Maintenance for the week of December 16:
• PC/Mac: No maintenance – December 16
• NA megaservers for patch maintenance – December 17, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• EU megaservers for patch maintenance – December 17, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
The issues on the North American megaservers have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!

Orsinium - 25 hours of gameplay?!

  • Enodoc
    Enodoc
    ✭✭✭✭✭
    ✭✭✭✭✭
    I had hoped it would be full of soloable dailies like in Cyrodiil so solo players at last will have a place to xp that is not in a pvp zone.
    This I think is a must. Without repeatable content, players won't come back to the area once they've done the story. There's currently repeatable quests for groups (Craglorn), dungeoneers (Pledges), PvPvEers (Cyrodiil), but nothing for solo players, which is sorely needed.
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • dennissomb16_ESO
    dennissomb16_ESO
    ✭✭✭✭✭
    My assumption around the 25 hours is that is an approximate game play time to complete the basic new quests etc. After that the normal repeatability of MMO kicks in, dailies, grinding, repeating new dungeons etc. 25 hours is not bad for a new zone.
  • King Bozo
    King Bozo
    ✭✭✭
    I think it's a bargain for 2500 crowns. That is a lot better then 3000 crowns for mounts imo. I hope the dlc out sales the mount market.
  • Skwor
    Skwor
    ✭✭✭✭✭
    ✭✭✭
    If the DLC came out every 4 to 6 weeks like they originally planned then yes 25 hours is good. With DLC coming out once every 1.3 years 25 hours is abysmal.
  • sekou_trayvond
    sekou_trayvond
    ✭✭✭✭✭
    Well, thank you. You helped me win a bet with my wife. I just knew this forum would have a thread with this title/complaint. And I wake up and check the forums over coffee and....voila!

    Uggh. Entitled gamers. So predictable.

    Now, what am I going to do with those 200 lockpicks I just won off her?
  • JD2013
    JD2013
    ✭✭✭✭✭
    ✭✭✭✭✭
    Well, thank you. You helped me win a bet with my wife. I just knew this forum would have a thread with this title/complaint. And I wake up and check the forums over coffee and....voila!

    Uggh. Entitled gamers. So predictable.

    Now, what am I going to do with those 200 lockpicks I just won off her?

    Pick all the locks in Tamriel!!
    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

    Elder of The Black
    Order of Sithis
    The Runners

    @TamrielTraverse - For Tamriel related Twitter shenanigans!
    https://tamrieltraveller.wordpress.com/

    Crafting bag OP! ZOS nerf pls!
  • Elsonso
    Elsonso
    ✭✭✭✭✭
    ✭✭✭✭✭
    I think that 25 hours is a good amount of time for a DLC. Short for an expansion, but on the same order as Dawnguard and a little larger than Dragonborn.

    They obviously announced this because 25 hours is a positive number to them. That probably means that it is above and beyond what they consider to be the normal amount of time for a project of this scope. I don't expect every DLC to be 25 hours.

    Some of the DLC may be more like the Oblivion DLC. They tended to feature very short quests adding up to a couple of hours.
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • Skwor
    Skwor
    ✭✭✭✭✭
    ✭✭✭
    Well, thank you. You helped me win a bet with my wife. I just knew this forum would have a thread with this title/complaint. And I wake up and check the forums over coffee and....voila!

    Uggh. Entitled gamers. So predictable.

    Now, what am I going to do with those 200 lockpicks I just won off her?

    Well thank you, you helped ME win a bet, I just knew i would wake up and find on these forums someone whining about whining and viola, there is your post! Now my buddy owes me a dinner.

    Uggh, faux elitist posters. So smug.
  • DDuke
    DDuke
    ✭✭✭✭✭
    ✭✭✭✭
    If this content comes with a new 12-man (or even 24-man) Trial/Raid with long progression curve & good repetition value, no problem.

    If it's just 25 hours of solo questing (2-3 days) & done, wait 3 months for next DLC... there's going to be a problem.
  • OrphanHelgen
    OrphanHelgen
    ✭✭✭✭✭
    ✭✭
    It takes around 20 hours to finish a well made resident evil game. Just sayin
    PC, EU server, Ebonheart Pact


    Finally a reason not to play League of Legends
  • JD2013
    JD2013
    ✭✭✭✭✭
    ✭✭✭✭✭
    There's a lot of $60 AAA games that have less than 25 hours of play.
    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

    Elder of The Black
    Order of Sithis
    The Runners

    @TamrielTraverse - For Tamriel related Twitter shenanigans!
    https://tamrieltraveller.wordpress.com/

    Crafting bag OP! ZOS nerf pls!
  • Eirella
    Eirella
    ✭✭✭✭✭
    I think 25 hours is fine, I was expecting less to be honest.
    (PC/NA) - | @Eirella - formerly @jinxgames | CP 1000+ | Mainly PvPer (EP) | Haxus
    /uninstalled
  • Xendyn
    Xendyn
    ✭✭✭✭✭
    ✭✭
    Enodoc wrote: »
    I had hoped it would be full of soloable dailies like in Cyrodiil so solo players at last will have a place to xp that is not in a pvp zone.
    This I think is a must. Without repeatable content, players won't come back to the area once they've done the story. There's currently repeatable quests for groups (Craglorn), dungeoneers (Pledges), PvPvEers (Cyrodiil), but nothing for solo players, which is sorely needed.

    This^ Whether or not I buy a DLC is going to depend on how much replayability there is in it. Otherwise, I'll just sub for a month, play it and then drop sub again.
    Lag is ruinin' my 'mershun!
    A society grows great when old men plant trees whose shade they know they shall never sit in.
    There is only one good, knowledge, and one evil, ignorance - Socrates
    Member of the Old Guard, keepers of the game's history

    PC/NA
  • Sausage
    Sausage
    ✭✭✭✭✭
    I hope theres grind-mode too, reason to do them again.
  • Averya_Teira
    Averya_Teira
    ✭✭✭✭✭
    Well, if it's 25 hours of questing, that's $1 an hour and that doesn't take in the dungeons/repeatable content in the DLC.

    I'd say it's pretty cheap entertainment...
  • VoidBlue
    VoidBlue
    ✭✭✭✭
    Tandor wrote: »
    Let's see what other leisure pursuits cost only $20 for a minimum 25 hours of entertainment. A dozen rounds of golf? A dozen trips to the cinema or theatre? I don't think so! I'd love to see some of the critics of this sort of thing turn up at the golf course, cinema or theatre and say "Just let me in already, I don't reckon to pay for my entertainment these days"! That's the state that F2P in the MMO genre has brought us to, some people feel an entitlement to get everything for nothing, and if they do have to pay a modest amount they expect a lifetime's entertainment in return although even then they insist on rushing through it in 10 minutes.

    Now let's see, 25 hours of questing means say 50 hours if you double it to include exploration, achievements, harvesting etc. That's across my 8 characters, so 400 hours in total. $20 doesn't seem that unreasonable, does it?


    Idk where you're from but $20 will not get you a dozen rounds of golf, maybe 4 rounds. And definitely not a dozen trips to the movies more like 2 trips if you're lucky.

    So yea $20 for 25 hours of gameplay that's completely repeatable and full of random things like material gathering is dang fine.
    Edited by VoidBlue on July 25, 2015 2:51PM
  • Gidorick
    Gidorick
    ✭✭✭✭✭
    ✭✭✭✭✭
    25 but then you have to do it with your alts... so it's more like 200 hours.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Psychobunni
    Psychobunni
    ✭✭✭✭✭
    NobleNerd wrote: »
    I had to replay that part in the Quackcon presentation to make sure I heard it right. Did he really announce that like people were suppose to be excited or impressed with only 25 hours of game play??!!

    Seemed fine to me. I assumed 25 hours was non stop straight through, which will be about 50 or so for me :D

    If options weren't necessary, and everyone played the same way, no one would use addons. Fix the UI!

  • FelixTheCatt
    FelixTheCatt
    ✭✭✭
    Anyone that wants to complain about the price , just take a look at games like Dead Or Alive 5. There are literally pages and thats just costumes! Someone thats a completist could break the bank and thats not even content.
    Xbox - Kuchini07
    Eso - FaCoffinDye (EP)
  • Tandor
    Tandor
    ✭✭✭✭✭
    ✭✭✭✭✭
    VoidBlue wrote: »
    Tandor wrote: »
    Let's see what other leisure pursuits cost only $20 for a minimum 25 hours of entertainment. A dozen rounds of golf? A dozen trips to the cinema or theatre? I don't think so! I'd love to see some of the critics of this sort of thing turn up at the golf course, cinema or theatre and say "Just let me in already, I don't reckon to pay for my entertainment these days"! That's the state that F2P in the MMO genre has brought us to, some people feel an entitlement to get everything for nothing, and if they do have to pay a modest amount they expect a lifetime's entertainment in return although even then they insist on rushing through it in 10 minutes.

    Now let's see, 25 hours of questing means say 50 hours if you double it to include exploration, achievements, harvesting etc. That's across my 8 characters, so 400 hours in total. $20 doesn't seem that unreasonable, does it?


    Idk where you're from but $20 will not get you a dozen rounds of golf, maybe 4 rounds. And definitely not a dozen trips to the movies more like 2 trips if you're lucky.

    Do you think that's possibly why I posed it as a question and then said "I don't think so!" :smile: ?
  • SinisterAgonian
    Those people will never nerver be happy,whine more they dont care really just dont buy it end.
  • VoidBlue
    VoidBlue
    ✭✭✭✭
    Tandor wrote: »
    VoidBlue wrote: »
    Tandor wrote: »
    Let's see what other leisure pursuits cost only $20 for a minimum 25 hours of entertainment. A dozen rounds of golf? A dozen trips to the cinema or theatre? I don't think so! I'd love to see some of the critics of this sort of thing turn up at the golf course, cinema or theatre and say "Just let me in already, I don't reckon to pay for my entertainment these days"! That's the state that F2P in the MMO genre has brought us to, some people feel an entitlement to get everything for nothing, and if they do have to pay a modest amount they expect a lifetime's entertainment in return although even then they insist on rushing through it in 10 minutes.

    Now let's see, 25 hours of questing means say 50 hours if you double it to include exploration, achievements, harvesting etc. That's across my 8 characters, so 400 hours in total. $20 doesn't seem that unreasonable, does it?


    Idk where you're from but $20 will not get you a dozen rounds of golf, maybe 4 rounds. And definitely not a dozen trips to the movies more like 2 trips if you're lucky.

    Do you think that's possibly why I posed it as a question and then said "I don't think so!" :smile: ?


    i was giving context to those young ones or weirdos who dont know how much golf or a movie cost :P

  • Soulshine
    Soulshine
    ✭✭✭✭✭
    DDuke wrote: »
    If this content comes with a new 12-man (or even 24-man) Trial/Raid with long progression curve & good repetition value, no problem.

    If it's just 25 hours of solo questing (2-3 days) & done, wait 3 months for next DLC... there's going to be a problem.

    I would like to see them add an actual true raid to the game and leave the concept of trials in the past since it is just too simple a system to sustain real progression raiding for those of us interested in it.

    I doubt they will bother to do this though, since there has been little demostrated interest whatseover on the part of the dev team to improve the challenge level and quality of group content in any way, despite all statements to the contrary, and even less interest on the part of the player base to care about it anyway. Most clamoring now for "where is the PvE?" are not interested in raids. They could care less.

    As is, the truth is pretty sad. The implemented systems in the dungeonsof this game just repeat over and over the same old mechanics, slapped with some slight cosmetic changes. Vet CoA was a definite example of wait a long time for same old, same old. Nearly every dungeon is the same: fire AoE ad nauseum, archer cones which can be easily stepped out of, roll doge or block the rest, and mostly... since soft caps removal and CPs especially, you can now just lamblast everything via heavy DPS and by pass what little mechanics are even there in the first place. Trials and SO fall into that tired pattern as well and did not present anything new, other than more HPs to deal with. Truly boring. These types of instance are not raids, they are just different kinds of time sinks for people who want to play in a group.
  • [Deleted User]
    [Deleted User]
    ✭✭✭
    The user and all related content has been deleted.
    Edited by [Deleted User] on July 25, 2015 3:43PM
  • Endurance
    Endurance
    ✭✭✭
    you fail to realize how long it takes for them to create 25 hours of gameplay, just so that most of these crybabies could skip the content for more pvp and complain later
    I'm outta here
  • NobleNerd
    NobleNerd
    ✭✭✭✭
    Enodoc wrote: »
    It's supposed to have about the same amount of content as a standard levelling zone, so somewhere like Glenumbra, Shadowfen or Greenshade. For time comparison, the 1-50 levelling experience is supposed to be "100 hours of content", so that to me sounds like there'll be a bit more to Wrothgar than a standard zone (which would come out at 20 hours).

    $25.00 for the equivalent of 1 standard zone worth of content is not a great value. We spent more than that for the whole game with 10 times the zone/content. Not a good comparison there.
    BLOOD RAVENS GAMING
    ~a mature gaming community~
    Website
    DISCORD
  • Soulshine
    Soulshine
    ✭✭✭✭✭
    Endurance wrote: »
    you fail to realize how long it takes for them to create 25 hours of gameplay, just so that most of these crybabies could skip the content for more pvp and complain later

    If you are under the impression that it would take them over two years to create and introduce one zone of strictly overland PvE questing that amounts to 25hours of gameplay, I'd say you are pretty far off the mark.

    Because that is how long we are talking about. 2 years and counting since everything currently in the game was seen during beta. The quests and zones for all three factions were included, and evev Craglorn was created prior to the game even launching. We were promised IC over one year ago. Miracle now we are actually getting it....

    People can blame console development for these delays until the cows come home. My view is that had nothing whatseover to do with it. What did was a marketing plan to sustain the game's revenue stream. Now Firor is once again touting the "quarterly update" horn.... heard it before. Not hold my breath.
  • Ysne58
    Ysne58
    ✭✭✭✭✭
    Soulshine wrote: »
    Endurance wrote: »
    you fail to realize how long it takes for them to create 25 hours of gameplay, just so that most of these crybabies could skip the content for more pvp and complain later

    If you are under the impression that it would take them over two years to create and introduce one zone of strictly overland PvE questing that amounts to 25hours of gameplay, I'd say you are pretty far off the mark.

    . Not hold my breath.

    Well, in all fairness, it isn't the only thing they've been working on.
  • Ethona
    Ethona
    ✭✭✭
    If the content is built right, and with a high replay value, than 25 hours of content for 20 dollars is right on the edge for me, but I can deal with it. My original post was base on very little info, and also without the right prices for crowns. However, this doesn't mean ZOS is out of the water with this in my opinion, because we realy don't know what the price is yet. I do believe, my opinion of course, that 20 dollars is too much for such a small DLC, that being Imperial City. It's a tiny zone, mostly PvP, and the only PvE are two dungeons (base on the Quakecon Presentation and my understanding there of).
    Edited by Ethona on July 25, 2015 5:06PM
  • NobleNerd
    NobleNerd
    ✭✭✭✭
    You can't really label an area with a set number of hours. What is said to be 25 hours for one could be anywhere from 1 to over 9,000 for another. If going at it full force in a speed run type of way is 25 hours then that's a hefty amount of gameplay time in general!

    This is completely my point. So much of the presentation was a bunch of poorly chosen words, lack luster execution and very dull. There was not a time in the audience where they had an overwhelming roar of excitement (except for maybe when Dark Brotherhood received an honorable mention). I, myself watching it was underwhelmed.

    I am glad they are saying there will be regular content in a timely manner. Heck, I might even start subbing again, because it will be most cost effective than individually buying the DLCs, but ZOS has not proven to be reliable in their ability to release anything on time yet. We will see.
    BLOOD RAVENS GAMING
    ~a mature gaming community~
    Website
    DISCORD
Sign In or Register to comment.