Justice31st wrote: »The game difficulty gap between normal and veteran is too large, ZOS should lower veteran dungeons difficulty and there should be 3 difficulties for ESO dungeons. Normal, Veteran, and Hardcore.
Normal gives normal item drop %, veteran gives veteran items with normal drop %, and hardcore gives increased veteran item drop %.
Problem solved.
prabhu.abhimanyurwb17_ESO wrote: »Well i am not sure if this topic has been brought up before, but i feel like the new dungeons in IC are just too difficult for people who are not v16 and who don't have top notch gear. I have had many instances where i, a V8 character, am not able to complete the dungeon even if the remaining members in the group are V14+ and the dungeon is scaled to V8. No other Vet dungeon has been so difficult to complete.
Hardcore players might cry foul in this discussion, saying that this is the challenge they needed, but casual players like me are suffering and i have had absolutely no returns so far from the new dlc content. I haven't even completed the IC dungeons in normal mode as the grouping tool still doesnt work as expected !!!! and its difficult to get someone for the normal run via chat if its not a pledge! So far i never got these new dungeons for silver pledge !
I thought the grouping tool now looks for players in all Alliance and still I cant form groups for the latest dungeons!!! either ppl dont use the grouping tool or there are not many players in ESO !!!
prabhu.abhimanyurwb17_ESO wrote: »Well i am not sure if this topic has been brought up before, but i feel like the new dungeons in IC are just too difficult for people who are not v16 and who don't have top notch gear. I have had many instances where i, a V8 character, am not able to complete the dungeon even if the remaining members in the group are V14+ and the dungeon is scaled to V8. No other Vet dungeon has been so difficult to complete.
Hardcore players might cry foul in this discussion, saying that this is the challenge they needed, but casual players like me are suffering and i have had absolutely no returns so far from the new dlc content. I haven't even completed the IC dungeons in normal mode as the grouping tool still doesnt work as expected !!!! and its difficult to get someone for the normal run via chat if its not a pledge! So far i never got these new dungeons for silver pledge !
I thought the grouping tool now looks for players in all Alliance and still I cant form groups for the latest dungeons!!! either ppl dont use the grouping tool or there are not many players in ESO !!!
tpanisiakb16_ESO wrote: »I like a challenge, but vWTG and vICP feel like it's designed for the DK Tank, Templar Healer, 2x Ranged casters. Anything outside of that meta feels like a handicap.

Seriously though, no more nerfs to content. The content of the game has been nerfed enough. Learn mechanics. Learn builds. You can't and should not be able to just faceroll the veteran dungeons of IC.
Seriously though, no more nerfs to content. The content of the game has been nerfed enough. Learn mechanics. Learn builds. You can't and should not be able to just faceroll the veteran dungeons of IC.
I got a good build. I do good dps. I know the mechanics. I don´t die in red circles. Nevertheless I invest much more time in this game than most people can and still it´s really hard. They should go with my former proposal or raise the difficulty of normal a bit and let trophies drop there so people who can´t do vet don´t get too upset.
Nobody in any of my guilds have ever been upset by it. I've done it with guildies a couple of times now. What is so wrong with hard content?
(I blame Twitter character limit for general loss of reading comprehension skills, people zone out after a couple of hundred characters of text)
anitajoneb17_ESO wrote: »
anitajoneb17_ESO wrote: »
That would be true if the content were actually too hard. It's hardly some Dark Souls level of hard. You just need a great tank and healer, and 2 DPS's with good and plenty damage. I did more than fine with my 2k of spell damage and 52 percent spell crit.
anitajoneb17_ESO wrote: »
That would be true if the content were actually too hard. It's hardly some Dark Souls level of hard. You just need a great tank and healer, and 2 DPS's with good and plenty damage. I did more than fine with my 2k of spell damage and 52 percent spell crit.
anitajoneb17_ESO wrote: »anitajoneb17_ESO wrote: »
That would be true if the content were actually too hard. It's hardly some Dark Souls level of hard. You just need a great tank and healer, and 2 DPS's with good and plenty damage. I did more than fine with my 2k of spell damage and 52 percent spell crit.
Yeah, yeah, we know, just because YOU made it means it's easy as cake. All we need is an awesome group to run with, like it's sooo easy to get... at the same schedule as us... with proper gear... with enough time to practice... etc...
Dark Soul was/is a game that is openly, officially, by identity VERY HARD. Everyone who buys it knows that.
ESO isn't meant do be that hard. And when I bought IC DLC they didn't warn "careful, extra super difficult content for top 10% of players only".
And don't tell me to do normal version, that's a walk in the park. Not an appropriate level of difficulty either. And doesn't drop the required stuff.
IC vet dungeons are TOO HARD, I say it out and loud (even if I completed them myself. I'm not selfish enough to measure everything by my own standards). Please nerf... OR provide an intermediate level of difficulty that drops the VR16 sets and trophies. I don't mind some content being "elite-exclusive" but I do mind it if the only way to get required stuff is gated behind that much (TOO much) difficulty.
People will cry over anything, I swear, stop crying! Don't nerf Vet dungeons, I'm VR 16 and have not completed the 2 new dungeons on vet because my character isn't strong enough, I don't have the right gear, but I'm not crying about nerfing the dungeon because it is "too hard" don't nerf them. I'm not a hardcore player and I'm okay with that. Just stop crying about it. Go do something else!
Okay, I am hearing that you want it nerfed, absolutely. But I am not hearing WHY it should be nerfed to be made less difficult. If you want the best gear, you should have to work for it.
OFC they are, thats the why normal modes exist, they are for casual players. If you are casual player why you need end-content top tier items? Just play the normal modes, leave veterans dungeons to challenging players. They don't need nerf.
tpanisiakb16_ESO wrote: »
I like a challenge, but vWTG and vICP feel like it's designed for the DK Tank, Templar Healer, 2x Ranged casters. Anything outside of that meta feels like a handicap.
Just my opinion though.