Sallington wrote: »http://forums.elderscrollsonline.com/en/discussion/246376/proximity-detonation-damage-is-still-way-too-high-against-one-target
For all the magicka sorcs combining their 14k dawnbreaker of smiting with 12k proximity detonation with 6k velocious curse with 5k endless fury with 9k crystal frag with 4k streak all hitting at the same time on someone with 501cps and high magic damage mitigation and stacking impen who want this skill to be nerfed, there is your answer :
Proximity Detonation was designed to bust zergs, not to give you a 6th skill to burst your target down ezpz.
Hey look another DK complaining about one of the only magic skills that can hurt him. Im seeing a pattern here.
You don't need to be a DK to notice that a skill, which was designed to be a "zerg buster" but is currently one of the best single-target burst skills, is terribly broken.
It should be almost useless in a 1v1 situation.
In the current meta, the only way to kill people is by using the best burst skills in conjunction. Wrecking Blow >> Dragon Leap >> Executioner. Ambush >> Soul Harvest >> Fear >> Surprise Attack.
"It should be almost useless 1v1" is your opinion.
It is also one of the few magicka skills that can hit dodge rollers and reflect spammers. Youll have to forgive me gentlemen but this discussion is calling for a nerf to a skill that I use often. There is nothing wrong with it, in fact it is a legitimate counter to certain playstyles. This entire thread is QQ.
Yeah and we're not asking for it to be removed. We're asking its 12k crit damage to be lowered down to 4k.
Title of thread:
Delete or completely reimagine Proxy Det
Are you trolling or what? The average damage of prox det is ~6k. Look at smacx250's thread above your last post.
Like I've mentioned in other posts, I get hit regularly by magicka sorcs for 14k prox det by players such as Redington James and Aenlir. I have 501 CPs, I use abilities that give me major resolve + minor ward, I'm spec in magic damage mitigation and crit damage reduction. This is on live. Now I've seen the damage on the PTS from other people such as Sypher on his magicka templar, as I've mentioned in this thread that you totally ignored because of your biased opinion, and he hits people for 12k proximity detonation still. Don't make me repeat myself again please.a competent player uses it on top of everything else
Kinda like Wrecking Blow >> Dragon Leap >> Executioner? What about Ambush >> Soul Harvest >> Surprise attack? It is used in a burst combo by magicka users. Yes, were allowed to have burst combos too.most stamina characters have to be in melee range to deal serious damage
You guys teleport around with snaring, immobilizing, silencing gap closers. You have no problems whatsoever remaining permanently glued to someones face.
I agree that stam dks and stam nbs have a good burst potential (assuming you can actually land a wrecking blow which is pretty hard nowadays against experienced players). So both DKs and NBs have a 3abilities burst combo. Now let's talk about magicka sorc burst combo which i've mentioned in this thread but you also ignored it. Proximity detonation into Velocious Curse into Endless Fury into Crystal Frag into Streak into Dawnbreaker of Smithing. ggwp. That's 6 abilities to burst someone down. And don't give me that crap about "can't hit dodge roll monkeys with most of these abilities". You can easily counter Wrecking blow, Leap and Executionner spamming dem shields.
That's cute. I can play this game too.
Agony into cloak into ambush into soulharvest into fear into surprise attack into killers blade.
Really?
Can I play this game on my stam sorc too?
WB into WB into dawnbreaker of smiting (that doesnt scale with my CP still) but is mitigated now by CP passives).. PLEASE DIE TO MY UNIQUE CLASS BURST!
Sallington wrote: »http://forums.elderscrollsonline.com/en/discussion/246376/proximity-detonation-damage-is-still-way-too-high-against-one-target
For all the magicka sorcs combining their 14k dawnbreaker of smiting with 12k proximity detonation with 6k velocious curse with 5k endless fury with 9k crystal frag with 4k streak all hitting at the same time on someone with 501cps and high magic damage mitigation and stacking impen who want this skill to be nerfed, there is your answer :
Proximity Detonation was designed to bust zergs, not to give you a 6th skill to burst your target down ezpz.
Hey look another DK complaining about one of the only magic skills that can hurt him. Im seeing a pattern here.
You don't need to be a DK to notice that a skill, which was designed to be a "zerg buster" but is currently one of the best single-target burst skills, is terribly broken.
It should be almost useless in a 1v1 situation.
In the current meta, the only way to kill people is by using the best burst skills in conjunction. Wrecking Blow >> Dragon Leap >> Executioner. Ambush >> Soul Harvest >> Fear >> Surprise Attack.
"It should be almost useless 1v1" is your opinion.
It is also one of the few magicka skills that can hit dodge rollers and reflect spammers. Youll have to forgive me gentlemen but this discussion is calling for a nerf to a skill that I use often. There is nothing wrong with it, in fact it is a legitimate counter to certain playstyles. This entire thread is QQ.
Yeah and we're not asking for it to be removed. We're asking its 12k crit damage to be lowered down to 4k.
Title of thread:
Delete or completely reimagine Proxy Det
Are you trolling or what? The average damage of prox det is ~6k. Look at smacx250's thread above your last post.
Like I've mentioned in other posts, I get hit regularly by magicka sorcs for 14k prox det by players such as Redington James and Aenlir. I have 501 CPs, I use abilities that give me major resolve + minor ward, I'm spec in magic damage mitigation and crit damage reduction. This is on live. Now I've seen the damage on the PTS from other people such as Sypher on his magicka templar, as I've mentioned in this thread that you totally ignored because of your biased opinion, and he hits people for 12k proximity detonation still. Don't make me repeat myself again please.a competent player uses it on top of everything else
Kinda like Wrecking Blow >> Dragon Leap >> Executioner? What about Ambush >> Soul Harvest >> Surprise attack? It is used in a burst combo by magicka users. Yes, were allowed to have burst combos too.most stamina characters have to be in melee range to deal serious damage
You guys teleport around with snaring, immobilizing, silencing gap closers. You have no problems whatsoever remaining permanently glued to someones face.
I agree that stam dks and stam nbs have a good burst potential (assuming you can actually land a wrecking blow which is pretty hard nowadays against experienced players). So both DKs and NBs have a 3abilities burst combo. Now let's talk about magicka sorc burst combo which i've mentioned in this thread but you also ignored it. Proximity detonation into Velocious Curse into Endless Fury into Crystal Frag into Streak into Dawnbreaker of Smithing. ggwp. That's 6 abilities to burst someone down. And don't give me that crap about "can't hit dodge roll monkeys with most of these abilities". You can easily counter Wrecking blow, Leap and Executionner spamming dem shields.
That's cute. I can play this game too.
Agony into cloak into ambush into soulharvest into fear into surprise attack into killers blade.
Really?
Trayyacakes wrote: »Sallington wrote: »http://forums.elderscrollsonline.com/en/discussion/246376/proximity-detonation-damage-is-still-way-too-high-against-one-target
For all the magicka sorcs combining their 14k dawnbreaker of smiting with 12k proximity detonation with 6k velocious curse with 5k endless fury with 9k crystal frag with 4k streak all hitting at the same time on someone with 501cps and high magic damage mitigation and stacking impen who want this skill to be nerfed, there is your answer :
Proximity Detonation was designed to bust zergs, not to give you a 6th skill to burst your target down ezpz.
Hey look another DK complaining about one of the only magic skills that can hurt him. Im seeing a pattern here.
You don't need to be a DK to notice that a skill, which was designed to be a "zerg buster" but is currently one of the best single-target burst skills, is terribly broken.
It should be almost useless in a 1v1 situation.
In the current meta, the only way to kill people is by using the best burst skills in conjunction. Wrecking Blow >> Dragon Leap >> Executioner. Ambush >> Soul Harvest >> Fear >> Surprise Attack.
"It should be almost useless 1v1" is your opinion.
It is also one of the few magicka skills that can hit dodge rollers and reflect spammers. Youll have to forgive me gentlemen but this discussion is calling for a nerf to a skill that I use often. There is nothing wrong with it, in fact it is a legitimate counter to certain playstyles. This entire thread is QQ.
Yeah and we're not asking for it to be removed. We're asking its 12k crit damage to be lowered down to 4k.
Title of thread:
Delete or completely reimagine Proxy Det
Are you trolling or what? The average damage of prox det is ~6k. Look at smacx250's thread above your last post.
Like I've mentioned in other posts, I get hit regularly by magicka sorcs for 14k prox det by players such as Redington James and Aenlir. I have 501 CPs, I use abilities that give me major resolve + minor ward, I'm spec in magic damage mitigation and crit damage reduction. This is on live. Now I've seen the damage on the PTS from other people such as Sypher on his magicka templar, as I've mentioned in this thread that you totally ignored because of your biased opinion, and he hits people for 12k proximity detonation still. Don't make me repeat myself again please.a competent player uses it on top of everything else
Kinda like Wrecking Blow >> Dragon Leap >> Executioner? What about Ambush >> Soul Harvest >> Surprise attack? It is used in a burst combo by magicka users. Yes, were allowed to have burst combos too.most stamina characters have to be in melee range to deal serious damage
You guys teleport around with snaring, immobilizing, silencing gap closers. You have no problems whatsoever remaining permanently glued to someones face.
I agree that stam dks and stam nbs have a good burst potential (assuming you can actually land a wrecking blow which is pretty hard nowadays against experienced players). So both DKs and NBs have a 3abilities burst combo. Now let's talk about magicka sorc burst combo which i've mentioned in this thread but you also ignored it. Proximity detonation into Velocious Curse into Endless Fury into Crystal Frag into Streak into Dawnbreaker of Smithing. ggwp. That's 6 abilities to burst someone down. And don't give me that crap about "can't hit dodge roll monkeys with most of these abilities". You can easily counter Wrecking blow, Leap and Executionner spamming dem shields.
That's cute. I can play this game too.
Agony into cloak into ambush into soulharvest into fear into surprise attack into killers blade.
Really?
Serious question. What Nightblades use Agony?
Stealth buffs Ambush empowers Soul Harvest empowers Surprise Attack which procs Killers Blade which does 300% damage, and top weapon damage gear is much higher than top spell damage gear. Are you serious right now?
ok stamina top geared can have better hits, some better burst....but you on magica you also have so very good dmg, burst and you have more survivability than stamina, and dont look on sypher....he is very experienced etc....he can do all but do you have a mind? people like sypher on stamina build are..hmm..maybe only this 1 up to few on game server?top weapon damage gear is much higher than top spell damage gear
MrTarkanian48 wrote: »Keep the skill. But significantly lower its damage against single targets, and have it scale high against multiple targets.
Because my dodge roll spamming monkey build is immune to everything except this. I just want to be immune to everything.
You guys are so disingenuous and one sided with this bullsh*t.
They've reduced single target damage 15%. Average damage before that was 6k. It's fine. If a high spell damage build hits you with prox det, it's going to hurt. That's how it's supposed to work.
If there were only some way to defend against it. Like knowing it will always explode after 8 seconds and seeing a gigantic red ring for the radius it affects. But since it is so hard to block with those kind of indicators, I say delete it.
No really, in all seriousness, its single target damage was reduced by 15%. If people that have actually tested it a lot on PTS think that's not enough maybe suggest a different reduction amount of single target dmg, like 30% or whatever it may be. 50% may be a little excessive.
And btw should magical classes not get any benefit from alliance skills besides purge?
ZOS_AntonioP wrote: »Hello everyone!
This post is to remind everyone to remain civil and constructive to the discussion. Any continuation of abusive language or disruptive behavior will result in a closure of the thread. For all further posts be sure to abide by the Forum Rules, to ensure the thread stays friendly and constructive.
Many thanks!
eventide03b14a_ESO wrote: »Khaos_Bane wrote: »It needs to be PvP ONLY!!! PvP skill lines should not be useable in PvE !
Who is using it in PvE?
- listen to that guy.dylanjaygrobbelaarb16_ESO wrote: »ive said the same thing a lot. make it way weaker but scale the damage better at higher numbers. it should be strictly worse than a single target skill and only be worth it when your hitting at least a few people and absolutely devastating when hitting over a dozen. that way its a strategy not a de-facto must cast.
As someone who has a v16 stam dk, v16 magicka sorc, and a v16 nb... I can tell you proxy det is riiiiidonculousss.
Det>curse>(spam spam)>frags>dawn breaker of smiting lol.... Gg. You can be in 5 heavy, 100/100 into all mitigation Passives and be sitting at 25k health. Your dead.
Next patch my sorc is going to be getting very very tasty buffs. Ele expert and magic damage into a single cp tree? Why thank you very much. Reduce that pesky stam nb surprise Attack spam? Sure I'll get that too. Also combined with the ridiculous rml buff wow weeee. 20% empower on db of smiting is definitely going into my rotation lol. Oh.. And also meteor LOLOLOL. Undodgeable, unreflectable rain of doom being used by every noob in the game. It's gona rain fiyaaaaah. Even the noobest noob can easily press meteor and cc for a guaranteed hit lol.
Stop the QQ guys. L2P. Here's a hint. With removal of vet ranks come dark brotherhood and making proxy det take all but a day or 2 of pvp to get is all pointing at something.... Every Tom *** and Harry can have 8 toons maxed with vigor or proxy det in about a month. Sorcs master race next patch? Play your sorc. Dks become godly? Go hop onto your dk. Nbs getting god like? Play your nb. Zos is opening a whole sick can of worms with where the game is going.
I guarantee pvp is going to be 90% FOTM class during any point in the meta once changes happen. Your going to have at best 10% of die hard I onlyplaymyclassidontfollowfotmyouguysnoob masochists with the rest of the world playing the most broken class at any point in time.
So L2P. Make alts. Prepare for the reckoning that's to come with removal of vet ranks. All this QQ is pointless once everyone can be op.
EDIT: notice I skipped Templars? Cos.... Zos prolly going to delete Templars soon I suspect.
Vangy wrote:Also combined with the ridiculous rml buff wow weeee. 20% empower on db of smiting is definitely going into my rotation lol.
This is pretty much the only guy that gets it.
Sallington wrote: »http://forums.elderscrollsonline.com/en/discussion/246376/proximity-detonation-damage-is-still-way-too-high-against-one-target
For all the magicka sorcs combining their 14k dawnbreaker of smiting with 12k proximity detonation with 6k velocious curse with 5k endless fury with 9k crystal frag with 4k streak all hitting at the same time on someone with 501cps and high magic damage mitigation and stacking impen who want this skill to be nerfed, there is your answer :
Proximity Detonation was designed to bust zergs, not to give you a 6th skill to burst your target down ezpz.
Hey look another DK complaining about one of the only magic skills that can hurt him. Im seeing a pattern here.
You don't need to be a DK to notice that a skill, which was designed to be a "zerg buster" but is currently one of the best single-target burst skills, is terribly broken.
It should be almost useless in a 1v1 situation.
In the current meta, the only way to kill people is by using the best burst skills in conjunction. Wrecking Blow >> Dragon Leap >> Executioner. Ambush >> Soul Harvest >> Fear >> Surprise Attack.
"It should be almost useless 1v1" is your opinion.
It is also one of the few magicka skills that can hit dodge rollers and reflect spammers. Youll have to forgive me gentlemen but this discussion is calling for a nerf to a skill that I use often. There is nothing wrong with it, in fact it is a legitimate counter to certain playstyles. This entire thread is QQ.
Yeah and we're not asking for it to be removed. We're asking its 12k crit damage to be lowered down to 4k.
Title of thread:
Delete or completely reimagine Proxy Det
Are you trolling or what? The average damage of prox det is ~6k. Look at smacx250's thread above your last post.
Like I've mentioned in other posts, I get hit regularly by magicka sorcs for 14k prox det by players such as Redington James and Aenlir. I have 501 CPs, I use abilities that give me major resolve + minor ward, I'm spec in magic damage mitigation and crit damage reduction. This is on live. Now I've seen the damage on the PTS from other people such as Sypher on his magicka templar, as I've mentioned in this thread that you totally ignored because of your biased opinion, and he hits people for 12k proximity detonation still. Don't make me repeat myself again please.a competent player uses it on top of everything else
Kinda like Wrecking Blow >> Dragon Leap >> Executioner? What about Ambush >> Soul Harvest >> Surprise attack? It is used in a burst combo by magicka users. Yes, were allowed to have burst combos too.most stamina characters have to be in melee range to deal serious damage
You guys teleport around with snaring, immobilizing, silencing gap closers. You have no problems whatsoever remaining permanently glued to someones face.
I agree that stam dks and stam nbs have a good burst potential (assuming you can actually land a wrecking blow which is pretty hard nowadays against experienced players). So both DKs and NBs have a 3abilities burst combo. Now let's talk about magicka sorc burst combo which i've mentioned in this thread but you also ignored it. Proximity detonation into Velocious Curse into Endless Fury into Crystal Frag into Streak into Dawnbreaker of Smithing. ggwp. That's 6 abilities to burst someone down. And don't give me that crap about "can't hit dodge roll monkeys with most of these abilities". You can easily counter Wrecking blow, Leap and Executionner spamming dem shields.
That's cute. I can play this game too.
Agony into cloak into ambush into soulharvest into fear into surprise attack into killers blade.
Really?
Since when Cloak and Fear deal damage? Your biased opinion and stubbornness is getting ridiculous, sir. We are talking about burst potential, not about class rotations.
Stealth bonus.
Are you trying to tell me that Stamblade has less burst potential than Magsorc? Do you need to revisit the death recap damage thread? I think you do.
No stamina class in the game has the best burst potential specifically since they release Proximity Detonation.
Stealth buffs Ambush empowers Soul Harvest empowers Surprise Attack which procs Killers Blade which does 300% damage, and top weapon damage gear is much higher than top spell damage gear. Are you serious right now?
Why am I not surprised that you're a DK?
With healing, resistances, dodge roll, block, reflect, and battle spirit damage mitigation through the roof, magicka builds need something to break through all of that. This is one of the only skills that can hit a dodge roller or a DK, and you want it nerfed. Of course you do.
If anything, buff it. Remove the cast time from inevitable or make it uninterruptible WB style.
Vangy wrote:Also combined with the ridiculous rml buff wow weeee. 20% empower on db of smiting is definitely going into my rotation lol.This is pretty much the only guy that gets it.
Nope, he's clueless. Smiting does like 6k. Empowerd at 20% of that adds 1200 damage. For the same GCD he could have done 4k with a simple Tangling Webs.
His whole post is naive QQ, as are most of yours. Empower on magelight is worthless outside of actually using it to reveal stealthers, or for ganking from stealth.
You want to know what a fantastic source of Empower is? Ambush, Wrecking Blow, Soul Harvest. Guess who gets those? Not Sorc.
Vangy wrote:Also combined with the ridiculous rml buff wow weeee. 20% empower on db of smiting is definitely going into my rotation lol.This is pretty much the only guy that gets it.
Nope, he's clueless. Smiting does like 6k. Empowerd at 20% of that adds 1200 damage. For the same GCD he could have done 4k with a simple Tangling Webs.
His whole post is naive QQ, as are most of yours. Empower on magelight is worthless outside of actually using it to reveal stealthers, or for ganking from stealth.
You want to know what a fantastic source of Empower is? Ambush, Wrecking Blow, Soul Harvest. Guess who gets those? Not Sorc.
Vangy wrote:Also combined with the ridiculous rml buff wow weeee. 20% empower on db of smiting is definitely going into my rotation lol.This is pretty much the only guy that gets it.
Nope, he's clueless. Smiting does like 6k. Empowerd at 20% of that adds 1200 damage. For the same GCD he could have done 4k with a simple Tangling Webs.
His whole post is naive QQ, as are most of yours. Empower on magelight is worthless outside of actually using it to reveal stealthers, or for ganking from stealth.
You want to know what a fantastic source of Empower is? Ambush, Wrecking Blow, Soul Harvest. Guess who gets those? Not Sorc.
I get hit for 12k Dawnbreaker of Smiting by people who know what they're doing, not 6k. And that's not even including the full dot tick. The instant cast.
@ZOS_GinaBruno - Could we get a status on this problem please? Will it be addressed before TG? 15% reduction is not enough. It should be between 30% and 50%. People get hit by 12k prox det on the PTS right now with full magic damage mitigation.This skill is supposed to be a zerg buster, not another way to burst your target down. Now, I'm not saying to delete it but to scale the damage down so magicka NBs or Sorcs don't one shot you (multiple skills hitting at once). Tyvm