If it's useless on 7/7 it's going to be even more useless on 1/7 lolKoshkaMurka wrote: »Marginally?James-Wayne wrote: »Divines is only marginally better then Infused, most players are not going to be concerned with this.
Legendary Divines = 7.5% increase of Mundus stone
Legendary Infused Large Pieces = 1041
Legendary Small Large Pieces = 421
Legendary Non Infused Large Pieces = 868
Legendary Non infused Small Pieces = 351
Total Infused = 4755
Toal Non Infused = 4008
Gain = 747
So you gain a total of 747 Magic or Stamina by using 7/7 infused over 7/7 Divines, or you can gain a 7.5% increase to your mundus stone.
How is this a marginal difference, to me it's a huge difference.
Can you people stop saying its a marginal difference, it's clearly not when you look into it a bit. Infused is almost useless at this point compared to Divines and Impenetrable
Calm down, if its only on one piece, its not that big of a deal.
If it's useless on 7/7 it's going to be even more useless on 1/7 lolKoshkaMurka wrote: »Marginally?James-Wayne wrote: »Divines is only marginally better then Infused, most players are not going to be concerned with this.
Legendary Divines = 7.5% increase of Mundus stone
Legendary Infused Large Pieces = 1041
Legendary Small Large Pieces = 421
Legendary Non Infused Large Pieces = 868
Legendary Non infused Small Pieces = 351
Total Infused = 4755
Toal Non Infused = 4008
Gain = 747
So you gain a total of 747 Magic or Stamina by using 7/7 infused over 7/7 Divines, or you can gain a 7.5% increase to your mundus stone.
How is this a marginal difference, to me it's a huge difference.
Can you people stop saying its a marginal difference, it's clearly not when you look into it a bit. Infused is almost useless at this point compared to Divines and Impenetrable
Calm down, if its only on one piece, its not that big of a deal.
I'm calm but when you look into it, you're going to realise it's a useless trait and soon find out why people want it to be divines or impen
CraftMaster wrote: »So after crying for ages that PVP can't get monster helms now you're demanding traits. Spoilt little brats should just be well fitted since its the set bonus that you're missing and should be a punishment for being too scared or unskilled to do the delves in PvE. You won't be happy til all helms and shoulders are all available in all traits. L2P PvE if you're that.bothered.
As place holders, you realise this is meant for PvPers, they're never going to really want to go out and farm the sets so a terrible item is not just a place holder to them. Not to mention most PvPers can't even get a clean run of these dungeons for the sets.KoshkaMurka wrote: »If it's useless on 7/7 it's going to be even more useless on 1/7 lolKoshkaMurka wrote: »Marginally?James-Wayne wrote: »Divines is only marginally better then Infused, most players are not going to be concerned with this.
Legendary Divines = 7.5% increase of Mundus stone
Legendary Infused Large Pieces = 1041
Legendary Small Large Pieces = 421
Legendary Non Infused Large Pieces = 868
Legendary Non infused Small Pieces = 351
Total Infused = 4755
Toal Non Infused = 4008
Gain = 747
So you gain a total of 747 Magic or Stamina by using 7/7 infused over 7/7 Divines, or you can gain a 7.5% increase to your mundus stone.
How is this a marginal difference, to me it's a huge difference.
Can you people stop saying its a marginal difference, it's clearly not when you look into it a bit. Infused is almost useless at this point compared to Divines and Impenetrable
Calm down, if its only on one piece, its not that big of a deal.
I'm calm but when you look into it, you're going to realise it's a useless trait and soon find out why people want it to be divines or impen
So what? People were wearing well-fitted kenas as placeholders for set bonus while farming good ones. There's worse traits than infused.
And imo selling the best gear for 99k is very, very wrong.
As place holders, you realise this is meant for PvPers, they're never going to really want to go out and farm the sets so a terrible item is not just a place holder to them. Not to mention most PvPers can't even get a clean run of these dungeons for the sets.KoshkaMurka wrote: »If it's useless on 7/7 it's going to be even more useless on 1/7 lolKoshkaMurka wrote: »Marginally?James-Wayne wrote: »Divines is only marginally better then Infused, most players are not going to be concerned with this.
Legendary Divines = 7.5% increase of Mundus stone
Legendary Infused Large Pieces = 1041
Legendary Small Large Pieces = 421
Legendary Non Infused Large Pieces = 868
Legendary Non infused Small Pieces = 351
Total Infused = 4755
Toal Non Infused = 4008
Gain = 747
So you gain a total of 747 Magic or Stamina by using 7/7 infused over 7/7 Divines, or you can gain a 7.5% increase to your mundus stone.
How is this a marginal difference, to me it's a huge difference.
Can you people stop saying its a marginal difference, it's clearly not when you look into it a bit. Infused is almost useless at this point compared to Divines and Impenetrable
Calm down, if its only on one piece, its not that big of a deal.
I'm calm but when you look into it, you're going to realise it's a useless trait and soon find out why people want it to be divines or impen
So what? People were wearing well-fitted kenas as placeholders for set bonus while farming good ones. There's worse traits than infused.
And imo selling the best gear for 99k is very, very wrong.
In terms of traits being able to drop on these undaunted sets, I'm placing infused in the bottom 3 honestly
I think everyone has been saying make the traits better and up the prices. I even said that in my OP if you read it.KoshkaMurka wrote: »As place holders, you realise this is meant for PvPers, they're never going to really want to go out and farm the sets so a terrible item is not just a place holder to them. Not to mention most PvPers can't even get a clean run of these dungeons for the sets.KoshkaMurka wrote: »If it's useless on 7/7 it's going to be even more useless on 1/7 lolKoshkaMurka wrote: »Marginally?James-Wayne wrote: »Divines is only marginally better then Infused, most players are not going to be concerned with this.
Legendary Divines = 7.5% increase of Mundus stone
Legendary Infused Large Pieces = 1041
Legendary Small Large Pieces = 421
Legendary Non Infused Large Pieces = 868
Legendary Non infused Small Pieces = 351
Total Infused = 4755
Toal Non Infused = 4008
Gain = 747
So you gain a total of 747 Magic or Stamina by using 7/7 infused over 7/7 Divines, or you can gain a 7.5% increase to your mundus stone.
How is this a marginal difference, to me it's a huge difference.
Can you people stop saying its a marginal difference, it's clearly not when you look into it a bit. Infused is almost useless at this point compared to Divines and Impenetrable
Calm down, if its only on one piece, its not that big of a deal.
I'm calm but when you look into it, you're going to realise it's a useless trait and soon find out why people want it to be divines or impen
So what? People were wearing well-fitted kenas as placeholders for set bonus while farming good ones. There's worse traits than infused.
And imo selling the best gear for 99k is very, very wrong.
In terms of traits being able to drop on these undaunted sets, I'm placing infused in the bottom 3 honestly
For pvprs, perfect items might be sold for a decent price, not almost for free, as I said before.
Like 500+k ap - more or less equal to farming them in pve.
Honestly I take back what I said about tanks and healers using infused. A 747 increase if you're using 7/7 infused to magicka/stamina is almost useless. And at that point probably better to use like reinforced or even divines for whatever mundus stone you're using. But if you're tanking I maybe assume you're using tristat gylphs, so idk the difference on those.I'm a tank and I like infused. *** me I guess.
I think everyone has been saying make the traits better and up the prices. I even said that in my OP if you read it.KoshkaMurka wrote: »As place holders, you realise this is meant for PvPers, they're never going to really want to go out and farm the sets so a terrible item is not just a place holder to them. Not to mention most PvPers can't even get a clean run of these dungeons for the sets.KoshkaMurka wrote: »If it's useless on 7/7 it's going to be even more useless on 1/7 lolKoshkaMurka wrote: »Marginally?James-Wayne wrote: »Divines is only marginally better then Infused, most players are not going to be concerned with this.
Legendary Divines = 7.5% increase of Mundus stone
Legendary Infused Large Pieces = 1041
Legendary Small Large Pieces = 421
Legendary Non Infused Large Pieces = 868
Legendary Non infused Small Pieces = 351
Total Infused = 4755
Toal Non Infused = 4008
Gain = 747
So you gain a total of 747 Magic or Stamina by using 7/7 infused over 7/7 Divines, or you can gain a 7.5% increase to your mundus stone.
How is this a marginal difference, to me it's a huge difference.
Can you people stop saying its a marginal difference, it's clearly not when you look into it a bit. Infused is almost useless at this point compared to Divines and Impenetrable
Calm down, if its only on one piece, its not that big of a deal.
I'm calm but when you look into it, you're going to realise it's a useless trait and soon find out why people want it to be divines or impen
So what? People were wearing well-fitted kenas as placeholders for set bonus while farming good ones. There's worse traits than infused.
And imo selling the best gear for 99k is very, very wrong.
In terms of traits being able to drop on these undaunted sets, I'm placing infused in the bottom 3 honestly
For pvprs, perfect items might be sold for a decent price, not almost for free, as I said before.
Like 500+k ap - more or less equal to farming them in pve.
I barely PvP and on all my characters I have well over 4million AP. The changes to AP is quite easily obtainable, I'd say 1.5million AP for a divines/impen piece. ZOS said players have too much AP to want to make sets and such behind AP, this is a good AP sink for them to introduce
Honestly I take back what I said about tanks and healers using infused. A 747 increase if you're using 7/7 infused to magicka/stamina is almost useless. And at that point probably better to use like reinforced or even divines for whatever mundus stone you're using. But if you're tanking I maybe assume you're using tristat gylphs, so idk the difference on those.I'm a tank and I like infused. *** me I guess.
The point of the vendor is bypassing this sh*tty RNG grind ESO dungeons and gold keys is. Why the hell do you put in a trait that's not BiS then?
Raise the price, make traits choosable. Simple, really.
I'm not ungrateful, just pissed I from ~300 dailies didn't get an impenetrable Malubeth shoulder.FLuFFyxMuFFiN wrote: »
I'm not ungrateful, just pissed I from ~300 dailies didn't get an impenetrable Malubeth shoulder.FLuFFyxMuFFiN wrote: »
It's on ZOS' side that we're in this situation.
No one uses infused, this is a minmaxing game, infused is not as good as it used to be.
These vendors are a very good idea, but can you please, just remove infused from them, have them come in divines/impen, up the prices a bit it's a very good AP sink as players have a lot of AP.
This type of thing, is just adding onto the irritation of players in this game, it's no secret that this game is built around minmaxing and meta gameplay, so please can you keep up to date with the traits, this isn't 1.5, the buff to mundus stones made divines the most useful trait if you're using thief of shadow as they are percentage increases (Mostly pvers are doing this, hardly see it in pvp) and anything else use impenetrable as you're gaining way more than losing. (Mostly pvpers are doing this as impen doesn't work in pve)
Legendary Divines = 7.5% increase of Mundus stone
Legendary Infused Large Pieces = 1041
Legendary Small Large Pieces = 421
Legendary Non Infused Large Pieces = 868
Legendary Non infused Small Pieces = 351
Total Infused = 4755
Toal Non Infused = 4008
Gain = 747
So you gain a total of 747 Magic or Stamina by using 7/7 infused over 7/7 Divines, or you can gain a 7.5% increase to your mundus stone.
How is this a marginal difference, to me it's a huge difference.
Can you people stop saying its a marginal difference, it's clearly not when you look into it a bit. Infused is almost useless at this point compared to Divines and Impenetrable
There is an way to get divine...do the dungeons. Ofcrouse I also would love divine or impen, but if i really want to get it, I go do the dungeon to get it, problem solved.
People always want everything shoveld up their asses it is really unbeliviable.
There is an way to get divine...do the dungeons. Ofcrouse I also would love divine or impen, but if i really want to get it, I go do the dungeon to get it, problem solved.
People always want everything shoveld up their asses it is really unbeliviable.
There is an way to get divine...do the dungeons. Ofcrouse I also would love divine or impen, but if i really want to get it, I go do the dungeon to get it, problem solved.
People always want everything shoveld up their asses it is really unbeliviable.