Yolokin_Swagonborn wrote: »Besides Ravager, I want potentates and vengeance leach too.
Lava_Croft wrote: »Diversity in a game where you can "play as you want" is so incredibly low that it's just laughable.
"Stack damage" isn't diversity.Lava_Croft wrote: »Diversity in a game where you can "play as you want" is so incredibly low that it's just laughable.
I disagree, I think there is a lot of diversity this update. All armor/weapon types are viable now and with poisons it allows for more unique play styles. I just hate things like shuffle/rally that are deemed "must haves" and things like agility/willpower that are considered BIS. I think if these sets were scaled up it would increase the variety of builds and kind of steer away from the BIS agility/willpower. Only benefits can come from scaling these items up.
Lava_Croft wrote: »Diversity in a game where you can "play as you want" is so incredibly low that it's just laughable.
I disagree, I think there is a lot of diversity this update. All armor/weapon types are viable now and with poisons it allows for more unique play styles. I just hate things like shuffle/rally that are deemed "must haves" and things like agility/willpower that are considered BIS. I think if these sets were scaled up it would increase the variety of builds and kind of steer away from the BIS agility/willpower. Only benefits can come from scaling these items up.
Don't forget the highly diverse other type of build: Stack defense.Sugaroverdose wrote: »"Stack damage" isn't diversity.Lava_Croft wrote: »Diversity in a game where you can "play as you want" is so incredibly low that it's just laughable.
I disagree, I think there is a lot of diversity this update. All armor/weapon types are viable now and with poisons it allows for more unique play styles. I just hate things like shuffle/rally that are deemed "must haves" and things like agility/willpower that are considered BIS. I think if these sets were scaled up it would increase the variety of builds and kind of steer away from the BIS agility/willpower. Only benefits can come from scaling these items up.
Lava_Croft wrote: »Don't forget the highly diverse other type of build: Stack defense.Sugaroverdose wrote: »"Stack damage" isn't diversity.Lava_Croft wrote: »Diversity in a game where you can "play as you want" is so incredibly low that it's just laughable.
I disagree, I think there is a lot of diversity this update. All armor/weapon types are viable now and with poisons it allows for more unique play styles. I just hate things like shuffle/rally that are deemed "must haves" and things like agility/willpower that are considered BIS. I think if these sets were scaled up it would increase the variety of builds and kind of steer away from the BIS agility/willpower. Only benefits can come from scaling these items up.
Sugaroverdose wrote: »"Stack damage" isn't diversity.Lava_Croft wrote: »Diversity in a game where you can "play as you want" is so incredibly low that it's just laughable.
I disagree, I think there is a lot of diversity this update. All armor/weapon types are viable now and with poisons it allows for more unique play styles. I just hate things like shuffle/rally that are deemed "must haves" and things like agility/willpower that are considered BIS. I think if these sets were scaled up it would increase the variety of builds and kind of steer away from the BIS agility/willpower. Only benefits can come from scaling these items up.
Lava_Croft wrote: »Don't forget the highly diverse other type of build: Stack defense.Sugaroverdose wrote: »"Stack damage" isn't diversity.Lava_Croft wrote: »Diversity in a game where you can "play as you want" is so incredibly low that it's just laughable.
I disagree, I think there is a lot of diversity this update. All armor/weapon types are viable now and with poisons it allows for more unique play styles. I just hate things like shuffle/rally that are deemed "must haves" and things like agility/willpower that are considered BIS. I think if these sets were scaled up it would increase the variety of builds and kind of steer away from the BIS agility/willpower. Only benefits can come from scaling these items up.
Suddenly, but defense stack is hardcapped while damage isn'tLava_Croft wrote: »Don't forget the highly diverse other type of build: Stack defense.Sugaroverdose wrote: »"Stack damage" isn't diversity.Lava_Croft wrote: »Diversity in a game where you can "play as you want" is so incredibly low that it's just laughable.
I disagree, I think there is a lot of diversity this update. All armor/weapon types are viable now and with poisons it allows for more unique play styles. I just hate things like shuffle/rally that are deemed "must haves" and things like agility/willpower that are considered BIS. I think if these sets were scaled up it would increase the variety of builds and kind of steer away from the BIS agility/willpower. Only benefits can come from scaling these items up.
Dagoth_Rac wrote: »Mettaricana wrote: »I'd love to get dreugh slayer king back some day scaled
VR16 Dreugh King Slayer (well, "160 Champion Point" Dreugh King Slayer) drops in the increased difficulty Sanctum Ophidia that is coming with Dark Brotherhood. I think it is Bind On Equip so can be bought and sold. However, the 5-piece bonus was changed from flat weapon damage and speed after killing an enemy to gaining Major Brutality buff and Major Expedition buff after killing an enemy.
Highscore_Unlimited wrote: »It is pretty clear that they want you to pay for DLC and obtain newer sets for their cash grab business model.
If all the sets you wanted were from Vanilla ESO, who would shout out their pennies for the "Empty AF" content they keep releasing time and time again.
I know I do not buy any content that does not indirectly help my character advance, make money or obtain stronger gear easier. I also do not craft for this reason in the game anymore. It is much easier to save my money, login to Elder Bugs Online and have someone else do this process for me with out bothering to pay for any extra content.
This was also very clear when they introduced the patch with Agility and Spell power rings that produce 50% greater stats than all over 3 piece sets.
Again, they prefer you to spend your money and move on to the new items they create. Spending time upgrading old gear that in effect is better than any of the new trash they keep releasing would not benefit them in you not buying the new DLC.
"On a side note, who wants to buy another horse for $40.00".
I am passed being constructive anymore. 2.5 years of constructive feedback has lead us to this point.