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CYRODIIL SETS STILL NOT SCALED UP TO V16? STILL NO REPLY FROM @ZOS?

SRIBES
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This is yet again another slap in the face to the PvP community. It limits variety in builds and practically inhibits the process of making gold off of selling AP. Some players might argue that new sets such as Fury, Leki, and Transmutation were scaled up, however most players already have these sets. In addition, the sets are much easier to obtain than the past Cyrodiil sets that didn't drop from every reward of worthy and only had a chance of dropping from AP vendor bags. I'm even more astonished that @ZOS hasn't even given anyone a reply on this subject making the outcome of the sets unknown. Scaling sets up isn't even a hard task, I edited the item code of the ravager chest piece (one of the old PvP sets) and made it display stats as if it were a 160 CP item.
c7ohyy3ntzbo.png

All ZOS would have to do is actually input the item code and make sure the sets are scaled up to 160 CP with the set bonuses scaling properly and then redistribute it out to players. Not only does this pertain to Cyrodiil items but also Veteran Dragon Star Arena and other content that hasn't been scaled properly but i'm still confused why ZOS is inept to give us a reply at the very minimum.
Edited by SRIBES on May 5, 2016 12:01AM
  • SRIBES
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  • OrphanHelgen
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    They think money income only it seams. I would love to use some old sets as well but due to lower armor value and enchant stats, its not worth sadly.
    Looks like they wait for scaling gear each patch, so they can constant giving us new stuff.

    Its working tho, every patch im looking forward to and I play more and more, so they do something right I guess hehe :)
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  • cmabouaf
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    i completely agree, the amount of time that it would take to fix the whole box issue on eso would be minuscule, and players would appreciate zenimaxes efforts a lot more. They way they are not updating old weapon sets seems lazy in my opinion.
  • SRIBES
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    They think money income only it seams. I would love to use some old sets as well but due to lower armor value and enchant stats, its not worth sadly.
    Looks like they wait for scaling gear each patch, so they can constant giving us new stuff.

    Its working tho, every patch im looking forward to and I play more and more, so they do something right I guess hehe :)

    I'm confused how ZOS would profit as a business by not scaling up sets. It takes no time to do, hence why I started this thread.
  • OrphanHelgen
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    SRIBES wrote: »
    They think money income only it seams. I would love to use some old sets as well but due to lower armor value and enchant stats, its not worth sadly.
    Looks like they wait for scaling gear each patch, so they can constant giving us new stuff.

    Its working tho, every patch im looking forward to and I play more and more, so they do something right I guess hehe :)

    I'm confused how ZOS would profit as a business by not scaling up sets. It takes no time to do, hence why I started this thread.

    Yeah im on your side of this. Just trying to find a logical solution.
    Its still dropping vr14 rare drops worm cult in dungeons. I remember we complained why that was not scaled to vr16 at the imperial city patch. Now they used that gear for thiefs guild update.

    My bet is they will do this same with other old sets and maybe even DSA at some point? hint hint.

    Just look at burning spellweave rare drops from city of ash. 5 set bonus on a vr14 gear if I remember correctly, is 20% chance when dealing fire dmg to give you 250 spell dmg for 8 seconds or something? Compare this to crafted julianos, where you have to craft it in a DLC zone. A crafted gear twice as OP as a very rare drop gear? There is no logic to that.

    Yep everything is about money. I understand they need to earn money, and they deserve to earn money.
    But I think they do it the wrong way, being too desperate to slowly drag out gear and content scaling, and also the desperate crown store items. I bought the bank btw, 5k crowns :/
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  • SRIBES
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    SRIBES wrote: »
    They think money income only it seams. I would love to use some old sets as well but due to lower armor value and enchant stats, its not worth sadly.
    Looks like they wait for scaling gear each patch, so they can constant giving us new stuff.

    Its working tho, every patch im looking forward to and I play more and more, so they do something right I guess hehe :)

    I'm confused how ZOS would profit as a business by not scaling up sets. It takes no time to do, hence why I started this thread.

    Yeah im on your side of this. Just trying to find a logical solution.
    Its still dropping vr14 rare drops worm cult in dungeons. I remember we complained why that was not scaled to vr16 at the imperial city patch. Now they used that gear for thiefs guild update.

    My bet is they will do this same with other old sets and maybe even DSA at some point? hint hint.

    Just look at burning spellweave rare drops from city of ash. 5 set bonus on a vr14 gear if I remember correctly, is 20% chance when dealing fire dmg to give you 250 spell dmg for 8 seconds or something? Compare this to crafted julianos, where you have to craft it in a DLC zone. A crafted gear twice as OP as a very rare drop gear? There is no logic to that.

    Yep everything is about money. I understand they need to earn money, and they deserve to earn money.
    But I think they do it the wrong way, being too desperate to slowly drag out gear and content scaling, and also the desperate crown store items. I bought the bank btw, 5k crowns :/

    That's the problem, scaling up sets is one of the easiest things to do and they wait months to scale things up. They removed these sets from the vendors leaving all of the PvP community pretty confused.
    About your comment on ZOS wanting to make money, I still don't see how it is relevant to scaling sets.
  • Bofrari
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    Of course not man they cant make money off them they should put an upgraded in the crown store like a repair kit it works on 5 pieces of armor or something and you can scale it up yourself.
  • DannyLV702
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    Money
  • SRIBES
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    JDC1985 wrote: »
    Of course not man they cant make money off them they should put an upgraded in the crown store like a repair kit it works on 5 pieces of armor or something and you can scale it up yourself.

    I don't think ZOS would do that, it would become heavily P2W and that's a terrible business model for a game like ESO.
  • SRIBES
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    DannyLV702 wrote: »
    Money

    How could they make money from not scaling some sets up? There are massive gaps of time that players don't have access to these sets when in reality it would take a day at most to do this. It makes the customer happier at the end of the day.
    Edited by SRIBES on May 5, 2016 12:33AM
  • OrphanHelgen
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    SRIBES wrote: »
    DannyLV702 wrote: »
    Money

    How could they make money from not scaling some sets up? There are massive gaps of time that players don't have access to these sets when in reality it would take a day at most to do this. It makes the customer happier at the end of the day.

    Yes you are right, as well as what I said before.
    They dont do it the right way.
    But if the reason for this are logic or not, its one answer if we like it or not.
    Sorry to mention this so many times but its about time and money.
    Im sure if they had twice as many employers, they could have the fantasy of making 20 news gears every 3 months, but I guess they dont have that so they have to drag it out by time instead.

    Scaling sanctum this patch, dsa next patch and AA and helra 6 month later, instead of doing all 3 at the same time. Thats 3 patches for "free" where everyone is hyped about new "content".

    So pls dont ask me more question why this is about money;) it is. Money control everything on planet earth. Humans are just too naive to see this sometimes.

    Then after maybe 9 month, they decide to scale your ravaging gear. Then they increase cp cap and also making new gear vp rank 180 instead of 160, and we will have all this mess over and over again as well as constant new and better gear. Then after 2 years they will finally have morag tong in cp 200 yeah you see my point.....
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  • Mojmir
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    DannyLV702 wrote: »
    Money

    this, cyrodiil is base of the game and requires no sub to get to, cant make money off expansion's sets if your going to the core part of the game to get equal footing.
    Edited by Mojmir on May 5, 2016 1:44AM
  • nimander99
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    Nobody plays in Cyrodiil anyways pssshhaaa, I mean, ffffttt, like tcha its just pvp... gosh.
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  • Ajax_22
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    Imperial City district capture is the reason the old VR14 sets weren't updated. Since they won't be releasing a PvP update until Arenas or Battlegrounds are ready sometime in Q3 or Q4 of 2017, if we're lucky, they have to spread PvP content out. All of the old VR14 sets will be updated sometime between Q3 of this year and Q2 of next year, most likely in Q4 or Q1. It will be touted as this awesome free part of the DLC update, and will probably the the only "content" PvP players get until the Arena patch.
  • Mettaricana
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    I'd love to get dreugh slayer king back some day scaled
  • cmabouaf
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    they keep wasting all this time creating new sets, when they could just update the previous ones. its *** how many v12, and v14 sets are just sitting there, wasted because zeni won't take 2 seconds to update them.
  • contact.opiumb16_ESO
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    i miss the good ol' way of the air + ravager set combo. Updated in V16 it would rock
  • Dagoth_Rac
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    I'd love to get dreugh slayer king back some day scaled

    VR16 Dreugh King Slayer (well, "160 Champion Point" Dreugh King Slayer) drops in the increased difficulty Sanctum Ophidia that is coming with Dark Brotherhood. I think it is Bind On Equip so can be bought and sold. However, the 5-piece bonus was changed from flat weapon damage and speed after killing an enemy to gaining Major Brutality buff and Major Expedition buff after killing an enemy.
  • SublimeSparo
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    I'd love to get dreugh slayer king back some day scaled

    Is actually coming back with DB as a sanctum ophidia drop...
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  • HeroOfNone
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    They mentioned at some point they would be upgrading and selling older pvp sets at v16 level (champion point 160 now) but they have removed all ability to get these sets in this patch. I a d others have been asking about this, to see if it's still on the table, if it was removed, or if it was forgotten.

    As for why they don't upscale everything: balance & making DLC more attractive. If all armor were at top level a lot of folks would never bother with the DLC, because despite being good or bad folks could still get marginally by, which is good enough. In other cases sets like Morag Tong could be potentially broken in this patch, given the increase to poison (like the sun set was).

    My guess is you'll see it reintroduced shortly, after they nerf several effects.
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  • Sallington
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    For the love of Talos, please do not get rid of all of the old PvP sets. What a dumb, dumb, dumb move that would be. Update them to cp160.

    Otherwise, I have nothing to spend my AP on for yet another DLC/3-4 months
    Edited by Sallington on May 5, 2016 1:44PM
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  • SRIBES
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    Sallington wrote: »
    For the love of Talos, please do not get rid of all of the old PvP sets. What a dumb, dumb, dumb move that would be. Update them to cp160.

    Otherwise, I have nothing to spend my AP on for yet another DLC/3-4 months

    Exactly
  • redspecter23
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    You think it's bad now with them taking over a year to update the old sets to v16. Just imagine the next time they try to slip a level increase past us. It might take them 5 years to update all the old systems (food, alchemy, dungeon scaling, dungeon sets, pvp sets) to the new max. Lol, they were "nice" enough to update the useless v12 dungeon drop sets to useless v14 dungeon drop sets recently so only a few more years for that one to catch up to v16.

    ZoS has created a gear progression that obsoletes nearly any gear that isn't at cap then drags their feet updating the old systems to drop cap versions of the gear. It's facepalmingly infuriating.
  • SRIBES
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    You think it's bad now with them taking over a year to update the old sets to v16. Just imagine the next time they try to slip a level increase past us. It might take them 5 years to update all the old systems (food, alchemy, dungeon scaling, dungeon sets, pvp sets) to the new max. Lol, they were "nice" enough to update the useless v12 dungeon drop sets to useless v14 dungeon drop sets recently so only a few more years for that one to catch up to v16.

    ZoS has created a gear progression that obsoletes nearly any gear that isn't at cap then drags their feet updating the old systems to drop cap versions of the gear. It's facepalmingly infuriating.

    Yup. The sad thing is, it isn't even hard to scale sets up to 160 CP.
  • Zyle
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    I've been at this for a few months now, no clue why they won't respond to at least give us an answer, here are a few reasons I think may be the cause:

    1. ZOS doesn't wanna tell us they don't want to scale them because it will interfer with newer sets
    2. ZOS somehow thinks limiting a few sets to PvP will still incentivize PvPers to buy content
    3. ZOS doesn't see the value in scaling said sets because the PvP player base is so small now

    Wanna know what they all have in common? It's all 1 person ;) The whole "you have too much AP" at first was infuriating, now I laugh about it because it was just an excuse.
    Edited by Zyle on May 5, 2016 6:47PM

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  • Ghost-Shot
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    I want to Cyrodiil's Light/Ravager/Blessing of the Potentates etc..all at champion 160 on the Vendor, and the bags should not drop the crap we already get from rewards for the worthy. Right now there is no reason whatsoever to spend AP on vendor bags in the DB patch.
  • SRIBES
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    Zyle wrote: »
    I've been at this for a few months now, no clue why they won't respond to at least give us an answer, here are a few reasons I think may be the cause:

    1. ZOS doesn't wanna tell us they don't want to scale them because it will interfer with newer sets
    2. ZOS somehow thinks limiting a few sets to PvP will still incentivize PvPers to buy content
    3. ZOS doesn't see the value in scaling said sets because the PvP player base is so small now

    Wanna know what they all have in common? It's all 1 person ;) The whole "you have too much AP" at first was infuriating, now I laugh about it because it was just an excuse.

    You're completely right, the whole "you have too much AP" is BS. Even if that statement held any merit then it would just progressively become worse since players gain more AP. I just can't find any logic behind this other then pure laziness which would explain ZOS's lack of communication.
  • Khamira
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    Duuuude, Dis Screenshot, I almost peed myself and U said it's only UI edit....

    (ಠロಠ)
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  • SRIBES
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    Khamira wrote: »
    Duuuude, Dis Screenshot, I almost peed myself and U said it's only UI edit....

    (ಠロಠ)

    Yeah I changed the item ID/code for it. It's really easy and all ZOS has to do is input that in game and make sure it is giving the correct bonuses. It would take like a day or two for them to do it with Cyrodiil vendors.
  • Yolokin_Swagonborn
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    I agree. We have struggled with underleveled sets and vendors for a long time. So what happens when ZOS decides to raise level cap again?

    Do we have to wait 3 DLC cycles to get all the PvP vendors and the Imperial City Vendor updated again? The Elite gear vendor was a great AP sink and good way for PvP'ers to make potion money. We are going to need poison money too now since that OP shiz is going to be BIS.

    More gear means more unique builds, more theorycrafting, more liquidity in the economy due to people purchasing gear and crafting/upgrading, and more SRIBES claiming credit for every build ever conceived. jk jk :grin:

    These are all good things for ESO. Please update ALL gear from ALL vendors.

    Besides Ravager, I want potentates and vengeance leach too.
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