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Cloak Nerf Vs Sorc Shield Spammer

  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Xjcon wrote: »
    Xjcon wrote: »
    You mean L2 sorc or gtfo?
    No, I mean learn how to kill sorcs. It's not as difficult as you think, but it does require you to do something different than what you are currently doing. To put it another way, rather than go onto the forums complaining about how terrible your build/playstyle is at fighting sorcs, do some very basic research and learn their weaknesses. You might save yourself some embarrassment.

    Ok well for one I can't crit a sorc while shield is up, I can't knock them back while a shield is up, and untill recently Was pointless to DOT. So if your telling me that I should learn to burn down shields then I'm here on the forums trying to help that cause. If we get shield stacking nerfed by next year it's all the FOTM players who will have to L2P.

    You most certainly can knock us down with shields up. It doesn't give us immoveable. We can also be feared and rooted and stunned. It sounds like you were just outplayed by a more experienced player. But seriously you have to change you tactics, just like I can't throw crystal frags at a DK with wings up, or the fact that I have to slot Radiant Magelight to deal with NBs. We all have to adjust to who we are fighting. Figure it out man, and get gud.
    :trollin:
  • Thelon
    Thelon
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    Xjcon wrote: »
    If we get shield stacking nerfed by next year it's all the FOTM players who will have to L2P.

    yw79c.jpg
  • Xeniph
    Xeniph
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    Funny results-

    The CP that increases damage against shielded players actually worked with Shield breaker procs.

    I can already see a quick gear swap macro specifically for Sorcs.


    It's completely bad design, but hey. If this is the way ZoS wants the game played.

    Oh and side note- Shield breaker procs aren't on the resist table. So nothing reduces the damage (also bad design)
    Here since Beta.

    Characters: All of them, both Stamina and Magicka.
  • Xjcon
    Xjcon
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    Xjcon wrote: »
    Xjcon wrote: »
    You mean L2 sorc or gtfo?
    No, I mean learn how to kill sorcs. It's not as difficult as you think, but it does require you to do something different than what you are currently doing. To put it another way, rather than go onto the forums complaining about how terrible your build/playstyle is at fighting sorcs, do some very basic research and learn their weaknesses. You might save yourself some embarrassment.

    Ok well for one I can't crit a sorc while shield is up, I can't knock them back while a shield is up, and untill recently Was pointless to DOT. So if your telling me that I should learn to burn down shields then I'm here on the forums trying to help that cause. If we get shield stacking nerfed by next year it's all the FOTM players who will have to L2P.

    You most certainly can knock us down with shields up. It doesn't give us immoveable. We can also be feared and rooted and stunned. It sounds like you were just outplayed by a more experienced player. But seriously you have to change you tactics, just like I can't throw crystal frags at a DK with wings up, or the fact that I have to slot Radiant Magelight to deal with NBs. We all have to adjust to who we are fighting. Figure it out man, and get gud.

    I think someone is afraid that if shield stacking gets nerfed they wouldn't be able to 1vX.
    Briza Do'urdenx V16 Dunmer DK
    Jcon V16 Orc DK
    Vierna Do'urdenx V16 Bosmer NB
    Jarlaxle Baenrex V16 Dunmer NB
  • coolermh
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    Xjcon wrote: »
    Shields shouldn't stack. If you cast one after another it should simply remove one as it applies the next.

    Gaining 20k over the top of 16k is very strong.

    Or increase the cost of shields just like dodge roll or streak. I'd prefer they don't ever make shields like dodge roll but something needs to be done. Time for sorc to be dethroned.

    Learn...

    No one is getting 20k sheilds in pvp from a single abilty...remeber sheilds are battle spirited and cut in half by %50. I would say the average harded ward may be 10-12K on strong sorcs.
    -MrHeid625
    Max Chars:
    Magika Sorc AD
    Stamina NB AD
    Stam DK AD
    Magika NB-
    Magika Temp-
    Stam Warden
    Stam Sorc
    Mag Warden
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Xjcon wrote: »
    Xjcon wrote: »
    Xjcon wrote: »
    You mean L2 sorc or gtfo?
    No, I mean learn how to kill sorcs. It's not as difficult as you think, but it does require you to do something different than what you are currently doing. To put it another way, rather than go onto the forums complaining about how terrible your build/playstyle is at fighting sorcs, do some very basic research and learn their weaknesses. You might save yourself some embarrassment.

    Ok well for one I can't crit a sorc while shield is up, I can't knock them back while a shield is up, and untill recently Was pointless to DOT. So if your telling me that I should learn to burn down shields then I'm here on the forums trying to help that cause. If we get shield stacking nerfed by next year it's all the FOTM players who will have to L2P.

    You most certainly can knock us down with shields up. It doesn't give us immoveable. We can also be feared and rooted and stunned. It sounds like you were just outplayed by a more experienced player. But seriously you have to change you tactics, just like I can't throw crystal frags at a DK with wings up, or the fact that I have to slot Radiant Magelight to deal with NBs. We all have to adjust to who we are fighting. Figure it out man, and get gud.

    I think someone is afraid that if shield stacking gets nerfed they wouldn't be able to 1vX.
    I'll be just fine. Thanks for the concern. You're the one who can't break a 12k shield as pointed out by....
    coolermh wrote: »
    Xjcon wrote: »
    Shields shouldn't stack. If you cast one after another it should simply remove one as it applies the next.

    Gaining 20k over the top of 16k is very strong.

    Or increase the cost of shields just like dodge roll or streak. I'd prefer they don't ever make shields like dodge roll but something needs to be done. Time for sorc to be dethroned.

    Learn...

    No one is getting 20k sheilds in pvp from a single abilty...remeber sheilds are battle spirited and cut in half by %50. I would say the average harded ward may be 10-12K on strong sorcs.

    :trollin:
  • Makkir
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    mr_wazzabi wrote: »
    If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.

    They do, its called any CC
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Makkir wrote: »
    mr_wazzabi wrote: »
    If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.

    They do, its called any CC

    These concepts are lost on these guys. They honestly think our shields make us invincible. It's hilarious.
    :trollin:
  • Xeniph
    Xeniph
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    Makkir wrote: »
    mr_wazzabi wrote: »
    If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.

    They do, its called any CC

    I'll amend his statement:

    If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down with a 5 second lockout that is NOT CC breakable.
    Here since Beta.

    Characters: All of them, both Stamina and Magicka.
  • mr_wazzabi
    mr_wazzabi
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    Makkir wrote: »
    mr_wazzabi wrote: »
    If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.

    They do, its called any CC
    Not if they're immune already.
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Xeniph wrote: »
    Makkir wrote: »
    mr_wazzabi wrote: »
    If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.

    They do, its called any CC

    I'll amend his statement:

    If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down with a 5 second lockout that is NOT CC breakable.

    This is such a pointless debate. If they include an ability that prevents us from casting shields then they need to include one that prevents you from casting blur, roll dodging, and takes away all of your armor and spell mitigation. See now how ridiculous you are? If you are so terrible that you can't CC and break a 12k ward or find a way to drain our stamina, then it doesn't matter what they do to our class, you're still going to be a terrible player.
    :trollin:
  • Xeniph
    Xeniph
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    Xeniph wrote: »
    Makkir wrote: »
    mr_wazzabi wrote: »
    If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.

    They do, its called any CC

    I'll amend his statement:

    If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down with a 5 second lockout that is NOT CC breakable.

    This is such a pointless debate. If they include an ability that prevents us from casting shields then they need to include one that prevents you from casting blur, roll dodging, and takes away all of your armor and spell mitigation. See now how ridiculous you are? If you are so terrible that you can't CC and break a 12k ward or find a way to drain our stamina, then it doesn't matter what they do to our class, you're still going to be a terrible player.

    So you do see my point!

    The exact same thing can be said about dealing with Cloak.

    I rest my case.
    Here since Beta.

    Characters: All of them, both Stamina and Magicka.
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Xeniph wrote: »
    Xeniph wrote: »
    Makkir wrote: »
    mr_wazzabi wrote: »
    If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.

    They do, its called any CC

    I'll amend his statement:

    If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down with a 5 second lockout that is NOT CC breakable.

    This is such a pointless debate. If they include an ability that prevents us from casting shields then they need to include one that prevents you from casting blur, roll dodging, and takes away all of your armor and spell mitigation. See now how ridiculous you are? If you are so terrible that you can't CC and break a 12k ward or find a way to drain our stamina, then it doesn't matter what they do to our class, you're still going to be a terrible player.

    So you do see my point!

    The exact same thing can be said about dealing with Cloak.

    I rest my case.

    Good job. Your cloak is only useful against newbs who refuse to slot Radiant Magelight. I NEVER once advocated for nerfing it. In fact I have said repeatedly that it works exactly as it should and defended against the coming nerf. The fact that you feel like our shields need to be nerfed as some sort of misguided recompense is asinine. Your argument is null and void. Honestly I feel bad for you. As a sorc I have no problems staying in stealth until I'm ready to attack. The fact you need it as a crutch is just sad.
    Edited by eventide03b14a_ESO on February 9, 2016 8:22PM
    :trollin:
  • Xjcon
    Xjcon
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    Xeniph wrote: »
    Makkir wrote: »
    mr_wazzabi wrote: »
    If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.

    They do, its called any CC

    I'll amend his statement:

    If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down with a 5 second lockout that is NOT CC breakable.

    This is such a pointless debate. If they include an ability that prevents us from casting shields then they need to include one that prevents you from casting blur, roll dodging, and takes away all of your armor and spell mitigation. See now how ridiculous you are? If you are so terrible that you can't CC and break a 12k ward or find a way to drain our stamina, then it doesn't matter what they do to our class, you're still going to be a terrible player.

    Ward with Harness magicka with a low health Healing ward is certainly going to be over 20k. My point is not to nerf sorc shield it's to nerf shield stacking.

    The bandwagon is strong with the sorc fanbois.


    Briza Do'urdenx V16 Dunmer DK
    Jcon V16 Orc DK
    Vierna Do'urdenx V16 Bosmer NB
    Jarlaxle Baenrex V16 Dunmer NB
  • dodgehopper_ESO
    dodgehopper_ESO
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    Xeniph wrote: »
    Makkir wrote: »
    mr_wazzabi wrote: »
    If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.

    They do, its called any CC

    I'll amend his statement:

    If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down with a 5 second lockout that is NOT CC breakable.

    This is such a pointless debate. If they include an ability that prevents us from casting shields then they need to include one that prevents you from casting blur, roll dodging, and takes away all of your armor and spell mitigation. See now how ridiculous you are? If you are so terrible that you can't CC and break a 12k ward or find a way to drain our stamina, then it doesn't matter what they do to our class, you're still going to be a terrible player.

    To be fair here, roll dodging does have a progressively increasing cost for usage, armor/sr mitigation can be overcome with out of control penetration (thus why generally speaking heavy armor is not that good), and its very easy to pop an unstoppable potion with very long durations to deal with cc for large portions of time. I do think it is a bad system when magic can be scaled to near max and provides excessive mitigation and damage output. This really bites into the tank role in a stupid way, and the developers should know better. They need to make shields able to be critted, and get rid of the battle spirit effects to shields, as well as make all shields scale off health. In this way someone of the Tank role is not overly penalized for having to pump up their health #'s, while not doing excessive amounts of damage. The Sorc could still crit surge off of shields, which would give them back mitigation to make up for the loss in shield cap (for magic builds). It is a win win, and really to me this is a no brainer. In terms of balance there is a lot wrong with what is going on right now, and while skill is definitely part of that, I find it preposterous the level of hostility you have toward people who see obvious flaws in the system. Over time quite a few builds and playstyles have been made obsolete because of fundamental changes to the game. Yes we should adapt, but the developers should also balance.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
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    <And plenty more>
  • mr_wazzabi
    mr_wazzabi
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    Xeniph wrote: »
    Makkir wrote: »
    mr_wazzabi wrote: »
    If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.

    They do, its called any CC

    I'll amend his statement:

    If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down with a 5 second lockout that is NOT CC breakable.

    This is such a pointless debate. If they include an ability that prevents us from casting shields then they need to include one that prevents you from casting blur, roll dodging, and takes away all of your armor and spell mitigation. See now how ridiculous you are? If you are so terrible that you can't CC and break a 12k ward or find a way to drain our stamina, then it doesn't matter what they do to our class, you're still going to be a terrible player.

    Most players can cc and break the
    Xeniph wrote: »
    Makkir wrote: »
    mr_wazzabi wrote: »
    If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.

    They do, its called any CC

    I'll amend his statement:

    If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down with a 5 second lockout that is NOT CC breakable.

    This is such a pointless debate. If they include an ability that prevents us from casting shields then they need to include one that prevents you from casting blur, roll dodging, and takes away all of your armor and spell mitigation. See now how ridiculous you are? If you are so terrible that you can't CC and break a 12k ward or find a way to drain our stamina, then it doesn't matter what they do to our class, you're still going to be a terrible player.

    To be fair here, roll dodging does have a progressively increasing cost for usage, armor/sr mitigation can be overcome with out of control penetration (thus why generally speaking heavy armor is not that good), and its very easy to pop an unstoppable potion with very long durations to deal with cc for large portions of time. I do think it is a bad system when magic can be scaled to near max and provides excessive mitigation and damage output. This really bites into the tank role in a stupid way, and the developers should know better. They need to make shields able to be critted, and get rid of the battle spirit effects to shields, as well as make all shields scale off health. In this way someone of the Tank role is not overly penalized for having to pump up their health #'s, while not doing excessive amounts of damage. The Sorc could still crit surge off of shields, which would give them back mitigation to make up for the loss in shield cap (for magic builds). It is a win win, and really to me this is a no brainer. In terms of balance there is a lot wrong with what is going on right now, and while skill is definitely part of that, I find it preposterous the level of hostility you have toward people who see obvious flaws in the system. Over time quite a few builds and playstyles have been made obsolete because of fundamental changes to the game. Yes we should adapt, but the developers should also balance.

    Exactly. Sorcs should not be dps tanks. You either hit very hard or can take many hits. If you can do both, your class is broken
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • PlagueMonk
    PlagueMonk
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    mr_wazzabi wrote: »
    If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.

    I'll just say what many NB's have said in live but for sorcs these times. There's lots of counters for shields, you just need to L2P ;)

    How ironic because many NBs have also said the exact same thing about countering cloak. If you know what you're doing it's pretty easy. So which is it? L2P for BOTH of us or we both get crutch abilities that negate the abilities in question?
  • Master_Kas
    Master_Kas
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    Makkir wrote: »
    mr_wazzabi wrote: »
    If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.

    They do, its called any CC

    Which they break instantly and continue to spam their shields. Don't even for a second compare it to a skill which would shut down your shieldspam for 5 seconds :)
    EU | PC
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Xjcon wrote: »
    Xeniph wrote: »
    Makkir wrote: »
    mr_wazzabi wrote: »
    If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.

    They do, its called any CC

    I'll amend his statement:

    If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down with a 5 second lockout that is NOT CC breakable.

    This is such a pointless debate. If they include an ability that prevents us from casting shields then they need to include one that prevents you from casting blur, roll dodging, and takes away all of your armor and spell mitigation. See now how ridiculous you are? If you are so terrible that you can't CC and break a 12k ward or find a way to drain our stamina, then it doesn't matter what they do to our class, you're still going to be a terrible player.

    Ward with Harness magicka with a low health Healing ward is certainly going to be over 20k. My point is not to nerf sorc shield it's to nerf shield stacking.

    The bandwagon is strong with the sorc fanbois.


    Nothing is stopping you from using those. At least you have access to shields. We don't exactly get an invis spell.
    :trollin:
  • Master_Kas
    Master_Kas
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    Makkir wrote: »
    mr_wazzabi wrote: »
    If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.

    They do, its called any CC

    These concepts are lost on these guys. They honestly think our shields make us invincible. It's hilarious.

    Just as alot of people seem to think that cloak makes nightblades invincible , even more hilarious :trollface:
    EU | PC
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Xeniph wrote: »
    Makkir wrote: »
    mr_wazzabi wrote: »
    If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.

    They do, its called any CC

    I'll amend his statement:

    If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down with a 5 second lockout that is NOT CC breakable.

    This is such a pointless debate. If they include an ability that prevents us from casting shields then they need to include one that prevents you from casting blur, roll dodging, and takes away all of your armor and spell mitigation. See now how ridiculous you are? If you are so terrible that you can't CC and break a 12k ward or find a way to drain our stamina, then it doesn't matter what they do to our class, you're still going to be a terrible player.

    To be fair here, roll dodging does have a progressively increasing cost for usage, armor/sr mitigation can be overcome with out of control penetration (thus why generally speaking heavy armor is not that good), and its very easy to pop an unstoppable potion with very long durations to deal with cc for large portions of time. I do think it is a bad system when magic can be scaled to near max and provides excessive mitigation and damage output. This really bites into the tank role in a stupid way, and the developers should know better. They need to make shields able to be critted, and get rid of the battle spirit effects to shields, as well as make all shields scale off health. In this way someone of the Tank role is not overly penalized for having to pump up their health #'s, while not doing excessive amounts of damage. The Sorc could still crit surge off of shields, which would give them back mitigation to make up for the loss in shield cap (for magic builds). It is a win win, and really to me this is a no brainer. In terms of balance there is a lot wrong with what is going on right now, and while skill is definitely part of that, I find it preposterous the level of hostility you have toward people who see obvious flaws in the system. Over time quite a few builds and playstyles have been made obsolete because of fundamental changes to the game. Yes we should adapt, but the developers should also balance.

    This is a terrible idea. If they do that they need to drastically increase the damage of all our spells. As it is we only get the damage we do because we put everything into magicka. That makes us very vulnerable when our shields are down. If you want to increase heavy armor in some way fine, but there isn't anything wrong with sorcs and shields. I kill sorcs all the time.
    :trollin:
  • PlagueMonk
    PlagueMonk
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    mr_wazzabi wrote: »
    If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.

    You already have the Shield Breaker set AND a 50% Battle Spirit nerf to shields.... don't be greedy!

    Wait....you are telling me I have to wear a special SET of armor (thus severely gimping myself to literally everyone else I might add) JUST to counter a Sorc one ability?

    Last time I looked Magelight was a single ability you can slot. Please come back and we will talk when this insane magelight buff is put on a 5 piece armor set (or NB's get a Shield Breaker ability we can slot on our bars) :wink:
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    PlagueMonk wrote: »
    mr_wazzabi wrote: »
    If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.

    I'll just say what many NB's have said in live but for sorcs these times. There's lots of counters for shields, you just need to L2P ;)

    How ironic because many NBs have also said the exact same thing about countering cloak. If you know what you're doing it's pretty easy. So which is it? L2P for BOTH of us or we both get crutch abilities that negate the abilities in question?

    I never said they should touch your cloak. I don't think there is anything wrong with it the way it is. Take it up with ZOS. Leave our shields alone. Damn.
    :trollin:
  • Dalsinthus
    Dalsinthus
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    Xjcon wrote: »
    Xeniph wrote: »
    Makkir wrote: »
    mr_wazzabi wrote: »
    If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.

    They do, its called any CC

    I'll amend his statement:

    If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down with a 5 second lockout that is NOT CC breakable.

    This is such a pointless debate. If they include an ability that prevents us from casting shields then they need to include one that prevents you from casting blur, roll dodging, and takes away all of your armor and spell mitigation. See now how ridiculous you are? If you are so terrible that you can't CC and break a 12k ward or find a way to drain our stamina, then it doesn't matter what they do to our class, you're still going to be a terrible player.

    Ward with Harness magicka with a low health Healing ward is certainly going to be over 20k. My point is not to nerf sorc shield it's to nerf shield stacking.

    The bandwagon is strong with the sorc fanbois.


    Nothing is stopping you from using those. At least you have access to shields. We don't exactly get an invis spell.

    This is very close to just telling people to drop stamina entirely and play a magic build. Yes, healing ward and harness magika are available to everyone, but they only really work well for builds that are heavily invested in magic and are willing to slot a restoration staff for one of their two bars. Otherwise these universally available shields are going to be trivial.

    Edited to add: everyone does have easy access to invisibility with a much longer duration than cloak via potions.
    Edited by Dalsinthus on February 9, 2016 8:45PM
  • Joy_Division
    Joy_Division
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    It's going to be difficult to evaluate the cloak/magelight changes in structured duels. We need to see how it plays out in open world Cyrodiil.

    Although I am not sure having radiant magelight passively reduce damage and the CC from a stealth attack with no visual cue is compelling gameplay. It is "radiant" after all.
    Edited by Joy_Division on February 9, 2016 9:20PM
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • vamp_emily
    vamp_emily
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    Does this mean I can not cloak anymore after the update??

    PUKES ALL OVER ZOS FACE!

    I want a refund, i want the game I bought a year ago..

    PUKES AGAIN!

    If you want a friend, get a dog.
    AW Rank: Grand Warlord 1 ( level 49)

  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Dalsinthus wrote: »
    Xjcon wrote: »
    Xeniph wrote: »
    Makkir wrote: »
    mr_wazzabi wrote: »
    If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.

    They do, its called any CC

    I'll amend his statement:

    If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down with a 5 second lockout that is NOT CC breakable.

    This is such a pointless debate. If they include an ability that prevents us from casting shields then they need to include one that prevents you from casting blur, roll dodging, and takes away all of your armor and spell mitigation. See now how ridiculous you are? If you are so terrible that you can't CC and break a 12k ward or find a way to drain our stamina, then it doesn't matter what they do to our class, you're still going to be a terrible player.

    Ward with Harness magicka with a low health Healing ward is certainly going to be over 20k. My point is not to nerf sorc shield it's to nerf shield stacking.

    The bandwagon is strong with the sorc fanbois.


    Nothing is stopping you from using those. At least you have access to shields. We don't exactly get an invis spell.

    This is very close to just telling people to drop stamina entirely and play a magic build. Yes, healing ward and harness magika are available to everyone, but they only really work well for builds that are heavily invested in magic and are willing to slot a restoration staff for one of their two bars. Otherwise these universally available shields are going to be trivial compared to a magic build.

    Okay, well you don't see me switching to Wrecking Blow, or Steel Tornado, or Vigor, no matter how effective they are. What's your point exactly?
    :trollin:
  • KenaPKK
    KenaPKK
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    mr_wazzabi wrote: »
    If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.

    I'll just say what many NB's have said in live but for sorcs these times. There's lots of counters for shields, you just need to L2P ;)

    Except there aren't...

    There's Shieldbreaker, which is only available to stamina and is a poor counter to begin with. And then there's the new anti-shield CP, but that is inefficient compared to just putting more points in the base damage amplifiers.

    Cloak has tons of counters, and shields have next to none.
    Kena
    Former Class Rep
    Former Legend GM
    Theorycrafter
    Beta player

    youtube.com/@KenaPKK (inactive)
  • Dalsinthus
    Dalsinthus
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    Dalsinthus wrote: »
    Xjcon wrote: »
    Xeniph wrote: »
    Makkir wrote: »
    mr_wazzabi wrote: »
    If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.

    They do, its called any CC

    I'll amend his statement:

    If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down with a 5 second lockout that is NOT CC breakable.

    This is such a pointless debate. If they include an ability that prevents us from casting shields then they need to include one that prevents you from casting blur, roll dodging, and takes away all of your armor and spell mitigation. See now how ridiculous you are? If you are so terrible that you can't CC and break a 12k ward or find a way to drain our stamina, then it doesn't matter what they do to our class, you're still going to be a terrible player.

    Ward with Harness magicka with a low health Healing ward is certainly going to be over 20k. My point is not to nerf sorc shield it's to nerf shield stacking.

    The bandwagon is strong with the sorc fanbois.


    Nothing is stopping you from using those. At least you have access to shields. We don't exactly get an invis spell.

    This is very close to just telling people to drop stamina entirely and play a magic build. Yes, healing ward and harness magika are available to everyone, but they only really work well for builds that are heavily invested in magic and are willing to slot a restoration staff for one of their two bars. Otherwise these universally available shields are going to be trivial compared to a magic build.

    Okay, well you don't see me switching to Wrecking Blow, or Steel Tornado, or Vigor, no matter how effective they are. What's your point exactly?

    I have no idea what build you run, nor do I care. My point is that saying everyone has access to shields is bogus as these shields are largely worthless for stamina builds.

    Additionally, everyone has access to invisibility via potions.
  • KenaPKK
    KenaPKK
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    Derra wrote: »
    Jura23 wrote: »
    Derra wrote: »
    Jura23 wrote: »
    Derra wrote: »
    Jura23 wrote: »
    Derra wrote: »
    Jura23 wrote: »
    All shields should scale from Health.

    Sure all healing should scale from maxhealth only then too. All defense actually. That would be sooo much fun... :neutral:

    That's up to discussion I guess. But these are exactly question the devs should be dealing with.

    It´s not going to happen because the sorc class has a total of five skills that all entirely scale with only magica (in case you did not know that). Too much work reworking all of those.

    I'm not saying it's gonna happen or not, I just give here my ideas. And this topic is very close to the problem of unbalanced stats we have in the game and could be used as one of the tools to solve that problem.

    Only a perceived problem imho. I very rarely see people with 100% 1 stat builds in pvp.

    It´s a pve occurance and i´ve not seen pve players complain about it a lot.

    You know, in most games it's normal when you boost your defense, you have to sacrifice some of your offense. And vice versa. Only in Eso you boost both of them when you just stack your magicka. That's not good and should be changed.

    Of course the same applies for stamina.

    Actually that your suggestion to scale all defense of health is pretty good.

    But would result in abomination builds with insane healthpools coupled with high regeneration and no other stats. These kind of builds would be nearly impossible to kill.

    Also these would lead to builds going for more health leading to weaker offense and higher defense while defense already outperforms offense in most scenarios (you can´t kill someone playing entirely defensive who´s aware of you).
    Basically compared to now balanced builds would have weaker offense and weaker defense but 10 to 15k more hp.

    It would require a complete rebalancing of the game (again) which is an idea i´m not too fond of given how long the developers take to roll out changes and fixes to mechanics that turn out as too powerful or weak.

    This doesn't change the current state of shields.
    Kena
    Former Class Rep
    Former Legend GM
    Theorycrafter
    Beta player

    youtube.com/@KenaPKK (inactive)
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