I think the worse issue for skill costs are that dks have the worst sustain overall. I have more trouble keeping resources on my Stam and
magicka Dk than I do on any other class.
Toc de Malsvi wrote: »The attack speed idea is interesting, however as a bow user I feel like it would end up being the same as the attack speed trait and not work for heavy attacks at all. I was excited about this morph as well when I skimmed the patch notes but that was because I didn't notice that they had taken away the 40% heavy attack damage part.
This morph uniquely allows me to run double bows, however I can already do so with a Sorc and I would get crit surge as well. Without good movement or invisibility relying on snipe for damage is virtual suicide in a pvp environment outside of defending keeps. Thus there is no real benefit, a 2H or DW setup does not need this morph as they have better options to get Major Brutality and increase their functionality in combat. This really only helps sword and board DK's for bringing additional buff's without having to have different weapons equipped.
I think it makes there be a choice as well . Overall I hope they address it with some sort of change to be more useful.
I quit playing my stam Dk a while ago it just got to stale. I have wanted to effectively play dw and bow since I started. This would drastically increase the effectiveness of that build with a tweak to igneous weapons. I hope they pay attention to this thread. It would really make me happy and I'm sure help dks with a lot of different builds. I want to see some variety in this game everyone is a carbon copy . The game is too bland and build variety is non existent in the competitive sector of this game.
I sure hope so. I doubt this thread will though it seems like most people don't care, but you gotta try at least lol.
slumber_sandb16_ESO wrote: »Toc de Malsvi wrote: »The attack speed idea is interesting, however as a bow user I feel like it would end up being the same as the attack speed trait and not work for heavy attacks at all. I was excited about this morph as well when I skimmed the patch notes but that was because I didn't notice that they had taken away the 40% heavy attack damage part.
This morph uniquely allows me to run double bows, however I can already do so with a Sorc and I would get crit surge as well. Without good movement or invisibility relying on snipe for damage is virtual suicide in a pvp environment outside of defending keeps. Thus there is no real benefit, a 2H or DW setup does not need this morph as they have better options to get Major Brutality and increase their functionality in combat. This really only helps sword and board DK's for bringing additional buff's without having to have different weapons equipped.
Well if they did change it to give attack speed then it would specifically be for heavy attacks to be a "mirror" skill of molten armaments. Having it only affect light attacks would be completely pointless imo.
Cool maybe some other people will be down for some change to it and start some buzz on the topic. I get it's not a priority to a lot of people because the issues of Stam sorc and templar though. I just don't know why the combat is balanced so poorly to the point of obvious glaring difference in power between morphs .
I don't think you understood my post, currently Weighted does not affect Bow heavy attacks and it was as far as I know unintended. I fear that even if they did change it to attack speed that the same issue with bow heavy attacks would persist.
I think the igneous weapon morph needs heavy attack damage or some other buff for the caster. It staying a group buff only is very boring and limiting. I think it could be better for stam dks.
Arguably the best DPS buff in the game and now applies to your entire group.
A DK can buff an entire group with major and minor brutality, this is arguably the single best buff int he game t the moment,
Curious are you a solo PVP, player?
Your best dps buff is a big crap, honestly destroy stamina dk, decrease dps 15-30%