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Is CC immunity broken in 1.7?

Tomato
Tomato
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Edited by Tomato on October 20, 2015 1:38AM

Is CC immunity broken in 1.7? 115 votes

Yes
93%
SolarikenXexporagnarok6644b14_ESOTotterTatesiTreebeardbaddabumb16_ESOKalikiSpringt-Über-ZwergeDracaneIruil_ESOYakidafifailkiwib16_ESOAltaris16_ESOSeptimus_Magnacote-bmsb16_ESOWycksDeanTheCathammayolettucejbjondeaueb17_ESOAerieth 108 votes
No
6%
Lightspeedflashb14_ESOTheBullesequiel12001eb17_ESOFfastylShadowDiscipleLevo18Rudster 7 votes
  • DannyLV702
    DannyLV702
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    Yes
    Its been broken forever now
  • Tomato
    Tomato
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    Yes
    ZOS you should really respond to this and show you care.
  • Dracane
    Dracane
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    Yes
    What do you mean when you say 'Broken' ? Wouldn't help me if I was a developer.
    Broken like it's not working, too strong, too weak. Explain
    Edited by Dracane on October 20, 2015 9:14AM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • DeanTheCat
    DeanTheCat
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    Yes
    Dracane wrote: »
    What do you mean when you say 'Broken' ? Wouldn't help me if I was a developer.
    Broken like it's not working, too strong, too weak. Explain

    Certain skills are not granting CC-Immunity, allowing CC-es to be chained. The most infamous offender is the bugged Power Bash. However, there are skills that sometimes do not give CC-Immunity, which include but not limited to Uppercut, Crystal Shards, Piercing Javelin, Scattershot, Destructive Touch and Aspect of Terror.

    This has resulted in an inconsistency in the rule of "If you get hit by CC, you cannot be CC-ed again for 5 seconds". Therefore, CC-Immunity is "Broken". Chaining CC-es intentionally or unintentionally is really cheesy, and leads only to sheer frustration from the victim. Also, don't get me started on the buggy CC-Break...
    Dean the Cat
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    This one does not advocate for any class to be nerfed. There are far deeper underlying issues then a simple "Class Imbalance". The Champion System is the problem. Not classes.

    Please read this before creating yet another nerf thread.

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  • HonourXL
    HonourXL
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    Yes
    its definitely broken. i got WB by 3 people i never got CC immunity at all. im breaking it and the other dude send me back to the floor again. and its happen all the time. it mostly happens by WB tho.
    XBOX- EU
    Honour XL aka Kaiser Mehmed
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  • ShadowDisciple
    ShadowDisciple
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    No
    i really never experienced CC chaining on me or anyone else...and ive came back 3 weeks ago to the game and spent aloooot of time in pvp....

  • Shinra
    Shinra
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    Yes
    CC immunity is a bit... troublesome.

    You can chain CC somebody with wrecking blow without him ever getting immunity. (You need to get the timing right though)

    But the more annoying ones are those guards with their attacks which you can't break at all. (Half of the time)
  • TheDarkShadow
    TheDarkShadow
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    Today I got knock back bug. A mob knock me down and I stuck in the animation, laying on the ground, couldn't break free, couldn't attack, but I could move around, while still on the ground. I happened for like 10s, then suddenly I were "freed".

  • ku5h
    ku5h
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    Yes
    Most common combination i get hit by is, ambush stun followed by wb sending me into the air...
    Its really anoying :/
  • GuyNamedSean
    GuyNamedSean
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    Yes
    Absolutely. CC-Immunity does not proc as it should. In fact, pretty much every time I've ever been ganked has been due to ineffective CC-Immunity.
    Former Guildmaster of the Legion of Mournhold
    XBL: GuyNamedSean
    PC: GuyNamedSeanPC
  • Dracane
    Dracane
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    Yes
    DeanTheCat wrote: »
    Dracane wrote: »
    What do you mean when you say 'Broken' ? Wouldn't help me if I was a developer.
    Broken like it's not working, too strong, too weak. Explain

    Certain skills are not granting CC-Immunity, allowing CC-es to be chained. The most infamous offender is the bugged Power Bash. However, there are skills that sometimes do not give CC-Immunity, which include but not limited to Uppercut, Crystal Shards, Piercing Javelin, Scattershot, Destructive Touch and Aspect of Terror.

    This has resulted in an inconsistency in the rule of "If you get hit by CC, you cannot be CC-ed again for 5 seconds". Therefore, CC-Immunity is "Broken". Chaining CC-es intentionally or unintentionally is really cheesy, and leads only to sheer frustration from the victim. Also, don't get me started on the buggy CC-Break...

    Ah well. This exists since a very long time. There is a very short time frame, where you can get CCed right before you break free. They simply need to let the immunity hit in earlier or just change some mechanics. Don't think this is too hard.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Waffennacht
    Waffennacht
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    Yes
    Recently I used Crystal Frag, then proc it and knocked down my opponent within just 1 or 2 secs. It was not consistently ignoring the CC immunity.

    Also the buggy break free.

    So yes
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Dracane
    Dracane
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    Yes
    Recently I used Crystal Frag, then proc it and knocked down my opponent within just 1 or 2 secs. It was not consistently ignoring the CC immunity.

    Also the buggy break free.

    So yes

    Happened to me for the first time a few weeks ago. I hit someone with crystal shard. And my next one must have hitted in the right moment and the target was knocked down again.
    So it happened one time in almost 2 years :)
    But I believe there are people, who are trained to abuse this.
    Edited by Dracane on October 20, 2015 3:44PM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • starlizard70ub17_ESO
    starlizard70ub17_ESO
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    Yes
    About 70% of my deaths are due to broken CC, the other 30% are due to my own stupidity
    "We have found a cave, but I don't think there are warm fires and friendly faces inside."
  • Dracane
    Dracane
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    Yes
    About 70% of my deaths are due to broken CC, the other 30% are due to my own stupidity

    99% of my deaths are due to cheaters and exploiters 1% due to lag :D
    Edited by Dracane on October 20, 2015 4:07PM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Tomato
    Tomato
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  • Keepercraft
    Keepercraft
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    Yes
    I feel about that patch like that.....
    https://www.youtube.com/watch?v=t2NMhlqBnCs
    Still waiting for Sithis.
  • mr_wazzabi
    mr_wazzabi
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    Yes
    9% either do not play pvp, don't pvp at peak times, or have an ungodly internet connection.

    For everyone else, cc immunity is lagged out.
    Bosmer Stamina NB
    Altmer Magicka TEMP
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    Altmer Magicka NB
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  • TheDarkShadow
    TheDarkShadow
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    ku5h wrote: »
    Most common combination i get hit by is, ambush stun followed by wb sending me into the air...
    Its really anoying :/

    Ambush doesnt stun player. It only immobilize you. It's only a soft cc and you break it by dodge roll, so you can still be stun or fear or knockdown or any other hard cc right after it.
  • failkiwib16_ESO
    failkiwib16_ESO
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    Yes
    I experienced a templar in IC sewers CC me, to the point of no dodging or breaking free was possible and killed me. His damage was not very high, but his CC knowledge lead to my death a couple of times.

    I honestly don't know what he used. I have also experienced a nightblade perma CC me a couple of times.

    Yes I tried to rolldodge, break free and block. Nothing worked in either cases. Since they run pvp builds their damage is really pitiful, so I got time to try to break free, block and rolldodge.

  • Tomato
    Tomato
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  • Tomato
    Tomato
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    Yes
    ......................
  • GuyNamedSean
    GuyNamedSean
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    Yes
    Swiift wrote: »
    ......................

    I'm with you on this. I'm a tank that can hit the mitigation cap. I shouldn't get stun-locked and die in about three seconds because Agony can be spammed on me by one person as the other attacks me.

    And for the record, I've noticed a lot of people are travelling in two man gank squads to do exactly that. One person spams some cheap CC and the other attacks. On the rare occasion CC-immunity works, I can easily bust free and beat those s'wits into the dirt. When it fails to give me the immunity? I just sit there and die. Really ruins Cyrodiil for me.
    Former Guildmaster of the Legion of Mournhold
    XBL: GuyNamedSean
    PC: GuyNamedSeanPC
  • Sharee
    Sharee
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    When it fails to give me the immunity? I just sit there and die.

    Don't wait for something to give you CC immunity. CC break yourself.

    CC break immunity is both longer(8 seconds) and more reliable(you always get CC immunity after a break) than waiting for CC to expire to get auto-immunity(5 seconds, and sometimes applied too late which results in chain-CC).

  • Johngo0036
    Johngo0036
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    Yes
    It is sooooo broken..

    Not just that but you also get unbreakable CC,
    I was feared numerous times and with full stamina i could not break the fear..

    Needless to say i died..
    PC EU Megaserver
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  • GuyNamedSean
    GuyNamedSean
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    Yes
    Sharee wrote: »
    When it fails to give me the immunity? I just sit there and die.

    Don't wait for something to give you CC immunity. CC break yourself.

    CC break immunity is both longer(8 seconds) and more reliable(you always get CC immunity after a break) than waiting for CC to expire to get auto-immunity(5 seconds, and sometimes applied too late which results in chain-CC).

    I am using Break Free. I tend to immediately get stunned again. If I actually got eight seconds of immunity then it would take four guys to kill me because of my high mitigation and on the rare occasion that the immunity works, that is exactly the case. Unfortunately, CC-Immunity very rarely works in Cyrodiil.

    Interestingly, I've never had it fail while dungeoning. Wether the enemies aren't CCing often enough to notice it fail or it's only player-initiated moves that breach the immunity, I'm unsure.
    Former Guildmaster of the Legion of Mournhold
    XBL: GuyNamedSean
    PC: GuyNamedSeanPC
  • Sharee
    Sharee
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    Sharee wrote: »
    When it fails to give me the immunity? I just sit there and die.

    Don't wait for something to give you CC immunity. CC break yourself.

    CC break immunity is both longer(8 seconds) and more reliable(you always get CC immunity after a break) than waiting for CC to expire to get auto-immunity(5 seconds, and sometimes applied too late which results in chain-CC).

    I am using Break Free. I tend to immediately get stunned again. If I actually got eight seconds of immunity then it would take four guys to kill me because of my high mitigation and on the rare occasion that the immunity works, that is exactly the case. Unfortunately, CC-Immunity very rarely works in Cyrodiil.

    Interestingly, I've never had it fail while dungeoning. Wether the enemies aren't CCing often enough to notice it fail or it's only player-initiated moves that breach the immunity, I'm unsure.

    I've been playing since beta and i never got CC-ed within 8 seconds after using break-free. However there were plenty of times where it felt like the immunity was shorter than 8 seconds, when it fact it was full 8 seconds(i had to review the recording to realize that).

    If you get CC-ed right after CC break so often, catch it on video and post.
  • Stigant
    Stigant
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    ku5h wrote: »
    Most common combination i get hit by is, ambush stun followed by wb sending me into the air...
    Its really anoying :/

    Ambush doesnt stun player. It only immobilize you. It's only a soft cc and you break it by dodge roll, so you can still be stun or fear or knockdown or any other hard cc right after it.

    Actually, Ambush is the one and only gap-closer, that will stun you if used from stealth .. and sometimes if you get hit by another CC while still under effect of that stun or during the break-free animation the second CC will affect you.
    Also its quite hard to say sometimes if you are stuned or immobilized, because your character will not go into "stuned position" every time, sometimes happens that while standing still (like when immobilized only) you are actually stuned so you try to roll which you (not so) obviously can't. Or you get immobilized by it and then feared which often results in slight delay of the "running away in fear" animation. Fear CC, for some reason, often cannot be broken free while it's animation doesn't kick in, which then players precieve as so called "unbreakable" CC.
    Edited by Stigant on October 24, 2015 2:10PM
  • Tomato
    Tomato
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    Yes
    ZOS are you looking into this?
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