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Urfon the unkillable

AngryNord
AngryNord
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So, the best that is possible - with extreme luck - is to take Urforn down to perhaps 2/3 health before he kills you. Solo-friendly zone my ass!!!!! This need fixing ASAP ZULU!!!!


(As usual, all trolls reported to mods)
  • Ruben
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    Is that a group boss?
    DK Stamina DPS
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  • AngryNord
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    Ruben wrote: »
    Is that a group boss?

    Yes. In a zone that is marketed as being FOR SOLO PLAYERS!!
  • Ezareth
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    AngryNord wrote: »
    Ruben wrote: »
    Is that a group boss?

    Yes. In a zone that is marketed as being FOR SOLO PLAYERS!!

    Where?
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
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  • Ruben
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    AngryNord wrote: »
    Ruben wrote: »
    Is that a group boss?

    Yes. In a zone that is marketed as being FOR SOLO PLAYERS!!
    Zenimax wrote:
    Orsinium, ESOTU's largest DLC game pack to date, features a colossal new zone with over 20 hours of story content, a new single-player monster arena, new public dungeons, and much more!

    http://www.elderscrollsonline.com/en-us/dlc/orsinium



    It is solo player friendly. It's not solo exclusive. The boss you're talking about is a GROUP boss. Let those be challenging.
    DK Stamina DPS
    DK Magicka DPS
    DK Tank
    Templar Healer
    Sorcerer Stamina DPS
    Nightblade Magicka DPS
    Nightblade Stamina DPS
  • Jitterbug
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    Isn't it stressful having to maintain two identical threads?
  • AngryNord
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    Ruben wrote: »
    AngryNord wrote: »
    Ruben wrote: »
    Is that a group boss?

    Yes. In a zone that is marketed as being FOR SOLO PLAYERS!!
    Zenimax wrote:
    Orsinium, ESOTU's largest DLC game pack to date, features a colossal new zone with over 20 hours of story content, a new single-player monster arena, new public dungeons, and much more!

    http://www.elderscrollsonline.com/en-us/dlc/orsinium



    It is solo player friendly. It's not solo exclusive. The boss you're talking about is a GROUP boss. Let those be challenging.

    At the very least, they should put in a note - in a place where it is clearly visible, not in small print at the bottom of a page - that the MAIN QUEST of the DLC - the questline you HAVE to complete to get the achievment for the whole zone - contains bosses that a large number of players will HAVE to group up for, at a fairly early stage in the storyline.
  • Ezareth
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    AngryNord wrote: »
    Ruben wrote: »
    AngryNord wrote: »
    Ruben wrote: »
    Is that a group boss?

    Yes. In a zone that is marketed as being FOR SOLO PLAYERS!!
    Zenimax wrote:
    Orsinium, ESOTU's largest DLC game pack to date, features a colossal new zone with over 20 hours of story content, a new single-player monster arena, new public dungeons, and much more!

    http://www.elderscrollsonline.com/en-us/dlc/orsinium



    It is solo player friendly. It's not solo exclusive. The boss you're talking about is a GROUP boss. Let those be challenging.

    At the very least, they should put in a note - in a place where it is clearly visible, not in small print at the bottom of a page - that the MAIN QUEST of the DLC - the questline you HAVE to complete to get the achievment for the whole zone - contains bosses that a large number of players will HAVE to group up for, at a fairly early stage in the storyline.

    This is true of Craglorn for most players as well and it didn't need to have a footnote describing it.

    Containing a Solo instance does not mean it is a solo exclusive DLC. You're probably the only player I've seen who inferred that.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • I_killed_Vivec
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    Ezareth wrote: »
    AngryNord wrote: »
    Ruben wrote: »
    AngryNord wrote: »
    Ruben wrote: »
    Is that a group boss?

    Yes. In a zone that is marketed as being FOR SOLO PLAYERS!!
    Zenimax wrote:
    Orsinium, ESOTU's largest DLC game pack to date, features a colossal new zone with over 20 hours of story content, a new single-player monster arena, new public dungeons, and much more!

    http://www.elderscrollsonline.com/en-us/dlc/orsinium

    It is solo player friendly. It's not solo exclusive. The boss you're talking about is a GROUP boss. Let those be challenging.

    At the very least, they should put in a note - in a place where it is clearly visible, not in small print at the bottom of a page - that the MAIN QUEST of the DLC - the questline you HAVE to complete to get the achievment for the whole zone - contains bosses that a large number of players will HAVE to group up for, at a fairly early stage in the storyline.

    This is true of Craglorn for most players as well and it didn't need to have a footnote describing it.

    Containing a Solo instance does not mean it is a solo exclusive DLC. You're probably the only player I've seen who inferred that.

    Craglorn was specifically for groups. The fact that people can solo large parts now is not relevant.

    IC came out and ZoS said they were giving PvP some love, and "if PvP isn't for you then just wait for Orsinium".

    The expansions have been Craglorn for group PvE, IC for PvP... and soon Orsinium for solo PvE.

    I have to agree that I am surprised that the main quest contains a group boss.

    Indeed, from everything I've read about Orsinium, I'm very surprised that anyone would infer that the main quest required a group, because that is not solo friendly.

  • AngryNord
    AngryNord
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    Ezareth wrote: »
    AngryNord wrote: »
    Ruben wrote: »
    AngryNord wrote: »
    Ruben wrote: »
    Is that a group boss?

    Yes. In a zone that is marketed as being FOR SOLO PLAYERS!!
    Zenimax wrote:
    Orsinium, ESOTU's largest DLC game pack to date, features a colossal new zone with over 20 hours of story content, a new single-player monster arena, new public dungeons, and much more!

    http://www.elderscrollsonline.com/en-us/dlc/orsinium

    It is solo player friendly. It's not solo exclusive. The boss you're talking about is a GROUP boss. Let those be challenging.

    At the very least, they should put in a note - in a place where it is clearly visible, not in small print at the bottom of a page - that the MAIN QUEST of the DLC - the questline you HAVE to complete to get the achievment for the whole zone - contains bosses that a large number of players will HAVE to group up for, at a fairly early stage in the storyline.

    This is true of Craglorn for most players as well and it didn't need to have a footnote describing it.

    Containing a Solo instance does not mean it is a solo exclusive DLC. You're probably the only player I've seen who inferred that.

    Craglorn was specifically for groups. The fact that people can solo large parts now is not relevant.

    IC came out and ZoS said they were giving PvP some love, and "if PvP isn't for you then just wait for Orsinium".

    The expansions have been Craglorn for group PvE, IC for PvP... and soon Orsinium for solo PvE.

    I have to agree that I am surprised that the main quest contains a group boss.

    Indeed, from everything I've read about Orsinium, I'm very surprised that anyone would infer that the main quest required a group, because that is not solo friendly.

    This
  • SeptimusDova
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    wow ok we have group content in this dlc on the main quest. This is among many things that is rankling me pertaining to this dlc.

    I would like to thank the player base of this game for helping me and giving me insight on how and what should be acceptable in a game and it is obvious that this is yet another DLC that is not going to sell so well once the facts get out. I'm sure that more ugliness is under the surface waiting to rear its ugly head.
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
    Just to be clear, Urfon Iceheart is not a world boss - he is a boss at the end of one of the main quests, and is intended to be difficult, but soloable. If everyone is finding that he's too challenging to complete alone, please let us know.
    Gina Bruno
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  • FENGRUSH
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    Lord FENGRUSH defeated Urfon Iceheart in battle with a fatal uppercut that could be heard throughout all of Orsinium.
  • AngryNord
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    @ZOS_GinaBruno

    In perhaps 12-13 tries, the closest I got to killing him was getting him to about 5% health. The other times I was lucky to get him to 50%. That's quite beyond "difficult but soloable" in my book. I used my character copied from live - v15, all armour and weapons purple quality, a mix of v14 and v15. On the low side wrt to Champion points - about 80-85. The kind of character a typical casual player might have - made more for fun than for FoTM and Min-Maxing.

    My suggestion: Remove the constant spamming of adds by the boss - the two initial ice archers are enough. That would also remove the constant small red rings, but keep the big AoE. Perhaps give King Kurog a buff as well.
    Edited by AngryNord on October 21, 2015 7:28PM
  • Ezareth
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    Ezareth wrote: »
    AngryNord wrote: »
    Ruben wrote: »
    AngryNord wrote: »
    Ruben wrote: »
    Is that a group boss?

    Yes. In a zone that is marketed as being FOR SOLO PLAYERS!!
    Zenimax wrote:
    Orsinium, ESOTU's largest DLC game pack to date, features a colossal new zone with over 20 hours of story content, a new single-player monster arena, new public dungeons, and much more!

    http://www.elderscrollsonline.com/en-us/dlc/orsinium

    It is solo player friendly. It's not solo exclusive. The boss you're talking about is a GROUP boss. Let those be challenging.

    At the very least, they should put in a note - in a place where it is clearly visible, not in small print at the bottom of a page - that the MAIN QUEST of the DLC - the questline you HAVE to complete to get the achievment for the whole zone - contains bosses that a large number of players will HAVE to group up for, at a fairly early stage in the storyline.

    This is true of Craglorn for most players as well and it didn't need to have a footnote describing it.

    Containing a Solo instance does not mean it is a solo exclusive DLC. You're probably the only player I've seen who inferred that.

    Craglorn was specifically for groups. The fact that people can solo large parts now is not relevant.

    IC came out and ZoS said they were giving PvP some love, and "if PvP isn't for you then just wait for Orsinium".

    The expansions have been Craglorn for group PvE, IC for PvP... and soon Orsinium for solo PvE.

    I have to agree that I am surprised that the main quest contains a group boss.

    Indeed, from everything I've read about Orsinium, I'm very surprised that anyone would infer that the main quest required a group, because that is not solo friendly.

    Orsinium, ESOTU's largest DLC game pack to date, features a colossal new zone with over 20 hours of story content, a new single-player monster arena, new public dungeons, and much more!

    I just don't see how anyone would expect there not to be *any* group content in this patch. It also hasn't been established that this boss isn't soloable. I haven't found group content yet in a zone that I haven't soloed.

    We are after all playing a MMO, not a single player game. To demand that all the content you face be made solvable just because you prefer it that way seems a bit ridiculous.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
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    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • AngryNord
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    wow ok we have group content in this dlc on the main quest. This is among many things that is rankling me pertaining to this dlc.

    I would like to thank the player base of this game for helping me and giving me insight on how and what should be acceptable in a game and it is obvious that this is yet another DLC that is not going to sell so well once the facts get out. I'm sure that more ugliness is under the surface waiting to rear its ugly head.

    And this too
  • ItsRejectz
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    For the love of god please don't make everything easy, it's about time we had some decent hard content.
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  • cschwingeb14_ESO
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    I have not tried this one, but i assume it will be easy for anyone with a build designed to face-roll pve content. If you want hard content, just use a character that is less optimally built. Having main quest content that can only be completed by specific builds is bad business
  • Wollust
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    I'd say it's a l2p issue. Not being mean or anything. I mean seriously, at least a practice thing. It's good if it's not doable after a few tries. I really think it should be hard enough to keep the player busy for a bit of time. What's the idea of content that can be done after one hour. Kinda lame
    Susano'o

    Zerg Squad
  • Dagoth_Rac
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    ItsRejectz wrote: »
    For the love of god please don't make everything easy, it's about time we had some decent hard content.

    This is solo storyline quest content. If that is put outside the reach of casual players, what is left for them? I have no idea if the original poster is exaggerating. Maybe this boss is very reasonable and he is just an awful player or he is misunderstanding a mechanic. But if this main quest storyline boss really is going to make casual players rage quit, that is bad for the game. There is plenty of optional content in the game, including the new Maelstrom Arena, designed to challenge diehard players.
  • SleepyTroll
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    I think that before anyone says anything is to hard and be taken seriously they should have to post there build.
  • Bogdan_Kobzar
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    .
    Edited by Bogdan_Kobzar on November 10, 2015 2:28AM
    "Being honorable might make you a good man, but it doesn't make you right. Be a better world if it did."
    Be mindful of Community Rules
  • Dagoth_Rac
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    I think that before anyone says anything is to hard and be taken seriously they should have to post there build.

    It's not Ibomez the Flesh Sculptor. It's a solo storyline quest boss. If anything in the game should be friendly to the weird, fun, but utterly non-optimized builds that casual players come up, it is solo storyline content. I don't want them balancing solo storyline content around theorycrafted builds.
  • Yattaq
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    AngryNord wrote: »
    @ZOS_GinaBruno

    In perhaps 12-13 tries, the closest I got to killing him was getting him to about 5% health. The other times I was lucky to get him to 50%. That's quite beyond "difficult but soloable" in my book.

    Sounds completely soloable, you just need to get 5% better at the encounter.
  • sagitter
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    AngryNord wrote: »
    @ZOS_GinaBruno

    In perhaps 12-13 tries, the closest I got to killing him was getting him to about 5% health. The other times I was lucky to get him to 50%. That's quite beyond "difficult but soloable" in my book. I used my character copied from live - v15, all armour and weapons purple quality, a mix of v14 and v15. On the low side wrt to Champion points - about 80-85. The kind of character a typical casual player might have - made more for fun than for FoTM and Min-Maxing.

    My suggestion: Remove the constant spamming of adds by the boss - the two initial ice archers are enough. That would also remove the constant small red rings, but keep the big AoE. Perhaps give King Kurog a buff as well.

    Can i say LOL? 12-13 times(1 hour of try?) and you already gave it up? cmon, if u took it 5% it's not impossible.
  • AngryNord
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    I have not tried this one, but i assume it will be easy for anyone with a build designed to face-roll pve content. If you want hard content, just use a character that is less optimally built. Having main quest content that can only be completed by specific builds is bad business

    This
  • AngryNord
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    Dagoth_Rac wrote: »
    I think that before anyone says anything is to hard and be taken seriously they should have to post there build.

    It's not Ibomez the Flesh Sculptor. It's a solo storyline quest boss. If anything in the game should be friendly to the weird, fun, but utterly non-optimized builds that casual players come up, it is solo storyline content. I don't want them balancing solo storyline content around theorycrafted builds.

    And this
  • AngryNord
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    ItsRejectz wrote: »
    For the love of god please don't make everything easy, it's about time we had some decent hard content.

    No-one's asking to make it easy, just to make it non-impossible.
  • Dymence
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    AngryNord wrote: »
    ItsRejectz wrote: »
    For the love of god please don't make everything easy, it's about time we had some decent hard content.

    No-one's asking to make it easy, just to make it non-impossible.

    I really, really doubt it's as hard as you're making it out to seem.

    Do you have any self healing / shields? Or are you one of the people that, no matter what, refuses to swap skills to suit specific encounters better?
  • AngryNord
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    Dymence wrote: »
    AngryNord wrote: »
    ItsRejectz wrote: »
    For the love of god please don't make everything easy, it's about time we had some decent hard content.

    No-one's asking to make it easy, just to make it non-impossible.

    I really, really doubt it's as hard as you're making it out to seem.

    Do you have any self healing / shields?

    Yes. And this game has something called cooldowns. Meaning you can''t self-heal fast enough to cover the damage the boss does.
  • Masuimi
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    solo'd this boss very easily. I think he got me under 70% once.

    You guys that are saying its too hard just need to l2p.

    If you make all content easy mode.. no one is going to want to play it.

    Where the hell is the accomplishment if its just spoon fed to u?

    If anything this boss should be more difficult. More adds plz.
This discussion has been closed.