MidnightBlue wrote: »hamburgerler76 wrote: »let me make it clear im not expecting an amzing 10/10 group everytime i join but atleast be honest about your rolesif you can do both great que as both if not dont lie just to get a group.
People do it because the dungeon times are ridiculously long if you q as DPS and the wait time is up to over an hour. What DPS wants to wait that long especially if you can complete most dungeons without a tank? The only ones that I would be worried about DPS queuing as tank would be the obvious harder ones.
I did it once on a normal dungeon and came in as a tank position while I'm DPS. Everyone in the dungeon was a nonvet player except for me being the only v16. Ended up carrying the whole team and we still beat it. Just so you know when I've done this and came in dungeon the dungeon, I do come in and admit and say yeah I am DPS but we don't need a tank to beat it. Majority of the times we do beat it without an actual tank. Like I said give people a chance and talk to them about it. If they don't do well then kick or leave. Not every DPS who goes in as a tank is a trash player. It's easier to find a good DPS who can help beat the dungeon without a tank than waiting for hours for a tank that could possibly not even be good and might not even get the dungeon done. But sometimes you just never know, but give it a shot and you may be pleasantly surprised.
You are the reason for posts like this. It doesn't matter if you complete the instance. You are cheating the system to get a quicker queue. You could be the best DPS in the game but your utterly selfish.
If you don't intend to tank, dint queue as one. Why should you get a queue much much shorter than the other 2 DPS in the group? What if your healer was new to this role and wanted to learn how to heal a tank?
They need to let you ignore players mid dungeon and have them no longer receive heals from you or ever be able to be placed in groups with you again.
They need to sort this, so people like you know it's unacceptable behaviour. Since you seem to think it's OK to ruin other peoples games.
I hope your queing in a shop and 1500 kids push in front of you. That's what your doing to the honest players.
MidnightBlue wrote: »hamburgerler76 wrote: »let me make it clear im not expecting an amzing 10/10 group everytime i join but atleast be honest about your rolesif you can do both great que as both if not dont lie just to get a group.
People do it because the dungeon times are ridiculously long if you q as DPS and the wait time is up to over an hour. What DPS wants to wait that long especially if you can complete most dungeons without a tank? The only ones that I would be worried about DPS queuing as tank would be the obvious harder ones.
I did it once on a normal dungeon and came in as a tank position while I'm DPS. Everyone in the dungeon was a nonvet player except for me being the only v16. Ended up carrying the whole team and we still beat it. Just so you know when I've done this and came in dungeon the dungeon, I do come in and admit and say yeah I am DPS but we don't need a tank to beat it. Majority of the times we do beat it without an actual tank. Like I said give people a chance and talk to them about it. If they don't do well then kick or leave. Not every DPS who goes in as a tank is a trash player. It's easier to find a good DPS who can help beat the dungeon without a tank than waiting for hours for a tank that could possibly not even be good and might not even get the dungeon done. But sometimes you just never know, but give it a shot and you may be pleasantly surprised.
You are the reason for posts like this. It doesn't matter if you complete the instance. You are cheating the system to get a quicker queue. You could be the best DPS in the game but your utterly selfish.
If you don't intend to tank, dint queue as one. Why should you get a queue much much shorter than the other 2 DPS in the group? What if your healer was new to this role and wanted to learn how to heal a tank?
They need to let you ignore players mid dungeon and have them no longer receive heals from you or ever be able to be placed in groups with you again.
They need to sort this, so people like you know it's unacceptable behaviour. Since you seem to think it's OK to ruin other peoples games.
I hope your queing in a shop and 1500 kids push in front of you. That's what your doing to the honest players.
hamburgerler76 wrote: »I hope ZoS are watching this thread and Realize and acknowledge this is a problem for all but those who do exactly what this thread is about! All we want is a fix or some time type of reason or negative effect that will deter people from wanting to do this.
MidnightBlue wrote: »You don't need a tank for most of the easy veteran dungeons. You absolutely don't need a tank for normal dungeons. The only ones I'd appreciate a tank in is vCoA, vICP, and sometimes vWGT. Of course not to say I don't want tanks in dungeons. I'll take one in Darkshade even, I'm just saying it's easy to complete most dungeons without one. You never know maybe that DPS that q'd as a tank could be one badass player. Why don't you try giving people chances first before kicking them?
You can run most of the Dungeons without a real Tank IF the Group is good enough but most random Groups are not.
Do you know who has all the Aggro if i Heal with my NB, spamming Sap Essence, Refreshing Path, Rapid Regeneration and Healing Ward? Its me! Not the "let us run without Tank"- 10k AoE DD that qeued as a Tank or the other 2 DDs. Its me!
And im sick of Tanking everything in Light Armor and die instant if i do just a little Mistake or get bashed/stuned, while the DDs are not even close to get the Attention of an Add.
I do more DPS Singletarget and AoE as most of the PUGs while i Heal, causing me to have all the Aggro and thats the Reason why i instant leave the Group if they wanna run without a Tank or the Tank cant keep the Aggro.
If the Group wanna run without a Tank, why not run without a Healer to? I can switch from Sap Essence and Funnel Health to Impulse and Force Pulse, slot Blur and Shadow Cloak too and watch the Group die
As someone quoted above, everyone is able to keep himself alive for a while. Why you need my Healing?
MidnightBlue wrote: »MidnightBlue wrote: »hamburgerler76 wrote: »let me make it clear im not expecting an amzing 10/10 group everytime i join but atleast be honest about your rolesif you can do both great que as both if not dont lie just to get a group.
People do it because the dungeon times are ridiculously long if you q as DPS and the wait time is up to over an hour. What DPS wants to wait that long especially if you can complete most dungeons without a tank? The only ones that I would be worried about DPS queuing as tank would be the obvious harder ones.
I did it once on a normal dungeon and came in as a tank position while I'm DPS. Everyone in the dungeon was a nonvet player except for me being the only v16. Ended up carrying the whole team and we still beat it. Just so you know when I've done this and came in dungeon the dungeon, I do come in and admit and say yeah I am DPS but we don't need a tank to beat it. Majority of the times we do beat it without an actual tank. Like I said give people a chance and talk to them about it. If they don't do well then kick or leave. Not every DPS who goes in as a tank is a trash player. It's easier to find a good DPS who can help beat the dungeon without a tank than waiting for hours for a tank that could possibly not even be good and might not even get the dungeon done. But sometimes you just never know, but give it a shot and you may be pleasantly surprised.
You are the reason for posts like this. It doesn't matter if you complete the instance. You are cheating the system to get a quicker queue. You could be the best DPS in the game but your utterly selfish.
If you don't intend to tank, dint queue as one. Why should you get a queue much much shorter than the other 2 DPS in the group? What if your healer was new to this role and wanted to learn how to heal a tank?
They need to let you ignore players mid dungeon and have them no longer receive heals from you or ever be able to be placed in groups with you again.
They need to sort this, so people like you know it's unacceptable behaviour. Since you seem to think it's OK to ruin other peoples games.
I hope your queing in a shop and 1500 kids push in front of you. That's what your doing to the honest players.
Ok I'm gonna make it clear... then maybe ZoS should do something about this stupid group finder so that DPS don't have to wait for over an hour while tanks and healers get in way quicker.
I apologize if I go in like that, but it's way easier for tanks and healers to get in. How do you expect DPS to get in on it then? DPS are already pushed to the side by queuing as DPS because it takes hours to get in a group. I don't find balance if tanks and healers can get grouped up faster than a DPS in queue. DPS should not have to wait for hours just to get in through group finder. It should be similar or equal time. That's a broken system that ZoS needs to fix or else this is going to keep happening. Do I really want to queue in as a tank? No. Have I done it before? Yes. Do I still do it? No I actually stopped and when I stopped I completely stopped using group finder because it's a broken system for DPS roles. It doesn't work more than half the time.
My original comment was that I was explaining why the DPS does it and it has been effective for the most part.
MidnightBlue wrote: »MidnightBlue wrote: »hamburgerler76 wrote: »let me make it clear im not expecting an amzing 10/10 group everytime i join but atleast be honest about your rolesif you can do both great que as both if not dont lie just to get a group.
People do it because the dungeon times are ridiculously long if you q as DPS and the wait time is up to over an hour. What DPS wants to wait that long especially if you can complete most dungeons without a tank? The only ones that I would be worried about DPS queuing as tank would be the obvious harder ones.
I did it once on a normal dungeon and came in as a tank position while I'm DPS. Everyone in the dungeon was a nonvet player except for me being the only v16. Ended up carrying the whole team and we still beat it. Just so you know when I've done this and came in dungeon the dungeon, I do come in and admit and say yeah I am DPS but we don't need a tank to beat it. Majority of the times we do beat it without an actual tank. Like I said give people a chance and talk to them about it. If they don't do well then kick or leave. Not every DPS who goes in as a tank is a trash player. It's easier to find a good DPS who can help beat the dungeon without a tank than waiting for hours for a tank that could possibly not even be good and might not even get the dungeon done. But sometimes you just never know, but give it a shot and you may be pleasantly surprised.
You are the reason for posts like this. It doesn't matter if you complete the instance. You are cheating the system to get a quicker queue. You could be the best DPS in the game but your utterly selfish.
If you don't intend to tank, dint queue as one. Why should you get a queue much much shorter than the other 2 DPS in the group? What if your healer was new to this role and wanted to learn how to heal a tank?
They need to let you ignore players mid dungeon and have them no longer receive heals from you or ever be able to be placed in groups with you again.
They need to sort this, so people like you know it's unacceptable behaviour. Since you seem to think it's OK to ruin other peoples games.
I hope your queing in a shop and 1500 kids push in front of you. That's what your doing to the honest players.
Ok I'm gonna make it clear... then maybe ZoS should do something about this stupid group finder so that DPS don't have to wait for over an hour while tanks and healers get in way quicker.
I apologize if I go in like that, but it's way easier for tanks and healers to get in. How do you expect DPS to get in on it then? DPS are already pushed to the side by queuing as DPS because it takes hours to get in a group. I don't find balance if tanks and healers can get grouped up faster than a DPS in queue. DPS should not have to wait for hours just to get in through group finder. It should be similar or equal time. That's a broken system that ZoS needs to fix or else this is going to keep happening. Do I really want to queue in as a tank? No. Have I done it before? Yes. Do I still do it? No I actually stopped and when I stopped I completely stopped using group finder because it's a broken system for DPS roles. It doesn't work more than half the time.
My original comment was that I was explaining why the DPS does it and it has been effective for the most part.
anitajoneb17_ESO wrote: »There can be absolutely no debate about that point. If you can't taunt, you're not a tank. End of story. It has always been a complete non-negotiable requirement, and a taunt has always been available for any player of any level as it's the first skill in the sword & shield skill line. The entire role of a tank is to hold aggro. The only way to ensure you do that is with a taunt.
Sorry @UrQuan but I think you're too extreme here (and "that's how it is, end of story" is no argument, it's just spamming your opinion... it's not a "definition" either).
As far as I know the role of a tank is to attract and survive incoming damage so that players doing outgoing damage can focus on that instead of their own survival.
Of course a taunt is the most efficient way to do it - but not the only one. Doing more damage than other players will also attract the mobs to me. That's how I do it in easy PUG/GF dungeons with lowbie players. They pull 5-6K, I pull 12K, the boss comes to me, I block/kite/shield/whatever, until my DPS becomes lower than theirs, then I loose aggro, and I start hitting again, the mob comes back to me, and so on.
I call that "tanking", too.
I think that after a dungeon, a check box comes up for each player, saying did they perform the role they queued for, if 2 say no, then you can't queue as that role again for 24 hours. If that happens frequently, the ban gets longer.
You can still queue, just not as a tank or heals and as it only takes 2 no's, you can't queue with a friend, who says yes you tanked, when you didn't.
TheDarkShadow wrote: »
I think that after a dungeon, a check box comes up for each player, saying did they perform the role they queued for, if 2 say no, then you can't queue as that role again for 24 hours. If that happens frequently, the ban gets longer.
You can still queue, just not as a tank or heals and as it only takes 2 no's, you can't queue with a friend, who says yes you tanked, when you didn't.
This will be troll mercilessly. What if 2 trolls friends queue together, they do a pathetic job fulfilling their roles, and the other 2 "dare" to complain about them? They would check the "no" box together and suddenly the guys who actually DO their job and carry the group are banned for queuing as that role for 24 hours. Unfortunately, that role is also the only role he/she can do. So they will have to: 1- not using group finder for 24 hours, or 2- queue as a role that they CAN'T do.
Sorry but your idea just backfire completely, punish good players and push more people to FAKE their role just to get into the queue.
MidnightBlue wrote: »MidnightBlue wrote: »hamburgerler76 wrote: »let me make it clear im not expecting an amzing 10/10 group everytime i join but atleast be honest about your rolesif you can do both great que as both if not dont lie just to get a group.
People do it because the dungeon times are ridiculously long if you q as DPS and the wait time is up to over an hour. What DPS wants to wait that long especially if you can complete most dungeons without a tank? The only ones that I would be worried about DPS queuing as tank would be the obvious harder ones.
I did it once on a normal dungeon and came in as a tank position while I'm DPS. Everyone in the dungeon was a nonvet player except for me being the only v16. Ended up carrying the whole team and we still beat it. Just so you know when I've done this and came in dungeon the dungeon, I do come in and admit and say yeah I am DPS but we don't need a tank to beat it. Majority of the times we do beat it without an actual tank. Like I said give people a chance and talk to them about it. If they don't do well then kick or leave. Not every DPS who goes in as a tank is a trash player. It's easier to find a good DPS who can help beat the dungeon without a tank than waiting for hours for a tank that could possibly not even be good and might not even get the dungeon done. But sometimes you just never know, but give it a shot and you may be pleasantly surprised.
You are the reason for posts like this. It doesn't matter if you complete the instance. You are cheating the system to get a quicker queue. You could be the best DPS in the game but your utterly selfish.
If you don't intend to tank, dint queue as one. Why should you get a queue much much shorter than the other 2 DPS in the group? What if your healer was new to this role and wanted to learn how to heal a tank?
They need to let you ignore players mid dungeon and have them no longer receive heals from you or ever be able to be placed in groups with you again.
They need to sort this, so people like you know it's unacceptable behaviour. Since you seem to think it's OK to ruin other peoples games.
I hope your queing in a shop and 1500 kids push in front of you. That's what your doing to the honest players.
Ok I'm gonna make it clear... then maybe ZoS should do something about this stupid group finder so that DPS don't have to wait for over an hour while tanks and healers get in way quicker.
I apologize if I go in like that, but it's way easier for tanks and healers to get in. How do you expect DPS to get in on it then? DPS are already pushed to the side by queuing as DPS because it takes hours to get in a group. I don't find balance if tanks and healers can get grouped up faster than a DPS in queue. DPS should not have to wait for hours just to get in through group finder. It should be similar or equal time. That's a broken system that ZoS needs to fix or else this is going to keep happening. Do I really want to queue in as a tank? No. Have I done it before? Yes. Do I still do it? No I actually stopped and when I stopped I completely stopped using group finder because it's a broken system for DPS roles. It doesn't work more than half the time.
My original comment was that I was explaining why the DPS does it and it has been effective for the most part.
Everyone of my Chars has Gear and Skills to Tank or Heal if i didnt find a Group as a DD. It sucks if you wanna do the Daily as a DD but the only Way to find a Group is doing the Heal or Tank Job.
This isnt WoW where you stick to the DD Role as a Hunter, Mage, or whatever and it is your own Fault if you are to lazy to pick some decent Tank or Heal Skills and Gear to get a Group if no DDs are needed.
My Magica NB has all Skills needed to run as DD or Heal, 3 Craftinglines skilled for the Dailys and still enough Skillpoints to play as a Tank if i want to. Whats your Excuse for just picking PewPew Skills?
TheDarkShadow wrote: »
I think that after a dungeon, a check box comes up for each player, saying did they perform the role they queued for, if 2 say no, then you can't queue as that role again for 24 hours. If that happens frequently, the ban gets longer.
You can still queue, just not as a tank or heals and as it only takes 2 no's, you can't queue with a friend, who says yes you tanked, when you didn't.
This will be troll mercilessly. What if 2 trolls friends queue together, they do a pathetic job fulfilling their roles, and the other 2 "dare" to complain about them? They would check the "no" box together and suddenly the guys who actually DO their job and carry the group are banned for queuing as that role for 24 hours. Unfortunately, that role is also the only role he/she can do. So they will have to: 1- not using group finder for 24 hours, or 2- queue as a role that they CAN'T do.
Sorry but your idea just backfire completely, punish good players and push more people to FAKE their role just to get into the queue.
Then maybe split the dungeons so some are for 3 dps and a healer, while some are for 2 dps one healer and one tank. Then it's 5 dps to one tank and 2 healers. Queues would be quicker for dps, hopefully stoping those lying about the role they will play. Heck if they did two thirds of dungeons being for the 3 dps one healer group, it would be 8 dps per tank.
hamburgerler76 wrote: »MidnightBlue wrote: »MidnightBlue wrote: »hamburgerler76 wrote: »let me make it clear im not expecting an amzing 10/10 group everytime i join but atleast be honest about your rolesif you can do both great que as both if not dont lie just to get a group.
People do it because the dungeon times are ridiculously long if you q as DPS and the wait time is up to over an hour. What DPS wants to wait that long especially if you can complete most dungeons without a tank? The only ones that I would be worried about DPS queuing as tank would be the obvious harder ones.
I did it once on a normal dungeon and came in as a tank position while I'm DPS. Everyone in the dungeon was a nonvet player except for me being the only v16. Ended up carrying the whole team and we still beat it. Just so you know when I've done this and came in dungeon the dungeon, I do come in and admit and say yeah I am DPS but we don't need a tank to beat it. Majority of the times we do beat it without an actual tank. Like I said give people a chance and talk to them about it. If they don't do well then kick or leave. Not every DPS who goes in as a tank is a trash player. It's easier to find a good DPS who can help beat the dungeon without a tank than waiting for hours for a tank that could possibly not even be good and might not even get the dungeon done. But sometimes you just never know, but give it a shot and you may be pleasantly surprised.
You are the reason for posts like this. It doesn't matter if you complete the instance. You are cheating the system to get a quicker queue. You could be the best DPS in the game but your utterly selfish.
If you don't intend to tank, dint queue as one. Why should you get a queue much much shorter than the other 2 DPS in the group? What if your healer was new to this role and wanted to learn how to heal a tank?
They need to let you ignore players mid dungeon and have them no longer receive heals from you or ever be able to be placed in groups with you again.
They need to sort this, so people like you know it's unacceptable behaviour. Since you seem to think it's OK to ruin other peoples games.
I hope your queing in a shop and 1500 kids push in front of you. That's what your doing to the honest players.
Ok I'm gonna make it clear... then maybe ZoS should do something about this stupid group finder so that DPS don't have to wait for over an hour while tanks and healers get in way quicker.
I apologize if I go in like that, but it's way easier for tanks and healers to get in. How do you expect DPS to get in on it then? DPS are already pushed to the side by queuing as DPS because it takes hours to get in a group. I don't find balance if tanks and healers can get grouped up faster than a DPS in queue. DPS should not have to wait for hours just to get in through group finder. It should be similar or equal time. That's a broken system that ZoS needs to fix or else this is going to keep happening. Do I really want to queue in as a tank? No. Have I done it before? Yes. Do I still do it? No I actually stopped and when I stopped I completely stopped using group finder because it's a broken system for DPS roles. It doesn't work more than half the time.
My original comment was that I was explaining why the DPS does it and it has been effective for the most part.
i dont think it has anything to do with the group finder i think it works great besides that you can lie about your role but i think its more that being a dedicated healer/tank has no reward in this game if your a dps great you can do quest/pvp/arena all content is open to you but as say a tank you cant do to much damg as all your stats are in health and so they ar forced to switch just to do quest and any decent solo end game content so there are less witch makes them harder to find with group finder. so tanks get grouped faster.
TheDarkShadow wrote: »TheDarkShadow wrote: »
I think that after a dungeon, a check box comes up for each player, saying did they perform the role they queued for, if 2 say no, then you can't queue as that role again for 24 hours. If that happens frequently, the ban gets longer.
You can still queue, just not as a tank or heals and as it only takes 2 no's, you can't queue with a friend, who says yes you tanked, when you didn't.
This will be troll mercilessly. What if 2 trolls friends queue together, they do a pathetic job fulfilling their roles, and the other 2 "dare" to complain about them? They would check the "no" box together and suddenly the guys who actually DO their job and carry the group are banned for queuing as that role for 24 hours. Unfortunately, that role is also the only role he/she can do. So they will have to: 1- not using group finder for 24 hours, or 2- queue as a role that they CAN'T do.
Sorry but your idea just backfire completely, punish good players and push more people to FAKE their role just to get into the queue.
Then maybe split the dungeons so some are for 3 dps and a healer, while some are for 2 dps one healer and one tank. Then it's 5 dps to one tank and 2 healers. Queues would be quicker for dps, hopefully stoping those lying about the role they will play. Heck if they did two thirds of dungeons being for the 3 dps one healer group, it would be 8 dps per tank.
Then what is the different? Most vet dungeon right now can be done with 3 dps 1 healer. It doesn't matter if the "tank" is actually a dps, if the group is good, you can still beat the dungeon even faster than a 2 dps + 1 tank + 1 healer group. But if the group is bad, you will still wiping again and again and again. Change the tool so that it allow a group to form without tank won't solve the players' skill problem.
TheDarkShadow wrote: »
Then we'll have a new wave of criers make thread about "why the group finder put me in a group with no tank? How are we supposed to beat a dungeon with no tank?" Again, it's players skill problem, which you should expected queuing into a RANDOM group finder.
TheDarkShadow wrote: »TheDarkShadow wrote: »
I think that after a dungeon, a check box comes up for each player, saying did they perform the role they queued for, if 2 say no, then you can't queue as that role again for 24 hours. If that happens frequently, the ban gets longer.
You can still queue, just not as a tank or heals and as it only takes 2 no's, you can't queue with a friend, who says yes you tanked, when you didn't.
This will be troll mercilessly. What if 2 trolls friends queue together, they do a pathetic job fulfilling their roles, and the other 2 "dare" to complain about them? They would check the "no" box together and suddenly the guys who actually DO their job and carry the group are banned for queuing as that role for 24 hours. Unfortunately, that role is also the only role he/she can do. So they will have to: 1- not using group finder for 24 hours, or 2- queue as a role that they CAN'T do.
Sorry but your idea just backfire completely, punish good players and push more people to FAKE their role just to get into the queue.
Then maybe split the dungeons so some are for 3 dps and a healer, while some are for 2 dps one healer and one tank. Then it's 5 dps to one tank and 2 healers. Queues would be quicker for dps, hopefully stoping those lying about the role they will play. Heck if they did two thirds of dungeons being for the 3 dps one healer group, it would be 8 dps per tank.
Then what is the different? Most vet dungeon right now can be done with 3 dps 1 healer. It doesn't matter if the "tank" is actually a dps, if the group is good, you can still beat the dungeon even faster than a 2 dps + 1 tank + 1 healer group. But if the group is bad, you will still wiping again and again and again. Change the tool so that it allow a group to form without tank won't solve the players' skill problem.
TheDarkShadow wrote: »
Then we'll have a new wave of criers make thread about "why the group finder put me in a group with no tank? How are we supposed to beat a dungeon with no tank?" Again, it's players skill problem, which you should expected queuing into a RANDOM group finder.
Are you just not reading what I said? I said make some instance be flagged as not needing a tank. If you pop an instance with no tank flagged, it's because you don't need one. It's simple. It also stops you getting no tank groups on the hard content that does need one. The decision on if you need a tank for content is made by the devs, not you.
TheDarkShadow wrote: »The good group won't need tank, but the average group can't beat it without one. ZOS can't flag a dungeon as need tank or not because they can't tailor the dungeon for each group with different players skill. The only way to help increase the ratio between tank and heal/dps is give more reward for using group finder. As I said in my suggession thread, after finish the daily random and sometime the pledges, I simply have no derise to queue for more, the reward are just not worth. And since tanks are rare, when they all finished their daily, there are still a bunch of dps line up in the queue.
MidnightBlue wrote: »MidnightBlue wrote: »hamburgerler76 wrote: »let me make it clear im not expecting an amzing 10/10 group everytime i join but atleast be honest about your rolesif you can do both great que as both if not dont lie just to get a group.
People do it because the dungeon times are ridiculously long if you q as DPS and the wait time is up to over an hour. What DPS wants to wait that long especially if you can complete most dungeons without a tank? The only ones that I would be worried about DPS queuing as tank would be the obvious harder ones.
I did it once on a normal dungeon and came in as a tank position while I'm DPS. Everyone in the dungeon was a nonvet player except for me being the only v16. Ended up carrying the whole team and we still beat it. Just so you know when I've done this and came in dungeon the dungeon, I do come in and admit and say yeah I am DPS but we don't need a tank to beat it. Majority of the times we do beat it without an actual tank. Like I said give people a chance and talk to them about it. If they don't do well then kick or leave. Not every DPS who goes in as a tank is a trash player. It's easier to find a good DPS who can help beat the dungeon without a tank than waiting for hours for a tank that could possibly not even be good and might not even get the dungeon done. But sometimes you just never know, but give it a shot and you may be pleasantly surprised.
You are the reason for posts like this. It doesn't matter if you complete the instance. You are cheating the system to get a quicker queue. You could be the best DPS in the game but your utterly selfish.
If you don't intend to tank, dint queue as one. Why should you get a queue much much shorter than the other 2 DPS in the group? What if your healer was new to this role and wanted to learn how to heal a tank?
They need to let you ignore players mid dungeon and have them no longer receive heals from you or ever be able to be placed in groups with you again.
They need to sort this, so people like you know it's unacceptable behaviour. Since you seem to think it's OK to ruin other peoples games.
I hope your queing in a shop and 1500 kids push in front of you. That's what your doing to the honest players.
Ok I'm gonna make it clear... then maybe ZoS should do something about this stupid group finder so that DPS don't have to wait for over an hour while tanks and healers get in way quicker.
I apologize if I go in like that, but it's way easier for tanks and healers to get in. How do you expect DPS to get in on it then? DPS are already pushed to the side by queuing as DPS because it takes hours to get in a group. I don't find balance if tanks and healers can get grouped up faster than a DPS in queue. DPS should not have to wait for hours just to get in through group finder. It should be similar or equal time. That's a broken system that ZoS needs to fix or else this is going to keep happening. Do I really want to queue in as a tank? No. Have I done it before? Yes. Do I still do it? No I actually stopped and when I stopped I completely stopped using group finder because it's a broken system for DPS roles. It doesn't work more than half the time.
My original comment was that I was explaining why the DPS does it and it has been effective for the most part.
CaptainBeerDude wrote: »MidnightBlue wrote: »MidnightBlue wrote: »hamburgerler76 wrote: »let me make it clear im not expecting an amzing 10/10 group everytime i join but atleast be honest about your rolesif you can do both great que as both if not dont lie just to get a group.
People do it because the dungeon times are ridiculously long if you q as DPS and the wait time is up to over an hour. What DPS wants to wait that long especially if you can complete most dungeons without a tank? The only ones that I would be worried about DPS queuing as tank would be the obvious harder ones.
I did it once on a normal dungeon and came in as a tank position while I'm DPS. Everyone in the dungeon was a nonvet player except for me being the only v16. Ended up carrying the whole team and we still beat it. Just so you know when I've done this and came in dungeon the dungeon, I do come in and admit and say yeah I am DPS but we don't need a tank to beat it. Majority of the times we do beat it without an actual tank. Like I said give people a chance and talk to them about it. If they don't do well then kick or leave. Not every DPS who goes in as a tank is a trash player. It's easier to find a good DPS who can help beat the dungeon without a tank than waiting for hours for a tank that could possibly not even be good and might not even get the dungeon done. But sometimes you just never know, but give it a shot and you may be pleasantly surprised.
You are the reason for posts like this. It doesn't matter if you complete the instance. You are cheating the system to get a quicker queue. You could be the best DPS in the game but your utterly selfish.
If you don't intend to tank, dint queue as one. Why should you get a queue much much shorter than the other 2 DPS in the group? What if your healer was new to this role and wanted to learn how to heal a tank?
They need to let you ignore players mid dungeon and have them no longer receive heals from you or ever be able to be placed in groups with you again.
They need to sort this, so people like you know it's unacceptable behaviour. Since you seem to think it's OK to ruin other peoples games.
I hope your queing in a shop and 1500 kids push in front of you. That's what your doing to the honest players.
Ok I'm gonna make it clear... then maybe ZoS should do something about this stupid group finder so that DPS don't have to wait for over an hour while tanks and healers get in way quicker.
I apologize if I go in like that, but it's way easier for tanks and healers to get in. How do you expect DPS to get in on it then? DPS are already pushed to the side by queuing as DPS because it takes hours to get in a group. I don't find balance if tanks and healers can get grouped up faster than a DPS in queue. DPS should not have to wait for hours just to get in through group finder. It should be similar or equal time. That's a broken system that ZoS needs to fix or else this is going to keep happening. Do I really want to queue in as a tank? No. Have I done it before? Yes. Do I still do it? No I actually stopped and when I stopped I completely stopped using group finder because it's a broken system for DPS roles. It doesn't work more than half the time.
My original comment was that I was explaining why the DPS does it and it has been effective for the most part.
The entire reason tanks and healers get in faster is because there is so few of them. If you want to random as a tank, bare minimum is inner fire to draw off some of the agro on trash pulls and the boss.
If you can't be bothered to do this slot group heals and queue as a healer. Note the plural, as in more than one.
If you don't want to draw agro or heal, enjoy your long wait times.