anitajoneb17_ESO wrote: »All this to say I'm not sure of the impact of this bug on the doability of the vet arena. And yes obviously the conditions will not be the same between the 1st week and the 2nd but the scoreboards won't be shared anyway, and yes, EU will have a slight advantage, but c'm'on guys, this is only a for-fun-contest on PTS.SleepyTroll wrote: »ZOS is so silly
anitajoneb17_ESO wrote: »All this to say I'm not sure of the impact of this bug on the doability of the vet arena. And yes obviously the conditions will not be the same between the 1st week and the 2nd but the scoreboards won't be shared anyway, and yes, EU will have a slight advantage, but c'm'on guys, this is only a for-fun-contest on PTS.SleepyTroll wrote: »ZOS is so silly
You don't seem to get it, so I'll spell it out for you.
With the damage bug, you CAN NOT finish the veteran maelstrom arena. You need to finish it to get on the leaderboards. I can assure you no one is going to finish it this week.
You have no idea how difficult it is.
anitajoneb17_ESO wrote: »All this to say I'm not sure of the impact of this bug on the doability of the vet arena. And yes obviously the conditions will not be the same between the 1st week and the 2nd but the scoreboards won't be shared anyway, and yes, EU will have a slight advantage, but c'm'on guys, this is only a for-fun-contest on PTS.SleepyTroll wrote: »ZOS is so silly
You don't seem to get it, so I'll spell it out for you.
With the damage bug, you CAN NOT finish the veteran maelstrom arena. You need to finish it to get on the leaderboards. I can assure you no one is going to finish it this week.
You have no idea how difficult it is.
xMovingTarget wrote: »anitajoneb17_ESO wrote: »All this to say I'm not sure of the impact of this bug on the doability of the vet arena. And yes obviously the conditions will not be the same between the 1st week and the 2nd but the scoreboards won't be shared anyway, and yes, EU will have a slight advantage, but c'm'on guys, this is only a for-fun-contest on PTS.SleepyTroll wrote: »ZOS is so silly
You don't seem to get it, so I'll spell it out for you.
With the damage bug, you CAN NOT finish the veteran maelstrom arena. You need to finish it to get on the leaderboards. I can assure you no one is going to finish it this week.
You have no idea how difficult it is.
It really isnt that difficult. It´s just broken dmg that makes it appear hard. Without that"bug" you would close to oneshot most mobs lol.
So yea, with broken dmg mitigation it´s really difficult. So didnt even bother yet.
ZOS_GinaBruno wrote: »FIXES & IMPROVEMENTS, BASE GAME PATCH
Combat & Gameplay
General
[*]You can no longer resurrect an ally while you are hidden or invisible.
You can no longer resurrect an ally while you are hidden or invisible.
Damn! Where is the fix for loading screen??
Maybe this is in-line with the fact that only a fraction of the resource drops are V16 mats; maybe only a fraction of the writs are V16 writs. This is a reasonable compromise for not getting V16 mats every time, but if your passives are maxed I still think you should get V16 mats (and writs) every time. (Don't forget that the place where you get the writ is irrelevant; writs are based on your crafting passives and your access to zones, not the zone which you pick the writ up in.)@ZOS_GinaBruno
Did the patch change the Orsinium Writs/Material Leveling again?
I just pulled a Clothing Writ from the Orsinium City board and received a Writ for Belkarth, Craglorn.
Elfdominion4 wrote: »ZOS_GinaBruno
Exploration & Itemization
Achievementsnot fixed
- Removed a placeholder achievement for Enchanting that incorrectly referred to VR17 and VR18.
"You can no longer resurrect an ally while you are hidden or invisible."
Incredible. Why? What is the point to this change? Name one benefit to this change, and why this could be considered an "improvement."
@ZOS_GinaBruno
jamesharv2005ub17_ESO wrote: »"You can no longer resurrect an ally while you are hidden or invisible."
Incredible. Why? What is the point to this change? Name one benefit to this change, and why this could be considered an "improvement."
@ZOS_GinaBruno
They dont want people not in a zerg to res their friends. IC is all about zerging and ganking. They want people not in the zerg to have to return to base to res.
"You can no longer resurrect an ally while you are hidden or invisible."
Incredible. Why? What is the point to this change? Name one benefit to this change, and why this could be considered an "improvement."
@ZOS_GinaBruno
jamesharv2005ub17_ESO wrote: »"You can no longer resurrect an ally while you are hidden or invisible."
Incredible. Why? What is the point to this change? Name one benefit to this change, and why this could be considered an "improvement."
@ZOS_GinaBruno
They dont want people not in a zerg to res their friends. IC is all about zerging and ganking. They want people not in the zerg to have to return to base to res.
jamesharv2005ub17_ESO wrote: »"You can no longer resurrect an ally while you are hidden or invisible."
Incredible. Why? What is the point to this change? Name one benefit to this change, and why this could be considered an "improvement."
@ZOS_GinaBruno
They dont want people not in a zerg to res their friends. IC is all about zerging and ganking. They want people not in the zerg to have to return to base to res.
Yea, this is ridiculous. Of all the updates to PvP people are asking for, instead they throw this in as an "improvement." These dev's decisions are so bad its laughable.
ThatNeonZebraAgain wrote: »"You can no longer resurrect an ally while you are hidden or invisible."
Incredible. Why? What is the point to this change? Name one benefit to this change, and why this could be considered an "improvement."
@ZOS_GinaBrunojamesharv2005ub17_ESO wrote: »"You can no longer resurrect an ally while you are hidden or invisible."
Incredible. Why? What is the point to this change? Name one benefit to this change, and why this could be considered an "improvement."
@ZOS_GinaBruno
They dont want people not in a zerg to res their friends. IC is all about zerging and ganking. They want people not in the zerg to have to return to base to res.
This is being blown out of proportion. While your character remained hidden while rezzing, the blue resurrection ray was most certainly visible and thus a dead giveaway anyways. I've killed many people by throwing an AoE on the other end of the blue ray and popping them from stealth while they were rezzing. Looting crates, chests, and heavy bags also brings you out of stealth. This is just being consistent with things that you can't do while hidden.
ThatNeonZebraAgain wrote: »"You can no longer resurrect an ally while you are hidden or invisible."
Incredible. Why? What is the point to this change? Name one benefit to this change, and why this could be considered an "improvement."
@ZOS_GinaBrunojamesharv2005ub17_ESO wrote: »"You can no longer resurrect an ally while you are hidden or invisible."
Incredible. Why? What is the point to this change? Name one benefit to this change, and why this could be considered an "improvement."
@ZOS_GinaBruno
They dont want people not in a zerg to res their friends. IC is all about zerging and ganking. They want people not in the zerg to have to return to base to res.
This is being blown out of proportion. While your character remained hidden while rezzing, the blue resurrection ray was most certainly visible and thus a dead giveaway anyways. I've killed many people by throwing an AoE on the other end of the blue ray and popping them from stealth while they were rezzing. Looting crates, chests, and heavy bags also brings you out of stealth. This is just being consistent with things that you can't do while hidden.
We don't know if anyone asked for this change or not. I do agree that there are other things that should be higher priority.
Scyantific wrote: »@ZOS_GinaBruno
Can we get any comment on why the dev team thought thatZOS_GinaBruno wrote: »FIXES & IMPROVEMENTS, BASE GAME PATCH
Combat & Gameplay
General
[*]You can no longer resurrect an ally while you are hidden or invisible.
was a necessary change? There has been zero complaining about this so far, so why disable it? This is just a slap in the face of anyone who enjoys small-scale PvP.
ThatNeonZebraAgain wrote: »"You can no longer resurrect an ally while you are hidden or invisible."
Incredible. Why? What is the point to this change? Name one benefit to this change, and why this could be considered an "improvement."
@ZOS_GinaBrunojamesharv2005ub17_ESO wrote: »"You can no longer resurrect an ally while you are hidden or invisible."
Incredible. Why? What is the point to this change? Name one benefit to this change, and why this could be considered an "improvement."
@ZOS_GinaBruno
They dont want people not in a zerg to res their friends. IC is all about zerging and ganking. They want people not in the zerg to have to return to base to res.
This is being blown out of proportion. While your character remained hidden while rezzing, the blue resurrection ray was most certainly visible and thus a dead giveaway anyways. I've killed many people by throwing an AoE on the other end of the blue ray and popping them from stealth while they were rezzing. Looting crates, chests, and heavy bags also brings you out of stealth. This is just being consistent with things that you can't do while hidden.
Just because its consistent doesn't mean they have to change it. There's already several ways to keep people from ressing someone including putting an AoE on the dead player as you mentioned (the Caltrops method is popular as is Revealing Flare). So there's really no need for them to change it. ... Besides, after you finish ressing you are popped out of stealth for a couple of seconds anyway. This change is unceccesary.
ThatNeonZebraAgain wrote: »"You can no longer resurrect an ally while you are hidden or invisible."
Incredible. Why? What is the point to this change? Name one benefit to this change, and why this could be considered an "improvement."
@ZOS_GinaBrunojamesharv2005ub17_ESO wrote: »"You can no longer resurrect an ally while you are hidden or invisible."
Incredible. Why? What is the point to this change? Name one benefit to this change, and why this could be considered an "improvement."
@ZOS_GinaBruno
They dont want people not in a zerg to res their friends. IC is all about zerging and ganking. They want people not in the zerg to have to return to base to res.
This is being blown out of proportion. While your character remained hidden while rezzing, the blue resurrection ray was most certainly visible and thus a dead giveaway anyways. I've killed many people by throwing an AoE on the other end of the blue ray and popping them from stealth while they were rezzing. Looting crates, chests, and heavy bags also brings you out of stealth. This is just being consistent with things that you can't do while hidden.
While it may not be a game changer, it's indicative of deaf ears. No one asked for it, it doesn't help in any way, why do it? The reasoning isn't there, they simply make changes as they wish without considering cause and effect. In this situation, cause is unknown, effect is going to cripple small groups even more.
And the ray isn't visible (on X1), the blue glow on the deceased is, but that's it.