Psychobunni wrote: »pmn100b16_ESO wrote: »There just better be enough pvp content in it, otherwise I'm going to start several forum threads QQing endlessly about pvping in a pve zone.
So backwards. If it comes with a level cap increase, new gears you can only achieve through Orsinium while being at a risk of losing your gains....then starts threads to the moon
WolffenBloodseeker wrote: »Really... someone complaining about 25 HOURS of gameplay on a SINGLE DLC pack? this is not your typical MMO expansion pack that is released once every 5 years and basically rewrites the game (for better or worse sometimes), ESO DLCs follow more the traditional TES DLC packs (bloodmoon, tribunal, knights of the nine, shivering isles, dawnguard and dragonborn), they each bring a new zone or areas to existing zones with lots of new lore and quests, items and cool things inside it, you can basically compare it to the size of one of the normal zones of TESO (like Glenumbra, Stormhaven and etc) and that is amazing for a single dlc pack, an entire new zone with lots of cool things to do, and if the dataminers are right (and nothing changes) there is atleast one new trial confirmed for Orsinium, they datamined a few months ago a work-in-progress map of the zone that you can find around the forums or in TESO reddit
It's supposed to have about the same amount of content as a standard levelling zone, so somewhere like Glenumbra, Shadowfen or Greenshade. For time comparison, the 1-50 levelling experience is supposed to be "100 hours of content", so that to me sounds like there'll be a bit more to Wrothgar than a standard zone (which would come out at 20 hours).
$25.00 for the equivalent of 1 standard zone worth of content is not a great value. We spent more than that for the whole game with 10 times the zone/content. Not a good comparison there.
I could be wrong, but based on the types of things he posts @Gidorick seems to me like the type of player who takes his time and stops to smell the roses rather than rushing through things, so to me it seems likely he'll be in the "still going strong after several months" category. I think he was just pointing out that the "rush through it" crowd will, predictably, rush through it and be done with it.25 hours of content would be amazing for a single player game, but this is an mmo. You have to think long term, will this be enough to tide you over until the next dlc release? Price wise it's fine, I just worry that it will be enough until the next big zone.
There will be players that finish the content inside a week.
And there will be others that are still going strong after several months.
jcodbf2b14_ESO wrote: »It's supposed to have about the same amount of content as a standard levelling zone, so somewhere like Glenumbra, Shadowfen or Greenshade. For time comparison, the 1-50 levelling experience is supposed to be "100 hours of content", so that to me sounds like there'll be a bit more to Wrothgar than a standard zone (which would come out at 20 hours).
$25.00 for the equivalent of 1 standard zone worth of content is not a great value. We spent more than that for the whole game with 10 times the zone/content. Not a good comparison there.
We could also flip that around and say that the base game should have costed more since the DLC is going to be $20. That would mean the base game should be about $200-$300.
It doesnt work the way you want it to work. The comparison has no merit.
I don't understand using time as a metric to measure the potential enjoyment of any DLC.
New areas to explore, new things to farm for, and new areas to idly bunny hop around for hours in, while asking yourself what went wrong with your life that brought you to such a point where you've just jumped around a small town for 5 hours and achieved nothing.
Oh my God... I need help.
you fail to realize how long it takes for them to create 25 hours of gameplay, just so that most of these crybabies could skip the content for more pvp and complain later
If you are under the impression that it would take them over two years to create and introduce one zone of strictly overland PvE questing that amounts to 25hours of gameplay, I'd say you are pretty far off the mark.
. Not hold my breath.
Well, in all fairness, it isn't the only thing they've been working on.
So? That is part of the business they ( and we ) are all in. Planning is not just about revenue and somebody's "analysis" of how to get there. Backpeddling over promised development goals (spell crafting? season gear? hello??), shifting mid-way through leveling systems (Champion system), and a slew of other rookie issues have plagued this game from day one. That Sage and company are gone is at this point, a good sign but who the heck knows how many cobwebs are left to clear out...
I do agree with you. ZOS still needs to do a lot of work to improve it's credibility.
That is part of my shock at such a weak presentation (yet again) for ESO. First was their almost complete lack of anything at E3 and now at their very own Quakecon they, yet again, underwhelmed us.
More worrisome is the apparent level of disinterest - or worse, ignorace - about the significance of the opportunity (in this case missed) which QuakeCon represents. There was so little passion on that stage you could fit it on a pin-head. No surprise the audience looked like it was falling asleep.
Say what we will about Sage, at least he tried to get people enthused about the game... even if he fed us BS while he was at it, but that is another topic...
Especially in light of having a new creative director to lead this march, and considering we were presented with BOTH Orisium AND IC video LAST year at QuakeCon, they should have pulled out all the stops on this and seriously AMPED their presentation by a mile. Heck even repeat footage from ESO Live 7/17 game play would have been better than slow moving silent cameras on areas already presented 12 months ago.
They said that it will be every quarter.QueenAyrenn wrote: »My thought would be, how long is the 25 hours supposed to last me? Is it a month or two until the next DLC, or a year?
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I don't get the complaint OP. 20-ish dollars for 25 hours of content? thats great! Take someone to the movies you spend about that for maybe 2 hours of content and you just sit there and watch... 25 hours is so subjective too, I imagine (though could be wrong) this is 25 hours of main questing, dungeons and delves... not all the exploring, and general repeatable fun that could be had, like all other areas. Seems a darn good price if you ask me.
@Ethona maybe it isn't a good example, especially if you don't like movies. Its difficult to compare video games to other forms of entertainment... but that being said there are many people out there who think video games aren't worth crap either. My wife for instance doesn't understand how someone could sit and play a video game even one hour, let alone 5. Movies are just something I see as fairly common that lots of people do. Wasn't trying to offend you. But for me 25 dollars for 25 hours... still a good deal. $1/hour of entertainment does not feel like a lot of money to me.
Again, this is all subjective, as is the "25 hours", as some people will play through in much less and some people will play through in much much longer time periods. It just seems premature to me to complain about this as its content that we haven't seen yet... it would be one thing to buy, play and then say that was a waste.
I understand your opinion about hollywood being evil and movies being filled with subliminal messages (although I think grouping all movies into this category is generalizing a little too much) but there are many that would argue that the video game industry is no different, perhaps worse, or at least in bed with hollywood... the lines blur between video game and movie more and more every year. I say watch what you like, play what you like and do what you like, but perhaps try not to blast people or crap all over content that hasn't even come out yet.
Vicente Valtiere, Dark Brotherhood, OblivionSpill some blood for me dear brother
OrphanHelgen wrote: »Almost a week into the patch, and im on the last quest now. I remembered this post and wanted to bump it XD.
I have been so busy I dont even know where to start. With all dailys, collections, new writs, treasure maps, achievements, amazing quests, exploring and ofcourse arena. I would say I am close to 50 hours+ in this patch, and thats not even a lie. The first day I tried arena veteran, I started the arena 8 pm, and went to bed 5 am. That day I also started playing and questing around 10 am, so that would be 17 hours gaming non stop, just in one day.
just to be clear i hear people cry about 2500 for a dlc (i can't judge yett haven't played it (xbox one player ;'( ), but get's really good review from community) but pay 2500 for a fire horse? just saying