MercyKilling wrote: »Umm............lemme think.......no. Leave PvP where it is. Out of sight, out of mind.
Whatzituyah wrote: »@Farorin as long as guards are killable than count me in.
RAGUNAnoOne wrote: »There is no possible way to make grief proof PvP it should be seperate from PvE at least in this game.
Giles.floydub17_ESO wrote: »What is the purpose of this poll. It really says nothing.
If it could be done grief-proof,
MercyKilling wrote: »
MercyKilling wrote: »
And you sir have no understanding of the word assume.
The point is: is there any other reason this should not be implemented?
There is one DLC that has griefing and it still stands, go take out your frustrations about IC to topics related to IC ganking.
jamesharv2005ub17_ESO wrote: »MercyKilling wrote: »
And you sir have no understanding of the word assume.
The point is: is there any other reason this should not be implemented?
There is one DLC that has griefing and it still stands, go take out your frustrations about IC to topics related to IC ganking.
They have made it very clear the pvp portion of the justice system has been scrapped. Period. The end. They arent working on it. Wont be working on it.
jamesharv2005ub17_ESO wrote: »MercyKilling wrote: »
And you sir have no understanding of the word assume.
The point is: is there any other reason this should not be implemented?
There is one DLC that has griefing and it still stands, go take out your frustrations about IC to topics related to IC ganking.
They have made it very clear the pvp portion of the justice system has been scrapped. Period. The end. They arent working on it. Wont be working on it. Is that clear enough?
Does the picture in my initial post elude you?
Why teach me something I already know very well?
We will not be adding in the previously discussed PvP component of the Justice System. We caveated this many times - as I said at the ESO QuakeCon presentation in 2014, it was always going to be very difficult making it fun, but not exploitable. When introducing new systems to the game, our number one goal is to make sure that we don't introduce new problems. Having players enforce justice on the criminal activity of other players has the potential to introduce imbalances and other issues that greatly outweigh any potential gameplay benefits. The game's central concept of "PvP in PvP areas and be safe in safe areas" needs to stay the way it is.
BUT!
If there was no possible way you could "accidentally" steal something, or whatnot...
jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »MercyKilling wrote: »
And you sir have no understanding of the word assume.
The point is: is there any other reason this should not be implemented?
There is one DLC that has griefing and it still stands, go take out your frustrations about IC to topics related to IC ganking.
They have made it very clear the pvp portion of the justice system has been scrapped. Period. The end. They arent working on it. Wont be working on it. Is that clear enough?
Does the picture in my initial post elude you?
Why teach me something I already know very well?
You seem to think somehow by posting and talking various hypothetical somehow they will decide to go through with it. This was the final word on the topic from Matt Frior (possibly mispelled his name lol).We will not be adding in the previously discussed PvP component of the Justice System. We caveated this many times - as I said at the ESO QuakeCon presentation in 2014, it was always going to be very difficult making it fun, but not exploitable. When introducing new systems to the game, our number one goal is to make sure that we don't introduce new problems. Having players enforce justice on the criminal activity of other players has the potential to introduce imbalances and other issues that greatly outweigh any potential gameplay benefits. The game's central concept of "PvP in PvP areas and be safe in safe areas" needs to stay the way it is.
So why even bring it up? Waste of time.
jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »MercyKilling wrote: »
And you sir have no understanding of the word assume.
The point is: is there any other reason this should not be implemented?
There is one DLC that has griefing and it still stands, go take out your frustrations about IC to topics related to IC ganking.
They have made it very clear the pvp portion of the justice system has been scrapped. Period. The end. They arent working on it. Wont be working on it. Is that clear enough?
Does the picture in my initial post elude you?
Why teach me something I already know very well?
You seem to think somehow by posting and talking various hypothetical somehow they will decide to go through with it. This was the final word on the topic from Matt Frior (possibly mispelled his name lol).We will not be adding in the previously discussed PvP component of the Justice System. We caveated this many times - as I said at the ESO QuakeCon presentation in 2014, it was always going to be very difficult making it fun, but not exploitable. When introducing new systems to the game, our number one goal is to make sure that we don't introduce new problems. Having players enforce justice on the criminal activity of other players has the potential to introduce imbalances and other issues that greatly outweigh any potential gameplay benefits. The game's central concept of "PvP in PvP areas and be safe in safe areas" needs to stay the way it is.
So why even bring it up? Waste of time.
Take a look at the last paragraph of Matt's quote.
PvP in PvP areas.
Then take a look at my post above about PvP heists in instanced areas.
A system can be implemented in a million different ways, yet when people think about it, they always tend to imagine the worst possible implementation and take that as a true reference.
MercyKilling wrote: »
And you sir have no understanding of the word assume.
The point is: is there any other reason this should not be implemented?
There is one DLC that has griefing and it still stands, go take out your frustrations about IC to topics related to IC ganking.
MercyKilling wrote: »
And you sir have no understanding of the word assume.
The point is: is there any other reason this should not be implemented?
There is one DLC that has griefing and it still stands, go take out your frustrations about IC to topics related to IC ganking.
MercyKilling wrote: »
And you sir have no understanding of the word assume.
The point is: is there any other reason this should not be implemented?
There is one DLC that has griefing and it still stands, go take out your frustrations about IC to topics related to IC ganking.
There is one other reason it shouldn't be done, and that is that it constitutes the imposition of PvP penalties for PvE crimes in PvE areas.
I understand why serious PvPers want to be able to jump casual PvEers, it's the nature of the beast, but we have to be honest and recognise that what people are asking for is simply open world PvP masquerading as some sort of a "justice" system. It wholly distorts a major aspect of the game in terms of bringing the Thieves Guild and potentially the Dark Brotherhood content into a hybrid PvE/PvP mix, and that is a mix that is proven not to work. Prudent developers will provide plenty of content for both styles of play, but not mix them together.