This I think is a must. Without repeatable content, players won't come back to the area once they've done the story. There's currently repeatable quests for groups (Craglorn), dungeoneers (Pledges), PvPvEers (Cyrodiil), but nothing for solo players, which is sorely needed.nikolaj.lemcheb16_ESO wrote: »I had hoped it would be full of soloable dailies like in Cyrodiil so solo players at last will have a place to xp that is not in a pvp zone.
sekou_trayvond wrote: »Well, thank you. You helped me win a bet with my wife. I just knew this forum would have a thread with this title/complaint. And I wake up and check the forums over coffee and....voila!
Uggh. Entitled gamers. So predictable.
Now, what am I going to do with those 200 lockpicks I just won off her?
sekou_trayvond wrote: »Well, thank you. You helped me win a bet with my wife. I just knew this forum would have a thread with this title/complaint. And I wake up and check the forums over coffee and....voila!
Uggh. Entitled gamers. So predictable.
Now, what am I going to do with those 200 lockpicks I just won off her?
This I think is a must. Without repeatable content, players won't come back to the area once they've done the story. There's currently repeatable quests for groups (Craglorn), dungeoneers (Pledges), PvPvEers (Cyrodiil), but nothing for solo players, which is sorely needed.nikolaj.lemcheb16_ESO wrote: »I had hoped it would be full of soloable dailies like in Cyrodiil so solo players at last will have a place to xp that is not in a pvp zone.
Let's see what other leisure pursuits cost only $20 for a minimum 25 hours of entertainment. A dozen rounds of golf? A dozen trips to the cinema or theatre? I don't think so! I'd love to see some of the critics of this sort of thing turn up at the golf course, cinema or theatre and say "Just let me in already, I don't reckon to pay for my entertainment these days"! That's the state that F2P in the MMO genre has brought us to, some people feel an entitlement to get everything for nothing, and if they do have to pay a modest amount they expect a lifetime's entertainment in return although even then they insist on rushing through it in 10 minutes.
Now let's see, 25 hours of questing means say 50 hours if you double it to include exploration, achievements, harvesting etc. That's across my 8 characters, so 400 hours in total. $20 doesn't seem that unreasonable, does it?
I had to replay that part in the Quackcon presentation to make sure I heard it right. Did he really announce that like people were suppose to be excited or impressed with only 25 hours of game play??!!
Let's see what other leisure pursuits cost only $20 for a minimum 25 hours of entertainment. A dozen rounds of golf? A dozen trips to the cinema or theatre? I don't think so! I'd love to see some of the critics of this sort of thing turn up at the golf course, cinema or theatre and say "Just let me in already, I don't reckon to pay for my entertainment these days"! That's the state that F2P in the MMO genre has brought us to, some people feel an entitlement to get everything for nothing, and if they do have to pay a modest amount they expect a lifetime's entertainment in return although even then they insist on rushing through it in 10 minutes.
Now let's see, 25 hours of questing means say 50 hours if you double it to include exploration, achievements, harvesting etc. That's across my 8 characters, so 400 hours in total. $20 doesn't seem that unreasonable, does it?
Idk where you're from but $20 will not get you a dozen rounds of golf, maybe 4 rounds. And definitely not a dozen trips to the movies more like 2 trips if you're lucky.
Let's see what other leisure pursuits cost only $20 for a minimum 25 hours of entertainment. A dozen rounds of golf? A dozen trips to the cinema or theatre? I don't think so! I'd love to see some of the critics of this sort of thing turn up at the golf course, cinema or theatre and say "Just let me in already, I don't reckon to pay for my entertainment these days"! That's the state that F2P in the MMO genre has brought us to, some people feel an entitlement to get everything for nothing, and if they do have to pay a modest amount they expect a lifetime's entertainment in return although even then they insist on rushing through it in 10 minutes.
Now let's see, 25 hours of questing means say 50 hours if you double it to include exploration, achievements, harvesting etc. That's across my 8 characters, so 400 hours in total. $20 doesn't seem that unreasonable, does it?
Idk where you're from but $20 will not get you a dozen rounds of golf, maybe 4 rounds. And definitely not a dozen trips to the movies more like 2 trips if you're lucky.
Do you think that's possibly why I posed it as a question and then said "I don't think so!" ?
If this content comes with a new 12-man (or even 24-man) Trial/Raid with long progression curve & good repetition value, no problem.
If it's just 25 hours of solo questing (2-3 days) & done, wait 3 months for next DLC... there's going to be a problem.
It's supposed to have about the same amount of content as a standard levelling zone, so somewhere like Glenumbra, Shadowfen or Greenshade. For time comparison, the 1-50 levelling experience is supposed to be "100 hours of content", so that to me sounds like there'll be a bit more to Wrothgar than a standard zone (which would come out at 20 hours).
you fail to realize how long it takes for them to create 25 hours of gameplay, just so that most of these crybabies could skip the content for more pvp and complain later
you fail to realize how long it takes for them to create 25 hours of gameplay, just so that most of these crybabies could skip the content for more pvp and complain later
If you are under the impression that it would take them over two years to create and introduce one zone of strictly overland PvE questing that amounts to 25hours of gameplay, I'd say you are pretty far off the mark.
. Not hold my breath.
UltimaJoe777 wrote: »You can't really label an area with a set number of hours. What is said to be 25 hours for one could be anywhere from 1 to over 9,000 for another. If going at it full force in a speed run type of way is 25 hours then that's a hefty amount of gameplay time in general!