No one uses infused, this is a minmaxing game, infused is not as good as it used to be.
These vendors are a very good idea, but can you please, just remove infused from them, have them come in divines/impen, up the prices a bit it's a very good AP sink as players have a lot of AP.
This type of thing, is just adding onto the irritation of players in this game, it's no secret that this game is built around minmaxing and meta gameplay, so please can you keep up to date with the traits, this isn't 1.5, the buff to mundus stones made divines the most useful trait if you're using thief of shadow as they are percentage increases (Mostly pvers are doing this, hardly see it in pvp) and anything else use impenetrable as you're gaining way more than losing. (Mostly pvpers are doing this as impen doesn't work in pve)
Emma_Eunjung wrote: »Maybe they should make the AP version Impenetrable, and then the version that costs gold would be Divines?
No one uses infused, this is a minmaxing game
Divine and impe are the best traits, i say just 1 of them at merchant or no point anymore on doing dungeons , undaunted aside.
OrphanHelgen wrote: »Stop complaining, I know its crap on shoulders, but atleast you have a chance to get them instead of goldkey or dungeon insane farming. Pls stop complain, its a step forward to have this option.
Difference between infused and divines right now is literally an extra 2 seconds on a boss fight that you can already do drunk with your monitor off. I know this and I play console.
So shut the *** up with your god damned whining.
DRXHarbinger wrote: »Everyone post pics of thier devines and imp Kena shoulder to rub it in and make everyone salty. Let's see some stains.
https://www.youtube.com/watch?v=r5FBK1Gd8BQ The Uninvited wrote: »Divine and impe are the best traits, i say just 1 of them at merchant or no point anymore on doing dungeons , undaunted aside.
And this is exactly the reason why they gave us infused. Want a V16 head or shoulders that you can use right away = buy them with Infused trait. Want the best trait for your build = farm dungeons.
Makes sense in a way, imho they did this so people would still have a reason need to run dungeons / pledges.
redspecter23 wrote: »Here's an idea. Instead of being handed what is mathematically best, how about they go back and make the other 7 traits competitive so we actually have options?
snejremllov wrote: »The trader only offering a single trait blows my mind. This is so like ZOS, why did we even expect anything....
Infused is ok-ish on big pieces mainly because not every pvp build runs 7 impen. On my sorc I have infused on big and impen on small.
On shoulders however it's pretty *** that they even considered to put infused on it. Infused has never been worth on small pieces for as long as I can think due to the enchants being so small that the 20% increase from infused only gives you a minor increase.
Marginally?James-Wayne wrote: »Divines is only marginally better then Infused, most players are not going to be concerned with this.
Marginally?James-Wayne wrote: »Divines is only marginally better then Infused, most players are not going to be concerned with this.
Legendary Divines = 7.5% increase of Mundus stone
Legendary Infused Large Pieces = 1041
Legendary Small Large Pieces = 421
Legendary Non Infused Large Pieces = 868
Legendary Non infused Small Pieces = 351
Total Infused = 4755
Toal Non Infused = 4008
Gain = 747
So you gain a total of 747 Magic or Stamina by using 7/7 infused over 7/7 Divines, or you can gain a 7.5% increase to your mundus stone.
How is this a marginal difference, to me it's a huge difference.
Can you people stop saying its a marginal difference, it's clearly not when you look into it a bit. Infused is almost useless at this point compared to Divines and Impenetrable