you fail to realize how long it takes for them to create 25 hours of gameplay, just so that most of these crybabies could skip the content for more pvp and complain later
If you are under the impression that it would take them over two years to create and introduce one zone of strictly overland PvE questing that amounts to 25hours of gameplay, I'd say you are pretty far off the mark.
. Not hold my breath.
Well, in all fairness, it isn't the only thing they've been working on.
Mighty_oakk wrote: »Agreed 25 hrs of gameplay is weak for an mmo xpac.
you fail to realize how long it takes for them to create 25 hours of gameplay, just so that most of these crybabies could skip the content for more pvp and complain later
If you are under the impression that it would take them over two years to create and introduce one zone of strictly overland PvE questing that amounts to 25hours of gameplay, I'd say you are pretty far off the mark.
. Not hold my breath.
Well, in all fairness, it isn't the only thing they've been working on.
So? That is part of the business they ( and we ) are all in. Planning is not just about revenue and somebody's "analysis" of how to get there. Backpeddling over promised development goals (spell crafting? season gear? hello??), shifting mid-way through leveling systems (Champion system), and a slew of other rookie issues have plagued this game from day one. That Sage and company are gone is at this point, a good sign but who the heck knows how many cobwebs are left to clear out...
lordrichter wrote: »Mighty_oakk wrote: »Agreed 25 hrs of gameplay is weak for an mmo xpac.
This is not an expansion pack. It is just a DLC pack.
2500 crowns.Mighty_oakk wrote: »lordrichter wrote: »Mighty_oakk wrote: »Agreed 25 hrs of gameplay is weak for an mmo xpac.
This is not an expansion pack. It is just a DLC pack.
I guess well see what it costs
2500 crowns.Mighty_oakk wrote: »lordrichter wrote: »Mighty_oakk wrote: »Agreed 25 hrs of gameplay is weak for an mmo xpac.
This is not an expansion pack. It is just a DLC pack.
I guess well see what it costs
Let's see what other leisure pursuits cost only $20 for a minimum 25 hours of entertainment. A dozen rounds of golf? A dozen trips to the cinema or theatre? I don't think so! I'd love to see some of the critics of this sort of thing turn up at the golf course, cinema or theatre and say "Just let me in already, I don't reckon to pay for my entertainment these days"! That's the state that F2P in the MMO genre has brought us to, some people feel an entitlement to get everything for nothing, and if they do have to pay a modest amount they expect a lifetime's entertainment in return although even then they insist on rushing through it in 10 minutes.
Now let's see, 25 hours of questing means say 50 hours if you double it to include exploration, achievements, harvesting etc. That's across my 8 characters, so 400 hours in total. $20 doesn't seem that unreasonable, does it?
Idk where you're from but $20 will not get you a dozen rounds of golf, maybe 4 rounds. And definitely not a dozen trips to the movies more like 2 trips if you're lucky.
So yea $20 for 25 hours of gameplay that's completely repeatable and full of random things like material gathering is dang fine.
Hello *Insert name here*. Our fortress is in dire need of repairs. Please go fetch some wood and stone for us.
Well done *Insert name here*. Your help is much appreciated.
Now that our castle is repaired, we are ready to launch an attack on the trolls in the East.
Orsinium thanks you *Insert name here*. Here, take this magnificent armor as a token of our appreciation.
you fail to realize how long it takes for them to create 25 hours of gameplay, just so that most of these crybabies could skip the content for more pvp and complain later
If you are under the impression that it would take them over two years to create and introduce one zone of strictly overland PvE questing that amounts to 25hours of gameplay, I'd say you are pretty far off the mark.
. Not hold my breath.
Well, in all fairness, it isn't the only thing they've been working on.
So? That is part of the business they ( and we ) are all in. Planning is not just about revenue and somebody's "analysis" of how to get there. Backpeddling over promised development goals (spell crafting? season gear? hello??), shifting mid-way through leveling systems (Champion system), and a slew of other rookie issues have plagued this game from day one. That Sage and company are gone is at this point, a good sign but who the heck knows how many cobwebs are left to clear out...
I do agree with you. ZOS still needs to do a lot of work to improve it's credibility.
you fail to realize how long it takes for them to create 25 hours of gameplay, just so that most of these crybabies could skip the content for more pvp and complain later
If you are under the impression that it would take them over two years to create and introduce one zone of strictly overland PvE questing that amounts to 25hours of gameplay, I'd say you are pretty far off the mark.
. Not hold my breath.
Well, in all fairness, it isn't the only thing they've been working on.
So? That is part of the business they ( and we ) are all in. Planning is not just about revenue and somebody's "analysis" of how to get there. Backpeddling over promised development goals (spell crafting? season gear? hello??), shifting mid-way through leveling systems (Champion system), and a slew of other rookie issues have plagued this game from day one. That Sage and company are gone is at this point, a good sign but who the heck knows how many cobwebs are left to clear out...
I do agree with you. ZOS still needs to do a lot of work to improve it's credibility.
That is part of my shock at such a weak presentation (yet again) for ESO. First was their almost complete lack of anything at E3 and now at their very own Quakecon they, yet again, underwhelmed us.
25 hours of content would be amazing for a single player game, but this is an mmo. You have to think long term, will this be enough to tide you over until the next dlc release? Price wise it's fine, I just worry that it will be enough until the next big zone.
God. You know what? People like you make me so sad. Never happy. NEVER. Complain, complain, complain, complain. Complain!
You'll get 25 hours long content for (persumably) 2500 crowns which is like 20$ if not less. Why would you be SURPRISED about that? You'll most likely get a NEW dungeon (repeatable + undaunted), NEW veteran dungeon (repeatable + undaunted), NEW public dungeon (repeatable), probably around 40 quests and a skill point rewarding "main" story. Not to mention all the different locations that the zone will feature. With precise exploration it could take even more than 25 hours. Don't forget all the new gear and sets that will probably come into the game with Orsinium.
Dawnguard was 15$ and featured like 5 hours of stoyline, the content could be finished in 10 hours. Dragonborn's main storyline was about 6 hours long and exploring the island of Solstheim would take around 10 hours. Also 15$.
DLCs for Borderlands 1 would cost 10$ and feature about 5 hours of gameplay. The game itself featured around 20 hours of content and it cost around 40-50$.
The two paid Witcher III: The Wild Hunt DLCs will cost 9,99$ and 19,99$ and will feature 30 hours of gameplay (combined, not each!).
RAGE featured 25 hours of gameplay and it was a 50$ game. It's DLC added another 5 and it cost 15$.
The price of 2500 is more than solid and fair. Zenimax, keep it up, you're doing an AMAZING job! Don't let the spoiled brats fool you!
25 hours of content would be amazing for a single player game, but this is an mmo. You have to think long term, will this be enough to tide you over until the next dlc release? Price wise it's fine, I just worry that it will be enough until the next big zone.
There will be players that finish the content inside a week.
marco.cuevas.ventob14_ESO wrote: »
If they include enough stuff with replay value (new group dungeons, a new trial, maybe some interesting dailies), and the 25 hours of content is referring to the amount of play time to complete the content once, then it should be perfectly fine to last people until the next big zone.25 hours of content would be amazing for a single player game, but this is an mmo. You have to think long term, will this be enough to tide you over until the next dlc release? Price wise it's fine, I just worry that it will be enough until the next big zone.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
I could be wrong, but based on the types of things he posts @Gidorick seems to me like the type of player who takes his time and stops to smell the roses rather than rushing through things, so to me it seems likely he'll be in the "still going strong after several months" category. I think he was just pointing out that the "rush through it" crowd will, predictably, rush through it and be done with it.25 hours of content would be amazing for a single player game, but this is an mmo. You have to think long term, will this be enough to tide you over until the next dlc release? Price wise it's fine, I just worry that it will be enough until the next big zone.
There will be players that finish the content inside a week.
And there will be others that are still going strong after several months.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
pmn100b16_ESO wrote: »There just better be enough pvp content in it, otherwise I'm going to start several forum threads QQing endlessly about pvping in a pve zone.
I could be wrong, but based on the types of things he posts @Gidorick seems to me like the type of player who takes his time and stops to smell the roses rather than rushing through things, so to me it seems likely he'll be in the "still going strong after several months" category. I think he was just pointing out that the "rush through it" crowd will, predictably, rush through it and be done with it.25 hours of content would be amazing for a single player game, but this is an mmo. You have to think long term, will this be enough to tide you over until the next dlc release? Price wise it's fine, I just worry that it will be enough until the next big zone.
There will be players that finish the content inside a week.
And there will be others that are still going strong after several months.