Lol this video
People need to get real. RD is way over performing. You can make a list of counters for any skill.
Darnathian wrote: »
Lol this video
People need to get real. RD is way over performing. You can make a list of counters for any skill.
Omg. lol. Do the same with WB while not holding block. Will be over quicker.
Terrible demonstration Jules.
Darnathian wrote: »
Lol this video
People need to get real. RD is way over performing. You can make a list of counters for any skill.
Omg. lol. Do the same with WB while not holding block. Will be over quicker.
Terrible demonstration Jules.
AddictionX wrote: »By the way about 700ish views from saturday to now sunday(thats almost 1k!).... idk about you all but that says something and what the community thinks. Telling 6k-ish players to l2p is another thing entirely. Think about it.
This thread is still going lol. Stam builds still QQing over radiant because there is now a decent counter to their 120% dodge chance? Get real. y'all already have the best heal. Yeah I said it, vigor is > then BoL. Here's why: It heals for the same amount or more as BoL, but it heals that over the course of 5 seconds, which frees you up to continue attacking or whatever you wanna do. You never have to stop attacking as stam, which is part of what makes them so strong. If a templar stops attacking to BoL themselves, we get stuck casting BoL 9/10 times until we run out of magicka or until we die.
And before anybody tries to compare, rapid regen / mutagen is garbage compared to the stam heal over time version of BoL, aka vigor.
Get off Radiant Destructions nuts, pl0x.
This thread is still going lol. Stam builds still QQing over radiant because there is now a decent counter to their 120% dodge chance? Get real. y'all already have the best heal. Yeah I said it, vigor is > then BoL. Here's why: It heals for the same amount or more as BoL, but it heals that over the course of 5 seconds, which frees you up to continue attacking or whatever you wanna do. You never have to stop attacking as stam, which is part of what makes them so strong. If a templar stops attacking to BoL themselves, we get stuck casting BoL 9/10 times until we run out of magicka or until we die.
And before anybody tries to compare, rapid regen / mutagen is garbage compared to the stam heal over time version of BoL, aka vigor.
Get off Radiant Destructions nuts, pl0x.
Vigor is a better heal in terms of cost and keeping it up throughout a fight, but Healing Ward and BoL are the type of heals that will save your ass when you're in execute range.
Also;https://www.youtube.com/watch?v=5rdfC5nMB1s
This thread is still going lol. Stam builds still QQing over radiant because there is now a decent counter to their 120% dodge chance? Get real. y'all already have the best heal. Yeah I said it, vigor is > then BoL. Here's why: It heals for the same amount or more as BoL, but it heals that over the course of 5 seconds, which frees you up to continue attacking or whatever you wanna do. You never have to stop attacking as stam, which is part of what makes them so strong. If a templar stops attacking to BoL themselves, we get stuck casting BoL 9/10 times until we run out of magicka or until we die.
And before anybody tries to compare, rapid regen / mutagen is garbage compared to the stam heal over time version of BoL, aka vigor.
Get off Radiant Destructions nuts, pl0x.
Vigor is a better heal in terms of cost and keeping it up throughout a fight, but Healing Ward and BoL are the type of heals that will save your ass when you're in execute range.
Also;https://www.youtube.com/watch?v=5rdfC5nMB1s
You're right, in an actual fight, not a staged one, Healing Ward would save you from being killed by Radiant. LOL, way to discredit yourself buddyRadiant must not be OP as a few certain people think if it can't kill through shields, right?
This thread is still going lol. Stam builds still QQing over radiant because there is now a decent counter to their 120% dodge chance? Get real. y'all already have the best heal. Yeah I said it, vigor is > then BoL. Here's why: It heals for the same amount or more as BoL, but it heals that over the course of 5 seconds, which frees you up to continue attacking or whatever you wanna do. You never have to stop attacking as stam, which is part of what makes them so strong. If a templar stops attacking to BoL themselves, we get stuck casting BoL 9/10 times until we run out of magicka or until we die.
And before anybody tries to compare, rapid regen / mutagen is garbage compared to the stam heal over time version of BoL, aka vigor.
Get off Radiant Destructions nuts, pl0x.
Vigor is a better heal in terms of cost and keeping it up throughout a fight, but Healing Ward and BoL are the type of heals that will save your ass when you're in execute range.
Also;https://www.youtube.com/watch?v=5rdfC5nMB1s
You're right, in an actual fight, not a staged one, Healing Ward would save you from being killed by Radiant. LOL, way to discredit yourself buddyRadiant must not be OP as a few certain people think if it can't kill through shields, right?
This thread is still going lol. Stam builds still QQing over radiant because there is now a decent counter to their 120% dodge chance? Get real. y'all already have the best heal. Yeah I said it, vigor is > then BoL. Here's why: It heals for the same amount or more as BoL, but it heals that over the course of 5 seconds, which frees you up to continue attacking or whatever you wanna do. You never have to stop attacking as stam, which is part of what makes them so strong. If a templar stops attacking to BoL themselves, we get stuck casting BoL 9/10 times until we run out of magicka or until we die.
And before anybody tries to compare, rapid regen / mutagen is garbage compared to the stam heal over time version of BoL, aka vigor.
Get off Radiant Destructions nuts, pl0x.
Vigor is a better heal in terms of cost and keeping it up throughout a fight, but Healing Ward and BoL are the type of heals that will save your ass when you're in execute range.
Also;https://www.youtube.com/watch?v=5rdfC5nMB1s
You're right, in an actual fight, not a staged one, Healing Ward would save you from being killed by Radiant. LOL, way to discredit yourself buddyRadiant must not be OP as a few certain people think if it can't kill through shields, right?
This isn't a "staged fight." It's a test. And the damage it does is insane. Like I said, I agree it should be ranged and undodgable but the damage it does is ridiculous.
Vigor doesn't even come close to healing through something like this, Blab's *** radiant hits harder than most Soul Assaults out there for christs sake.
This thread is still going lol. Stam builds still QQing over radiant because there is now a decent counter to their 120% dodge chance? Get real. y'all already have the best heal. Yeah I said it, vigor is > then BoL. Here's why: It heals for the same amount or more as BoL, but it heals that over the course of 5 seconds, which frees you up to continue attacking or whatever you wanna do. You never have to stop attacking as stam, which is part of what makes them so strong. If a templar stops attacking to BoL themselves, we get stuck casting BoL 9/10 times until we run out of magicka or until we die.
And before anybody tries to compare, rapid regen / mutagen is garbage compared to the stam heal over time version of BoL, aka vigor.
Get off Radiant Destructions nuts, pl0x.
Vigor is a better heal in terms of cost and keeping it up throughout a fight, but Healing Ward and BoL are the type of heals that will save your ass when you're in execute range.
Also;https://www.youtube.com/watch?v=5rdfC5nMB1s
You're right, in an actual fight, not a staged one, Healing Ward would save you from being killed by Radiant. LOL, way to discredit yourself buddyRadiant must not be OP as a few certain people think if it can't kill through shields, right?
This isn't a "staged fight." It's a test. And the damage it does is insane. Like I said, I agree it should be ranged and undodgable but the damage it does is ridiculous.
Vigor doesn't even come close to healing through something like this, Blab's *** radiant hits harder than most Soul Assaults out there for christs sake.
What are the stats on the Templar in that test video?
Its a ranged execute that can't be dodged -- only purged. If it did 3-5k/tick it might be reasonable. But its ticking 10k+ on players. People are seriously arguing this isn't OP?
Blah blah blah stacking Thaum + elemental expert. I get it. So change the damage coef on the skill. Or re-work it.
numbers i see using it:
below 2k above 50% health.
<5k between 20 and 40% health (barely the value of an instant attack)
<8k between 10-20% (weakest of all executes actually)
<15k at 9% and below health
you might argue the 15k is to much but who cares when you are below 10% health any even a light attack is going to kill you, and temps need those high dmg values in pve to get their dps in the final phase up to values other classes generate.
so pls @ZOS_GinaBruno change the way dmg is displayed to actual dmg dealt instead of potential dmg dealt, meaning death recaps showing only the last hit not the combnined hits of dots etc. and if a finisher depleted the last 5 HP it is reflected as 5HP and not its possible 12k or what ever.
vyndral13preub18_ESO wrote: »AddictionX wrote: »By the way about 700ish views from saturday to now sunday(thats almost 1k!).... idk about you all but that says something and what the community thinks. Telling 6k-ish players to l2p is another thing entirely. Think about it.
I live in an imaginary world where everyone who views a thread agrees with me as well. So with that in mind....
By the way about 700ish views from Saturday to now(that's almost 1k)... Idk about you all but that says something and what the community thinks. Telling 6k-ish players that bash is to complicated is another thing entirely.
See how silly it sounds? Or did everyone come in to view send you a little private message thanking you for standing up for all those put down by the Jesus Beam? The thread itself seems fairly split with the same posters posting over and over again, on both sides. So the thread it self doesn't even tell us anything.
Except for maybe why people always assume people are making up numbers that support them. Because well sometimes people are making up numbers that support them. Think about it.
This thread is still going lol. Stam builds still QQing over radiant because there is now a decent counter to their 120% dodge chance? Get real. y'all already have the best heal. Yeah I said it, vigor is > then BoL. Here's why: It heals for the same amount or more as BoL, but it heals that over the course of 5 seconds, which frees you up to continue attacking or whatever you wanna do. You never have to stop attacking as stam, which is part of what makes them so strong. If a templar stops attacking to BoL themselves, we get stuck casting BoL 9/10 times until we run out of magicka or until we die.
And before anybody tries to compare, rapid regen / mutagen is garbage compared to the stam heal over time version of BoL, aka vigor.
Get off Radiant Destructions nuts, pl0x.
Vigor is a better heal in terms of cost and keeping it up throughout a fight, but Healing Ward and BoL are the type of heals that will save your ass when you're in execute range.
Also;https://www.youtube.com/watch?v=5rdfC5nMB1s
With Executioner slotted WB also does execute damage - although far less execute damage and far more regular damage than RD. Additionally, WB has a hugely effective (and often broken ) CC.
When taking that CC into consideration, RD starts to look like a crab apple (tiny thing) and WB like a grapefruit in this apples to oranges comparison.
Additionally, there are a ton of abilities that will kill in less than or equal to ~6 seconds - and most of them are not interrupt-able.
That said, it would have been a lot more informative if the stats of both characters were captured in the video. For example, it appears that nearly or equal to 100% of the crit damage is going through. The RD hits for 2.6k and crits for 3.8. With rounding off considered, that crit damage appears to possibly be going through at 100% or very close to it.
What about gear by both? CP distribution? Mundus?
I am not a big fan of the functionality or RD from a Templar's perspective. It is too situational. But, any RD damage demonstration would more telling with some honest and upfront numbers - without an agenda by the parties involved.
AddictionX wrote: »All of these guys defending RD are really causing the class more harm than good cause now you're adding more variables and other crap into the mix that they'll probably mess with instead of addressing core issues with the class...
Some of us like Radiant as is. And we don't feel it's overpowered in any way. In only one week, I've noticed more and more players learning to play against Radiant. If they can do it, I'm sure you can, too.
PainfulFAFA wrote: »This thread is still going lol. Stam builds still QQing over radiant because there is now a decent counter to their 120% dodge chance? Get real. y'all already have the best heal. Yeah I said it, vigor is > then BoL. Here's why: It heals for the same amount or more as BoL, but it heals that over the course of 5 seconds, which frees you up to continue attacking or whatever you wanna do. You never have to stop attacking as stam, which is part of what makes them so strong. If a templar stops attacking to BoL themselves, we get stuck casting BoL 9/10 times until we run out of magicka or until we die.
And before anybody tries to compare, rapid regen / mutagen is garbage compared to the stam heal over time version of BoL, aka vigor.
Get off Radiant Destructions nuts, pl0x.
Vigor is a better heal in terms of cost and keeping it up throughout a fight, but Healing Ward and BoL are the type of heals that will save your ass when you're in execute range.
Also;https://www.youtube.com/watch?v=5rdfC5nMB1s
Honestly man, there way too many things we need to know before we start crying nerf because of that video.
The first thing i would like to know from that video is:
a. What morph of jesus beam is that magplar using?
and
b. What are the stats on that magblade? Especially its mitigation.
If that magplar opens up with an empowered Radiant Oppression (which is the morph that adds dmg in proportion to magicka), with a full resources, i see absolutely no problems in this video. Working as intended.
And considering thats a nightblade, im gonna go off a limb here and say it probably has <20k resistance. Because a templar using 2 dw with Nirn, in 5 light (for extra spell pen), and all CP into Spell Erosion, Elemental Expert, and Elfborn, can and will melt anyone thats not even buffed up.
DisgracefulMind wrote: »Mrs_Quietus wrote: »Magic, Stamina, Distance, and Close up ways to counter RD
Bash
Block
Don't roll
Don't mist form
Stonefist
Crushing Shock
Deepbreath
Flame Reach
WB
Magnum Shot
Javelin
Power Bash
Cloak
Purge
Purify
Crystal Frag
Familiar Explosion
Prison
Silver Shards(if vamp)
Dawnbreaker(if vamp)
Turn Undead(if vamp)
Fear
Meteor
Fire Rune
Drain(vamp)
LOS
Howl(WW)
Dragonleap
Soul Tether
Incapacitating Strike
Agony
Petrify
Any Shield(Hardened, Rock, Blazing, Magic Harness, Healing Ward)
Toppling(when it works)
Luminous Shards
Streak
Venom Arrow
#bringbackblindingflashes
Here are your counters. You have access to more than one of these in any class, magicka or stamina. Use them.
The skills I've put in bold are the only abilities that are readily available to stam builds. TWO of them can be used from a range, SIX of them are available class only(I have access to ONE of them), and the rest in bold are close range options. The list also has ultimates in there. These can only be used ONCE. Want me to waste my meteor on some oaf in the back spamming radiant, or use my leap and dive into more enemies? We're not having a problem facing with the spam of radiants up close. The real problem is from a distance, where it's almost impossible to deal with because they can just sit there and spam the key again if you manage to interrupt it. I WISH there was a stamina morph of purge. I'd run it in a heartbeat, but that's not the case here.
How can anyone keep a straight face and say that this skill isn't overperforming? Blows my mindPainfulFAFA wrote: »This thread is still going lol. Stam builds still QQing over radiant because there is now a decent counter to their 120% dodge chance? Get real. y'all already have the best heal. Yeah I said it, vigor is > then BoL. Here's why: It heals for the same amount or more as BoL, but it heals that over the course of 5 seconds, which frees you up to continue attacking or whatever you wanna do. You never have to stop attacking as stam, which is part of what makes them so strong. If a templar stops attacking to BoL themselves, we get stuck casting BoL 9/10 times until we run out of magicka or until we die.
And before anybody tries to compare, rapid regen / mutagen is garbage compared to the stam heal over time version of BoL, aka vigor.
Get off Radiant Destructions nuts, pl0x.
Vigor is a better heal in terms of cost and keeping it up throughout a fight, but Healing Ward and BoL are the type of heals that will save your ass when you're in execute range.
Also;https://www.youtube.com/watch?v=5rdfC5nMB1s
Honestly man, there way too many things we need to know before we start crying nerf because of that video.
The first thing i would like to know from that video is:
a. What morph of jesus beam is that magplar using?
and
b. What are the stats on that magblade? Especially its mitigation.
If that magplar opens up with an empowered Radiant Oppression (which is the morph that adds dmg in proportion to magicka), with a full resources, i see absolutely no problems in this video. Working as intended.
And considering thats a nightblade, im gonna go off a limb here and say it probably has <20k resistance. Because a templar using 2 dw with Nirn, in 5 light (for extra spell pen), and all CP into Spell Erosion, Elemental Expert, and Elfborn, can and will melt anyone thats not even buffed up.
i swear to *** god if you pvpers get this skill nerfed for no reason because you get hit at 1% health, just shut up about it already. nothing has been changed apart from being able to get execute damage when multiple use the skill on a target (mainly for pve),
and the cp changes which dont really do much for it other than making it a dps ability, oh and you cant roll dodge it
RinaldoGandolphi wrote: »My tests with Radiant Destruction show nothing more then the skill not being bugged anymore.
Folks got too used to it being bugged last patch by being dodgeable and being unable to crit over half the time...now that has been fixed...you cna't just spam Vigor + Shuffle and avoid every attack in the game anymore. Sounds fair to me.
I don't even use it that often, but atleast now its not useless.
Too many people have this asinine mentality.
Radiant destruction executes players of a playstyle I hold a personal vendetta against? Balanced.
Do you know why people complain about dying to radiant? Because there's not enough counterplay.
When people die to any other execute in the game, they feel as if there was something they could have done to live a little bit longer. That's not the case with Jesus Beam. It's the only true *execute* in the game, and it seems to be overtuned in terms of damage.
DisgracefulMind wrote: »Mrs_Quietus wrote: »Magic, Stamina, Distance, and Close up ways to counter RD
Bash
Block
Don't roll
Don't mist form
Stonefist
Crushing Shock
Deepbreath
Flame Reach
WB
Magnum Shot
Javelin
Power Bash
Cloak
Purge
Purify
Crystal Frag
Familiar Explosion
Prison
Silver Shards(if vamp)
Dawnbreaker(if vamp)
Turn Undead(if vamp)
Fear
Meteor
Fire Rune
Drain(vamp)
LOS
Howl(WW)
Dragonleap
Soul Tether
Incapacitating Strike
Agony
Petrify
Any Shield(Hardened, Rock, Blazing, Magic Harness, Healing Ward)
Toppling(when it works)
Luminous Shards
Streak
Venom Arrow
#bringbackblindingflashes
Here are your counters. You have access to more than one of these in any class, magicka or stamina. Use them.
The skills I've put in bold are the only abilities that are readily available to stam builds. TWO of them can be used from a range, SIX of them are available class only(I have access to ONE of them), and the rest in bold are close range options. The list also has ultimates in there. These can only be used ONCE. Want me to waste my meteor on some oaf in the back spamming radiant, or use my leap and dive into more enemies? We're not having a problem facing with the spam of radiants up close. The real problem is from a distance, where it's almost impossible to deal with because they can just sit there and spam the key again if you manage to interrupt it. I WISH there was a stamina morph of purge. I'd run it in a heartbeat, but that's not the case here.
You are yet again QQ'ing for your inability to deal with stuff. I am the zergling, you could call me a zerg. That's what I do and that's what I will do. You have no idea what you are talking about. And you have definitely never played a solo magicka Templar.
Yea I do appear in keep sieges and stuff to make some AP, and that's because... because the highest number of people I was ever in a group was like 4 or 5 and that was with Sayians when the majority played DC.
When you successfully solo on a Templar in the open field and win atleast 1v1s (lets exclude the preset duels), call me, ill personally clap for you.
DisgracefulMind wrote: »Mrs_Quietus wrote: »Magic, Stamina, Distance, and Close up ways to counter RD
Bash
Block
Don't roll
Don't mist form
Stonefist
Crushing Shock
Deepbreath
Flame Reach
WB
Magnum Shot
Javelin
Power Bash
Cloak
Purge
Purify
Crystal Frag
Familiar Explosion
Prison
Silver Shards(if vamp)
Dawnbreaker(if vamp)
Turn Undead(if vamp)
Fear
Meteor
Fire Rune
Drain(vamp)
LOS
Howl(WW)
Dragonleap
Soul Tether
Incapacitating Strike
Agony
Petrify
Any Shield(Hardened, Rock, Blazing, Magic Harness, Healing Ward)
Toppling(when it works)
Luminous Shards
Streak
Venom Arrow
#bringbackblindingflashes
Here are your counters. You have access to more than one of these in any class, magicka or stamina. Use them.
The skills I've put in bold are the only abilities that are readily available to stam builds. TWO of them can be used from a range, SIX of them are available class only(I have access to ONE of them), and the rest in bold are close range options. The list also has ultimates in there. These can only be used ONCE. Want me to waste my meteor on some oaf in the back spamming radiant, or use my leap and dive into more enemies? We're not having a problem facing with the spam of radiants up close. The real problem is from a distance, where it's almost impossible to deal with because they can just sit there and spam the key again if you manage to interrupt it. I WISH there was a stamina morph of purge. I'd run it in a heartbeat, but that's not the case here.
You are yet again QQ'ing for your inability to deal with stuff. I am the zergling, you could call me a zerg. That's what I do and that's what I will do. You have no idea what you are talking about. And you have definitely never played a solo magicka Templar.
Yea I do appear in keep sieges and stuff to make some AP, and that's because... because the highest number of people I was ever in a group was like 4 or 5 and that was with Sayians when the majority played DC.
When you successfully solo on a Templar in the open field and win atleast 1v1s (lets exclude the preset duels), call me, ill personally clap for you.
Just because templars are underperforming overall doesn't make it ok for them to have such a broken skill. Your class needs fixing, not an I-win button, just like Dks need a fix on that ridiculous burning embers heal
PainfulFAFA wrote: »This thread is still going lol. Stam builds still QQing over radiant because there is now a decent counter to their 120% dodge chance? Get real. y'all already have the best heal. Yeah I said it, vigor is > then BoL. Here's why: It heals for the same amount or more as BoL, but it heals that over the course of 5 seconds, which frees you up to continue attacking or whatever you wanna do. You never have to stop attacking as stam, which is part of what makes them so strong. If a templar stops attacking to BoL themselves, we get stuck casting BoL 9/10 times until we run out of magicka or until we die.
And before anybody tries to compare, rapid regen / mutagen is garbage compared to the stam heal over time version of BoL, aka vigor.
Get off Radiant Destructions nuts, pl0x.
Vigor is a better heal in terms of cost and keeping it up throughout a fight, but Healing Ward and BoL are the type of heals that will save your ass when you're in execute range.
Also;https://www.youtube.com/watch?v=5rdfC5nMB1s
Honestly man, there way too many things we need to know before we start crying nerf because of that video.
The first thing i would like to know from that video is:
a. What morph of jesus beam is that magplar using?
and
b. What are the stats on that magblade? Especially its mitigation.
If that magplar opens up with an empowered Radiant Oppression (which is the morph that adds dmg in proportion to magicka), with a full resources, i see absolutely no problems in this video. Working as intended.
And considering thats a nightblade, im gonna go off a limb here and say it probably has <20k resistance. Because a templar using 2 dw with Nirn, in 5 light (for extra spell pen), and all CP into Spell Erosion, Elemental Expert, and Elfborn, can and will melt anyone thats not even buffed up.