ZOS_GinaBruno wrote: »Regarding Lotus Fan, we'll check that out.
ZOS_GinaBruno wrote: »This change was so the ability (and its morphs) will be consistent with other charge abilities which can be dodged. Teleport Strike is currently not falling in line with this consistency, but it will be fixed before this update goes live. Regarding Lotus Fan, we'll check that out."Focused Charge: The damage from this ability and the Toppling Charge morph can now be dodged."
This really sucks. This honestly felt like one of the Templar's only offensive advantages. This is a massive nerf.
EDIT: The hilarious (and incredibly sad) thing about this is that they were specifically working on this skill to limit its functionality but didn't bother to fix the major, crippling problems it has with pathing and that aweful slow animation at the point of impact. You guys are driving me to drink.
For the record, it's not the only gap closer that ignored dodging - Lotus Fan does it as well. Can we go ahead an nerf that skill too?That is intended, and follows the same concept as Magelight: you shouldn't be able to cloak if you are revealed. Once revealed, you shouldn't be able to re-cloak or re-stealth.pmn100b16_ESO wrote: »@ZOS_GinaBruno Mark Target locking NBs out of using cloak for its duration, is this intended? Or an unintended consequence from the changes to magelight?
We aren't planning to revert the change for Meteor to make it reflectable again.Forestd16b14_ESO wrote: »Still nothing about making Meteor reflectable again ZOS ? Really?
No, not yet. We'll make sure it's added in the patch notes as soon as it's available, though.@ZOS_GinaBruno Is "Access to all alliances at VR1" not available for testing yet?
ZOS_GinaBruno wrote: »We aren't planning to revert the change for Meteor to make it reflectable again.
When can we can expect the pathing issue to be "made consistent with other charge abilities?"ZOS_GinaBruno wrote: »This change was so the ability (and its morphs) will be consistent with other charge abilities which can be dodged. Teleport Strike is currently not falling in line with this consistency, but it will be fixed before this update goes live. Regarding Lotus Fan, we'll check that out."Focused Charge: The damage from this ability and the Toppling Charge morph can now be dodged."
This really sucks. This honestly felt like one of the Templar's only offensive advantages. This is a massive nerf.
EDIT: The hilarious (and incredibly sad) thing about this is that they were specifically working on this skill to limit its functionality but didn't bother to fix the major, crippling problems it has with pathing and that aweful slow animation at the point of impact. You guys are driving me to drink.
For the record, it's not the only gap closer that ignored dodging - Lotus Fan does it as well. Can we go ahead an nerf that skill too?
timidobserver wrote: »When can we can expect the pathing issue to be "made consistent with other charge abilities?"ZOS_GinaBruno wrote: »This change was so the ability (and its morphs) will be consistent with other charge abilities which can be dodged. Teleport Strike is currently not falling in line with this consistency, but it will be fixed before this update goes live. Regarding Lotus Fan, we'll check that out."Focused Charge: The damage from this ability and the Toppling Charge morph can now be dodged."
This really sucks. This honestly felt like one of the Templar's only offensive advantages. This is a massive nerf.
EDIT: The hilarious (and incredibly sad) thing about this is that they were specifically working on this skill to limit its functionality but didn't bother to fix the major, crippling problems it has with pathing and that aweful slow animation at the point of impact. You guys are driving me to drink.
For the record, it's not the only gap closer that ignored dodging - Lotus Fan does it as well. Can we go ahead an nerf that skill too?https://m.youtube.com/watch?v=p_a9gKVP3UE
ZOS_GinaBruno wrote: »That is intended, and follows the same concept as Magelight: you shouldn't be able to cloak if you are revealed. Once revealed, you shouldn't be able to re-cloak or re-stealth.pmn100b16_ESO wrote: »@ZOS_GinaBruno Mark Target locking NBs out of using cloak for its duration, is this intended? Or an unintended consequence from the changes to magelight?
themdogesbite wrote: »Cause so far in all of the guilds i reside within on EU there is not a single positive comment or remark on testing the non CP campaign, and the PvPers from EU have been waiting on getting our char copies to try things out. Instead now we are stuck wiht this absolute useless scenario where noone of us will play / we cant test out new builds in a actual enviorment.
We had plans to fight other guilds on PTS, thats not going to happen now since its not gonna be in a enviorment that slightly resembles how it will be on live. So why would be bother waisting our time wiht something we will never play within.
Besides, it's not like they even consider our feedback anyways, every previous PTS patch ever proves that.
whiteshadow711jppreub18_ESO wrote: »ZOS_GinaBruno wrote: »That is intended, and follows the same concept as Magelight: you shouldn't be able to cloak if you are revealed. Once revealed, you shouldn't be able to re-cloak or re-stealth.pmn100b16_ESO wrote: »@ZOS_GinaBruno Mark Target locking NBs out of using cloak for its duration, is this intended? Or an unintended consequence from the changes to magelight?
So you are saying that Magelight and Piercing Mark now will lock out the Shadow Cloak (and its morphs) ability for 5 secs, as will Piercing Mark for like 20-30 secs, which means everyone on the battlefield will now see the Nightblade and can be used indefinitely to maintain every 4 secs for Magelight and every 20 secs or more for piercing mark!!!! this is unacceptable, this is nerfing Nightblades in PvP too much, there are already counters available for use. No ability should lock out a class ability, also the AvA skill line exp is being lowered and alot more people will have access to Revealing Flare (and its morphs), not including all the other counters available.
Stealth I can understand, locking out a Class Ability (Shadow Cloak) that has passives tied to it is way too much, Fix it..
whiteshadow711jppreub18_ESO wrote: »ZOS_GinaBruno wrote: »That is intended, and follows the same concept as Magelight: you shouldn't be able to cloak if you are revealed. Once revealed, you shouldn't be able to re-cloak or re-stealth.pmn100b16_ESO wrote: »@ZOS_GinaBruno Mark Target locking NBs out of using cloak for its duration, is this intended? Or an unintended consequence from the changes to magelight?
So you are saying that Magelight and Piercing Mark now will lock out the Shadow Cloak (and its morphs) ability for 5 secs, as will Piercing Mark for like 20-30 secs, which means everyone on the battlefield will now see the Nightblade and can be used indefinitely to maintain every 4 secs for Magelight and every 20 secs or more for piercing mark!!!! this is unacceptable, this is nerfing Nightblades in PvP too much, there are already counters available for use. No ability should lock out a class ability, also the AvA skill line exp is being lowered and alot more people will have access to Revealing Flare (and its morphs), not including all the other counters available.
Stealth I can understand, locking out a Class Ability (Shadow Cloak) that has passives tied to it is way too much, Fix it..
TheM0rganism wrote: »whiteshadow711jppreub18_ESO wrote: »ZOS_GinaBruno wrote: »That is intended, and follows the same concept as Magelight: you shouldn't be able to cloak if you are revealed. Once revealed, you shouldn't be able to re-cloak or re-stealth.pmn100b16_ESO wrote: »@ZOS_GinaBruno Mark Target locking NBs out of using cloak for its duration, is this intended? Or an unintended consequence from the changes to magelight?
So you are saying that Magelight and Piercing Mark now will lock out the Shadow Cloak (and its morphs) ability for 5 secs, as will Piercing Mark for like 20-30 secs, which means everyone on the battlefield will now see the Nightblade and can be used indefinitely to maintain every 4 secs for Magelight and every 20 secs or more for piercing mark!!!! this is unacceptable, this is nerfing Nightblades in PvP too much, there are already counters available for use. No ability should lock out a class ability, also the AvA skill line exp is being lowered and alot more people will have access to Revealing Flare (and its morphs), not including all the other counters available.
Stealth I can understand, locking out a Class Ability (Shadow Cloak) that has passives tied to it is way too much, Fix it..
You have the only true disengage in the game. If you get caught AT ALL, you deserve whatever comes next. As it stands now, a complete novice NB can simply pick and choose his battles on his terms. That's an absurd mechanic without even going into all the benefits of being able to proc all the benefits of hitting from stealth.
I keep seeing this argument about how "there are already counters available for use." But you're neglecting the fact that those abilities are highly utility-based and always come with some massive downside, whether it be high-resource cost, inherent debuff, serious PvE-potential lost, low-dmg output, etc.
Cloak should simply help you maintain the initial stealth. Relying on it THROUGHOUT an engagement is the exigency of almost every argument on this forum from people fighting Nightblades. Quit complaining and thank god you're not a stamina templar.
Eternal Hunt: The rune created by this item set now deals Poison Damage instead of Magic Damage.
ZOS_GinaBruno wrote: »This change was so the ability (and its morphs) will be consistent with other charge abilities which can be dodged. Teleport Strike is currently not falling in line with this consistency, but it will be fixed before this update goes live. Regarding Lotus Fan, we'll check that out."Focused Charge: The damage from this ability and the Toppling Charge morph can now be dodged."
This really sucks. This honestly felt like one of the Templar's only offensive advantages. This is a massive nerf.
EDIT: The hilarious (and incredibly sad) thing about this is that they were specifically working on this skill to limit its functionality but didn't bother to fix the major, crippling problems it has with pathing and that aweful slow animation at the point of impact. You guys are driving me to drink.
For the record, it's not the only gap closer that ignored dodging - Lotus Fan does it as well. Can we go ahead an nerf that skill too?That is intended, and follows the same concept as Magelight: you shouldn't be able to cloak if you are revealed. Once revealed, you shouldn't be able to re-cloak or re-stealth.pmn100b16_ESO wrote: »@ZOS_GinaBruno Mark Target locking NBs out of using cloak for its duration, is this intended? Or an unintended consequence from the changes to magelight?
TheM0rganism wrote: »whiteshadow711jppreub18_ESO wrote: »ZOS_GinaBruno wrote: »That is intended, and follows the same concept as Magelight: you shouldn't be able to cloak if you are revealed. Once revealed, you shouldn't be able to re-cloak or re-stealth.pmn100b16_ESO wrote: »@ZOS_GinaBruno Mark Target locking NBs out of using cloak for its duration, is this intended? Or an unintended consequence from the changes to magelight?
So you are saying that Magelight and Piercing Mark now will lock out the Shadow Cloak (and its morphs) ability for 5 secs, as will Piercing Mark for like 20-30 secs, which means everyone on the battlefield will now see the Nightblade and can be used indefinitely to maintain every 4 secs for Magelight and every 20 secs or more for piercing mark!!!! this is unacceptable, this is nerfing Nightblades in PvP too much, there are already counters available for use. No ability should lock out a class ability, also the AvA skill line exp is being lowered and alot more people will have access to Revealing Flare (and its morphs), not including all the other counters available.
Stealth I can understand, locking out a Class Ability (Shadow Cloak) that has passives tied to it is way too much, Fix it..
You have the only true disengage in the game. If you get caught AT ALL, you deserve whatever comes next. As it stands now, a complete novice NB can simply pick and choose his battles on his terms. That's an absurd mechanic without even going into all the benefits of being able to proc all the benefits of hitting from stealth.
I keep seeing this argument about how "there are already counters available for use." But you're neglecting the fact that those abilities are highly utility-based and always come with some massive downside, whether it be high-resource cost, inherent debuff, serious PvE-potential lost, low-dmg output, etc.
Cloak should simply help you maintain the initial stealth. Relying on it THROUGHOUT an engagement is the exigency of almost every argument on this forum from people fighting Nightblades. Quit complaining and thank god you're not a stamina templar.
ZOS_GinaBruno wrote: »That is intended, and follows the same concept as Magelight: you shouldn't be able to cloak if you are revealed. Once revealed, you shouldn't be able to re-cloak or re-stealth.pmn100b16_ESO wrote: »@ZOS_GinaBruno Mark Target locking NBs out of using cloak for its duration, is this intended? Or an unintended consequence from the changes to magelight?
ZOS_GinaBruno wrote: »This change was so the ability (and its morphs) will be consistent with other charge abilities which can be dodged. Teleport Strike is currently not falling in line with this consistency, but it will be fixed before this update goes live. Regarding Lotus Fan, we'll check that out."Focused Charge: The damage from this ability and the Toppling Charge morph can now be dodged."
This really sucks. This honestly felt like one of the Templar's only offensive advantages. This is a massive nerf.
EDIT: The hilarious (and incredibly sad) thing about this is that they were specifically working on this skill to limit its functionality but didn't bother to fix the major, crippling problems it has with pathing and that aweful slow animation at the point of impact. You guys are driving me to drink.
For the record, it's not the only gap closer that ignored dodging - Lotus Fan does it as well. Can we go ahead an nerf that skill too?That is intended, and follows the same concept as Magelight: you shouldn't be able to cloak if you are revealed. Once revealed, you shouldn't be able to re-cloak or re-stealth.pmn100b16_ESO wrote: »@ZOS_GinaBruno Mark Target locking NBs out of using cloak for its duration, is this intended? Or an unintended consequence from the changes to magelight?
ZOS_GinaBruno wrote: »This change was so the ability (and its morphs) will be consistent with other charge abilities which can be dodged. Teleport Strike is currently not falling in line with this consistency, but it will be fixed before this update goes live. Regarding Lotus Fan, we'll check that out."Focused Charge: The damage from this ability and the Toppling Charge morph can now be dodged."
This really sucks. This honestly felt like one of the Templar's only offensive advantages. This is a massive nerf.
EDIT: The hilarious (and incredibly sad) thing about this is that they were specifically working on this skill to limit its functionality but didn't bother to fix the major, crippling problems it has with pathing and that aweful slow animation at the point of impact. You guys are driving me to drink.
For the record, it's not the only gap closer that ignored dodging - Lotus Fan does it as well. Can we go ahead an nerf that skill too?That is intended, and follows the same concept as Magelight: you shouldn't be able to cloak if you are revealed. Once revealed, you shouldn't be able to re-cloak or re-stealth.pmn100b16_ESO wrote: »@ZOS_GinaBruno Mark Target locking NBs out of using cloak for its duration, is this intended? Or an unintended consequence from the changes to magelight?
You are only revealed to the marker, not everyone, so on that logic, you should be able to cloak, but still seen by the marker.
BdCHighVoltage wrote: »Increased the amount of AP required to rank up this skill line by approximately 80% compared to current PTS values.
wait... what?
Yeah, they made them a bit less of a joke now, though still a joke.Disclaimer, I'm no where near maxing out the Alliance lines on live and I still feel they made them too easy
whiteshadow711jppreub18_ESO wrote: »...and a lockout to a Templars Healing abilities for 5 sec's.. yup that's what it's like...
cosmic_niklas_93b16_ESO wrote: »BdCHighVoltage wrote: »Increased the amount of AP required to rank up this skill line by approximately 80% compared to current PTS values.
wait... what?
Yeah, they made them a bit less of a joke now, though still a joke.Disclaimer, I'm no where near maxing out the Alliance lines on live and I still feel they made them too easy
It's in a good spot atm, was before the increase too, in line with all PvE skill lines. The exp required on live is just ridiculous.
ZOS_GinaBruno wrote: »This change was so the ability (and its morphs) will be consistent with other charge abilities which can be dodged. Teleport Strike is currently not falling in line with this consistency, but it will be fixed before this update goes live. Regarding Lotus Fan, we'll check that out.
cosmic_niklas_93b16_ESO wrote: »BdCHighVoltage wrote: »Increased the amount of AP required to rank up this skill line by approximately 80% compared to current PTS values.
wait... what?
Yeah, they made them a bit less of a joke now, though still a joke.Disclaimer, I'm no where near maxing out the Alliance lines on live and I still feel they made them too easy
It's in a good spot atm, was before the increase too, in line with all PvE skill lines. The exp required on live is just ridiculous.
It would take me way longer to max out Undaunted or Legerdemain (the only actual PvE skill lines so far) than Assault and Support.
TheM0rganism wrote: »whiteshadow711jppreub18_ESO wrote: »ZOS_GinaBruno wrote: »That is intended, and follows the same concept as Magelight: you shouldn't be able to cloak if you are revealed. Once revealed, you shouldn't be able to re-cloak or re-stealth.pmn100b16_ESO wrote: »@ZOS_GinaBruno Mark Target locking NBs out of using cloak for its duration, is this intended? Or an unintended consequence from the changes to magelight?
So you are saying that Magelight and Piercing Mark now will lock out the Shadow Cloak (and its morphs) ability for 5 secs, as will Piercing Mark for like 20-30 secs, which means everyone on the battlefield will now see the Nightblade and can be used indefinitely to maintain every 4 secs for Magelight and every 20 secs or more for piercing mark!!!! this is unacceptable, this is nerfing Nightblades in PvP too much, there are already counters available for use. No ability should lock out a class ability, also the AvA skill line exp is being lowered and alot more people will have access to Revealing Flare (and its morphs), not including all the other counters available.
Stealth I can understand, locking out a Class Ability (Shadow Cloak) that has passives tied to it is way too much, Fix it..
You have the only true disengage in the game. If you get caught AT ALL, you deserve whatever comes next. As it stands now, a complete novice NB can simply pick and choose his battles on his terms. That's an absurd mechanic without even going into all the benefits of being able to proc all the benefits of hitting from stealth.
I keep seeing this argument about how "there are already counters available for use." But you're neglecting the fact that those abilities are highly utility-based and always come with some massive downside, whether it be high-resource cost, inherent debuff, serious PvE-potential lost, low-dmg output, etc.
Cloak should simply help you maintain the initial stealth. Relying on it THROUGHOUT an engagement is the exigency of almost every argument on this forum from people fighting Nightblades. Quit complaining and thank god you're not a stamina templar.
ZOS_GinaBruno wrote: »That is intended, and follows the same concept as Magelight: you shouldn't be able to cloak if you are revealed. Once revealed, you shouldn't be able to re-cloak or re-stealth.pmn100b16_ESO wrote: »@ZOS_GinaBruno Mark Target locking NBs out of using cloak for its duration, is this intended? Or an unintended consequence from the changes to magelight?
pmn100b16_ESO wrote: »@ZOS_GinaBruno Mark Target locking NBs out of using cloak for its duration, is this intended? Or an unintended consequence from the changes to magelight?
ZOS_GinaBruno wrote: »This change was so the ability (and its morphs) will be consistent with other charge abilities which can be dodged. Teleport Strike is currently not falling in line with this consistency, but it will be fixed before this update goes live. Regarding Lotus Fan, we'll check that out."Focused Charge: The damage from this ability and the Toppling Charge morph can now be dodged."
This really sucks. This honestly felt like one of the Templar's only offensive advantages. This is a massive nerf.
EDIT: The hilarious (and incredibly sad) thing about this is that they were specifically working on this skill to limit its functionality but didn't bother to fix the major, crippling problems it has with pathing and that aweful slow animation at the point of impact. You guys are driving me to drink.
For the record, it's not the only gap closer that ignored dodging - Lotus Fan does it as well. Can we go ahead an nerf that skill too?That is intended, and follows the same concept as Magelight: you shouldn't be able to cloak if you are revealed. Once revealed, you shouldn't be able to re-cloak or re-stealth.pmn100b16_ESO wrote: »@ZOS_GinaBruno Mark Target locking NBs out of using cloak for its duration, is this intended? Or an unintended consequence from the changes to magelight?
ZOS_GinaBruno wrote: »Figure
- The heron will no longer slide or move slowly while walking.
- Haj Mota no longer has popping elbows or odd head shakes during certain attacks.
- Ancient Yokudan Heavy Armor: Fixed some visible gaps between the shoulder and arms.
- Ancient Yokudan Light Armor: The robe will now fully extend to your feet.
- Soul Shriven Crafting Motif: Soul Shriven Daggers will no longer appear on the ground when wielded.
- Thieves Guild Light Armor: Strap textures will no longer appear warped when this armor is worn by female player characters.
- Thieves Guild Heavy Armor: Facemasks will no longer oddly stretch on Khajiit and Argonians.