My $.02:
- Better tutorials to explain certain mechanics (stay out of the red, block heavy attacks, interrupt charged attacks, etc.);
- Better death recaps (e.g. "It seems you've died to the Planar's DoT. Try to close the pinion faster next time");
- Have annoying bystander NPCs shouting tips at the players (e.g. "Throw some bombs at those flesh atronachs!");
- Introduce in-game voice communication for PC/Mac (some people still refuse to get TS, plus you need them to connect to your server, etc. With in-game comms, everyone can at least listen to other players).
Toss the boogers
Oreyn_Bearclaw wrote: »My 2 cents.
Here is the underlying problem. Right now, we have 2 difficulty modes. Normal which is a cakewalk, and Vet, which at least with ICP and even WGT, I will admit can be challenging. They certainly were back in the day. Normal provides absolutely no incentive to run it, but Vet drops some of the best gear in the game. This is not limited to these dungeons. Look at VMA, there are two modes: Laughably Easy (no viable end-game gear) and Nightmare (BIS weapons). People get upset, I believe, because they want access to the gear more than anything.
But that's(the bolded part) is just not true. Normal provides absolutely no incentive to run it, but Vet drops some of the best gear in the game.
@Oreyn_Bearclaw - I am aware the v15-16 weapon difference is rather massive. My weapons are all gold v16 for that reason, I'm not that cheapBut then no (viable) dungeon sets drop weapons(not counting MA stuff).
The difference between v15 and 16 armor is imo not that major. Enchants...yes, there is that. But even that combined difference isn't major enough to make or break the game. Heck, when WGT and ICP came out plenty of people first completed them in old v14 gear for the most part. I don't see a need for BiS gear for someone who cannot complete stuff like vWGT and vICP, and I don't think it's l33t attitude of me here, more like...why would you need that gear if you're not interested in actually improving your character(and if you are interested in improving your character, perhaps you should start with practising vet versions of the dungeon)? Just out of...jealousy, because the other guy has it? (not referring to you as in you personally) What kind of mentality is that?o.O
Haha, I suppose I am a lot less minimaxing than a lot of players out there. Perhaps it's because ESO RNG hates me so much. Honestly after about 300 vet DC runs for my first heavy helmet and like 100+ gold keys for my first light Kena shoulder(...impenetrable-.-) I don't care about traits anymore. I would like to be effective but I am effective as it is, further grind is just sucking all the fun out of the game. I'm chill with well-fitted SPC breeches, I'm super happy I have 5 pc SPC at all. I'm chill not having Scathing since for all hundreds of my ICP runs I only have like 3 pieces, I think 2 of them well-fitted. I've chilled out a lot there XD Don't get me wrong, I do admire the dedication of some people, and good luck to you on your search, I just don't think the part of the playerbase that's crying for nerfs because "we can't get good gear" actually understand what they're talking about. They can get good gear. They might not be able to get BiS gear(although again, Cyro vendor at least partially "solves" that...) but they do not need it.
RedRoomGaming wrote: »you are probably over dpsing the boss tank him in front of the portal do steady dps as soon as adds spawn focus them then back to the boss at 50% use ultimates as a harvester spawns then repeat.RedRoomGaming wrote: »White gold tower is probably the easiest of them all lol. vICP we cannot get past first boss because we do not know the mechanics yet. If people actually got used to the mechanics instead of crying nerf all the damn time it would be easier.
the adds spawn at boss health %'s so to much dps results in getting overwhelmed
I got the bosses mixed up. I meant the ones with the elite atronach spawns. We just haven't got the rhythm of throwing the bombs at the correct time and dps if you get me.
ok with this one tank him near the pool and dps untill 60% then he will become immune then focus any atros and throw bombs designate 1 player for each doorway. when he returns you may have another atro spawn use ulti on this and boss basically repeat this pattern.
RedRoomGaming wrote: »I am an elite and you all should bow down to me!!!!
Bigevilpeter wrote: »No they need to be nerfed a bit, I shouldnt have to grind 500 cp and get full perfect yellow gear in order to be able to play the DLC I payed for!!!
@ZOS_Finn, @ZOS_GinaBruno , @ZOS Please don't just listen to elitists, I already almost have full yellow gear and 300 cp, but can't finish VWGT and VICP and barely able to finish CoA.
This will discourage many players from even trying the DLC and the normal mode of them is completely pointless no reason or reward to play them at all!!
that being said, the proper thing to do would be to leave it alone, change the normal version so you can get a helm somehow with a lower level and change the damn loot tables on vet mode so those that can complete the content do not get *** traits and gear, and actually get good traits more often. then make the difficulty what it was before :P
Ok so you cant blame it on elitist when your build sucks or your group sucks.Bigevilpeter wrote: »No they need to be nerfed a bit, I shouldnt have to grind 500 cp and get full perfect yellow gear in order to be able to play the DLC I payed for!!!
@ZOS_Finn, @ZOS_GinaBruno , @ZOS Please don't just listen to elitists, I already almost have full yellow gear and 300 cp, but can't finish VWGT and VICP and barely able to finish CoA.
This will discourage many players from even trying the DLC and the normal mode of them is completely pointless no reason or reward to play them at all!!
potirondb16_ESO wrote: »
Why not V14 helm, I mean we still get a bunch of V14 item anywaythat could be it for normal helm drop.
You are not lacking gear or champion points. The first time I completed these dungeons I was in the same situation as you with regards to gear and champion points. Learning mechanics is what is needed in order to beat these dungeons. So instead of begging ZOS to nerf something because you can't beat it why don't you try to learn the knowledge you are lacking.
nordsavage wrote: »While I do not necessarily agree with the nerfs I had my fun and faster gear grinds are a plus. As long as they put out new challenging four man runs I would not be too heart broken. Besides this may encourage new sales and breath new life into IC sewers.
#Where'sVetDirefrostAt
potirondb16_ESO wrote: »that being said, the proper thing to do would be to leave it alone, change the normal version so you can get a helm somehow with a lower level and change the damn loot tables on vet mode so those that can complete the content do not get *** traits and gear, and actually get good traits more often. then make the difficulty what it was before :P
Why not V14 helm, I mean we still get a bunch of V14 item anywaythat could be it for normal helm drop.
potirondb16_ESO wrote: »@Oreyn_Bearclaw , I kind of agree with you on that partPeople would cry for nerf in order to get v16 ... But there got to be an other solution then giving it for free lolll.
Obviously,I need harder content for 4 man group
potirondb16_ESO wrote: »RedRoomGaming wrote: »I am an elite and you all should bow down to me!!!!
Lol lately I run vICP with 3 player who never runned it, we had one support tank templar who was not blocking most of the fight, a sorcerer healer who was new to Healing and a Stam Sorc who was good but who was dealing around 15kdps... as far as I can tell.
And we made it pretty far until it comes obvious that heal/tank combination wasn't gonna work (the giant guys with poison bomb).
I mean does it means vICP is too hard, 15k dps is a fair level of dps to give it a shot, sure it's best if your other dps reach 23k dps but I can see someone running it with 2 15-18k dps player. Is tanking too hard, I mean sure 35k resistance is going to be helpfull but 28/32k nowaday is pretty honnest if you wanna run it.
Healing, do you need to have amazing set up, not so much, is it best if you can help the dps sure but can dps do it on there own, sure they can as well. Honnestly in this game, even on PC the fact that player are not talking to each other with a TS or Something like that is way more of an issue then the level of difficulty Inside those dongeon (hardest part being to call the shot so someone don't die). vCoA can be, in hard mode, a real dps challenge, but still that's only for the hard mode. So maybe lower the physical armor resistance on that guys and so that most group composition should be able to give it a fair shot but other then that...
Well let me just say it then, L2P. Seriously if you can't finish it with 300cp and your full yellow gear you just completely fail at playing this game. Dungeons should not be nerfed because you refuse to l2p.
Well here's the thing I remember having a conversation with @ZOS_Finn something about difficulty where he told me Normal versions are mainly for those players "who want to see the content" - which is why there is such huge difference in my opinion, and we're using Veteran mode for the elite players and those players who are borderline and can barely do it. And yes there is a lot of those players, they largely make up the population.@Nifty2g , btw, I do like the idea of "Nightmare Mode"(considering how easy, say, Wayrest is these days it's juts begging to be there...) but I'm afraid it wouldn't solve the underlying issue. There would be people unable to complete Nightmare dungeons and they'd want it nerfed.
I mean just look at WGT/ICP - there's NO reason to nerf them. You're literally not missing out on ANYTHING except the challenge and achievement by not doing them.
The quest is shared between vet and nonvet. The mechanics even are also shared so you aren't missing on any cool stuff really.
The gear drops in normal version, albeit in v15 but the difference isn't that huge and honestly, if you cannot complete vet version you're probably not a minimaxer who'd even care for that difference(it's not dismissive or offensive, it's fine. For example I'm not minimaxer enough to gold out half my gear still because I'm cheap(also permanently broke). I know I could technically farm/earn the gold I need for all those gold mats but I can't be bothered so I settle for ~1% less efficiency I get from purple gear. Just like anyone who doesn't want to bother with vet version should settle for v15 gear).
The helm can be bought at the vendor now, and considering the atrocious dungeon RNG you're probably better off buying it there anyway.
Yet they're getting another nerf because...just because. Same would happen to Nightmare mode(let alone if it'd actually drop gold gear, omg! Gods forbid we have that much reward for something a reasonable number of players can't complete!) unfortunately>.< There's a deeper issue here that needs a solution or every remotely challenging addition to the game will keep getting dumbed down because someone can't do it.