Maintenance for the week of September 1:
• [IN PROGRESS] Xbox: NA and EU megaservers for patch maintenance – September 3, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
• [IN PROGRESS] PlayStation®: NA and EU megaservers for patch maintenance – September 3, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)

Dungeon finder= DPS Finder

  • MidnightBlue
    MidnightBlue
    ✭✭✭
    I think people missed the point where I apologized and didn't do it again, but let's go ahead and still bash those that admitted their wrongdoings still. Really?
  • MidnightBlue
    MidnightBlue
    ✭✭✭
    Guppet wrote: »
    let me make it clear im not expecting an amzing 10/10 group everytime i join but atleast be honest about your roles :/ if you can do both great que as both if not dont lie just to get a group.

    People do it because the dungeon times are ridiculously long if you q as DPS and the wait time is up to over an hour. What DPS wants to wait that long especially if you can complete most dungeons without a tank? The only ones that I would be worried about DPS queuing as tank would be the obvious harder ones.

    I did it once on a normal dungeon and came in as a tank position while I'm DPS. Everyone in the dungeon was a nonvet player except for me being the only v16. Ended up carrying the whole team and we still beat it. Just so you know when I've done this and came in dungeon the dungeon, I do come in and admit and say yeah I am DPS but we don't need a tank to beat it. Majority of the times we do beat it without an actual tank. Like I said give people a chance and talk to them about it. If they don't do well then kick or leave. Not every DPS who goes in as a tank is a trash player. It's easier to find a good DPS who can help beat the dungeon without a tank than waiting for hours for a tank that could possibly not even be good and might not even get the dungeon done. But sometimes you just never know, but give it a shot and you may be pleasantly surprised.

    You are the reason for posts like this. It doesn't matter if you complete the instance. You are cheating the system to get a quicker queue. You could be the best DPS in the game but your utterly selfish.

    If you don't intend to tank, dint queue as one. Why should you get a queue much much shorter than the other 2 DPS in the group? What if your healer was new to this role and wanted to learn how to heal a tank?

    They need to let you ignore players mid dungeon and have them no longer receive heals from you or ever be able to be placed in groups with you again.

    They need to sort this, so people like you know it's unacceptable behaviour. Since you seem to think it's OK to ruin other peoples games.

    I hope your queing in a shop and 1500 kids push in front of you. That's what your doing to the honest players.

    Ok I'm gonna make it clear... then maybe ZoS should do something about this stupid group finder so that DPS don't have to wait for over an hour while tanks and healers get in way quicker.

    I apologize if I go in like that, but it's way easier for tanks and healers to get in. How do you expect DPS to get in on it then? DPS are already pushed to the side by queuing as DPS because it takes hours to get in a group. I don't find balance if tanks and healers can get grouped up faster than a DPS in queue. DPS should not have to wait for hours just to get in through group finder. It should be similar or equal time. That's a broken system that ZoS needs to fix or else this is going to keep happening. Do I really want to queue in as a tank? No. Have I done it before? Yes. Do I still do it? No I actually stopped and when I stopped I completely stopped using group finder because it's a broken system for DPS roles. It doesn't work more than half the time.

    My original comment was that I was explaining why the DPS does it and it has been effective for the most part.

    The entire reason tanks and healers get in faster is because there is so few of them. If you want to random as a tank, bare minimum is inner fire to draw off some of the agro on trash pulls and the boss.
    If you can't be bothered to do this slot group heals and queue as a healer. Note the plural, as in more than one.
    If you don't want to draw agro or heal, enjoy your long wait times.

    Is this with every game with group finder? Because in Neverwinter I was able to get in as a DPS way more quickly than ESO. Wasn't as hard to get a random group unless there are more tanks and healers in Neverwinter.

    Or is there something with the coding and programming that I'm missing with group queue and times with each different game?

    I am console so I never really played a lot of MMOs and never on PC before.

    Feel free to educate me. I'm trying to have a civil discussion with people here, but some of the negativity in this thread is getting seriously really annoying after I explained my stance and admitted my wrong doings of group finder.
    Edited by MidnightBlue on April 17, 2016 4:33AM
  • Lucius_Aelius
    Lucius_Aelius
    ✭✭✭✭
    Guppet wrote: »
    let me make it clear im not expecting an amzing 10/10 group everytime i join but atleast be honest about your roles :/ if you can do both great que as both if not dont lie just to get a group.

    People do it because the dungeon times are ridiculously long if you q as DPS and the wait time is up to over an hour. What DPS wants to wait that long especially if you can complete most dungeons without a tank? The only ones that I would be worried about DPS queuing as tank would be the obvious harder ones.

    I did it once on a normal dungeon and came in as a tank position while I'm DPS. Everyone in the dungeon was a nonvet player except for me being the only v16. Ended up carrying the whole team and we still beat it. Just so you know when I've done this and came in dungeon the dungeon, I do come in and admit and say yeah I am DPS but we don't need a tank to beat it. Majority of the times we do beat it without an actual tank. Like I said give people a chance and talk to them about it. If they don't do well then kick or leave. Not every DPS who goes in as a tank is a trash player. It's easier to find a good DPS who can help beat the dungeon without a tank than waiting for hours for a tank that could possibly not even be good and might not even get the dungeon done. But sometimes you just never know, but give it a shot and you may be pleasantly surprised.

    You are the reason for posts like this. It doesn't matter if you complete the instance. You are cheating the system to get a quicker queue. You could be the best DPS in the game but your utterly selfish.

    If you don't intend to tank, dint queue as one. Why should you get a queue much much shorter than the other 2 DPS in the group? What if your healer was new to this role and wanted to learn how to heal a tank?

    They need to let you ignore players mid dungeon and have them no longer receive heals from you or ever be able to be placed in groups with you again.

    They need to sort this, so people like you know it's unacceptable behaviour. Since you seem to think it's OK to ruin other peoples games.

    I hope your queing in a shop and 1500 kids push in front of you. That's what your doing to the honest players.

    Ok I'm gonna make it clear... then maybe ZoS should do something about this stupid group finder so that DPS don't have to wait for over an hour while tanks and healers get in way quicker.

    I apologize if I go in like that, but it's way easier for tanks and healers to get in. How do you expect DPS to get in on it then? DPS are already pushed to the side by queuing as DPS because it takes hours to get in a group. I don't find balance if tanks and healers can get grouped up faster than a DPS in queue. DPS should not have to wait for hours just to get in through group finder. It should be similar or equal time. That's a broken system that ZoS needs to fix or else this is going to keep happening. Do I really want to queue in as a tank? No. Have I done it before? Yes. Do I still do it? No I actually stopped and when I stopped I completely stopped using group finder because it's a broken system for DPS roles. It doesn't work more than half the time.

    My original comment was that I was explaining why the DPS does it and it has been effective for the most part.

    The entire reason tanks and healers get in faster is because there is so few of them. If you want to random as a tank, bare minimum is inner fire to draw off some of the agro on trash pulls and the boss.
    If you can't be bothered to do this slot group heals and queue as a healer. Note the plural, as in more than one.
    If you don't want to draw agro or heal, enjoy your long wait times.

    Is this with every game with group finder? Because in Neverwinter I was able to get in as a DPS way more quickly than ESO. Wasn't as hard to get a random group unless there are more tanks and healers in Neverwinter.

    Or is there something with the coding and programming that I'm missing with group queue and times with each different game?

    I am console so I never really played a lot of MMOs and never on PC before.

    Feel free to educate me. I'm trying to have a civil discussion with people here, but some of the negativity in this thread is getting seriously really annoying after I explained my stance and admitted my wrong doings of group finder.

    It's a *** move to do that for sure, but like you said if you've apologized and said you'll never do it again then people should lay off already with the insults, everyone makes mistakes and yours wasn't horrible or unforgivable.
    Edited by Lucius_Aelius on April 17, 2016 6:29AM
    Daggerfall Covenant - Scourge (Xbox NA) - GT: Lucius Aelius - Lord - 648CP
    Lucius Aelius Aurelius - 50 Imperial Dragonknight - Centurion - Stam Tank
    Lucius Aelius Valerius - 50 Imperial Templar - Lieutenant - Mag Heal/DPS
    Lucius Aelius Regulus - 50 Imperial Nightblade - First Sergeant - Stam DPS
    Lucius Aelius Augustus - 50 Imperial Sorcerer - Corporal - Mag DPS
    Wags-His-Tail - 20 Argonian Sorcerer - Recruit - TBD
    Holds-The-Line - 40 Argonian Dragonknight - Recruit - TBD
    Carries-Extra-Gear - 4 Argonian Dragonknight - Recruit - TBD
    Guildmaster - Wardens of the Covenant
    Group Leader - xpThe Guildxp
    Trader - Secret Sauce
    Trader - Elite Dungeoneers
  • Guppet
    Guppet
    ✭✭✭✭✭
    Guppet wrote: »
    let me make it clear im not expecting an amzing 10/10 group everytime i join but atleast be honest about your roles :/ if you can do both great que as both if not dont lie just to get a group.

    People do it because the dungeon times are ridiculously long if you q as DPS and the wait time is up to over an hour. What DPS wants to wait that long especially if you can complete most dungeons without a tank? The only ones that I would be worried about DPS queuing as tank would be the obvious harder ones.

    I did it once on a normal dungeon and came in as a tank position while I'm DPS. Everyone in the dungeon was a nonvet player except for me being the only v16. Ended up carrying the whole team and we still beat it. Just so you know when I've done this and came in dungeon the dungeon, I do come in and admit and say yeah I am DPS but we don't need a tank to beat it. Majority of the times we do beat it without an actual tank. Like I said give people a chance and talk to them about it. If they don't do well then kick or leave. Not every DPS who goes in as a tank is a trash player. It's easier to find a good DPS who can help beat the dungeon without a tank than waiting for hours for a tank that could possibly not even be good and might not even get the dungeon done. But sometimes you just never know, but give it a shot and you may be pleasantly surprised.

    You are the reason for posts like this. It doesn't matter if you complete the instance. You are cheating the system to get a quicker queue. You could be the best DPS in the game but your utterly selfish.

    If you don't intend to tank, dint queue as one. Why should you get a queue much much shorter than the other 2 DPS in the group? What if your healer was new to this role and wanted to learn how to heal a tank?

    They need to let you ignore players mid dungeon and have them no longer receive heals from you or ever be able to be placed in groups with you again.

    They need to sort this, so people like you know it's unacceptable behaviour. Since you seem to think it's OK to ruin other peoples games.

    I hope your queing in a shop and 1500 kids push in front of you. That's what your doing to the honest players.

    Ok I'm gonna make it clear... then maybe ZoS should do something about this stupid group finder so that DPS don't have to wait for over an hour while tanks and healers get in way quicker.

    I apologize if I go in like that, but it's way easier for tanks and healers to get in. How do you expect DPS to get in on it then? DPS are already pushed to the side by queuing as DPS because it takes hours to get in a group. I don't find balance if tanks and healers can get grouped up faster than a DPS in queue. DPS should not have to wait for hours just to get in through group finder. It should be similar or equal time. That's a broken system that ZoS needs to fix or else this is going to keep happening. Do I really want to queue in as a tank? No. Have I done it before? Yes. Do I still do it? No I actually stopped and when I stopped I completely stopped using group finder because it's a broken system for DPS roles. It doesn't work more than half the time.

    My original comment was that I was explaining why the DPS does it and it has been effective for the most part.

    The entire reason tanks and healers get in faster is because there is so few of them. If you want to random as a tank, bare minimum is inner fire to draw off some of the agro on trash pulls and the boss.
    If you can't be bothered to do this slot group heals and queue as a healer. Note the plural, as in more than one.
    If you don't want to draw agro or heal, enjoy your long wait times.

    Is this with every game with group finder? Because in Neverwinter I was able to get in as a DPS way more quickly than ESO. Wasn't as hard to get a random group unless there are more tanks and healers in Neverwinter.

    Or is there something with the coding and programming that I'm missing with group queue and times with each different game?

    I am console so I never really played a lot of MMOs and never on PC before.

    Feel free to educate me. I'm trying to have a civil discussion with people here, but some of the negativity in this thread is getting seriously really annoying after I explained my stance and admitted my wrong doings of group finder.

    Yes it happens in every MMO with a group finder.
  • MidnightBlue
    MidnightBlue
    ✭✭✭
    Guppet wrote: »
    let me make it clear im not expecting an amzing 10/10 group everytime i join but atleast be honest about your roles :/ if you can do both great que as both if not dont lie just to get a group.

    People do it because the dungeon times are ridiculously long if you q as DPS and the wait time is up to over an hour. What DPS wants to wait that long especially if you can complete most dungeons without a tank? The only ones that I would be worried about DPS queuing as tank would be the obvious harder ones.

    I did it once on a normal dungeon and came in as a tank position while I'm DPS. Everyone in the dungeon was a nonvet player except for me being the only v16. Ended up carrying the whole team and we still beat it. Just so you know when I've done this and came in dungeon the dungeon, I do come in and admit and say yeah I am DPS but we don't need a tank to beat it. Majority of the times we do beat it without an actual tank. Like I said give people a chance and talk to them about it. If they don't do well then kick or leave. Not every DPS who goes in as a tank is a trash player. It's easier to find a good DPS who can help beat the dungeon without a tank than waiting for hours for a tank that could possibly not even be good and might not even get the dungeon done. But sometimes you just never know, but give it a shot and you may be pleasantly surprised.

    You are the reason for posts like this. It doesn't matter if you complete the instance. You are cheating the system to get a quicker queue. You could be the best DPS in the game but your utterly selfish.

    If you don't intend to tank, dint queue as one. Why should you get a queue much much shorter than the other 2 DPS in the group? What if your healer was new to this role and wanted to learn how to heal a tank?

    They need to let you ignore players mid dungeon and have them no longer receive heals from you or ever be able to be placed in groups with you again.

    They need to sort this, so people like you know it's unacceptable behaviour. Since you seem to think it's OK to ruin other peoples games.

    I hope your queing in a shop and 1500 kids push in front of you. That's what your doing to the honest players.

    Ok I'm gonna make it clear... then maybe ZoS should do something about this stupid group finder so that DPS don't have to wait for over an hour while tanks and healers get in way quicker.

    I apologize if I go in like that, but it's way easier for tanks and healers to get in. How do you expect DPS to get in on it then? DPS are already pushed to the side by queuing as DPS because it takes hours to get in a group. I don't find balance if tanks and healers can get grouped up faster than a DPS in queue. DPS should not have to wait for hours just to get in through group finder. It should be similar or equal time. That's a broken system that ZoS needs to fix or else this is going to keep happening. Do I really want to queue in as a tank? No. Have I done it before? Yes. Do I still do it? No I actually stopped and when I stopped I completely stopped using group finder because it's a broken system for DPS roles. It doesn't work more than half the time.

    My original comment was that I was explaining why the DPS does it and it has been effective for the most part.

    The entire reason tanks and healers get in faster is because there is so few of them. If you want to random as a tank, bare minimum is inner fire to draw off some of the agro on trash pulls and the boss.
    If you can't be bothered to do this slot group heals and queue as a healer. Note the plural, as in more than one.
    If you don't want to draw agro or heal, enjoy your long wait times.

    Is this with every game with group finder? Because in Neverwinter I was able to get in as a DPS way more quickly than ESO. Wasn't as hard to get a random group unless there are more tanks and healers in Neverwinter.

    Or is there something with the coding and programming that I'm missing with group queue and times with each different game?

    I am console so I never really played a lot of MMOs and never on PC before.

    Feel free to educate me. I'm trying to have a civil discussion with people here, but some of the negativity in this thread is getting seriously really annoying after I explained my stance and admitted my wrong doings of group finder.

    It's a *** move to do that for sure, but like you said if you've apologized and said you'll never do it again then people should lay off already with the insults, everyone makes mistakes and yours wasn't horrible or unforgivable.

    Thank you.
  • khele23eb17_ESO
    khele23eb17_ESO
    ✭✭✭✭✭
    ✭✭
    I see 2 things that could be done to alleviate the problem somewhat. Firstly, make groups consist of 3dps + tank + healer and secondly, provide dual specs so tanks arent forced to respec stats every time they switch from soloing to dungeon play.
    Edited by khele23eb17_ESO on April 17, 2016 8:46AM
    P2P offered you 'hell yeah!' moments. F2P offers you 'thank god its over' moments.
  • Lithium Flower
    Lithium Flower
    ✭✭✭✭
    1. DD queues take long because there are many more Damage Dealers in the pool than Healers and Tanks. There is nothing ZOS can do about this. If there 20 DD in the queue, and a tank and healer join, 18 of them will have to continue to wait.

    Solution: Look up a Tank or Healer (if you're playing Templar) gear that you can use for vet dungeons. You don't need a full gold wearing, tristat enchantment boasting, 40k hp behemoth to tank any of the veteran dungeons. I run with 24k-27k HP and have cleared every hardmode/speedmode without requiring 60k dps from the group. You can pug it. Same goes for healing. Ask friends, guildmates, look up some guides and see what gear you already have and what you can throw together for cheap (couple of main v16 parts, v15 to fill in the gaps). Don't go in wearing green drops but don't hold out because you don't have gold to blow on 7 Hakeijos.

    I would never encourage a non-templar to take up healing as a main role. This isn't because I think you need a Templar to keep everyone's health up, you don't but that's only one thing a healer needs to be doing. Without a templar, you can't do anything about stamina for example and you're lacking several important, even critical utilities/buffs. But still, for all the non-vet dungeons and a fair few of the vet ones, a templar healer isn't an absolute requirement. In a pinch, you can pick up a resto staff, slot your class healing skills and try your hand at it - good luck, better a non-templar healer than no healer at least for some dungeons.

    But don't fake it.

    2. There is no threat generation in ESO. There are no threat tables. Enemy Aggression is random. An enemy sights you and attacks. If there are multiple possible targets, it randomly selects one. If you attack a mob that isn't taunted, it will focus on you until killed or taunted. If someone else attacks a mob that is focused on you, it will finish its attack and randomly choose between the two new targets. If you are in a group with other players and draw enemy attention, it will treat the whole group as the threat and randomly select from them.

    I've only noticed one boss that seems to particularly go after Healers and that is the final boss Captain Blackheart in Blackheart Haven normal dungeon but he also has some randomness and will go also after others.

    This is why a taunt is essential. A tank has no other way to draw enemy attention to itself reliably other than Inner Fire or Puncture (and their morphs).

    A tank needs a taunt. You don't need to taunt every single mob and rat but tag the big ones/melee ones at least and keep bosses off the rest of the group. Don't die in one shot.
    Dragonknight Smith of the Lith | Rayna Dreloth
    Templar Josephine Belmont | Catherine Belmont | Irene Belmont
    Sorceror Blathanna | Eta Carina
    Nightblade Adda Vorenor

    Ebonheart Pact | Daggerfall Covenant | EU | Champion Points ~ 800 | Crafter of all things
  • LadyNalcarya
    LadyNalcarya
    ✭✭✭✭✭
    ✭✭✭✭✭
    1. DD queues take long because there are many more Damage Dealers in the pool than Healers and Tanks. There is nothing ZOS can do about this. If there 20 DD in the queue, and a tank and healer join, 18 of them will have to continue to wait.

    I think it would be nice if group finder tool had some kind of indication how many tanks/healers/dds are queued atm. Something like population bars in Cyrodiil.
    And for example, if there's not enough tanks or healers, they would recieve bonus exp and items... To give more incentive to play those 2 roles. Of course, this wouldnt solve a problem when a dd joins as a tank or healer, but this is the issue that players can solve. Just leave or kick the liars, dont carry them. As long as people advocate such behaviour, by saying stuff like "who needs tanks/healers, its just a normal dungeon" and carrying them through the dungeons, it will continue.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • CaptainBeerDude
    CaptainBeerDude
    ✭✭✭✭✭
    Guppet wrote: »
    let me make it clear im not expecting an amzing 10/10 group everytime i join but atleast be honest about your roles :/ if you can do both great que as both if not dont lie just to get a group.

    People do it because the dungeon times are ridiculously long if you q as DPS and the wait time is up to over an hour. What DPS wants to wait that long especially if you can complete most dungeons without a tank? The only ones that I would be worried about DPS queuing as tank would be the obvious harder ones.

    I did it once on a normal dungeon and came in as a tank position while I'm DPS. Everyone in the dungeon was a nonvet player except for me being the only v16. Ended up carrying the whole team and we still beat it. Just so you know when I've done this and came in dungeon the dungeon, I do come in and admit and say yeah I am DPS but we don't need a tank to beat it. Majority of the times we do beat it without an actual tank. Like I said give people a chance and talk to them about it. If they don't do well then kick or leave. Not every DPS who goes in as a tank is a trash player. It's easier to find a good DPS who can help beat the dungeon without a tank than waiting for hours for a tank that could possibly not even be good and might not even get the dungeon done. But sometimes you just never know, but give it a shot and you may be pleasantly surprised.

    You are the reason for posts like this. It doesn't matter if you complete the instance. You are cheating the system to get a quicker queue. You could be the best DPS in the game but your utterly selfish.

    If you don't intend to tank, dint queue as one. Why should you get a queue much much shorter than the other 2 DPS in the group? What if your healer was new to this role and wanted to learn how to heal a tank?

    They need to let you ignore players mid dungeon and have them no longer receive heals from you or ever be able to be placed in groups with you again.

    They need to sort this, so people like you know it's unacceptable behaviour. Since you seem to think it's OK to ruin other peoples games.

    I hope your queing in a shop and 1500 kids push in front of you. That's what your doing to the honest players.

    Ok I'm gonna make it clear... then maybe ZoS should do something about this stupid group finder so that DPS don't have to wait for over an hour while tanks and healers get in way quicker.

    I apologize if I go in like that, but it's way easier for tanks and healers to get in. How do you expect DPS to get in on it then? DPS are already pushed to the side by queuing as DPS because it takes hours to get in a group. I don't find balance if tanks and healers can get grouped up faster than a DPS in queue. DPS should not have to wait for hours just to get in through group finder. It should be similar or equal time. That's a broken system that ZoS needs to fix or else this is going to keep happening. Do I really want to queue in as a tank? No. Have I done it before? Yes. Do I still do it? No I actually stopped and when I stopped I completely stopped using group finder because it's a broken system for DPS roles. It doesn't work more than half the time.

    My original comment was that I was explaining why the DPS does it and it has been effective for the most part.

    The entire reason tanks and healers get in faster is because there is so few of them. If you want to random as a tank, bare minimum is inner fire to draw off some of the agro on trash pulls and the boss.
    If you can't be bothered to do this slot group heals and queue as a healer. Note the plural, as in more than one.
    If you don't want to draw agro or heal, enjoy your long wait times.

    Is this with every game with group finder? Because in Neverwinter I was able to get in as a DPS way more quickly than ESO. Wasn't as hard to get a random group unless there are more tanks and healers in Neverwinter.

    Or is there something with the coding and programming that I'm missing with group queue and times with each different game?

    I am console so I never really played a lot of MMOs and never on PC before.

    Feel free to educate me. I'm trying to have a civil discussion with people here, but some of the negativity in this thread is getting seriously really annoying after I explained my stance and admitted my wrong doings of group finder.

    @MidnightBlue

    Everybody thinks that tanking is hard and that tanks and healers do no damage.
    This is also a world where everybody wants to be the central focus. That leads to most of them rolling with something that will be a 'superstar' in their mind.
    I believe that a group summary at the end of dungeons would actually be beneficial as it would allow people to see what they 'achieved' across the run.
    I used to play DCUO and never had to run tankless (my main was a fire tank), but I was in plenty of PUG's with no healer. They also have a role called controller (basically a char that can debuff/buff and restore power/mana to the team) and a decent one of those was rare. By the time I quit that game, my entire roster was tanks/controllers and 1 healer. It also taught me to make my builds as self reliant as possible.
    With all of that rambling I think I was trying to say that all games experience it to some degree. Especially if the players come from solo gaming backgrounds.
  • Destruent
    Destruent
    ✭✭✭✭✭
    ✭✭
    I would never encourage a non-templar to take up healing as a main role. This isn't because I think you need a Templar to keep everyone's health up, you don't but that's only one thing a healer needs to be doing. Without a templar, you can't do anything about stamina for example and you're lacking several important, even critical utilities/buffs. But still, for all the non-vet dungeons and a fair few of the vet ones, a templar healer isn't an absolute requirement. In a pinch, you can pick up a resto staff, slot your class healing skills and try your hand at it - good luck, better a non-templar healer than no healer at least for some dungeons.

    You don't need a templar for all the 4 men dungeons atm. You can do vICP without a templar (did it with NB and DK-healer). The only important thing is player itself. A good healer is a good healer, doesn't matter which class he plays. Same for DD/Tank. The only thing a non-templar-healer cannot do, is generating stamina for the group...but everyone can use pots/heavy attacks to get stam, so this is no real problem in vet dungeons.
    Noobplar
  • Flameheart
    Flameheart
    ✭✭✭✭✭
    Nogawd wrote: »
    As a healer, in MOST dungeons, I would rather take 3 good dps over a traditional setup. I have burned through the dungeons much faster. All the silvers, most gold, even CoA, Darkshade, much easier with just dps.

    My experience anyway.

    I agree, but I see an issue about the "good" dps. Too many dps just think they are "good" dps in this game.

    You wanne know what a really good dps is able to pull nowadays ?

    30k+ dps as a magicka NB while burning down a crematorial guard in WGT for example. 25k as a magicka Sorc WITHOUT using OL. A good magicka DK is a walking hellfire when it comes to AoE (ever seen 100k + AoE dps results ? ok, ok, depends on number of targets, but still...) and he can still pull up to 30k + single target. I got 30k dps on Bogdan while playing my magicka templar as a DD there (no Molag Kena, no MSA-staff, but 501 CPs and the usual meta gear (Julianos, Torug, Willpower) in gold quality...and excellent warhorn and buff/debuff support by the healer btw). Just a few numbers to crunch. Those numbers are almost max dps scores you won't always achieve, because crit luck, group constellations (passive buffs, raid oder group environment) and personal rotation mistakes (in example: ever missed to rebuff Merciless Resolve as a magicka NB because ESO decided to ignore your (too fast) keyboard input after firing Assassin's Bow? don't lie, my guess it happened to everybody who plays a NB out there)

    If you play without a tank and just an offhealer, stuff has to die fast and in over 50% of all cases when I use the LFG tool especially the dps sucks heavily. If you aren't able to kill stuff fast maybe a good old trinity setup might help ?

    Dps is an amazing and a very important job in ESO (maybe even the most important job, because burning down bosses fast, makes encounters much easier for everybody), but it's far from being easy to be a "good" dps.

    A good dps does not just deliver high scores and cares for theorycrafting, numbercrunching, testing and excellent gear, they are able to do their job even while moving or while unexpected things happen and they know to do all those things while mitigating inc damage up to a degree where the healer will barely notice their presence (and therefore is able to give full buff and debuff support and add 10k to 15k dps by himself).

    When I read this thread and compare that to my ingame experience, I just read:

    "I want to play as DD and nothing else, even if I suck at the job and I am too lazy/biased/egoistic to get gear to fullfill a second role".

    My magicka NB for example is able to cover all three roles at a lvl of 95 to 100% in 4-man-content. No need to change CPs or attribute points, just a gear and skill bar switch, so I ask, where is your contribution to the game/group ? I am able to play my DK and my Sorc as full healer, where you won't notice any difference except stamina support.

    DDs who are pissed about a tank who does not have DD equip for portals and overall dps at the Planar Inhibitor and expect him to have that ? Hey, look at yourself.



    Edited by Flameheart on April 18, 2016 2:10PM
    Sometimes the prey turns and nips us... it's a small thing.

    So let the snow flakes and unicorns dance alone until they melt or vanish from existence, we will finish up with those smart enough to stay in the glowing circle of love.

    Selissi - CP 1k+ Redguard Stamina Nightblade (Ebonheart Pact)
    Silmerel - CP 1k+ Breton Magicka Templar (Ebonheart Pact)
    Sunja - CP 1k+ Dunmer Magicka Nightblade (Ebonheart Pact)
    Suldreni - CP 1k+ Dunmer Magicka Dragonknight (Ebonheart Pact)
    Sulhelka - CP 1k+ Altmer Magicka Sorcerer (Ebonheart Pact)
    Sylundine - CP 1k+ Breton Magicka Warden (Ebonheart Pact)







  • OrphanHelgen
    OrphanHelgen
    ✭✭✭✭✭
    ✭✭
    I actually appretiate dps instead of tank, as long as he slot a taunt atleast. I dont care much in a regular dungeon as long as he is nice about it and communicate, we could all slot a defense skill or something, its not the end of the world.
    PC, EU server, Ebonheart Pact


    Finally a reason not to play League of Legends
  • Yusuf
    Yusuf
    ✭✭✭✭✭
    All my characters can DPS while holding aggro and i'll continue to do so >:(

    Edit: most of the time they Deal more damage than both DPS combined too.
    Edited by Yusuf on April 18, 2016 10:17AM
  • LadyNalcarya
    LadyNalcarya
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yusuf wrote: »
    All my characters can DPS while holding aggro and i'll continue to do so >:(

    Edit: most of the time they Deal more damage than both DPS combined too.

    If you have a taunt, then why not. We're talking about situations when mobs and bosses are on the loose and attack everyone.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • LadyNalcarya
    LadyNalcarya
    ✭✭✭✭✭
    ✭✭✭✭✭
    I actually appretiate dps instead of tank, as long as he slot a taunt atleast. I dont care much in a regular dungeon as long as he is nice about it and communicate, we could all slot a defense skill or something, its not the end of the world.

    Its easy for the most of forum posters, but what about newbies without crafted gear and capped cps?
    I can solo any normal dungeon without special mechanic and probably soloable vet ones (never tried that lol), but if tank doesnt taunt, I will tell him what I think about that.
    Edited by LadyNalcarya on April 18, 2016 10:22AM
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • hamburgerler76
    hamburgerler76
    ✭✭✭✭
    i think an easy solution here is make it so you can only choose one role when queing up this way people pick what they are best at sure you can heal and dps but what are you better or what do you feel like doing this dungeon? my healer can put on a sword and sheild and tank but am i better at healing? hell yea! i am sorry dps have to wait longer to try to que up but ruining it for everyone else is not the solution! How about making a tank? or a healer? To add to the population since you wanna tank so bad? Really untill Zos can find a way to make it more rewarding to be a tank or a healer this is going to keep happening but atleast we can do small fixes for now like this! untill then i will keep kicking every dps who lies there way into my group and i will let you know every time what you did wrong.
  • Destruent
    Destruent
    ✭✭✭✭✭
    ✭✭
    i think an easy solution here is make it so you can only choose one role when queing up this way people pick what they are best at sure you can heal and dps but what are you better or what do you feel like doing this dungeon? my healer can put on a sword and sheild and tank but am i better at healing? hell yea! i am sorry dps have to wait longer to try to que up but ruining it for everyone else is not the solution! How about making a tank? or a healer? To add to the population since you wanna tank so bad? Really untill Zos can find a way to make it more rewarding to be a tank or a healer this is going to keep happening but atleast we can do small fixes for now like this! untill then i will keep kicking every dps who lies there way into my group and i will let you know every time what you did wrong.

    That's not a solution. my Manablade can easily switch between tank/heal/dps by changing gear and skills. So i can mark all 3 roles and do them in all 4-men-content ingame. There are a lot more who can do this, too. Kicking those who lied about their role is a solution, if more and more people do this, maybe those will stop marking all roles. But those who can should be able to mark themselfes as dd, heal and tank.
    Noobplar
Sign In or Register to comment.