notimetocare wrote: »I feel like the only people that are saying no are vamps...
IKilled007 wrote: »ZOS_BrianWheeler wrote: »Noted, and Siege is going through testing again internally with new sets, champ points, etc.
How about adding more skills and passives to the Alliance War skill line? Right now we have Assault, Support, and Emperor. How about adding something like Siege (maybe unlocking new siege weapons, boosting damage or defense with/of siege weapons, specialization in particular siege weapons which could mean reloading faster or hitting from further away, etc.)?
AMadAussie wrote: »
Aw shucksShooting irl does take skill, a lot.AMadAussie wrote: »
Anyone whos ex services or active will know that also, and others will appreciate in the main anyways.
Your posts are brilliant @AMadAussie hehe.
ZOS_BrianWheeler wrote: »Noted, and Siege is going through testing again internally with new sets, champ points, etc.
ZOS_BrianWheeler wrote: »Noted, and Siege is going through testing again internally with new sets, champ points, etc.
notimetocare wrote: »I feel like the only people that are saying no are vamps...
Siege needs to be stronger.
It appears as though ZOS has accidentally made the Battle Spirit buff also reduce siege by 50%.
@ZOS_GinaBruno
@ZOS_BrianWheeler
I think that siege needs to do 2 things:
- ignore battle spirit
- ignore AOE cap.
I also think that purge cost needs to increase because it is just too cheap now with CPs and has become a spammable ability.
This in order to give some chance to few against many of defending a keep.
Thanks
ZOS_BrianWheeler wrote: »Noted, and Siege is going through testing again internally with new sets, champ points, etc.
That's a pretty radical change to the play style of Pvp! No way!IKilled007 wrote: »Also make siege friendly fire. It's ridiculous that only people from other factions in the blast area take damage.
SturgeHammer wrote: »ZOS_BrianWheeler wrote: »Noted, and Siege is going through testing again internally with new sets, champ points, etc.
Any new siege weapons Being tested?
CrowsDescend wrote: »This is what our map looked like through the whole night, because after midnight when more people went off, there was still a strong group of 20ish AD with Emperor, ball-grouping their way across the whole of Cyrodiil.
We had about 5 keeps left after midnight, and me and a few others were defending each one with absolutely no luck.
I was using 5+ Oil pots, 3 Fire ballista's at a time and whenever I managed to kill the odd 1, they'd instantly get revived and healed up.
It's a joke. You either meet zerg with zerg or get dominated.
ZOS_BrianWheeler wrote: »Noted, and Siege is going through testing again internally with new sets, champ points, etc.
RatedChaotic wrote: »CrowsDescend wrote: »This is what our map looked like through the whole night, because after midnight when more people went off, there was still a strong group of 20ish AD with Emperor, ball-grouping their way across the whole of Cyrodiil.
We had about 5 keeps left after midnight, and me and a few others were defending each one with absolutely no luck.
I was using 5+ Oil pots, 3 Fire ballista's at a time and whenever I managed to kill the odd 1, they'd instantly get revived and healed up.
It's a joke. You either meet zerg with zerg or get dominated.
Sadly thats usually what I see in Cyrodiil. Of course the color tends to change from time to time(sometimes). I've yet to see two zergs clashing and if I did it has only been a few times. It turned into a red zergs at this time, blue at this time, yellow at this time. When your at the other factions zerg time most have the guest campaign set to a campaign dominated by their faction.
Imo the pvp here needs a few changes.
Korah_Eaglecry wrote: »Siege Weapons should do some serious damage to people. I get that they dont want them to become the go to for PvP. But the idea that a boulder that can smash a brick wall cant flatten a person?
ZOS_BrianWheeler wrote: »Noted, and Siege is going through testing again internally with new sets, champ points, etc.
Dude. It's the 50% damage reduction you all introduced. I don't think this needs to even be tested.
Because there's no skill involved using siege weapons. Simply boring game play.
ZOS_BrianWheeler wrote: »Noted, and Siege is going through testing again internally with new sets, champ points, etc.