Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

The Ten Rules of PvP

  • BigTone
    BigTone
    ✭✭✭✭
    After having broken a hole in the inner wall make sure you all enter individually and go straight for the flags. Clearing out upstairs is always a waste of time.

    when you run 60 deep, this is true
    Big'Tone-V16 DC Sorc AR31
    Sneaky'Tone-V16 DC NB AR22
    Holy'Tone-V12 DC Temp
    Chunky'Tone-33 DC DK (BWB beast)

    Worst NB NA
    Roll dodging magicka sorc


    "Do you know why they call him Big'Tone?"
  • FriedEggSandwich
    FriedEggSandwich
    ✭✭✭✭✭
    BigTone wrote: »
    After having broken a hole in the inner wall make sure you all enter individually and go straight for the flags. Clearing out upstairs is always a waste of time.

    when you run 60 deep, this is true

    Only the enemy factions roll 60 deep ;)
    PC | EU
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
    ✭✭✭✭✭
    ✭✭✭✭✭
    BigTone wrote: »
    After having broken a hole in the inner wall make sure you all enter individually and go straight for the flags. Clearing out upstairs is always a waste of time.

    when you run 60 deep, this is true

    MOAR METEOR!!!!
  • SkylarkAU
    SkylarkAU
    ✭✭✭✭
    NPK Daniel wrote: »
    The meatbag is most effectively used against walls.

    Postern doors*
    Skylärk // v16 Stamina DK (AvA 23)
    Elizabeth Skylark // v16 Magicka Sorc (AvA 29)
    Tauriel Skylark // v16 Stamina NB (AvA 12)
    Alexander Skylark // v2 Magicka Templar
    Terra Australis XI // v2 Magicka DK
    Nocturnal | RÀGE
    << PC/NA/AD >>

    Youtube
  • Sublime
    Sublime
    ✭✭✭✭
    SkylarkAU wrote: »
    NPK Daniel wrote: »
    The meatbag is most effectively used against walls.

    Postern doors*

    If you hit wooden fortifications using a fire trebuchet or ballista, you deal more damage.
    EU | For those who want to improve their behaviour: the science behind shaping player bahaviour (presentation)
  • Kartalin
    Kartalin
    ✭✭✭✭✭
    ✭✭
    Sublime wrote: »
    SkylarkAU wrote: »
    NPK Daniel wrote: »
    The meatbag is most effectively used against walls.

    Postern doors*

    If you hit wooden fortifications using a fire trebuchet or ballista, you deal more damage.

    Duh! Fire DoT!
  • tonemd
    tonemd
    ✭✭✭✭
    milthalas wrote: »
    Sublime wrote: »
    SkylarkAU wrote: »
    NPK Daniel wrote: »
    The meatbag is most effectively used against walls.

    Postern doors*

    If you hit wooden fortifications using a fire trebuchet or ballista, you deal more damage.

    Duh! Fire DoT!

    WHUT! You mean this isn't true?

    I now have to question my whole life.
  • Telel
    Telel
    ✭✭✭✭✭
    1) If a humble khajiit points out how you're losing on purpose, make sure to keep losing on purpose.

    2) Keep wondering (out loud and with lots of agressive name calling) why you're losing even as you do number 1. After all doing number 2 makes things so much better.
    Character: Telel
    Class: Night Blade-Werewolf-viking-ninja-catgirl-mallet wielder
    Past times: Refusing to go full magika spec, hitting things with a big hammer, sniping, and speaking in khajiit
    Also: Gelel the Derp Knight, Altsel the streaker, and Filafel the temp temp.

    Khajiit has a twitch stream! https://twitch.tv/telel_khajiit feel free to come see how truly unskilled Telel is.
  • revonine
    revonine
    ✭✭✭✭
    Everyone is using macros. Be sure to use them too to stay competitive.
  • Jaronking
    Jaronking
    ✭✭✭✭✭
    1)Rams aren't only used for the front door their used for postern doors as well.
  • Blobsky
    Blobsky
    ✭✭✭✭✭
    Rule 101:Oil baths are your friends - never purge the oils, swim and treasure the moment
    Yt Channell: Blobsky

    DC EU Nightblade
    Owner of 'The Travelling Merchant' - Craglorn trade guild since near release!
  • Blobsky
    Blobsky
    ✭✭✭✭✭
    Rule 102:Fire at the side door, not the wall for super powa damage
    Yt Channell: Blobsky

    DC EU Nightblade
    Owner of 'The Travelling Merchant' - Craglorn trade guild since near release!
  • revonine
    revonine
    ✭✭✭✭
    Blobsky wrote: »
    Rule 102:Fire at the side door, not the wall for super powa damage

    Why do groups do this? it bugs the hell out of me. Takes twice as long to take down a wall :/
  • tonemd
    tonemd
    ✭✭✭✭
    revonine wrote: »
    Blobsky wrote: »
    Rule 102:Fire at the side door, not the wall for super powa damage

    Why do groups do this? it bugs the hell out of me. Takes twice as long to take down a wall :/

    Think its safe to assume only new players and PVErs do this. If you get to Sergeant doing this you must have all forms of chat turned off.

  • Jitterbug
    Jitterbug
    ✭✭✭✭✭
    ✭✭
    Rylana wrote: »
    7. The best strategy for taking down a wall quickly is a single fire ballista with 19 nightblades standing guard around it.

    <3
  • Armitas
    Armitas
    ✭✭✭✭✭
    ✭✭✭✭
    You don't need to beat your opponent, you just need to stack more players on the flag than them.
    Retired.
    Nord mDK
  • revonine
    revonine
    ✭✭✭✭
    If you and your 20 odd group of people are headed to attack a keep and you happen to spot a lonely opponent wandering around you MUST I mean MUST abandon your objective and chase that player half way across Cyrodill. Flex those group muscles boys.

    Optional: Hang around his body for 10 minutes in case he has a buddy waiting to revive him.
    Edited by revonine on October 9, 2015 8:20PM
  • jpalm1995
    jpalm1995
    ✭✭✭
    11. EP always has and always will have the big zerg
    I always say that I hate this game, yet for some reason i'm still here.
  • frozywozy
    frozywozy
    ✭✭✭✭✭
    ✭✭
    revonine wrote: »
    If you and your 20 odd group of people are headed to attack a keep and you happen to spot a lonely opponent wandering around you MUST I mean MUST abandon your objective and chase that player half way across Cyrodill. Flex those group muscles boys.

    Optional: Hang around his body for 10 minutes in case he has a buddy waiting to revive him.

    Make sure to brag everyday about how you enjoy solo play and hate grouping. Completing objectives such as capturing keeps and scrolls suck. It's much more fun to go all by myself in transit lines stealth and wait for people to ride on their horse to one shot them. If the one shot fail before the target get dismounted and gain control of his character, immediatly engage retreating maneuvers and run away. If people get mad at my actions and group up to kill me, they are idiot zergers and the reason why this game will die.
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • revonine
    revonine
    ✭✭✭✭
    frozywozy wrote: »
    revonine wrote: »
    If you and your 20 odd group of people are headed to attack a keep and you happen to spot a lonely opponent wandering around you MUST I mean MUST abandon your objective and chase that player half way across Cyrodill. Flex those group muscles boys.

    Optional: Hang around his body for 10 minutes in case he has a buddy waiting to revive him.

    Make sure to brag everyday about how you enjoy solo play and hate grouping. Completing objectives such as capturing keeps and scrolls suck. It's much more fun to go all by myself in transit lines stealth and wait for people to ride on their horse to one shot them. If the one shot fail before the target get dismounted and gain control of his character, immediatly engage retreating maneuvers and run away. If people get mad at my actions and group up to kill me, they are idiot zergers and the reason why this game will die.

    True story: Ran into a large yellow group just outside Fort Rayles today on my VET3 sorc. I ran for it. Thanks to battlelevelling, potions, streak and sprinting I made it all the way back to Fort Glademist. The entire group followed me about half way. By the time I got to Glademist there was 2 left STILL trying to kill me (a VET 10 and a VET16). They were STILL trying to kill me tunnel visioning me outside of the main door while 2 other factionmates and the NPC guards made quick work of them.
    I couldn't stop laughing.
  • frozywozy
    frozywozy
    ✭✭✭✭✭
    ✭✭
    revonine wrote: »
    frozywozy wrote: »
    revonine wrote: »
    If you and your 20 odd group of people are headed to attack a keep and you happen to spot a lonely opponent wandering around you MUST I mean MUST abandon your objective and chase that player half way across Cyrodill. Flex those group muscles boys.

    Optional: Hang around his body for 10 minutes in case he has a buddy waiting to revive him.

    Make sure to brag everyday about how you enjoy solo play and hate grouping. Completing objectives such as capturing keeps and scrolls suck. It's much more fun to go all by myself in transit lines stealth and wait for people to ride on their horse to one shot them. If the one shot fail before the target get dismounted and gain control of his character, immediatly engage retreating maneuvers and run away. If people get mad at my actions and group up to kill me, they are idiot zergers and the reason why this game will die.

    True story: Ran into a large yellow group just outside Fort Rayles today on my VET3 sorc. I ran for it. Thanks to battlelevelling, potions, streak and sprinting I made it all the way back to Fort Glademist. The entire group followed me about half way. By the time I got to Glademist there was 2 left STILL trying to kill me (a VET 10 and a VET16). They were STILL trying to kill me tunnel visioning me outside of the main door while 2 other factionmates and the NPC guards made quick work of them.
    I couldn't stop laughing.

    Cool story. Just one thing though. This thread is about sarcasm, in case you missed it.
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • revonine
    revonine
    ✭✭✭✭
    frozywozy wrote: »
    revonine wrote: »
    frozywozy wrote: »
    revonine wrote: »
    If you and your 20 odd group of people are headed to attack a keep and you happen to spot a lonely opponent wandering around you MUST I mean MUST abandon your objective and chase that player half way across Cyrodill. Flex those group muscles boys.

    Optional: Hang around his body for 10 minutes in case he has a buddy waiting to revive him.

    Make sure to brag everyday about how you enjoy solo play and hate grouping. Completing objectives such as capturing keeps and scrolls suck. It's much more fun to go all by myself in transit lines stealth and wait for people to ride on their horse to one shot them. If the one shot fail before the target get dismounted and gain control of his character, immediatly engage retreating maneuvers and run away. If people get mad at my actions and group up to kill me, they are idiot zergers and the reason why this game will die.

    True story: Ran into a large yellow group just outside Fort Rayles today on my VET3 sorc. I ran for it. Thanks to battlelevelling, potions, streak and sprinting I made it all the way back to Fort Glademist. The entire group followed me about half way. By the time I got to Glademist there was 2 left STILL trying to kill me (a VET 10 and a VET16). They were STILL trying to kill me tunnel visioning me outside of the main door while 2 other factionmates and the NPC guards made quick work of them.
    I couldn't stop laughing.

    Cool story. Just one thing though. This thread is about sarcasm, in case you missed it.

    I realize that I just wanted to tell my story. Thread is humorous story is in the same vein. No-one likes a smartass >_>
    Edited by revonine on October 9, 2015 9:50PM
  • SkylarkAU
    SkylarkAU
    ✭✭✭✭
    AD Rule #263 - Even when every home keep except Alessia has been taken you must defend the bridge at all costs.
    Skylärk // v16 Stamina DK (AvA 23)
    Elizabeth Skylark // v16 Magicka Sorc (AvA 29)
    Tauriel Skylark // v16 Stamina NB (AvA 12)
    Alexander Skylark // v2 Magicka Templar
    Terra Australis XI // v2 Magicka DK
    Nocturnal | RÀGE
    << PC/NA/AD >>

    Youtube
  • TheBull
    TheBull
    ✭✭✭✭✭
    Groups of 40+ become ideal for ganking 1's and 2's once they stealth.
  • Minnesinger
    Minnesinger
    ✭✭✭✭✭
    SkylarkAU wrote: »
    AD Rule #263 - Even when every home keep except Alessia has been taken you must defend the bridge at all costs.

    Agree they turn their tunnel vision on and stay in defense of the bridge. The fight goes on until Alessia is lost too, thus preventing AD from returning to the bridge.


    Greg-Luzniak-Baby-Gruff-and-Troll-Three-Goats-Gruff-all-rights-reserved-590x472.jpg
    A is for Atronach.
    B is for Bungler's Bane.
    C is for Comberry.
  • Sublime
    Sublime
    ✭✭✭✭
    SkylarkAU wrote: »
    AD Rule #263 - Even when every home keep except Alessia has been taken you must defend the bridge at all costs.

    There's only one correct order in which keeps are to be taken (AD version):

    Faregyl -> Alessia -> BRK -> Arrius -> Arrius Mine
    EU | For those who want to improve their behaviour: the science behind shaping player bahaviour (presentation)
  • NativeJoe
    NativeJoe
    ✭✭✭✭✭
    But seriously Each faction does have it's own personality.

    Ep~Hive mind, almost always in a zerg. Motto~ Mess with one bean , and you mess with the entire burrito

    AD~ Elite's, They're the min maxers, and have min maxer racials, so while you can take out 20 of them the "21st" one can take out 12 of you by himself.

    DC~ The individualists, Everyone in this faction doesn't stay on crown and just goes about their business till something bad happens. Then they all run towards the objective from every corner of cyrodil, like a rain that just doesn't end.
    650cp+ Sorcerer 100+ days /played
    Broken'Stick North American Server
    https://www.twitch.tv/trixytricks
  • NativeJoe
    NativeJoe
    ✭✭✭✭✭
    NativeJoe wrote: »
    But seriously Each faction does have it's own personality.

    Ep~Hive mind, almost always in a zerg. Motto~ Mess with one bean , and you mess with the entire burrito

    AD~ Elite's, They're the min maxers, and have min maxer racials, so while you can take out 20 of them the "21st" one can take out 12 of you by himself.

    DC~ The individualists, Everyone in this faction doesn't stay on crown and just goes about their business till something bad happens. Then they all run towards the objective from every corner of cyrodil, like a rain that just doesn't end.

    I've watched entire raids of EP run off a cliff and die. the only survivor got up and slowly resed everyone so I knew it wasn't a blood port.

    I've seen AD elites wipe entire groups... in IC 3 AD elites took out 19 people without even one of them dying. in Cyrodil I've seen AD elites organized into a gank group.. "gank a full group"

    DC... proof is in the last 7 months ive been playing DC lol


    Seriously... play the game and Think about these generalizations and "realize" how true and weird it is. o.o
    I mean EP ALWAYS is Zerging. 24/7 groups up, and I've only seen single EP's a handful of times.

    AD. I've seen bait and switch tactics, ambush tactics. And have fought many that 5 vs 1 just isn't enough to kill them. I've seen raids of them that 3 of them drop stealth and flank the enemy then start running while the bulk of their force drops stealth after we take the bait and Prox dets us to death lol I'm disappointed that basically all the min maxers end up in this faction due to the racials. but it is what it is.

    DC: Are just EVERYWHERE... they really are. I can run in any direction and go anywhere on the map at anytime of day and I will run into Fellow peeps. But when stuff gets serious and a threat has to be dealt with they all communicate and everyone starts riegning in. sometimes entire pugs of 60+ people not even in a group will show up to deal with something. Problem is, sometimes you need a hammer to deal with an issue, and not a constant trickle of players.
    Edited by NativeJoe on October 10, 2015 6:24PM
    650cp+ Sorcerer 100+ days /played
    Broken'Stick North American Server
    https://www.twitch.tv/trixytricks
  • Bane_of_Fringe
    Bane_of_Fringe
    ✭✭✭
    NativeJoe wrote: »
    But seriously Each faction does have it's own personality.

    Ep~Hive mind, almost always in a zerg. Motto~ Mess with one bean , and you mess with the entire burrito

    AD~ Elite's, They're the min maxers, and have min maxer racials, so while you can take out 20 of them the "21st" one can take out 12 of you by himself.

    DC~ The individualists, Everyone in this faction doesn't stay on crown and just goes about their business till something bad happens. Then they all run towards the objective from every corner of cyrodil, like a rain that just doesn't end.

    Everybody on AD is a solo player. Revert back to the 20 NBs and one fire siege up. I promise you Rylana didn't get that from DC or EP. AD probably has the largest pop of NBs in the game. That or AD is the easiest faction to farm, because nobody is grouped, and AD has either the most or second most pop out of all 3 factions.
    Characters:
    Bane of Fringe Vr-14
    Casts as Hatchling Vr-5
    Shinobu-chan Vr-1
    Holo the Wise and Cunning Vr-5
    Soft Rose Vr-1
    Svaedstrom Lowbie
    Man in the Fringe Vr-2
    Batul Gra-Sharob Vr-1

    Previous vets:
    Jade Blossom Vr-1
    Man in the Fringe Vr-5
    RAGE
  • NativeJoe
    NativeJoe
    ✭✭✭✭✭
    NativeJoe wrote: »
    But seriously Each faction does have it's own personality.

    Ep~Hive mind, almost always in a zerg. Motto~ Mess with one bean , and you mess with the entire burrito

    AD~ Elite's, They're the min maxers, and have min maxer racials, so while you can take out 20 of them the "21st" one can take out 12 of you by himself.

    DC~ The individualists, Everyone in this faction doesn't stay on crown and just goes about their business till something bad happens. Then they all run towards the objective from every corner of cyrodil, like a rain that just doesn't end.

    Everybody on AD is a solo player. Revert back to the 20 NBs and one fire siege up. I promise you Rylana didn't get that from DC or EP. AD probably has the largest pop of NBs in the game. That or AD is the easiest faction to farm, because nobody is grouped, and AD has either the most or second most pop out of all 3 factions.

    Well I didn't say they are the Zergers. :P said that had remarkable elite groups. if AD didn't form large groups at all and just pushed with organized gank groups (instead of just farming kills) they'd own every map, everywhere. I can totally see the whole situation you have there tho. Idk, I'd say for solo play that DC has you beat there. we spread out then rain in. AD and EP I could run around all day and never run into one. ( I literally have) If I run on the roads it's an AD gank group, if I run to a Keep it's another EP zerg for the 120th time today.

    DC tho... is freaking everywhere. doing their own thing. Take my point to heart. Go check out the fishing spots for a minute. they're probably out there "fishing, right now o.o"
    650cp+ Sorcerer 100+ days /played
    Broken'Stick North American Server
    https://www.twitch.tv/trixytricks
Sign In or Register to comment.