eventide03b14a_ESO wrote: »No, I mean learn how to kill sorcs. It's not as difficult as you think, but it does require you to do something different than what you are currently doing. To put it another way, rather than go onto the forums complaining about how terrible your build/playstyle is at fighting sorcs, do some very basic research and learn their weaknesses. You might save yourself some embarrassment.You mean L2 sorc or gtfo?
Ok well for one I can't crit a sorc while shield is up, I can't knock them back while a shield is up, and untill recently Was pointless to DOT. So if your telling me that I should learn to burn down shields then I'm here on the forums trying to help that cause. If we get shield stacking nerfed by next year it's all the FOTM players who will have to L2P.
eventide03b14a_ESO wrote: »eventide03b14a_ESO wrote: »No, I mean learn how to kill sorcs. It's not as difficult as you think, but it does require you to do something different than what you are currently doing. To put it another way, rather than go onto the forums complaining about how terrible your build/playstyle is at fighting sorcs, do some very basic research and learn their weaknesses. You might save yourself some embarrassment.You mean L2 sorc or gtfo?
Ok well for one I can't crit a sorc while shield is up, I can't knock them back while a shield is up, and untill recently Was pointless to DOT. So if your telling me that I should learn to burn down shields then I'm here on the forums trying to help that cause. If we get shield stacking nerfed by next year it's all the FOTM players who will have to L2P.
You most certainly can knock us down with shields up. It doesn't give us immoveable. We can also be feared and rooted and stunned. It sounds like you were just outplayed by a more experienced player. But seriously you have to change you tactics, just like I can't throw crystal frags at a DK with wings up, or the fact that I have to slot Radiant Magelight to deal with NBs. We all have to adjust to who we are fighting. Figure it out man, and get gud.
eventide03b14a_ESO wrote: »Shields shouldn't stack. If you cast one after another it should simply remove one as it applies the next.
Gaining 20k over the top of 16k is very strong.
Or increase the cost of shields just like dodge roll or streak. I'd prefer they don't ever make shields like dodge roll but something needs to be done. Time for sorc to be dethroned.
Learn...
I'll be just fine. Thanks for the concern. You're the one who can't break a 12k shield as pointed out by....eventide03b14a_ESO wrote: »eventide03b14a_ESO wrote: »No, I mean learn how to kill sorcs. It's not as difficult as you think, but it does require you to do something different than what you are currently doing. To put it another way, rather than go onto the forums complaining about how terrible your build/playstyle is at fighting sorcs, do some very basic research and learn their weaknesses. You might save yourself some embarrassment.You mean L2 sorc or gtfo?
Ok well for one I can't crit a sorc while shield is up, I can't knock them back while a shield is up, and untill recently Was pointless to DOT. So if your telling me that I should learn to burn down shields then I'm here on the forums trying to help that cause. If we get shield stacking nerfed by next year it's all the FOTM players who will have to L2P.
You most certainly can knock us down with shields up. It doesn't give us immoveable. We can also be feared and rooted and stunned. It sounds like you were just outplayed by a more experienced player. But seriously you have to change you tactics, just like I can't throw crystal frags at a DK with wings up, or the fact that I have to slot Radiant Magelight to deal with NBs. We all have to adjust to who we are fighting. Figure it out man, and get gud.
I think someone is afraid that if shield stacking gets nerfed they wouldn't be able to 1vX.
eventide03b14a_ESO wrote: »Shields shouldn't stack. If you cast one after another it should simply remove one as it applies the next.
Gaining 20k over the top of 16k is very strong.
Or increase the cost of shields just like dodge roll or streak. I'd prefer they don't ever make shields like dodge roll but something needs to be done. Time for sorc to be dethroned.
Learn...
No one is getting 20k sheilds in pvp from a single abilty...remeber sheilds are battle spirited and cut in half by %50. I would say the average harded ward may be 10-12K on strong sorcs.
mr_wazzabi wrote: »If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.
mr_wazzabi wrote: »If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.
They do, its called any CC
mr_wazzabi wrote: »If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.
They do, its called any CC
Not if they're immune already.mr_wazzabi wrote: »If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.
They do, its called any CC
mr_wazzabi wrote: »If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.
They do, its called any CC
I'll amend his statement:
If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down with a 5 second lockout that is NOT CC breakable.
eventide03b14a_ESO wrote: »mr_wazzabi wrote: »If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.
They do, its called any CC
I'll amend his statement:
If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down with a 5 second lockout that is NOT CC breakable.
This is such a pointless debate. If they include an ability that prevents us from casting shields then they need to include one that prevents you from casting blur, roll dodging, and takes away all of your armor and spell mitigation. See now how ridiculous you are? If you are so terrible that you can't CC and break a 12k ward or find a way to drain our stamina, then it doesn't matter what they do to our class, you're still going to be a terrible player.
eventide03b14a_ESO wrote: »mr_wazzabi wrote: »If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.
They do, its called any CC
I'll amend his statement:
If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down with a 5 second lockout that is NOT CC breakable.
This is such a pointless debate. If they include an ability that prevents us from casting shields then they need to include one that prevents you from casting blur, roll dodging, and takes away all of your armor and spell mitigation. See now how ridiculous you are? If you are so terrible that you can't CC and break a 12k ward or find a way to drain our stamina, then it doesn't matter what they do to our class, you're still going to be a terrible player.
So you do see my point!
The exact same thing can be said about dealing with Cloak.
I rest my case.
eventide03b14a_ESO wrote: »mr_wazzabi wrote: »If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.
They do, its called any CC
I'll amend his statement:
If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down with a 5 second lockout that is NOT CC breakable.
This is such a pointless debate. If they include an ability that prevents us from casting shields then they need to include one that prevents you from casting blur, roll dodging, and takes away all of your armor and spell mitigation. See now how ridiculous you are? If you are so terrible that you can't CC and break a 12k ward or find a way to drain our stamina, then it doesn't matter what they do to our class, you're still going to be a terrible player.
eventide03b14a_ESO wrote: »mr_wazzabi wrote: »If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.
They do, its called any CC
I'll amend his statement:
If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down with a 5 second lockout that is NOT CC breakable.
This is such a pointless debate. If they include an ability that prevents us from casting shields then they need to include one that prevents you from casting blur, roll dodging, and takes away all of your armor and spell mitigation. See now how ridiculous you are? If you are so terrible that you can't CC and break a 12k ward or find a way to drain our stamina, then it doesn't matter what they do to our class, you're still going to be a terrible player.
eventide03b14a_ESO wrote: »mr_wazzabi wrote: »If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.
They do, its called any CC
I'll amend his statement:
If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down with a 5 second lockout that is NOT CC breakable.
This is such a pointless debate. If they include an ability that prevents us from casting shields then they need to include one that prevents you from casting blur, roll dodging, and takes away all of your armor and spell mitigation. See now how ridiculous you are? If you are so terrible that you can't CC and break a 12k ward or find a way to drain our stamina, then it doesn't matter what they do to our class, you're still going to be a terrible player.
dodgehopper_ESO wrote: »eventide03b14a_ESO wrote: »mr_wazzabi wrote: »If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.
They do, its called any CC
I'll amend his statement:
If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down with a 5 second lockout that is NOT CC breakable.
This is such a pointless debate. If they include an ability that prevents us from casting shields then they need to include one that prevents you from casting blur, roll dodging, and takes away all of your armor and spell mitigation. See now how ridiculous you are? If you are so terrible that you can't CC and break a 12k ward or find a way to drain our stamina, then it doesn't matter what they do to our class, you're still going to be a terrible player.
To be fair here, roll dodging does have a progressively increasing cost for usage, armor/sr mitigation can be overcome with out of control penetration (thus why generally speaking heavy armor is not that good), and its very easy to pop an unstoppable potion with very long durations to deal with cc for large portions of time. I do think it is a bad system when magic can be scaled to near max and provides excessive mitigation and damage output. This really bites into the tank role in a stupid way, and the developers should know better. They need to make shields able to be critted, and get rid of the battle spirit effects to shields, as well as make all shields scale off health. In this way someone of the Tank role is not overly penalized for having to pump up their health #'s, while not doing excessive amounts of damage. The Sorc could still crit surge off of shields, which would give them back mitigation to make up for the loss in shield cap (for magic builds). It is a win win, and really to me this is a no brainer. In terms of balance there is a lot wrong with what is going on right now, and while skill is definitely part of that, I find it preposterous the level of hostility you have toward people who see obvious flaws in the system. Over time quite a few builds and playstyles have been made obsolete because of fundamental changes to the game. Yes we should adapt, but the developers should also balance.
cosmic_niklas_93b16_ESO wrote: »mr_wazzabi wrote: »If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.
I'll just say what many NB's have said in live but for sorcs these times. There's lots of counters for shields, you just need to L2P
mr_wazzabi wrote: »If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.
They do, its called any CC
eventide03b14a_ESO wrote: »mr_wazzabi wrote: »If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.
They do, its called any CC
I'll amend his statement:
If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down with a 5 second lockout that is NOT CC breakable.
This is such a pointless debate. If they include an ability that prevents us from casting shields then they need to include one that prevents you from casting blur, roll dodging, and takes away all of your armor and spell mitigation. See now how ridiculous you are? If you are so terrible that you can't CC and break a 12k ward or find a way to drain our stamina, then it doesn't matter what they do to our class, you're still going to be a terrible player.
Ward with Harness magicka with a low health Healing ward is certainly going to be over 20k. My point is not to nerf sorc shield it's to nerf shield stacking.
The bandwagon is strong with the sorc fanbois.
eventide03b14a_ESO wrote: »mr_wazzabi wrote: »If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.
They do, its called any CC
These concepts are lost on these guys. They honestly think our shields make us invincible. It's hilarious.
dodgehopper_ESO wrote: »eventide03b14a_ESO wrote: »mr_wazzabi wrote: »If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.
They do, its called any CC
I'll amend his statement:
If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down with a 5 second lockout that is NOT CC breakable.
This is such a pointless debate. If they include an ability that prevents us from casting shields then they need to include one that prevents you from casting blur, roll dodging, and takes away all of your armor and spell mitigation. See now how ridiculous you are? If you are so terrible that you can't CC and break a 12k ward or find a way to drain our stamina, then it doesn't matter what they do to our class, you're still going to be a terrible player.
To be fair here, roll dodging does have a progressively increasing cost for usage, armor/sr mitigation can be overcome with out of control penetration (thus why generally speaking heavy armor is not that good), and its very easy to pop an unstoppable potion with very long durations to deal with cc for large portions of time. I do think it is a bad system when magic can be scaled to near max and provides excessive mitigation and damage output. This really bites into the tank role in a stupid way, and the developers should know better. They need to make shields able to be critted, and get rid of the battle spirit effects to shields, as well as make all shields scale off health. In this way someone of the Tank role is not overly penalized for having to pump up their health #'s, while not doing excessive amounts of damage. The Sorc could still crit surge off of shields, which would give them back mitigation to make up for the loss in shield cap (for magic builds). It is a win win, and really to me this is a no brainer. In terms of balance there is a lot wrong with what is going on right now, and while skill is definitely part of that, I find it preposterous the level of hostility you have toward people who see obvious flaws in the system. Over time quite a few builds and playstyles have been made obsolete because of fundamental changes to the game. Yes we should adapt, but the developers should also balance.
Emma_Eunjung wrote: »mr_wazzabi wrote: »If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.
You already have the Shield Breaker set AND a 50% Battle Spirit nerf to shields.... don't be greedy!
PlagueMonk wrote: »cosmic_niklas_93b16_ESO wrote: »mr_wazzabi wrote: »If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.
I'll just say what many NB's have said in live but for sorcs these times. There's lots of counters for shields, you just need to L2P
How ironic because many NBs have also said the exact same thing about countering cloak. If you know what you're doing it's pretty easy. So which is it? L2P for BOTH of us or we both get crutch abilities that negate the abilities in question?
eventide03b14a_ESO wrote: »eventide03b14a_ESO wrote: »mr_wazzabi wrote: »If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.
They do, its called any CC
I'll amend his statement:
If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down with a 5 second lockout that is NOT CC breakable.
This is such a pointless debate. If they include an ability that prevents us from casting shields then they need to include one that prevents you from casting blur, roll dodging, and takes away all of your armor and spell mitigation. See now how ridiculous you are? If you are so terrible that you can't CC and break a 12k ward or find a way to drain our stamina, then it doesn't matter what they do to our class, you're still going to be a terrible player.
Ward with Harness magicka with a low health Healing ward is certainly going to be over 20k. My point is not to nerf sorc shield it's to nerf shield stacking.
The bandwagon is strong with the sorc fanbois.
Nothing is stopping you from using those. At least you have access to shields. We don't exactly get an invis spell.
Dalsinthus wrote: »eventide03b14a_ESO wrote: »eventide03b14a_ESO wrote: »mr_wazzabi wrote: »If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.
They do, its called any CC
I'll amend his statement:
If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down with a 5 second lockout that is NOT CC breakable.
This is such a pointless debate. If they include an ability that prevents us from casting shields then they need to include one that prevents you from casting blur, roll dodging, and takes away all of your armor and spell mitigation. See now how ridiculous you are? If you are so terrible that you can't CC and break a 12k ward or find a way to drain our stamina, then it doesn't matter what they do to our class, you're still going to be a terrible player.
Ward with Harness magicka with a low health Healing ward is certainly going to be over 20k. My point is not to nerf sorc shield it's to nerf shield stacking.
The bandwagon is strong with the sorc fanbois.
Nothing is stopping you from using those. At least you have access to shields. We don't exactly get an invis spell.
This is very close to just telling people to drop stamina entirely and play a magic build. Yes, healing ward and harness magika are available to everyone, but they only really work well for builds that are heavily invested in magic and are willing to slot a restoration staff for one of their two bars. Otherwise these universally available shields are going to be trivial compared to a magic build.
cosmic_niklas_93b16_ESO wrote: »mr_wazzabi wrote: »If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.
I'll just say what many NB's have said in live but for sorcs these times. There's lots of counters for shields, you just need to L2P
eventide03b14a_ESO wrote: »Dalsinthus wrote: »eventide03b14a_ESO wrote: »eventide03b14a_ESO wrote: »mr_wazzabi wrote: »If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down.
They do, its called any CC
I'll amend his statement:
If anyone can magelight to stop a nb from cloaking away then everyone should also be able to cast an ability to stop sorcs from reapplying 3 shields after you get their shield down with a 5 second lockout that is NOT CC breakable.
This is such a pointless debate. If they include an ability that prevents us from casting shields then they need to include one that prevents you from casting blur, roll dodging, and takes away all of your armor and spell mitigation. See now how ridiculous you are? If you are so terrible that you can't CC and break a 12k ward or find a way to drain our stamina, then it doesn't matter what they do to our class, you're still going to be a terrible player.
Ward with Harness magicka with a low health Healing ward is certainly going to be over 20k. My point is not to nerf sorc shield it's to nerf shield stacking.
The bandwagon is strong with the sorc fanbois.
Nothing is stopping you from using those. At least you have access to shields. We don't exactly get an invis spell.
This is very close to just telling people to drop stamina entirely and play a magic build. Yes, healing ward and harness magika are available to everyone, but they only really work well for builds that are heavily invested in magic and are willing to slot a restoration staff for one of their two bars. Otherwise these universally available shields are going to be trivial compared to a magic build.
Okay, well you don't see me switching to Wrecking Blow, or Steel Tornado, or Vigor, no matter how effective they are. What's your point exactly?
It´s not going to happen because the sorc class has a total of five skills that all entirely scale with only magica (in case you did not know that). Too much work reworking all of those.
I'm not saying it's gonna happen or not, I just give here my ideas. And this topic is very close to the problem of unbalanced stats we have in the game and could be used as one of the tools to solve that problem.
Only a perceived problem imho. I very rarely see people with 100% 1 stat builds in pvp.
It´s a pve occurance and i´ve not seen pve players complain about it a lot.
You know, in most games it's normal when you boost your defense, you have to sacrifice some of your offense. And vice versa. Only in Eso you boost both of them when you just stack your magicka. That's not good and should be changed.
Of course the same applies for stamina.
Actually that your suggestion to scale all defense of health is pretty good.
But would result in abomination builds with insane healthpools coupled with high regeneration and no other stats. These kind of builds would be nearly impossible to kill.
Also these would lead to builds going for more health leading to weaker offense and higher defense while defense already outperforms offense in most scenarios (you can´t kill someone playing entirely defensive who´s aware of you).
Basically compared to now balanced builds would have weaker offense and weaker defense but 10 to 15k more hp.
It would require a complete rebalancing of the game (again) which is an idea i´m not too fond of given how long the developers take to roll out changes and fixes to mechanics that turn out as too powerful or weak.