Judas Helviaryn wrote: »I generally have a copy/paste template I have the customer fill out, and make it clear that they provide the materials, excluding most trait stones and green tempers. A standard fee per item, if applicable, is required on return of the completed job. The template simplifies the request and minimizes my risk as the crafter, mistake-wise, and helps solidify exactly what the customer wants. No loose ends, easy peasy.
redspecter23 wrote: »For me, I ask a few things.
1. The customer must know exactly what they want. I won't make "the best looking motif" or "the best dps set". If someone asks for that, I tell them to go do some research and come back later. Also on any order, I have the customer send a detailed mail. If there is any confusion after the items are received, I can refer back to the order. I also use mailr to keep a copy of my sent mail so I know exactly what items I sent to them if I use mail for the trade.
2. I do use my own mats. I have a bank full of mats that I use for crafting and for custom orders. I find it's less work to just use my mats than have someone send their own and have me check it for accuracy. It also allows me to sell items for a higher price as I include mat cost. I accept mats from guildies and friends though.
3. The customer usually pays up front. If it's under a few thousand gold worth of mats, I may send cod or meet up and trade after it's complete, but on large set orders of v16 items, gold is paid up front. I take no offense if the buyer doesn't want to do this but if I don't know them, I take the risk out of my side of the deal.
Well this isn't a good comparison, because when you buy a car you see the seller and talk to him and make a contract on paper and you can try a car before you buy it. Even if you buy a car over Internet, which I have never did and won't, because of the risk, you pay in advance before you even smell the car and all the risk is only on your side.clocksstoppe wrote: »This is not normal. If I buy a car the dealer doesn't ask me to individually buy all the car parts because he wouldn't have a business.
Well this isn't a good comparison, because when you buy a car you see the seller and talk to him and make a contract on paper and you can try a car before you buy it. Even if you buy a car over Internet, which I have never did and won't, because of the risk, you pay in advance before you even smell the car and all the risk is only on your side.clocksstoppe wrote: »This is not normal. If I buy a car the dealer doesn't ask me to individually buy all the car parts because he wouldn't have a business.
Now try to find a typical random customer for your in game gears, who don't know the value of materials, don't know how many materials are needed, and you inform him about fixed price in gold which he must send you in advance. As for me being this customer, I wouldn't accept such deal, if you are not a trusted crafter.
to @clocksstoppe *NOTHING* means the following:
1) Hours of finding items to reseach
2) For the 9th trait, it takes 30 days to research times every part of the armor and weapon in game
3) Grinding / Farming / buy style books
4) Finding Crafting Bonus Stations
5) Giving up my play time to do work for the buyer
The buyer may not see how much is done in the background; but it is done none the less.
That is whole lot of *NOTHING*
Well this point was unfortunate, since most crafters probably have addon Crafting Stations, so they literally need few seconds to open map and find desired location .4) Finding Crafting Bonus Stations
clocksstoppe wrote: »1) and 2)Researching is done in parallel with playing, you're making it seem much more than it really is.
3)For exotic motifs your price should reflect that.
4)Get real use an online map.
5)It's your choice to do so. If you don't charge for your services then lol.
clocksstoppe wrote: »to @clocksstoppe *NOTHING* means the following:
1) Hours of finding items to reseach
2) For the 9th trait, it takes 30 days to research times every part of the armor and weapon in game
3) Grinding / Farming / buy style books
4) Finding Crafting Bonus Stations
5) Giving up my play time to do work for the buyer
The buyer may not see how much is done in the background; but it is done none the less.
That is whole lot of *NOTHING*
1) and 2)Researching is done in parallel with playing, you're making it seem much more than it really is.
3)For exotic motifs your price should reflect that.
4)Get real use an online map.
5)It's your choice to do so. If you don't charge for your services then lol.
lordrichter wrote: »@lordrichter Not to put a too fine point on it, but I am wondering how many people agree that it's a crafters duty to be a well of knowledge on set combinations for the variety of different builds there are in the game?
Sounds a bit role playish, but is it not enough that we have spent time to develop a unique skill set with patience and perseverance that allows us to be an asset in our community (guild or otherwise) and to our friends?
I feel like you're underscoring the time and effort it takes to a. have traits researched, b. located crafting sites, and c. gathered, purchased, and learned style motifs.
=D Food for thought.
The bottom line is that you should know more about the craft, the styles, the sets, the materials needed, and the locations than they do. This is not role playing, this is just knowing what you are doing. If you have to look this up on the internet, fine, but don't complain because they should know more than you about what it is you are doing.
CaptainBeerDude wrote: »
Do you even craft, Bro?
It is a huge time sink. And don't even get me started on farming mats. You can either spend a huge amount of time (find nodes) or money (guild traders) in order to get the chance to refine some gold mats.
The customer should also know what they want as this is the easiest way to avoid disputes. Asking for advice between a couple of sets is ok, but a vague 'best DPS set' excludes you from making complaints. You have visited a crafter, build advice is a premium on top of crafting costs.
lordrichter wrote: »CaptainBeerDude wrote: »
Do you even craft, Bro?
It is a huge time sink. And don't even get me started on farming mats. You can either spend a huge amount of time (find nodes) or money (guild traders) in order to get the chance to refine some gold mats.
The customer should also know what they want as this is the easiest way to avoid disputes. Asking for advice between a couple of sets is ok, but a vague 'best DPS set' excludes you from making complaints. You have visited a crafter, build advice is a premium on top of crafting costs.
Yup. That's pretty much what I do in this game.
I only make stuff for my friends. I'm a jewelry maker IRL, and I have enough trouble with upfront/late payments, shipping expenses and supplies in real life. No need to extend that onto the game
I became a master crafter to be self-sufficient, and to occasionally help out friends. I also do it free of charge, but it's usually common curtesy that they cover some portion of the cost .
Unless it's a guild mate I run with or a friend, I don't bother. Not worth my time. Most the time they have no clue what they want or have half the mats and expect me to make up for the rest.