determine who has the most honorable build? Some of you sound like you roll around Cyrodiil in a loin cloth and bare knuckle groups of 20 while you bathe in glory. If you clown your opponents for using the tools they are given then you're the one with the problem.
Mist form? Oh yeah that ability based off a skill line that favor magicka users ? That skill that cost 4k magicka ? same problem as using Efficient Purge. It is just not possible for a stam class who already use 3 other magicka skills to do it.
danielpatrickkeaneub17_ESO wrote: »I'm probably the worst offending RD spammer around. Yes, it's very strong, but you're kidding yourself if you think there aren't counters to it and that other classes have things that aren't just as annoying.
How about using Mist Form? That's what I do. I'm in all infused light armor with basically no defenses aside from BoL and Mist Form. I can survive in a fight for hours. It's not super hard. Mist form can eat a RD, a Frag and 2 meteors at the same time. Embrace it.
Also, I'd like to challenge who some of you think the "noobs" are. The person smart enough to know that his best ability should be used from the safety of standing behind 15 meat shields, or the idiot who forum rages because they keep dying to the same move. I can get 100 kills in an hour in the IC mostly off of people glowing purple who only use VD and proxidet. I personally only have 3 attacks, Reflective Light, RD and my heavy attacks. I use them because they work best for me. If you don't like it, not my problem. I don't particularly like getting feared or hit by a big purple crystal but it is what it is. Use your tools.
Bottom line, there are dozens of counters to everything but everyone will have a weakness.
Side note: How do we actually determine who has the most honorable build? Some of you sound like you roll around Cyrodiil in a loin cloth and bare knuckle groups of 20 while you bathe in glory. If you clown your opponents for using the tools they are given then you're the one with the problem.
Mist form? Oh yeah that ability based off a skill line that favor magicka users ? That skill that cost 4k magicka ? same problem as using Efficient Purge. It is just not possible for a stam class who already use 3 other magicka skills to do it.
Joy_Division wrote: »[snip]
I do not die to RD alone at 40% health. One templar using radiant from far off isn't the problem. It's in larger battles where many players are involved that radiant loses its risk and counterplay but does not lose its huge upside. One templar holding radiant on a full health player from the back of a group can deliver 12k+ ticks to targets as they dip below 40% health or so, basically lowering their effective health in combat by that 40%. Would you enter a largescale fight with only 14k health?
I don't like situations where players are helpless. Counterplay and decision making should abound in a game like this. Yea, I could just cloak it off, but I'm not speaking for me here. I'm speaking for the players who don't have such easy access to a counter.
FFS frozn. You have immunity to projectiles, a great capacity to mitigate and avoid melee attacks, the best mobility in a permaroot/snare meta, and will soon be getting a full shield comparable to hardened ward. If you have to make sacrifices to counter ONE ASPECT of magicka damage, or just accept being vulnerable to it, that's called balance. Your points are moronic, stop repeating them. You want to have your cake and eat it too, we get it, but that's not how balance works.danielpatrickkeaneub17_ESO wrote: »I'm probably the worst offending RD spammer around. Yes, it's very strong, but you're kidding yourself if you think there aren't counters to it and that other classes have things that aren't just as annoying.
How about using Mist Form? That's what I do. I'm in all infused light armor with basically no defenses aside from BoL and Mist Form. I can survive in a fight for hours. It's not super hard. Mist form can eat a RD, a Frag and 2 meteors at the same time. Embrace it.
Also, I'd like to challenge who some of you think the "noobs" are. The person smart enough to know that his best ability should be used from the safety of standing behind 15 meat shields, or the idiot who forum rages because they keep dying to the same move. I can get 100 kills in an hour in the IC mostly off of people glowing purple who only use VD and proxidet. I personally only have 3 attacks, Reflective Light, RD and my heavy attacks. I use them because they work best for me. If you don't like it, not my problem. I don't particularly like getting feared or hit by a big purple crystal but it is what it is. Use your tools.
Bottom line, there are dozens of counters to everything but everyone will have a weakness.
Side note: How do we actually determine who has the most honorable build? Some of you sound like you roll around Cyrodiil in a loin cloth and bare knuckle groups of 20 while you bathe in glory. If you clown your opponents for using the tools they are given then you're the one with the problem.
Mist form? Oh yeah that ability based off a skill line that favor magicka users ? That skill that cost 4k magicka ? same problem as using Efficient Purge. It is just not possible for a stam class who already use 3 other magicka skills to do it.
FFS frozn. You have immunity to projectiles, a great capacity to mitigate and avoid melee attacks, the best mobility in a permaroot/snare meta, and will soon be getting a full shield comparable to hardened ward. If you have to make sacrifices to counter ONE ASPECT of magicka damage, or just accept being vulnerable to it, that's called balance. Your points are moronic, stop repeating them. You want to have your cake and eat it too, we get it, but that's not how balance works.danielpatrickkeaneub17_ESO wrote: »I'm probably the worst offending RD spammer around. Yes, it's very strong, but you're kidding yourself if you think there aren't counters to it and that other classes have things that aren't just as annoying.
How about using Mist Form? That's what I do. I'm in all infused light armor with basically no defenses aside from BoL and Mist Form. I can survive in a fight for hours. It's not super hard. Mist form can eat a RD, a Frag and 2 meteors at the same time. Embrace it.
Also, I'd like to challenge who some of you think the "noobs" are. The person smart enough to know that his best ability should be used from the safety of standing behind 15 meat shields, or the idiot who forum rages because they keep dying to the same move. I can get 100 kills in an hour in the IC mostly off of people glowing purple who only use VD and proxidet. I personally only have 3 attacks, Reflective Light, RD and my heavy attacks. I use them because they work best for me. If you don't like it, not my problem. I don't particularly like getting feared or hit by a big purple crystal but it is what it is. Use your tools.
Bottom line, there are dozens of counters to everything but everyone will have a weakness.
Side note: How do we actually determine who has the most honorable build? Some of you sound like you roll around Cyrodiil in a loin cloth and bare knuckle groups of 20 while you bathe in glory. If you clown your opponents for using the tools they are given then you're the one with the problem.
Mist form? Oh yeah that ability based off a skill line that favor magicka users ? That skill that cost 4k magicka ? same problem as using Efficient Purge. It is just not possible for a stam class who already use 3 other magicka skills to do it.
Dude, you don't even need to use one stamina skill as a magplar. give me a break.
FFS frozn. You have immunity to projectiles, a great capacity to mitigate and avoid melee attacks, the best mobility in a permaroot/snare meta, and will soon be getting a full shield comparable to hardened ward. If you have to make sacrifices to counter ONE ASPECT of magicka damage, or just accept being vulnerable to it, that's called balance. Your points are moronic, stop repeating them. You want to have your cake and eat it too, we get it, but that's not how balance works.danielpatrickkeaneub17_ESO wrote: »I'm probably the worst offending RD spammer around. Yes, it's very strong, but you're kidding yourself if you think there aren't counters to it and that other classes have things that aren't just as annoying.
How about using Mist Form? That's what I do. I'm in all infused light armor with basically no defenses aside from BoL and Mist Form. I can survive in a fight for hours. It's not super hard. Mist form can eat a RD, a Frag and 2 meteors at the same time. Embrace it.
Also, I'd like to challenge who some of you think the "noobs" are. The person smart enough to know that his best ability should be used from the safety of standing behind 15 meat shields, or the idiot who forum rages because they keep dying to the same move. I can get 100 kills in an hour in the IC mostly off of people glowing purple who only use VD and proxidet. I personally only have 3 attacks, Reflective Light, RD and my heavy attacks. I use them because they work best for me. If you don't like it, not my problem. I don't particularly like getting feared or hit by a big purple crystal but it is what it is. Use your tools.
Bottom line, there are dozens of counters to everything but everyone will have a weakness.
Side note: How do we actually determine who has the most honorable build? Some of you sound like you roll around Cyrodiil in a loin cloth and bare knuckle groups of 20 while you bathe in glory. If you clown your opponents for using the tools they are given then you're the one with the problem.
Mist form? Oh yeah that ability based off a skill line that favor magicka users ? That skill that cost 4k magicka ? same problem as using Efficient Purge. It is just not possible for a stam class who already use 3 other magicka skills to do it.
Dude, you don't even need to use one stamina skill as a magplar. give me a break.
Again, roll a stamDK and go fight Aenir then come to your conclusion. Not the other way around.
FFS frozn. You have immunity to projectiles, a great capacity to mitigate and avoid melee attacks, the best mobility in a permaroot/snare meta, and will soon be getting a full shield comparable to hardened ward. If you have to make sacrifices to counter ONE ASPECT of magicka damage, or just accept being vulnerable to it, that's called balance. Your points are moronic, stop repeating them. You want to have your cake and eat it too, we get it, but that's not how balance works.danielpatrickkeaneub17_ESO wrote: »I'm probably the worst offending RD spammer around. Yes, it's very strong, but you're kidding yourself if you think there aren't counters to it and that other classes have things that aren't just as annoying.
How about using Mist Form? That's what I do. I'm in all infused light armor with basically no defenses aside from BoL and Mist Form. I can survive in a fight for hours. It's not super hard. Mist form can eat a RD, a Frag and 2 meteors at the same time. Embrace it.
Also, I'd like to challenge who some of you think the "noobs" are. The person smart enough to know that his best ability should be used from the safety of standing behind 15 meat shields, or the idiot who forum rages because they keep dying to the same move. I can get 100 kills in an hour in the IC mostly off of people glowing purple who only use VD and proxidet. I personally only have 3 attacks, Reflective Light, RD and my heavy attacks. I use them because they work best for me. If you don't like it, not my problem. I don't particularly like getting feared or hit by a big purple crystal but it is what it is. Use your tools.
Bottom line, there are dozens of counters to everything but everyone will have a weakness.
Side note: How do we actually determine who has the most honorable build? Some of you sound like you roll around Cyrodiil in a loin cloth and bare knuckle groups of 20 while you bathe in glory. If you clown your opponents for using the tools they are given then you're the one with the problem.
Mist form? Oh yeah that ability based off a skill line that favor magicka users ? That skill that cost 4k magicka ? same problem as using Efficient Purge. It is just not possible for a stam class who already use 3 other magicka skills to do it.
Dude, you don't even need to use one stamina skill as a magplar. give me a break.
Again, roll a stamDK and go fight Aenir then come to your conclusion. Not the other way around.
FFS frozn. You have immunity to projectiles, a great capacity to mitigate and avoid melee attacks, the best mobility in a permaroot/snare meta, and will soon be getting a full shield comparable to hardened ward. If you have to make sacrifices to counter ONE ASPECT of magicka damage, or just accept being vulnerable to it, that's called balance. Your points are moronic, stop repeating them. You want to have your cake and eat it too, we get it, but that's not how balance works.danielpatrickkeaneub17_ESO wrote: »I'm probably the worst offending RD spammer around. Yes, it's very strong, but you're kidding yourself if you think there aren't counters to it and that other classes have things that aren't just as annoying.
How about using Mist Form? That's what I do. I'm in all infused light armor with basically no defenses aside from BoL and Mist Form. I can survive in a fight for hours. It's not super hard. Mist form can eat a RD, a Frag and 2 meteors at the same time. Embrace it.
Also, I'd like to challenge who some of you think the "noobs" are. The person smart enough to know that his best ability should be used from the safety of standing behind 15 meat shields, or the idiot who forum rages because they keep dying to the same move. I can get 100 kills in an hour in the IC mostly off of people glowing purple who only use VD and proxidet. I personally only have 3 attacks, Reflective Light, RD and my heavy attacks. I use them because they work best for me. If you don't like it, not my problem. I don't particularly like getting feared or hit by a big purple crystal but it is what it is. Use your tools.
Bottom line, there are dozens of counters to everything but everyone will have a weakness.
Side note: How do we actually determine who has the most honorable build? Some of you sound like you roll around Cyrodiil in a loin cloth and bare knuckle groups of 20 while you bathe in glory. If you clown your opponents for using the tools they are given then you're the one with the problem.
Mist form? Oh yeah that ability based off a skill line that favor magicka users ? That skill that cost 4k magicka ? same problem as using Efficient Purge. It is just not possible for a stam class who already use 3 other magicka skills to do it.
Dude, you don't even need to use one stamina skill as a magplar. give me a break.
Again, roll a stamDK and go fight Aenir then come to your conclusion. Not the other way around.
FFS frozn. You have immunity to projectiles, a great capacity to mitigate and avoid melee attacks, the best mobility in a permaroot/snare meta, and will soon be getting a full shield comparable to hardened ward. If you have to make sacrifices to counter ONE ASPECT of magicka damage, or just accept being vulnerable to it, that's called balance. Your points are moronic, stop repeating them. You want to have your cake and eat it too, we get it, but that's not how balance works.danielpatrickkeaneub17_ESO wrote: »I'm probably the worst offending RD spammer around. Yes, it's very strong, but you're kidding yourself if you think there aren't counters to it and that other classes have things that aren't just as annoying.
How about using Mist Form? That's what I do. I'm in all infused light armor with basically no defenses aside from BoL and Mist Form. I can survive in a fight for hours. It's not super hard. Mist form can eat a RD, a Frag and 2 meteors at the same time. Embrace it.
Also, I'd like to challenge who some of you think the "noobs" are. The person smart enough to know that his best ability should be used from the safety of standing behind 15 meat shields, or the idiot who forum rages because they keep dying to the same move. I can get 100 kills in an hour in the IC mostly off of people glowing purple who only use VD and proxidet. I personally only have 3 attacks, Reflective Light, RD and my heavy attacks. I use them because they work best for me. If you don't like it, not my problem. I don't particularly like getting feared or hit by a big purple crystal but it is what it is. Use your tools.
Bottom line, there are dozens of counters to everything but everyone will have a weakness.
Side note: How do we actually determine who has the most honorable build? Some of you sound like you roll around Cyrodiil in a loin cloth and bare knuckle groups of 20 while you bathe in glory. If you clown your opponents for using the tools they are given then you're the one with the problem.
Mist form? Oh yeah that ability based off a skill line that favor magicka users ? That skill that cost 4k magicka ? same problem as using Efficient Purge. It is just not possible for a stam class who already use 3 other magicka skills to do it.
Dude, you don't even need to use one stamina skill as a magplar. give me a break.
Again, roll a stamDK and go fight Aenir then come to your conclusion. Not the other way around.
Unbind CC break, dodge roll, and block from my stamina pool and you'll see me using skills like shuffle. Many templars use defensive posture, and a rare few like myself ran momentum at the beginning of the TG patch. I'm going back to doing so when the duration is buffed next patch. Now wut?
Unbind CC break, dodge roll, and block from my stamina pool and you'll see me using skills like shuffle. Many templars use defensive posture, and a rare few like myself ran momentum at the beginning of the TG patch. I'm going back to doing so when the duration is buffed next patch. Now wut?
@Joy_Division you're overreacting. I'll clarify what I meant before about blocking. Yes, the damage can be blocked, but how in the world is a player supposed to get to the Jesus beam spammer 25m+ away to stop him if they're standing there slowed by blocking and bleeding stamina?
You don't block RD. In real combat situations, you simply can't afford to.
As for the rest of your posts here, see my response above this one for what it all boils down to. You've gotten self-righteous, emotional, and abrasive in defending an utterly skilless and zero-counterplay use case of RD which has much of these forums enraged. I simply look to eliminate the zergling at the back of his group spamming RD at full health targets. Your choices are a range nerf to increase risk or a damage nerf to decrease reward. Pick one.
And all of this backlash against the 1vX play style amuses me. There is absolutely no reason death should be guaranteed in an outnumbered scenario, so stop using that as an argument. Dueling the best players in the game and fighting regular players outnumbered are the two ways solo players have of increasing the challenge of their fights.