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Radiant Destruction

  • Darnathian
    Darnathian
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    Ishammael wrote: »
    Jules wrote: »

    Lol this video

    People need to get real. RD is way over performing. You can make a list of counters for any skill.

    Omg. lol. Do the same with WB while not holding block. Will be over quicker.

    Terrible demonstration Jules.
  • Ishammael
    Ishammael
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    Darnathian wrote: »
    Ishammael wrote: »
    Jules wrote: »

    Lol this video

    People need to get real. RD is way over performing. You can make a list of counters for any skill.

    Omg. lol. Do the same with WB while not holding block. Will be over quicker.

    Terrible demonstration Jules.

    How many Lava Whips does it take to get to the center of the Tootsie pop?
  •  Jules
    Jules
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    Darnathian wrote: »
    Ishammael wrote: »
    Jules wrote: »

    Lol this video

    People need to get real. RD is way over performing. You can make a list of counters for any skill.

    Omg. lol. Do the same with WB while not holding block. Will be over quicker.

    Terrible demonstration Jules.

    Did you just compare a non-dodgeable ranged EXECUTE ability with a melee dodgeable regular skill? Terrible logic bro.
    Make any excuses you want the skill should do next to no damage at full health and blab is able to get me to 38% health with one RD.
    JULES | PC NA | ADAMANT

    IGN- @Juies || Youtube || Twitch
    EP - Julianos . Jules . Family Jules . Jules of Misrule. Joy
    DC - Julsie . Jules . Jukes . Jojuji . Juliet . Jaded
    AD - Juice . Jubaited . Joules . Julmanji . Julogy . Jubroni . Ju Jitsu



    Rest in Peace G & Yi
    Viva La Aristocracy
  • Itoq
    Itoq
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    With Executioner slotted WB also does execute damage - although far less execute damage and far more regular damage than RD. Additionally, WB has a hugely effective (and often broken ) CC.

    When taking that CC into consideration, RD starts to look like a crab apple (tiny thing) and WB like a grapefruit in this apples to oranges comparison.

    Additionally, there are a ton of abilities that will kill in less than or equal to ~6 seconds - and most of them are not interrupt-able.

    That said, it would have been a lot more informative if the stats, gear, CP, and mundus of both characters were captured in the video: for example, was the target wearing any impen at all or have any points into CP crit mitigation? The RD hits for 2.6k and crits for 3.8. With rounding off considered, that crit damage appears to possibly be going through at 100% or very close to it.

    I am not a big fan of the functionality orfRD from a Templar's perspective; It is too situational (Temp skills in general are too situational.) But, any RD damage demonstration would more telling with some honest and upfront numbers - without an agenda by the parties involved.
    Edited by Itoq on March 14, 2016 8:39AM
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    AddictionX wrote: »
    By the way about 700ish views from saturday to now sunday(thats almost 1k!).... idk about you all but that says something and what the community thinks. Telling 6k-ish players to l2p is another thing entirely. Think about it.

    I live in an imaginary world where everyone who views a thread agrees with me as well. So with that in mind....

    By the way about 700ish views from Saturday to now(that's almost 1k)... Idk about you all but that says something and what the community thinks. Telling 6k-ish players that bash is to complicated is another thing entirely.

    See how silly it sounds? Or did everyone come in to view send you a little private message thanking you for standing up for all those put down by the Jesus Beam? The thread itself seems fairly split with the same posters posting over and over again, on both sides. So the thread it self doesn't even tell us anything.

    Except for maybe why people always assume people are making up numbers that support them. Because well sometimes people are making up numbers that support them. Think about it.
  • Bofrari
    Bofrari
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    Yiko wrote: »
    Yeah, pretty sure the ability needs to be looked at. Almost every templar I saw last night was channeling this ability on an enemy they outnumbered regardless of health. I wonder why that is?

    You got your answer working as intended.
  • dylanjaygrobbelaarb16_ESO
    dylanjaygrobbelaarb16_ESO
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    opening with radient is sooo bad. you should be thanking them.
  • dylanjaygrobbelaarb16_ESO
    dylanjaygrobbelaarb16_ESO
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    try not healing or using any shields, once your in execute range the average player only has 5-7k health. 17k tic is eating shields and heals, or your would be dead from a 5-7k tic
  • Akinos
    Akinos
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    This thread is still going lol. Stam builds still QQing over radiant because there is now a decent counter to their 120% dodge chance? Get real. y'all already have the best heal. Yeah I said it, vigor is > then BoL. Here's why: It heals for the same amount or more as BoL, but it heals that over the course of 5 seconds, which frees you up to continue attacking or whatever you wanna do. You never have to stop attacking as stam, which is part of what makes them so strong. If a templar stops attacking to BoL themselves, we get stuck casting BoL 9/10 times until we run out of magicka or until we die.

    And before anybody tries to compare, rapid regen / mutagen is garbage compared to the stam heal over time version of BoL, aka vigor.

    Get off Radiant Destructions nuts, pl0x.

    10spwl.jpg
    Edited by Akinos on March 14, 2016 5:45AM
    PC NA | @AkinosPvP 1vX/Small Scaler, Raid Leader, Youtuber and Twitch.tv Streamer.MAGICKA MELEE IS LIFE!Magplar, MagDK, Magden, Magblade, Magsorc & Magcro PvP/Build videos & moretwitch.tv/akinospvp
  • Yoyuyi999
    Yoyuyi999
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    Akinos wrote: »
    This thread is still going lol. Stam builds still QQing over radiant because there is now a decent counter to their 120% dodge chance? Get real. y'all already have the best heal. Yeah I said it, vigor is > then BoL. Here's why: It heals for the same amount or more as BoL, but it heals that over the course of 5 seconds, which frees you up to continue attacking or whatever you wanna do. You never have to stop attacking as stam, which is part of what makes them so strong. If a templar stops attacking to BoL themselves, we get stuck casting BoL 9/10 times until we run out of magicka or until we die.

    And before anybody tries to compare, rapid regen / mutagen is garbage compared to the stam heal over time version of BoL, aka vigor.

    Get off Radiant Destructions nuts, pl0x.

    10spwl.jpg

    Vigor is a better heal in terms of cost and keeping it up throughout a fight, but Healing Ward and BoL are the type of heals that will save your ass when you're in execute range.

    Also; https://www.youtube.com/watch?v=5rdfC5nMB1s
    Characters:

    Magicka Dragonknight, Yoyuyi
    Stamina Dragonknight, -Jombo
    Magicka Templar, -Dombo
    Magicka Sorceror, -Mombo
    Magicka Nightblade, -Wombo
    Magicka Dragonknight, -Combo

    ~~~

    Youtube
    Twitch

    ~~~

    Former GM of Mighty

    ~~~

    http://imgur.com/a/RWZZ7
  • Akinos
    Akinos
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    Yoyuyi999 wrote: »
    Akinos wrote: »
    This thread is still going lol. Stam builds still QQing over radiant because there is now a decent counter to their 120% dodge chance? Get real. y'all already have the best heal. Yeah I said it, vigor is > then BoL. Here's why: It heals for the same amount or more as BoL, but it heals that over the course of 5 seconds, which frees you up to continue attacking or whatever you wanna do. You never have to stop attacking as stam, which is part of what makes them so strong. If a templar stops attacking to BoL themselves, we get stuck casting BoL 9/10 times until we run out of magicka or until we die.

    And before anybody tries to compare, rapid regen / mutagen is garbage compared to the stam heal over time version of BoL, aka vigor.

    Get off Radiant Destructions nuts, pl0x.

    10spwl.jpg

    Vigor is a better heal in terms of cost and keeping it up throughout a fight, but Healing Ward and BoL are the type of heals that will save your ass when you're in execute range.

    Also; https://www.youtube.com/watch?v=5rdfC5nMB1s

    You're right, in an actual fight, not a staged one, Healing Ward would save you from being killed by Radiant. LOL, way to discredit yourself buddy :) Radiant must not be OP as a few certain people think if it can't kill through shields, right?
    Edited by Akinos on March 14, 2016 6:26AM
    PC NA | @AkinosPvP 1vX/Small Scaler, Raid Leader, Youtuber and Twitch.tv Streamer.MAGICKA MELEE IS LIFE!Magplar, MagDK, Magden, Magblade, Magsorc & Magcro PvP/Build videos & moretwitch.tv/akinospvp
  • Parafrost
    Parafrost
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    Akinos wrote: »
    Yoyuyi999 wrote: »
    Akinos wrote: »
    This thread is still going lol. Stam builds still QQing over radiant because there is now a decent counter to their 120% dodge chance? Get real. y'all already have the best heal. Yeah I said it, vigor is > then BoL. Here's why: It heals for the same amount or more as BoL, but it heals that over the course of 5 seconds, which frees you up to continue attacking or whatever you wanna do. You never have to stop attacking as stam, which is part of what makes them so strong. If a templar stops attacking to BoL themselves, we get stuck casting BoL 9/10 times until we run out of magicka or until we die.

    And before anybody tries to compare, rapid regen / mutagen is garbage compared to the stam heal over time version of BoL, aka vigor.

    Get off Radiant Destructions nuts, pl0x.

    10spwl.jpg

    Vigor is a better heal in terms of cost and keeping it up throughout a fight, but Healing Ward and BoL are the type of heals that will save your ass when you're in execute range.

    Also; https://www.youtube.com/watch?v=5rdfC5nMB1s

    You're right, in an actual fight, not a staged one, Healing Ward would save you from being killed by Radiant. LOL, way to discredit yourself buddy :) Radiant must not be OP as a few certain people think if it can't kill through shields, right?

    how bout u show urself using radiant thats not staged? I see no one posting vids of RD working as intended yet they keep telling stam players and even some magicka users to L2P. Show us YOUR proof instead of saying it.
  • Yoyuyi999
    Yoyuyi999
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    Akinos wrote: »
    Yoyuyi999 wrote: »
    Akinos wrote: »
    This thread is still going lol. Stam builds still QQing over radiant because there is now a decent counter to their 120% dodge chance? Get real. y'all already have the best heal. Yeah I said it, vigor is > then BoL. Here's why: It heals for the same amount or more as BoL, but it heals that over the course of 5 seconds, which frees you up to continue attacking or whatever you wanna do. You never have to stop attacking as stam, which is part of what makes them so strong. If a templar stops attacking to BoL themselves, we get stuck casting BoL 9/10 times until we run out of magicka or until we die.

    And before anybody tries to compare, rapid regen / mutagen is garbage compared to the stam heal over time version of BoL, aka vigor.

    Get off Radiant Destructions nuts, pl0x.

    10spwl.jpg

    Vigor is a better heal in terms of cost and keeping it up throughout a fight, but Healing Ward and BoL are the type of heals that will save your ass when you're in execute range.

    Also; https://www.youtube.com/watch?v=5rdfC5nMB1s

    You're right, in an actual fight, not a staged one, Healing Ward would save you from being killed by Radiant. LOL, way to discredit yourself buddy :) Radiant must not be OP as a few certain people think if it can't kill through shields, right?

    This isn't a "staged fight." It's a test. And the damage it does is insane. Like I said, I agree it should be ranged and undodgable but the damage it does is ridiculous.

    Vigor doesn't even come close to healing through something like this, Blab's *** radiant hits harder than most Soul Assaults out there for christs sake.
    Characters:

    Magicka Dragonknight, Yoyuyi
    Stamina Dragonknight, -Jombo
    Magicka Templar, -Dombo
    Magicka Sorceror, -Mombo
    Magicka Nightblade, -Wombo
    Magicka Dragonknight, -Combo

    ~~~

    Youtube
    Twitch

    ~~~

    Former GM of Mighty

    ~~~

    http://imgur.com/a/RWZZ7
  • Minno
    Minno
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    Yoyuyi999 wrote: »
    Akinos wrote: »
    Yoyuyi999 wrote: »
    Akinos wrote: »
    This thread is still going lol. Stam builds still QQing over radiant because there is now a decent counter to their 120% dodge chance? Get real. y'all already have the best heal. Yeah I said it, vigor is > then BoL. Here's why: It heals for the same amount or more as BoL, but it heals that over the course of 5 seconds, which frees you up to continue attacking or whatever you wanna do. You never have to stop attacking as stam, which is part of what makes them so strong. If a templar stops attacking to BoL themselves, we get stuck casting BoL 9/10 times until we run out of magicka or until we die.

    And before anybody tries to compare, rapid regen / mutagen is garbage compared to the stam heal over time version of BoL, aka vigor.

    Get off Radiant Destructions nuts, pl0x.

    10spwl.jpg

    Vigor is a better heal in terms of cost and keeping it up throughout a fight, but Healing Ward and BoL are the type of heals that will save your ass when you're in execute range.

    Also; https://www.youtube.com/watch?v=5rdfC5nMB1s

    You're right, in an actual fight, not a staged one, Healing Ward would save you from being killed by Radiant. LOL, way to discredit yourself buddy :) Radiant must not be OP as a few certain people think if it can't kill through shields, right?

    This isn't a "staged fight." It's a test. And the damage it does is insane. Like I said, I agree it should be ranged and undodgable but the damage it does is ridiculous.

    Vigor doesn't even come close to healing through something like this, Blab's *** radiant hits harder than most Soul Assaults out there for christs sake.

    What are the stats on the Templar in that test video?
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Parafrost
    Parafrost
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    Minno wrote: »
    Yoyuyi999 wrote: »
    Akinos wrote: »
    Yoyuyi999 wrote: »
    Akinos wrote: »
    This thread is still going lol. Stam builds still QQing over radiant because there is now a decent counter to their 120% dodge chance? Get real. y'all already have the best heal. Yeah I said it, vigor is > then BoL. Here's why: It heals for the same amount or more as BoL, but it heals that over the course of 5 seconds, which frees you up to continue attacking or whatever you wanna do. You never have to stop attacking as stam, which is part of what makes them so strong. If a templar stops attacking to BoL themselves, we get stuck casting BoL 9/10 times until we run out of magicka or until we die.

    And before anybody tries to compare, rapid regen / mutagen is garbage compared to the stam heal over time version of BoL, aka vigor.

    Get off Radiant Destructions nuts, pl0x.

    10spwl.jpg

    Vigor is a better heal in terms of cost and keeping it up throughout a fight, but Healing Ward and BoL are the type of heals that will save your ass when you're in execute range.

    Also; https://www.youtube.com/watch?v=5rdfC5nMB1s

    You're right, in an actual fight, not a staged one, Healing Ward would save you from being killed by Radiant. LOL, way to discredit yourself buddy :) Radiant must not be OP as a few certain people think if it can't kill through shields, right?

    This isn't a "staged fight." It's a test. And the damage it does is insane. Like I said, I agree it should be ranged and undodgable but the damage it does is ridiculous.

    Vigor doesn't even come close to healing through something like this, Blab's *** radiant hits harder than most Soul Assaults out there for christs sake.

    What are the stats on the Templar in that test video?

    same stats that any templar could achieve.
  • Derra
    Derra
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    Tankqull wrote: »
    Ishammael wrote: »
    Its a ranged execute that can't be dodged -- only purged. If it did 3-5k/tick it might be reasonable. But its ticking 10k+ on players. People are seriously arguing this isn't OP?

    Blah blah blah stacking Thaum + elemental expert. I get it. So change the damage coef on the skill. Or re-work it.

    numbers i see using it:
    below 2k above 50% health.
    <5k between 20 and 40% health (barely the value of an instant attack)
    <8k between 10-20% (weakest of all executes actually)
    <15k at 9% and below health

    you might argue the 15k is to much but who cares when you are below 10% health any even a light attack is going to kill you, and temps need those high dmg values in pve to get their dps in the final phase up to values other classes generate.

    so pls @ZOS_GinaBruno change the way dmg is displayed to actual dmg dealt instead of potential dmg dealt, meaning death recaps showing only the last hit not the combnined hits of dots etc. and if a finisher depleted the last 5 HP it is reflected as 5HP and not its possible 12k or what ever.

    Anything lower than 30% gets hit for atleast 5k noncrit from my templar (anyone with less than 40k hp under ~23% life will instantly die to the first tick without the animation appearing).
    That´s quite a bit for an attack that´s not dodgeable and scales instantly with it´s own dmg done (compared to sorc finisher not doing this).

    Still it´s an ability with the same problem many other abilities do. They´re better Xv1 than they are 1v1 or outnumbered.

    Personally i think having an undodgeable finisher in the game is wrong from a balance perspective.

    Btw has anyone bother to use it with flurry and maelstrom weapons? Just for the sake of doing it?
    Edited by Derra on March 14, 2016 8:23AM
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • AddictionX
    AddictionX
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    AddictionX wrote: »
    By the way about 700ish views from saturday to now sunday(thats almost 1k!).... idk about you all but that says something and what the community thinks. Telling 6k-ish players to l2p is another thing entirely. Think about it.

    I live in an imaginary world where everyone who views a thread agrees with me as well. So with that in mind....

    By the way about 700ish views from Saturday to now(that's almost 1k)... Idk about you all but that says something and what the community thinks. Telling 6k-ish players that bash is to complicated is another thing entirely.

    See how silly it sounds? Or did everyone come in to view send you a little private message thanking you for standing up for all those put down by the Jesus Beam? The thread itself seems fairly split with the same posters posting over and over again, on both sides. So the thread it self doesn't even tell us anything.

    Except for maybe why people always assume people are making up numbers that support them. Because well sometimes people are making up numbers that support them. Think about it.


    Even if 6kish players dont agree, thats 6kish players that feel the need to defend something brah.... So quit pretending. Think about it. Think hard this time.

    Right ...silly....thats why i didnt say that but thank for putting in your words into my statement.

    Now instead of exaggerating, misrepresenting, or just completely fabricating someone's argument, where it's much easier to present your own position as being reasonable(which is by the way is the definition of a logical falllacy) lets get back to where you said "fairly split" as in templars vs everyone else who needs to l2p. Otherwise reread the thread please and thank you :) then lets talk about "fairly split" some where else.

    Now back to the topic at hand comparing RD to executioner.... i need executioner to be undodgable and ranged so thats about 23 meters please and thank you :) oh and quite abit more thousands added to the tool tip damage please and thank you :)
    Edited by AddictionX on March 14, 2016 8:28AM
  • PainfulFAFA
    PainfulFAFA
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    Yoyuyi999 wrote: »
    Akinos wrote: »
    This thread is still going lol. Stam builds still QQing over radiant because there is now a decent counter to their 120% dodge chance? Get real. y'all already have the best heal. Yeah I said it, vigor is > then BoL. Here's why: It heals for the same amount or more as BoL, but it heals that over the course of 5 seconds, which frees you up to continue attacking or whatever you wanna do. You never have to stop attacking as stam, which is part of what makes them so strong. If a templar stops attacking to BoL themselves, we get stuck casting BoL 9/10 times until we run out of magicka or until we die.

    And before anybody tries to compare, rapid regen / mutagen is garbage compared to the stam heal over time version of BoL, aka vigor.

    Get off Radiant Destructions nuts, pl0x.

    10spwl.jpg

    Vigor is a better heal in terms of cost and keeping it up throughout a fight, but Healing Ward and BoL are the type of heals that will save your ass when you're in execute range.

    Also; https://www.youtube.com/watch?v=5rdfC5nMB1s

    Honestly man, there way too many things we need to know before we start crying nerf because of that video.
    The first thing i would like to know from that video is:
    a. What morph of jesus beam is that magplar using?
    and
    b. What are the stats on that magblade? Especially its mitigation.

    If that magplar opens up with an empowered Radiant Oppression (which is the morph that adds dmg in proportion to magicka), with a full resources, i see absolutely no problems in this video. Working as intended.

    And considering thats a nightblade, im gonna go off a limb here and say it probably has <20k resistance. Because a templar using 2 dw with Nirn, in 5 light (for extra spell pen), and all CP into Spell Erosion, Elemental Expert, and Elfborn, can and will melt anyone thats not even buffed up.



    PC NA
    Aztec | AZTEC | Ahztec | Aztehk | Master of Mnem
    MagDK | Magplar | Magward | Mageblade | Stamsorc

  • AddictionX
    AddictionX
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    Itoq wrote: »
    With Executioner slotted WB also does execute damage - although far less execute damage and far more regular damage than RD. Additionally, WB has a hugely effective (and often broken ) CC.

    When taking that CC into consideration, RD starts to look like a crab apple (tiny thing) and WB like a grapefruit in this apples to oranges comparison.

    Additionally, there are a ton of abilities that will kill in less than or equal to ~6 seconds - and most of them are not interrupt-able.

    That said, it would have been a lot more informative if the stats of both characters were captured in the video. For example, it appears that nearly or equal to 100% of the crit damage is going through. The RD hits for 2.6k and crits for 3.8. With rounding off considered, that crit damage appears to possibly be going through at 100% or very close to it.

    What about gear by both? CP distribution? Mundus?

    I am not a big fan of the functionality or RD from a Templar's perspective. It is too situational. But, any RD damage demonstration would more telling with some honest and upfront numbers - without an agenda by the parties involved.

    So like you just said WB does execute damage with executioner slotted but then you said "far less execute damage and far more regular damage than RD" well its true it does less execute damage, its not an execute ability... also you said far more regular damage than RD where as one is an execute and one is not. But lets not turn this into a WB vs RD fight... WB has its own issues so create a WB thread some where else.

    Please everyone whose ears prickled up due to the video please post your "counter" video with viable stats, post viable photos, and viable counters :) please and thank you! The way i see it even if RD is over performing there is more evidence of it saying so than the players who are dropping l2p comments defending it.


    I call your bluffs and raise you all :) post viable evidence including but not limited to photos, videos, and stats. Please and thank you!
    Edited by AddictionX on March 14, 2016 8:47AM
  • AddictionX
    AddictionX
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    maxjapank wrote: »
    AddictionX wrote: »
    All of these guys defending RD are really causing the class more harm than good cause now you're adding more variables and other crap into the mix that they'll probably mess with instead of addressing core issues with the class...

    Some of us like Radiant as is. And we don't feel it's overpowered in any way. In only one week, I've noticed more and more players learning to play against Radiant. If they can do it, I'm sure you can, too.

    Thanks buddy! What great advice! I don't recall my argument being playing against radiant i just wanted 23 meters added to my executioner and undodgable with the same toop tip damage as RD... But thanks for comment! :)
    Edited by AddictionX on March 14, 2016 9:20AM
  • AddictionX
    AddictionX
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    Yoyuyi999 wrote: »
    Akinos wrote: »
    This thread is still going lol. Stam builds still QQing over radiant because there is now a decent counter to their 120% dodge chance? Get real. y'all already have the best heal. Yeah I said it, vigor is > then BoL. Here's why: It heals for the same amount or more as BoL, but it heals that over the course of 5 seconds, which frees you up to continue attacking or whatever you wanna do. You never have to stop attacking as stam, which is part of what makes them so strong. If a templar stops attacking to BoL themselves, we get stuck casting BoL 9/10 times until we run out of magicka or until we die.

    And before anybody tries to compare, rapid regen / mutagen is garbage compared to the stam heal over time version of BoL, aka vigor.

    Get off Radiant Destructions nuts, pl0x.

    10spwl.jpg

    Vigor is a better heal in terms of cost and keeping it up throughout a fight, but Healing Ward and BoL are the type of heals that will save your ass when you're in execute range.

    Also; https://www.youtube.com/watch?v=5rdfC5nMB1s

    Honestly man, there way too many things we need to know before we start crying nerf because of that video.
    The first thing i would like to know from that video is:
    a. What morph of jesus beam is that magplar using?
    and
    b. What are the stats on that magblade? Especially its mitigation.

    If that magplar opens up with an empowered Radiant Oppression (which is the morph that adds dmg in proportion to magicka), with a full resources, i see absolutely no problems in this video. Working as intended.

    And considering thats a nightblade, im gonna go off a limb here and say it probably has <20k resistance. Because a templar using 2 dw with Nirn, in 5 light (for extra spell pen), and all CP into Spell Erosion, Elemental Expert, and Elfborn, can and will melt anyone thats not even buffed up.



    The thing is that since it was not showed in the video people are going to try and discredit it and make it seem we all have agendas or some thing against magic templars or templars at all... confusing and misdirecting it toward the class instead of the skill pointed out.

    So this is not a nerf templar thread, please reread the thread... This is about adding 23 meters to executioner and the same tool tip damage to other execution skills and also undodgable...

    Now people are confusing dodging with stamina classes(some one must of snuck it in some where, oh sneaky sneaky you misguiding the mob) some one even pointed out 120 percent dodge chance or something... brah its "dodging" and then 20 percent on the next hit, its not cumulative please reread the tool tip. Thanks! :)

    Otherwise if it was 120% dodge chance I should not get hit by anything even RD or else its not 100 percent dodge so the extra 20 percent should account for RD or something... lol

    Oh you peoples are too funny xD
    Edited by AddictionX on March 14, 2016 9:23AM
  • Bofrari
    Bofrari
    ✭✭✭
    All these ideas suggestions and so on isn't nothing eso staff/dev said no plans to change n working as intended DEAL WITH IT.
  • Mr_Nobody
    Mr_Nobody
    ✭✭✭✭✭
    Ampnode wrote: »
    Magic, Stamina, Distance, and Close up ways to counter RD

    Bash
    Block
    Don't roll
    Don't mist form
    Stonefist
    Crushing Shock
    Deepbreath
    Flame Reach
    WB
    Magnum Shot
    Javelin
    Power Bash
    Cloak
    Purge
    Purify
    Crystal Frag
    Familiar Explosion
    Prison
    Silver Shards(if vamp)
    Dawnbreaker(if vamp)
    Turn Undead(if vamp)
    Fear
    Meteor
    Fire Rune
    Drain(vamp)
    LOS
    Howl(WW)
    Dragonleap
    Soul Tether
    Incapacitating Strike
    Agony
    Petrify
    Any Shield(Hardened, Rock, Blazing, Magic Harness, Healing Ward)
    Toppling(when it works)
    Luminous Shards
    Streak
    Venom Arrow

    #bringbackblindingflashes


    Here are your counters. You have access to more than one of these in any class, magicka or stamina. Use them.

    The skills I've put in bold are the only abilities that are readily available to stam builds. TWO of them can be used from a range, SIX of them are available class only(I have access to ONE of them), and the rest in bold are close range options. The list also has ultimates in there. These can only be used ONCE. Want me to waste my meteor on some oaf in the back spamming radiant, or use my leap and dive into more enemies? We're not having a problem facing with the spam of radiants up close. The real problem is from a distance, where it's almost impossible to deal with because they can just sit there and spam the key again if you manage to interrupt it. I WISH there was a stamina morph of purge. I'd run it in a heartbeat, but that's not the case here.

    You are yet again QQ'ing for your inability to deal with stuff. I am the zergling, you could call me a zerg. That's what I do and that's what I will do. You have no idea what you are talking about. And you have definitely never played a solo magicka Templar.

    Yea I do appear in keep sieges and stuff to make some AP, and that's because... because the highest number of people I was ever in a group was like 4 or 5 and that was with Sayians when the majority played DC.

    When you successfully solo on a Templar in the open field and win atleast 1v1s (lets exclude the preset duels), call me, ill personally clap for you.
    ~ @Niekas ~




  • Etaniel
    Etaniel
    ✭✭✭✭✭
    ✭✭
    Yoyuyi999 wrote: »
    Akinos wrote: »
    This thread is still going lol. Stam builds still QQing over radiant because there is now a decent counter to their 120% dodge chance? Get real. y'all already have the best heal. Yeah I said it, vigor is > then BoL. Here's why: It heals for the same amount or more as BoL, but it heals that over the course of 5 seconds, which frees you up to continue attacking or whatever you wanna do. You never have to stop attacking as stam, which is part of what makes them so strong. If a templar stops attacking to BoL themselves, we get stuck casting BoL 9/10 times until we run out of magicka or until we die.

    And before anybody tries to compare, rapid regen / mutagen is garbage compared to the stam heal over time version of BoL, aka vigor.

    Get off Radiant Destructions nuts, pl0x.

    10spwl.jpg

    Vigor is a better heal in terms of cost and keeping it up throughout a fight, but Healing Ward and BoL are the type of heals that will save your ass when you're in execute range.

    Also; https://www.youtube.com/watch?v=5rdfC5nMB1s

    Honestly man, there way too many things we need to know before we start crying nerf because of that video.
    The first thing i would like to know from that video is:
    a. What morph of jesus beam is that magplar using?
    and
    b. What are the stats on that magblade? Especially its mitigation.

    If that magplar opens up with an empowered Radiant Oppression (which is the morph that adds dmg in proportion to magicka), with a full resources, i see absolutely no problems in this video. Working as intended.

    And considering thats a nightblade, im gonna go off a limb here and say it probably has <20k resistance. Because a templar using 2 dw with Nirn, in 5 light (for extra spell pen), and all CP into Spell Erosion, Elemental Expert, and Elfborn, can and will melt anyone thats not even buffed up.


    How can anyone keep a straight face and say that this skill isn't overperforming? Blows my mind
    Noricum | Kitesquad

    Youtube

    AR 41 DC DK

  • AddictionX
    AddictionX
    ✭✭✭✭
    Nifty2g wrote: »
    i swear to *** god if you pvpers get this skill nerfed for no reason because you get hit at 1% health, just shut up about it already. nothing has been changed apart from being able to get execute damage when multiple use the skill on a target (mainly for pve),

    and the cp changes which dont really do much for it other than making it a dps ability, oh and you cant roll dodge it

    Batman voice "swear to meeehh"

    https://www.youtube.com/watch?v=OfFbxIHBdjo

    :) lighten up bro
  • olsborg
    olsborg
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yiko wrote: »
    My tests with Radiant Destruction show nothing more then the skill not being bugged anymore.

    Folks got too used to it being bugged last patch by being dodgeable and being unable to crit over half the time...now that has been fixed...you cna't just spam Vigor + Shuffle and avoid every attack in the game anymore. Sounds fair to me.

    I don't even use it that often, but atleast now its not useless.

    Too many people have this asinine mentality.

    Radiant destruction executes players of a playstyle I hold a personal vendetta against? Balanced.

    Do you know why people complain about dying to radiant? Because there's not enough counterplay.
    When people die to any other execute in the game, they feel as if there was something they could have done to live a little bit longer. That's not the case with Jesus Beam. It's the only true *execute* in the game, and it seems to be overtuned in terms of damage.

    Hoh, so well said. This is what I was thinking, i just couldnt get the words down (english third language)

    PC EU
    PvP only
  • Etaniel
    Etaniel
    ✭✭✭✭✭
    ✭✭
    Mr_Nobody wrote: »
    Ampnode wrote: »
    Magic, Stamina, Distance, and Close up ways to counter RD

    Bash
    Block
    Don't roll
    Don't mist form
    Stonefist
    Crushing Shock
    Deepbreath
    Flame Reach
    WB
    Magnum Shot
    Javelin
    Power Bash
    Cloak
    Purge
    Purify
    Crystal Frag
    Familiar Explosion
    Prison
    Silver Shards(if vamp)
    Dawnbreaker(if vamp)
    Turn Undead(if vamp)
    Fear
    Meteor
    Fire Rune
    Drain(vamp)
    LOS
    Howl(WW)
    Dragonleap
    Soul Tether
    Incapacitating Strike
    Agony
    Petrify
    Any Shield(Hardened, Rock, Blazing, Magic Harness, Healing Ward)
    Toppling(when it works)
    Luminous Shards
    Streak
    Venom Arrow

    #bringbackblindingflashes


    Here are your counters. You have access to more than one of these in any class, magicka or stamina. Use them.

    The skills I've put in bold are the only abilities that are readily available to stam builds. TWO of them can be used from a range, SIX of them are available class only(I have access to ONE of them), and the rest in bold are close range options. The list also has ultimates in there. These can only be used ONCE. Want me to waste my meteor on some oaf in the back spamming radiant, or use my leap and dive into more enemies? We're not having a problem facing with the spam of radiants up close. The real problem is from a distance, where it's almost impossible to deal with because they can just sit there and spam the key again if you manage to interrupt it. I WISH there was a stamina morph of purge. I'd run it in a heartbeat, but that's not the case here.

    You are yet again QQ'ing for your inability to deal with stuff. I am the zergling, you could call me a zerg. That's what I do and that's what I will do. You have no idea what you are talking about. And you have definitely never played a solo magicka Templar.

    Yea I do appear in keep sieges and stuff to make some AP, and that's because... because the highest number of people I was ever in a group was like 4 or 5 and that was with Sayians when the majority played DC.

    When you successfully solo on a Templar in the open field and win atleast 1v1s (lets exclude the preset duels), call me, ill personally clap for you.

    Just because templars are underperforming overall doesn't make it ok for them to have such a broken skill. Your class needs fixing, not an I-win button, just like Dks need a fix on that ridiculous burning embers heal
    Noricum | Kitesquad

    Youtube

    AR 41 DC DK

  • Mr_Nobody
    Mr_Nobody
    ✭✭✭✭✭
    Etaniel wrote: »
    Mr_Nobody wrote: »
    Ampnode wrote: »
    Magic, Stamina, Distance, and Close up ways to counter RD

    Bash
    Block
    Don't roll
    Don't mist form
    Stonefist
    Crushing Shock
    Deepbreath
    Flame Reach
    WB
    Magnum Shot
    Javelin
    Power Bash
    Cloak
    Purge
    Purify
    Crystal Frag
    Familiar Explosion
    Prison
    Silver Shards(if vamp)
    Dawnbreaker(if vamp)
    Turn Undead(if vamp)
    Fear
    Meteor
    Fire Rune
    Drain(vamp)
    LOS
    Howl(WW)
    Dragonleap
    Soul Tether
    Incapacitating Strike
    Agony
    Petrify
    Any Shield(Hardened, Rock, Blazing, Magic Harness, Healing Ward)
    Toppling(when it works)
    Luminous Shards
    Streak
    Venom Arrow

    #bringbackblindingflashes


    Here are your counters. You have access to more than one of these in any class, magicka or stamina. Use them.

    The skills I've put in bold are the only abilities that are readily available to stam builds. TWO of them can be used from a range, SIX of them are available class only(I have access to ONE of them), and the rest in bold are close range options. The list also has ultimates in there. These can only be used ONCE. Want me to waste my meteor on some oaf in the back spamming radiant, or use my leap and dive into more enemies? We're not having a problem facing with the spam of radiants up close. The real problem is from a distance, where it's almost impossible to deal with because they can just sit there and spam the key again if you manage to interrupt it. I WISH there was a stamina morph of purge. I'd run it in a heartbeat, but that's not the case here.

    You are yet again QQ'ing for your inability to deal with stuff. I am the zergling, you could call me a zerg. That's what I do and that's what I will do. You have no idea what you are talking about. And you have definitely never played a solo magicka Templar.

    Yea I do appear in keep sieges and stuff to make some AP, and that's because... because the highest number of people I was ever in a group was like 4 or 5 and that was with Sayians when the majority played DC.

    When you successfully solo on a Templar in the open field and win atleast 1v1s (lets exclude the preset duels), call me, ill personally clap for you.

    Just because templars are underperforming overall doesn't make it ok for them to have such a broken skill. Your class needs fixing, not an I-win button, just like Dks need a fix on that ridiculous burning embers heal

    I agree on that, and the only suggestion I have made is to make it only be useable on targets below whatever %. Its issue is not the damage or that its undodgeable, its that it can be precast. Precast I various different situations where the person instantly dies if he gets below the said % from other sources of damage.
    ~ @Niekas ~




  • AddictionX
    AddictionX
    ✭✭✭✭
    yamadas wrote: »
    Im [Snip] dead, becouse off [Snip] bugs that always made in this game. Why ZENIMAX CAN FIX THIS [Snip]. and y [Snip] *** defend this [Snip] burn in [Snip].

    [Edited to remove excessive profanity]

    Lol
    Edited by AddictionX on March 14, 2016 9:54AM
  • Yoyuyi999
    Yoyuyi999
    ✭✭✭✭
    Yoyuyi999 wrote: »
    Akinos wrote: »
    This thread is still going lol. Stam builds still QQing over radiant because there is now a decent counter to their 120% dodge chance? Get real. y'all already have the best heal. Yeah I said it, vigor is > then BoL. Here's why: It heals for the same amount or more as BoL, but it heals that over the course of 5 seconds, which frees you up to continue attacking or whatever you wanna do. You never have to stop attacking as stam, which is part of what makes them so strong. If a templar stops attacking to BoL themselves, we get stuck casting BoL 9/10 times until we run out of magicka or until we die.

    And before anybody tries to compare, rapid regen / mutagen is garbage compared to the stam heal over time version of BoL, aka vigor.

    Get off Radiant Destructions nuts, pl0x.

    10spwl.jpg

    Vigor is a better heal in terms of cost and keeping it up throughout a fight, but Healing Ward and BoL are the type of heals that will save your ass when you're in execute range.

    Also; https://www.youtube.com/watch?v=5rdfC5nMB1s

    Honestly man, there way too many things we need to know before we start crying nerf because of that video.
    The first thing i would like to know from that video is:
    a. What morph of jesus beam is that magplar using?
    and
    b. What are the stats on that magblade? Especially its mitigation.

    If that magplar opens up with an empowered Radiant Oppression (which is the morph that adds dmg in proportion to magicka), with a full resources, i see absolutely no problems in this video. Working as intended.

    And considering thats a nightblade, im gonna go off a limb here and say it probably has <20k resistance. Because a templar using 2 dw with Nirn, in 5 light (for extra spell pen), and all CP into Spell Erosion, Elemental Expert, and Elfborn, can and will melt anyone thats not even buffed up.



    So overall what you're saying is that an EXECUTE (undodgable and ranged nonetheless) is doing more damage than an EXECUTE should? No execute, no matter what your stats should be able to do that much damage at full HP.
    Characters:

    Magicka Dragonknight, Yoyuyi
    Stamina Dragonknight, -Jombo
    Magicka Templar, -Dombo
    Magicka Sorceror, -Mombo
    Magicka Nightblade, -Wombo
    Magicka Dragonknight, -Combo

    ~~~

    Youtube
    Twitch

    ~~~

    Former GM of Mighty

    ~~~

    http://imgur.com/a/RWZZ7
This discussion has been closed.