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If Meteor Doesn't Get Reverted...

Glory
Glory
Class Representative
I highly recommend that if meteor changes aren't reverted (IMO it should be reflectable, but this is not that post), the skill should do some combination of the following:
  • A) Do less damage
  • B ) Be easier to CC break (sometimes it goes through block and sometimes it can't be CC broken)
  • C) Not even do a CC

Everyone is already testing with this, and it is by far the easiest way to wombo combo someone. There is rarely a fight now that doesn't end in a Meteor combo, and I feel that it is currently too strong and needs to be toned down.

Thoughts?

Edit: Apparently B + ) makes some sunglasses dude. B)
Edited by Glory on February 9, 2016 2:22PM
mDK will rise again.
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  • Islyn
    Islyn
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    Someone call a wahmbulance are my only thoughts.
    Member of the Old Guard - Closed Betas 2013
  • code65536
    code65536
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    There is already an awesome counter to meteor: it's this exotic, little-known skill known as "Hold down the right mouse button when you hear that sound and see that white circle". It's amazing!

    What? You thought that non-DKs with no reflects were dying to meteors left and right every day? There is so much warning when a meteor is cast that the only way you die to it is if you're out of stamina to block and get out of the AoE, but if that was the case, then a lot of other things would kill you too, not just Meteor.

    As for reflection: It makes absolutely no sense that a 200-cost non-spammable ultimate could be reflected. Sure, reflect that cheap, spammable Overload. But not a giant rock from the heavens--that was always a stupid mechanic, and I for one am glad to see it gone.
    Edited by code65536 on February 9, 2016 3:28AM
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  • Drakilian
    Drakilian
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    code65536 wrote: »
    There is already an awesome counter to meteor: it's this exotic, little-known skill known as "Hold down the right mouse button when you hear that sound and see that white circle". It's amazing!

    The scene:

    Sorc Drakilian the Golden engages Random person without harness Magicka

    Combat begins!

    Drakilian stacks shields, places mines and casts inevitable detonation.

    Opponent is alerted by massive red circle! Begin buffs of random nature

    Drakilian casts mage's fury

    Opponent uses gap closer of random nature

    Drakilian doesn't care and casts velocious curse swap-cancelled into a shield stack.

    Opponent commences burst spam

    Drakilian uses METEOR

    Opponent blocks

    Drakilian uses rune cage

    Drakilian possibly uses Crystal frag proc

    Everything hits at once! It's super *** effective!

    Opponent dies!
    Edited by Drakilian on February 9, 2016 4:08AM
    Just call me Drak
  • Master_Kas
    Master_Kas
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    It should NOT CC you when you block atleast.

    Multiple times I hold block (without swapping bars or anything) and still get knocked into the air by it, same with wrecking blow.

    Even with full/nearly full stamina.
    EU | PC
  • PhatGrimReaper
    PhatGrimReaper
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    Meteor + Fosilize FTW!
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  • blabafat
    blabafat
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    Master_Kas wrote: »
    It should NOT CC you when you block atleast.

    Multiple times I hold block (without swapping bars or anything) and still get knocked into the air by it, same with wrecking blow.

    Even with full/nearly full stamina.

    I 100% feel you

    So far on PTS, this has happened to me a numerous amount of times. I hold block prior to hit hitting, it hits me, I get knocked into the air, and then I can't cc break the stun. I was around 70% stam today when I wasn't able to break an unblockable meteor. I've done it to someone before (Not on purpose, idk how it works), and it's happened to me.

    If you don't want to nerf meteor, fix it.
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  • Forestd16b14_ESO
    Forestd16b14_ESO
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    code65536 wrote: »
    There is already an awesome counter to meteor: it's this exotic, little-known skill known as "Hold down the right mouse button when you hear that sound and see that white circle". It's amazing!

    What? You thought that non-DKs with no reflects were dying to meteors left and right every day? There is so much warning when a meteor is cast that the only way you die to it is if you're out of stamina to block and get out of the AoE, but if that was the case, then a lot of other things would kill you too, not just Meteor.

    As for reflection: It makes absolutely no sense that a 200-cost non-spammable ultimate could be reflected. Sure, reflect that cheap, spammable Overload. But not a giant rock from the heavens--that was always a stupid mechanic, and I for one am glad to see it gone.

    See the thing is the DOT and CC still go through the block also their are skills that can you know drop block such as NB infamous fear or DKs fossilize. So a player just has to you know use that while the meteor is dropping and look and behold meteors full effect cause the player couldn't block.

    Seriously just saying "L2P and block you stupid cry baby noob" is not in no way a valid counter argument to a serious problem.

    Those for reflecting meteor have been giving valid arguments on why it needs to be reflected be that it will become a "I win" button and the OP META again and wit zergs spamming it left and right will cause horrible damage tot he frame rate and after a week or 2 of meteor stupidity every one will be screaming for a nerf to it.

    While all those for non-reflectable meteor have been using the same argument. "L2P stupid noob and block".

    And for the last time and hopefully this get through those thick skulls of you players. THIS IS A FANTASY GAME STOP TRYING TO BRING REALISTIC PHYSICS INTO IT ! Stop saying " Oh giant rock from space speed and bla bla bla" you don't see people hovering of casting fire balls from their hands when you walk down the street to the mini mart do you ? Then do not bring real world science into a game were the scientific race got genocide (the dwemer).
    Edited by Forestd16b14_ESO on February 9, 2016 4:40AM
  • Drakilian
    Drakilian
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    I mean, it doesn't even have to be reflectable as long as there's a reliable way to avoid it (a-la roll dodge or mobility, for example).

    Just make it a targetted AoE like the sorc's Atronarch or the Templar Nova.
    Just call me Drak
  • Joy_Division
    Joy_Division
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    Meteor has always been a pesky ultimate to block.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Cathexis
    Cathexis
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    Can you still just block meteor or has that changed on pts
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  • Recremen
    Recremen
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    It should probably not do CC at all, to be honest. It interacts so inconsistently with block, immovable, CC immunity, etc., even on PTS. Besides, everyone says they just do it for the burst damage, so nobody will miss the CC!
    Men'Do PC NA AD Khajiit
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  • Cinbri
    Cinbri
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    I glad that they revamped Meteor, so it not that useless now.
  • raasdal
    raasdal
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    Wait... So because one single class and one type of weapon user can no longer reflect an ultimate, it is suddenly OP?

    You do realise that EVERYONE that cannot reflect, have managed fine before without complaints?

    But yes. Seeing as this skill is awesome against groups, and you will now be able to cast it in there without fear of reflect, you will defo see them more.
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  • Anhedonie
    Anhedonie
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    No, it should not be toned down.
    Edited by Anhedonie on February 9, 2016 8:49AM
    Profanity filter is a crime against the freedom of speech. Also gags.
  • Septimus_Magna
    Septimus_Magna
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    Just Streak or Cloak to completely avoid the meteor :trollface:
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  • Aunatar
    Aunatar
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    code65536 wrote: »
    There is already an awesome counter to meteor: it's this exotic, little-known skill known as "Hold down the right mouse button when you hear that sound and see that white circle". It's amazing!

    What? You thought that non-DKs with no reflects were dying to meteors left and right every day? There is so much warning when a meteor is cast that the only way you die to it is if you're out of stamina to block and get out of the AoE, but if that was the case, then a lot of other things would kill you too, not just Meteor.

    As for reflection: It makes absolutely no sense that a 200-cost non-spammable ultimate could be reflected. Sure, reflect that cheap, spammable Overload. But not a giant rock from the heavens--that was always a stupid mechanic, and I for one am glad to see it gone.

    Are you aware that the non-spammable ultimate can give you up to you 72 ultimate when hits, plus 20 if it kills someone?
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  • olsborg
    olsborg
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    Meteor wasnt worth a slot imo, unless you only fought snipers who also wasnt a nb. Now its actually worth a slot because its not so darn situational.

    PC EU
    PvP only
  • Bashev
    Bashev
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    They have to change it to be a ground target skill like cinder storm, nova, etc.
    Because I can!
  • Johngo0036
    Johngo0036
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    code65536 wrote: »
    There is already an awesome counter to meteor: it's this exotic, little-known skill known as "Hold down the right mouse button when you hear that sound and see that white circle". It's amazing!

    What? You thought that non-DKs with no reflects were dying to meteors left and right every day? There is so much warning when a meteor is cast that the only way you die to it is if you're out of stamina to block and get out of the AoE, but if that was the case, then a lot of other things would kill you too, not just Meteor.

    As for reflection: It makes absolutely no sense that a 200-cost non-spammable ultimate could be reflected. Sure, reflect that cheap, spammable Overload. But not a giant rock from the heavens--that was always a stupid mechanic, and I for one am glad to see it gone.

    WOOOW..... most other Ultimates can be dodged...and they are all 200 cost.... Standard of might you can just roll out of and the same for Nova, and neither have damage on hit like meteor,

    I still believe that meteor should be reflectable or dodgeable,
    Or
    It will definitely form the meta of the game as it is a guaranteed hit..
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  • mr_wazzabi
    mr_wazzabi
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    Meteor is the hardest ultimate to get in the game. It should be awesome. I do think it should be reflectable, but ideas of nerfing the damage are just ridiculous.
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  • Cinbri
    Cinbri
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    Instead of heavily nerf of Overload into oblivion, they started to buffing other ultimates and i think it is right direction. Shifting Standart reduce cost, unreflectible Meteor, buffing Siphon Essence, transfrom Magma Armor into cool version of Barrier, small increase of damage and duration of Nova, adding 1m to Sweep <--sorry, forgot that it is hardly can be counted as buff :D
  • Ryuho
    Ryuho
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    Love new meteor <3 for god sake it cost 200 ulti, expensive not spammable ultimate, should be unrefctable!

    And yeah @Cinbri sweep buff OP, was really needed lets now sweep for the win!
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  • Turelus
    Turelus
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    code65536 wrote: »
    There is already an awesome counter to meteor: it's this exotic, little-known skill known as "Hold down the right mouse button when you hear that sound and see that white circle". It's amazing!

    What? You thought that non-DKs with no reflects were dying to meteors left and right every day? There is so much warning when a meteor is cast that the only way you die to it is if you're out of stamina to block and get out of the AoE, but if that was the case, then a lot of other things would kill you too, not just Meteor.

    As for reflection: It makes absolutely no sense that a 200-cost non-spammable ultimate could be reflected. Sure, reflect that cheap, spammable Overload. But not a giant rock from the heavens--that was always a stupid mechanic, and I for one am glad to see it gone.

    I have to agree with this entirely. As an ultimate it shouldn't be able to be turned back on an opponent and especially only by people playing a specific class or using a specific weapon set.
    Now if you want to argue that meteor needs some tweaks to bring it in line with other ultimate that's fine, but it's my opinion that an ultimate shouldn't be so easily negated. This goes for purge on Soul Assault as well.
    @Turelus - EU PC Megaserver
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  • eliisra
    eliisra
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    mr_wazzabi wrote: »
    Meteor is the hardest ultimate to get in the game. It should be awesome. I do think it should be reflectable, but ideas of nerfing the damage are just ridiculous.

    How is it hard to get?

    Are you like running around randomly exploring, hoping to bump into some books lol?

    Once you reach VR1, you can unlock it in a few hours with addon. On console, open a browser and google "ESO Lorebook locations". Accept help and it's one of the easiest ultis to get.

    Even Dawnbreaker is harder to unluck, because you have to physically grind a bunch of undead&daedra&Dolmen stuff.

    Barrier is currently the hardest ultimate to get in the game.Than again, after the changes to support ranks, you probably unlock that one in a few hours to.

    But I agree that Meteor should be both awesome and reflectable :smile:
  • Cuyler
    Cuyler
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    Have sorcs, temps, and NB ever been able to reflect a meteor? quit crying DKs.

    However, I think you should be asking for a buff to flappy wings if they are taking this away. They've made wings almost useless at this point now.

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  • Tomato
    Tomato
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    Meteor plus rev. Bash!
  • Glory
    Glory
    Class Representative
    Master_Kas wrote: »
    It should NOT CC you when you block atleast.

    Multiple times I hold block (without swapping bars or anything) and still get knocked into the air by it, same with wrecking blow.

    Even with full/nearly full stamina.

    This is really all I was trying to point out. I have a feeling that the change will not be reverted, so I wanted to create a feedback post that presented an alternative opinion. Note I did not whine about the change, nor the fact that there is now still one class that can completely ignore meteors, but simply wanted to provide some thoughts about balancing.

    The skill currently seems a bit glitchy, and I just would prefer to be able to block an ultimate this powerful in the upcoming patch and know that I will actually block it. I do not know how easy it is to fix making this skill consistently blockable, which is why I suggested alternatives.
    mDK will rise again.
    Rebuild Necromancer pet AI.

    @Glorious since I have too many characters to list

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    Strongly against Faction Lock
  • Leon119
    Leon119
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    Drakilian wrote: »
    code65536 wrote: »
    There is already an awesome counter to meteor: it's this exotic, little-known skill known as "Hold down the right mouse button when you hear that sound and see that white circle". It's amazing!

    The scene:

    Sorc Drakilian the Golden engages Random person without harness Magicka

    Combat begins!

    Drakilian stacks shields, places mines and casts inevitable detonation.

    Opponent is alerted by massive red circle! Begin buffs of random nature

    Drakilian casts mage's fury

    Opponent uses gap closer of random nature

    Drakilian doesn't care and casts velocious curse swap-cancelled into a shield stack.

    Opponent commences burst spam

    Drakilian uses METEOR

    Opponent blocks

    Drakilian uses rune cage

    Drakilian possibly uses Crystal frag proc

    Everything hits at once! It's super *** effective!

    Opponent dies!

    Bravo man :dizzy: i could actually picture this as a pokemon battle xD
  • Cinbri
    Cinbri
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    Cuyler wrote: »
    Have sorcs, temps, and NB ever been able to reflect a meteor? quit crying DKs.

    However, I think you should be asking for a buff to flappy wings if they are taking this away. They've made wings almost useless at this point now.
    :frowning: Please ZOS bless us, templars, with same useless skill, i begging you.
    Master_Kas wrote: »
    It should NOT CC you when you block atleast.

    Multiple times I hold block (without swapping bars or anything) and still get knocked into the air by it, same with wrecking blow.

    Even with full/nearly full stamina.

    This is really all I was trying to point out. I have a feeling that the change will not be reverted, so I wanted to create a feedback post that presented an alternative opinion. Note I did not whine about the change, nor the fact that there is now still one class that can completely ignore meteors, but simply wanted to provide some thoughts about balancing.

    The skill currently seems a bit glitchy, and I just would prefer to be able to block an ultimate this powerful in the upcoming patch and know that I will actually block it. I do not know how easy it is to fix making this skill consistently blockable, which is why I suggested alternatives.

    I guess this glitch is result of making Meteor unrefelctable - now it counts not as single target spell casted on target but as aoe that autotargetting victim to prevent skills like Absorb Magic from snb to negate it. (thus BoL can't absorb aoe but cloak can allow meteor to loose aim)
    Edited by Cinbri on February 9, 2016 2:57PM
  • caeliusstarbreaker
    caeliusstarbreaker
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    If the reasoning of "it's and expensive ultimate! It shouldn't be reflectable!" Is the logic we are going for...... Then DK standard and Nova should cost about 8 ultimate, or you shouldn't be allowed to leave it's effects... Ever... Like till you log off.


    If the reasoning for it not being reflectable is "it's a giant magical rock from the heavens, what you gonna do with that?" I suggest you watch either Armageddon or Deep Impact as both movies displayed viable counters to the skill that are way more analogous with reflect than just block.

    Added if "not realistic that it should be reflected" then can I get an LoR to couple with my application to Hogwarts to the fall semester?
    Rhage Lionpride DC Stamina Templar
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