I wasn't referring to making research items for people or low level gear upgraded to green or something, that I will happily do, and do regularly for free - it's people wanting a high level/highly upgraded set, with time spent going to usually 2 set crafting stations, which can take a large wedge of time, especially if they are expecting me to provide advice about *what* they want me to craft.
I'll do research pieces or beginner sets (white or green) any time, if anyone wants nirnhoned for research they have to supply the nirncrux or pay for it though.
But I don't think research gear/beginner gear is the point of this thread, I think most of us will happily provide that at no/minimal cost, unless they want it all dwemer or glass or something with an expensive trait mat. But most of us don't want to spend an hour discussing with people that don't know what they want for high level gear and then being told that they don't have the mats for it, so that's another wadge of time being spent on going around guild stores and working out the cost (and then they say "oh I can't afford that") - well done, you just wasted an hour of my time.
By comparison, giving out a ww bite is easy (I have never charged for a bite), it takes like 3 minutes and has no associated cost to the person giving it.
KingYogi415 wrote: »20k for a set another 20k if you want it all purple sounds standard!
Friends pay you for this??
I just get bullied into crafting sets for 4 vr 16s, have to put up with constant bitching about styles, not upgrading past purple, not predicting they get an 'amazing looking chest' and having to change the set bonuses to compensate.
How do I say no? Help. =(
Any tips for someone who has a really hard time saying "no"? I feel bad saying no to randoms, and even worse to friends, especially when they are like" yo pandorii, so when are you going to craft me that vet 1 gear?"
The most polite thing I've thought of saying is "I'm kinda burned out from crafting right now." I've also said something like "crafting isn't really my money making profession. Try an online community. There are people out there who really want to craft for money." The second one is really true. I don't need in game gold. There are crafters out there who do. I think sometimes people ask me only because a. I'm a girl and approachable and b. I might be the only crafter they know. I don't think they realize that if you multiply that by the 400 friends I have on psn, it means I get at least one request an hour. I'd never have time to play if I didn't draw a line.
I have trouble figuring out what that line should be.
I tried crafting only on Sundays and devoting that day strictly to crafting. The result? People becoming aware that I craft and asking me on every other day saying "I'll pay" or "just this once" etc.
How do I say no? Help. =(
Korah_Eaglecry wrote: »clocksstoppe wrote: »to @clocksstoppe *NOTHING* means the following:
1) Hours of finding items to reseach
2) For the 9th trait, it takes 30 days to research times every part of the armor and weapon in game
3) Grinding / Farming / buy style books
4) Finding Crafting Bonus Stations
5) Giving up my play time to do work for the buyer
The buyer may not see how much is done in the background; but it is done none the less.
That is whole lot of *NOTHING*
1) and 2)Researching is done in parallel with playing, you're making it seem much more than it really is.
3)For exotic motifs your price should reflect that.
4)Get real use an online map.
5)It's your choice to do so. If you don't charge for your services then lol.
Then go learn to craft on your own. If its so easy by all means.
clocksstoppe wrote: »Korah_Eaglecry wrote: »clocksstoppe wrote: »to @clocksstoppe *NOTHING* means the following:
1) Hours of finding items to reseach
2) For the 9th trait, it takes 30 days to research times every part of the armor and weapon in game
3) Grinding / Farming / buy style books
4) Finding Crafting Bonus Stations
5) Giving up my play time to do work for the buyer
The buyer may not see how much is done in the background; but it is done none the less.
That is whole lot of *NOTHING*
1) and 2)Researching is done in parallel with playing, you're making it seem much more than it really is.
3)For exotic motifs your price should reflect that.
4)Get real use an online map.
5)It's your choice to do so. If you don't charge for your services then lol.
Then go learn to craft on your own. If its so easy by all means.
I already did. There is nothing hard about crafting, it just takes a bit to research traits.
lassitershawn wrote: »Agree that if somebody wants you to decide what sets you should make for their build, that is ridiculous.
When I ask for something to be crafted, I provide all mats and pay for what I don't have if I'm missing something, then typically do a tip of ~5k depending on how much I had crafted (or pay the price the crafter decides on if they have one). Is this considered acceptable by crafters or should I be tipping more?
Also, been thinking about learning crafting since I'm getting bored with the game atm (whenever this happens I always move to a new aspect of the game). When I get to the point where I can make gear, should I charge or let people tip? If most people tip ~5k like me and provide mats I'd be fine with that but if people are tipping like 1k that sounds really depressing.
Tanaka_Khan wrote: »I only craft at certain times of the day. If I'm playing on another character I won't drop what I'm doing for anyone.
And also the major peev of mine is people asking for a gold set to be made, supply the gold material, but not the green, blue or purple mats to get it to the gold stage, they expect me to supply the lower level materials.
magnusthorek wrote: »I disagree with deconstruction returning 100% of items used to craft.
Something this game really tries if compared to Skyrim, for example, is immersion. Fortunately it's not massive like all of the many mods Skyrim has just for this matter.
The point I'm touching with this is the depreciation concept.
For example, a leather armor uses the tanned hide mostly, but some of the leather is transformed in stripes (although we don't see them connecting the front with the back most of the times). Not only you won't get a whole piece of leather from stripes but you'll hardly get a perfect new stripe as you undo the armor (they usually spoil in the proccess).
Also, theoretically speaking, when you create armor of higher levels from materials of same tier, you're compressing several, leathers in the example, into one single thicker plaque (usually with some resin in between). Deconstructing such plaque will indeed destroy some of the layers used, if not all of it. It's inevitable!
I would go far with tempers. IMHO I don't see how they could be extracted from a piece of gear in a realistic way. Oils get dry, linen rip themselves, solvents get saturated with the material particles they were applied and waxes solidify - and they're supposed to be used hot, melted). In this matter, extracting upgrading materials should not even be possible.
They should be sold by some NPC supposedly experienced in crafting them from raw materials. It would explain why Dreugh Waxes are expensive >.<
More! This would even open the possibility for new content for the already pseudo-confirmed housing DLC: small refining stations, so we could play medieval Walter White XD
Trait stones are fine as they're now. You may, or may not receive. The stone may, or may not crack during the extraction.
Tbh, (and although I agree with a lot of what you have said), that is not really the point of the discussion in this thread. We're talking about acceptable amounts to charge/tip, and how to approach crafters when wanting high level gear made - not returns on deconstructing stuff.
First, I propose that deconstructing items actually reimburse you 100 percent what you used. If you accidentally craft the wrong thing, you can just redo your work without penalty. Why do we only get 1 temper, rosin, or wax from deconstructing gold items when it took 8 to make it that way? (excluding dropped gold items).
Any tips for someone who has a really hard time saying "no"? I feel bad saying no to randoms, and even worse to friends, especially when they are like" yo pandorii, so when are you going to craft me that vet 1 gear?"
The most polite thing I've thought of saying is "I'm kinda burned out from crafting right now." I've also said something like "crafting isn't really my money making profession. Try an online community. There are people out there who really want to craft for money." The second one is really true. I don't need in game gold. There are crafters out there who do. I think sometimes people ask me only because a. I'm a girl and approachable and b. I might be the only crafter they know. I don't think they realize that if you multiply that by the 400 friends I have on psn, it means I get at least one request an hour. I'd never have time to play if I didn't draw a line.
I have trouble figuring out what that line should be.
I tried crafting only on Sundays and devoting that day strictly to crafting. The result? People becoming aware that I craft and asking me on every other day saying "I'll pay" or "just this once" etc.
How do I say no? Help. =(
Any tips for someone who has a really hard time saying "no"? I feel bad saying no to randoms, and even worse to friends, especially when they are like" yo pandorii, so when are you going to craft me that vet 1 gear?"
The most polite thing I've thought of saying is "I'm kinda burned out from crafting right now." I've also said something like "crafting isn't really my money making profession. Try an online community. There are people out there who really want to craft for money." The second one is really true. I don't need in game gold. There are crafters out there who do. I think sometimes people ask me only because a. I'm a girl and approachable and b. I might be the only crafter they know. I don't think they realize that if you multiply that by the 400 friends I have on psn, it means I get at least one request an hour. I'd never have time to play if I didn't draw a line.
I have trouble figuring out what that line should be.
I tried crafting only on Sundays and devoting that day strictly to crafting. The result? People becoming aware that I craft and asking me on every other day saying "I'll pay" or "just this once" etc.
How do I say no? Help. =(
You sound perilously close to getting burnt out.
Whisper or send a mail to your regular/ former clients telling them:
" Pandorii's Crafting Corner has closed its doors for the time being. Pandorii will be:She will be accepting no further crafting requests for the time being. Sorry for the inconvenience. "
- vacationing on a beach in Hew's Bane
- giving an old Orc a good death in Wrothgar
- picking flowers in the Hollow City
- fishing in Cyrodiil
Change any notes in guild rosters that have you listed as a crafter for hire or ask guildmasters/ officers to edit them if you lack the necessary permissions. Lastly, I'd put yourself on "Do Not Disturb" or even "Offline" for a short time (maybe a day or two) so you don't continue to get "I got your message but please pretty please make an exception for me" whispers. Pull the umbilical cord. Leave the cell phone off. Enjoy playing the game for awhile without the distraction.
When/ if you do come back from your crafting vacation, choose your clients and don't feel compelled to respond to every request. I see people asking in chat for crafters all the time. Sometimes I respond. Sometimes I don't. The moons keep rising over Tamriel.