- The Shadow Slayer achievement will no longer award credit to all group members in the Trial; instead, it will just award credit to the player character that lands the killing blow on a Void Caller, as originally intended.
Well this is like giving the middle finger to tanks and healers so please change this not everything revolves around the dps you know.
Hmm, ok, I guess that's one way to do it Either Rank 1 has become really short, or the amount of Rep you get for a story quest has been significantly bumped this time around.ZOS_GinaBruno wrote: »You'll get Guild Rank 2 after you complete Partners in Crime, which then unlocks Cleaning House.Does this affect any of the other quests' requirements? Or are they still each tied to successive Guild ranks? Does this mean that there is no quest unlocked at Guild Rank 2 any more?ZOS_GinaBruno wrote: »Quests
- Cleaning House:
- This quest is now available immediately after completing "Partners in Crime."
ZOS_GinaBruno wrote: »
Weapon
- Bow
- Hawk Eye: This passive ability has been redesigned, and no longer increases the damage of your Bow abilities against off-balance enemies. It now increases the damage of your Bow abilities by 2/5% for 4 seconds after each successful Light or Heavy Attack, stacking up to 3 times.
Forestd16b14_ESO wrote: »Still see that theirs no changes to make Meteor reflectable again.
Times running out ZOS.
- The Shadow Slayer achievement will no longer award credit to all group members in the Trial; instead, it will just award credit to the player character that lands the killing blow on a Void Caller, as originally intended.
Well this is like giving the middle finger to tanks and healers so please change this not everything revolves around the dps you know.
The intent behind this achievement is to encourage a broader range of players venturing into the Dark Behind the World to earn credit. We realize that tanks and healers will find this achievement a bit more challenging with the recent change, but we want this achievement to require a fair bit of coordination, communication, and teamwork. It will be tougher, yes, but not impossible. We can definitely take a look at the achievement and how it is completed.
The issue is that unless a healer is needed in there they won't go inside you can't simply risk that,
beyond that it would mean having to slot several dps skills making us take away a few support abilities from our bars just to get that achievement.
I want to chime in again about the achievement being locked behind killing blows. That is a very bad call. What you are telling players by doing this is that damage is all that matters, that the final hit is all that matters. You tanked 100% of the bosses damage? To bad, that one guy got the last hit in. Healed 100% of the damage the group took? To bad, you should have stopped healing and switched to spamming executes. There is enough in the game dissuading people from playing support roles, and if you are willing to take the step to do this, what next?
- The Shadow Slayer achievement will no longer award credit to all group members in the Trial; instead, it will just award credit to the player character that lands the killing blow on a Void Caller, as originally intended.
Well this is like giving the middle finger to tanks and healers so please change this not everything revolves around the dps you know.
The intent behind this achievement is to encourage a broader range of players venturing into the Dark Behind the World to earn credit. We realize that tanks and healers will find this achievement a bit more challenging with the recent change, but we want this achievement to require a fair bit of coordination, communication, and teamwork. It will be tougher, yes, but not impossible. We can definitely take a look at the achievement and how it is completed.
- The Shadow Slayer achievement will no longer award credit to all group members in the Trial; instead, it will just award credit to the player character that lands the killing blow on a Void Caller, as originally intended.
Well this is like giving the middle finger to tanks and healers so please change this not everything revolves around the dps you know.
The intent behind this achievement is to encourage a broader range of players venturing into the Dark Behind the World to earn credit. We realize that tanks and healers will find this achievement a bit more challenging with the recent change, but we want this achievement to require a fair bit of coordination, communication, and teamwork. It will be tougher, yes, but not impossible. We can definitely take a look at the achievement and how it is completed.
huh ?
@ZOS_Finn ,
What do you mean ? That in order to get as a Tank / Healer this achievement... You have to coordinate as a team that the DPS guys stop with damage dealing at very low health of a Void Caller, so that Tanks / Healers can land the killing blow .
Is that what you mean ???
- The Shadow Slayer achievement will no longer award credit to all group members in the Trial; instead, it will just award credit to the player character that lands the killing blow on a Void Caller, as originally intended.
Well this is like giving the middle finger to tanks and healers so please change this not everything revolves around the dps you know.
The intent behind this achievement is to encourage a broader range of players venturing into the Dark Behind the World to earn credit. We realize that tanks and healers will find this achievement a bit more challenging with the recent change, but we want this achievement to require a fair bit of coordination, communication, and teamwork. It will be tougher, yes, but not impossible. We can definitely take a look at the achievement and how it is completed.
huh ?
@ZOS_Finn ,
What do you mean ? That in order to get as a Tank / Healer this achievement... You have to coordinate as a team that the DPS guys stop with damage dealing at very low health of a Void Caller, so that Tanks / Healers can land the killing blow .
Is that what you mean ???
That's what it sounds like. That would make it a challenging achievement to get sure but I see it causing far more frustration instead.
- The Shadow Slayer achievement will no longer award credit to all group members in the Trial; instead, it will just award credit to the player character that lands the killing blow on a Void Caller, as originally intended.
Well this is like giving the middle finger to tanks and healers so please change this not everything revolves around the dps you know.
The intent behind this achievement is to encourage a broader range of players venturing into the Dark Behind the World to earn credit. We realize that tanks and healers will find this achievement a bit more challenging with the recent change, but we want this achievement to require a fair bit of coordination, communication, and teamwork. It will be tougher, yes, but not impossible. We can definitely take a look at the achievement and how it is completed.
huh ?
@ZOS_Finn ,
What do you mean ? That in order to get as a Tank / Healer this achievement... You have to coordinate as a team that the DPS guys stop with damage dealing at very low health of a Void Caller, so that Tanks / Healers can land the killing blow .
Is that what you mean ???
That's what it sounds like. That would make it a challenging achievement to get sure but I see it causing far more frustration instead.
- The Shadow Slayer achievement will no longer award credit to all group members in the Trial; instead, it will just award credit to the player character that lands the killing blow on a Void Caller, as originally intended.
Well this is like giving the middle finger to tanks and healers so please change this not everything revolves around the dps you know.
The intent behind this achievement is to encourage a broader range of players venturing into the Dark Behind the World to earn credit. We realize that tanks and healers will find this achievement a bit more challenging with the recent change, but we want this achievement to require a fair bit of coordination, communication, and teamwork. It will be tougher, yes, but not impossible. We can definitely take a look at the achievement and how it is completed.
huh ?
@ZOS_Finn ,
What do you mean ? That in order to get as a Tank / Healer this achievement... You have to coordinate as a team that the DPS guys stop with damage dealing at very low health of a Void Caller, so that Tanks / Healers can land the killing blow .
Is that what you mean ???
That's what it sounds like. That would make it a challenging achievement to get sure but I see it causing far more frustration instead.
and defo open to trolling, just think, group aims to let people take turns, healers turn to kill it, but then one guy decides "hurr durr i'ma take it" and bam, instant greif, or worse, being denied it by people who want it to be exclusive.
- The Shadow Slayer achievement will no longer award credit to all group members in the Trial; instead, it will just award credit to the player character that lands the killing blow on a Void Caller, as originally intended.
Well this is like giving the middle finger to tanks and healers so please change this not everything revolves around the dps you know.
The intent behind this achievement is to encourage a broader range of players venturing into the Dark Behind the World to earn credit. We realize that tanks and healers will find this achievement a bit more challenging with the recent change, but we want this achievement to require a fair bit of coordination, communication, and teamwork. It will be tougher, yes, but not impossible. We can definitely take a look at the achievement and how it is completed.
Возьмите меня в русскую торговую гильдию (или просто к нашим ) , а то я пол года в одно рыло играю . надоело это соло) 3 ветеранский ранг. в игре ник Levll .
More often than not when I tank I'm usually the one to get killing blows by bash or pierce seeing as you have the most luck if you want to snipe kills left on low health by doing that
- The Shadow Slayer achievement will no longer award credit to all group members in the Trial; instead, it will just award credit to the player character that lands the killing blow on a Void Caller, as originally intended.
Well this is like giving the middle finger to tanks and healers so please change this not everything revolves around the dps you know.
Exactly this.
- The Shadow Slayer achievement will no longer award credit to all group members in the Trial; instead, it will just award credit to the player character that lands the killing blow on a Void Caller, as originally intended.
Well this is like giving the middle finger to tanks and healers so please change this not everything revolves around the dps you know.
The intent behind this achievement is to encourage a broader range of players venturing into the Dark Behind the World to earn credit. We realize that tanks and healers will find this achievement a bit more challenging with the recent change, but we want this achievement to require a fair bit of coordination, communication, and teamwork. It will be tougher, yes, but not impossible. We can definitely take a look at the achievement and how it is completed.
lonewolf26 wrote: »
- The Shadow Slayer achievement will no longer award credit to all group members in the Trial; instead, it will just award credit to the player character that lands the killing blow on a Void Caller, as originally intended.
Well this is like giving the middle finger to tanks and healers so please change this not everything revolves around the dps you know.
The intent behind this achievement is to encourage a broader range of players venturing into the Dark Behind the World to earn credit. We realize that tanks and healers will find this achievement a bit more challenging with the recent change, but we want this achievement to require a fair bit of coordination, communication, and teamwork. It will be tougher, yes, but not impossible. We can definitely take a look at the achievement and how it is completed.
I would like to see this reworked as well. It seems to unfairly lock out tanks and healers except those that get an incidental last hit. I don't like to accidentally get my achievements, I like to earn them. I feel I would have earned it enough keeping the raid up in either position.
vyndral13preub18_ESO wrote: »lonewolf26 wrote: »
- The Shadow Slayer achievement will no longer award credit to all group members in the Trial; instead, it will just award credit to the player character that lands the killing blow on a Void Caller, as originally intended.
Well this is like giving the middle finger to tanks and healers so please change this not everything revolves around the dps you know.
The intent behind this achievement is to encourage a broader range of players venturing into the Dark Behind the World to earn credit. We realize that tanks and healers will find this achievement a bit more challenging with the recent change, but we want this achievement to require a fair bit of coordination, communication, and teamwork. It will be tougher, yes, but not impossible. We can definitely take a look at the achievement and how it is completed.
I would like to see this reworked as well. It seems to unfairly lock out tanks and healers except those that get an incidental last hit. I don't like to accidentally get my achievements, I like to earn them. I feel I would have earned it enough keeping the raid up in either position.
As a healer i think it is fun. It will spice up a little game i play. It is called How many people will die while I jesus beam this boss to death.
- The Shadow Slayer achievement will no longer award credit to all group members in the Trial; instead, it will just award credit to the player character that lands the killing blow on a Void Caller, as originally intended.
Well this is like giving the middle finger to tanks and healers so please change this not everything revolves around the dps you know.
The intent behind this achievement is to encourage a broader range of players venturing into the Dark Behind the World to earn credit. We realize that tanks and healers will find this achievement a bit more challenging with the recent change, but we want this achievement to require a fair bit of coordination, communication, and teamwork. It will be tougher, yes, but not impossible. We can definitely take a look at the achievement and how it is completed.
huh ?
@ZOS_Finn ,
What do you mean ? That in order to get as a Tank / Healer this achievement... You have to coordinate as a team that the DPS guys stop with damage dealing at very low health of a Void Caller, so that Tanks / Healers can land the killing blow .
Is that what you mean ???
That's what it sounds like. That would make it a challenging achievement to get sure but I see it causing far more frustration instead.
This is the second week of the EU copies that started last week. As always, everyone else gets at least two weeks before another copy occurs.I see our characters have not been copied on this patch. Is EU getting a second week in a row or are both servers just getting templates to try out?