With the latest update, damage has been reduced to extend pvp fights and mitigate the burst that was becoming a problem. Now that CC has become more mainstream, due to reduced burst damage, people are figuring out ways to perma lock people. Due to a combination of poor game mechanics as demonstrated by WB knockdowns and out of sync immunity timers, Cyrodil lag, and break-free bugs cropping up, CCs are out of control. Quite frankly, pvp is not fun. To make matters worse, as a Magicka light armor (LA) NB, I do not get any usable anti-CC skills. Medium armor gets shuffle and can effectively use rapid maneuvers. Heavy Armor gets immovable brute. In both cases, stamina cost reduction is reduced significantly allowing them the flexibility to use a skill or break free and stay in the fight.
As a magicka LA I do not have the stamina to combat the horrible CC locks. The advantage of medium builds is they can spec into stamina reduction, recovery, and get the benefits of stamina reduction from armor. In addition, they get the benefit of weapon/crit damages and anti-detection radius bonuses for sneaking. Basically, they can min-max and get all benefits of both anti-cc, physical damage, reductions, and mobility. Heavy armor gets the reduced morph, extra armor bonuses, and health recovery. They get tank and anti cc skills. I am not seeing any advantage to going LA since damage has been reduced and CP and shields heavily mitigate damage and crits. When magicka LA min-max they get damage and magicka recovery, but no mobility and no anti-cc. With the reduction to magicka damage and so many CP counters to magicka damage this is lackluster. Ok, so I have high Magicka recovery but can't use it with a CC counter like medium and heavy armors. Now before you all go L2P and tell me to spam cloak, cloak is useless 96% of the time when 96% of the community is spamming AOEs, Velocious curse, or perma locking in place. Mist form is useless because it is still effected by snares and CCs. With all the animation canceling and macro spamming, Double take is also useless. Shield breaker set is medium armor so not much utility for a magicka based character.
Now I could go invest attribute points into stamina and or armor enchants but then I sacrifice magicka and hit like a wet noodle. I could invest CP points in break free reduction but then I sacrifice magicka recovery and magicka reduction and can't sustain a fight. I could hybrid my armor sets but then lose magicka sustain and hit like a wet noodle.
As CCs are the new meta and damage has been reduced, ZOS really needs to re-evaluate CCs or give magicka LA a damage boost, or an anti-cc skill on par with other armor skills. There really is no advantage to going LA in the new meta which is frustrating.
Legacy of Kain
Vicious Carnage
¥ampire Lord of the South