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IC dungeons too difficult in VET mode for casual players !!!!

  • Artis
    Artis
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    The game difficulty gap between normal and veteran is too large, ZOS should lower veteran dungeons difficulty and there should be 3 difficulties for ESO dungeons. Normal, Veteran, and Hardcore.

    Normal gives normal item drop %, veteran gives veteran items with normal drop %, and hardcore gives increased veteran item drop %.

    Problem solved.

    Then they will whine for ZOS to nerf hardcore mode because they can't complete it.

    OP, do normal mode. It has the same fights and mechanics. It's not like, say, vet COA and normal COA. And if you didn't complete vet COA, then you didn't see a part of the story/content. Here you don't have this excuse. You just want a completion to be handed for you. It's not fair to people who spent hours trying to beat those dungeons and succeeded.
  • McCracken79
    McCracken79
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    I love the challenge of the IC vet dungeons and I have completed WGT on vet after a lot of practice. With that said I really do think the 2nd boss in ICP ( The Flesh Sculptor) is just ridiculous. We were only able to complete ICP on vet when the rearming trap was bugged, only used it on him. We were able to get though the rest and even beat Lord Warden normally on vet many hours and repair kits later...

    Our group just can't seem to grasp that fight and we have some really awesome players in our guild. We know the mechanics of the fight but something always goes wrong. I honestly do believe the two hardest bosses in the game right now are the Flesh Sculptor and the Planar Inhibitor and to have more difficult than Kena or Warden is a bit over the top. I'd rather have the final bosses be the hardest and stuck on them rather than the second boss.

    The above comments are my opinion and I am not speaking for anyone but myself. I am venturing a guess and saying these are the bosses people are raging over. I'm curious to hear from you guys.
  • notimetocare
    notimetocare
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    I agree with this ONLY because vet pledge can be Imp city dungeons. I'd prefer a tier that gave either better chance at rewards for the hardcore players. Or easier, remove vet pledges for the new dungeons and leave them hard.
  • Gipo
    Gipo
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    @ OP: As a casual player I don't want them to make vets easier. Challenging content is good for hardcore players and ESO needs all kind of players - casual/hardcore/pve/pvp.
    Grouping tool will be fixed but that has nothing to do with nerfing VET dungeons.
    You're a casual player and you don't belong to a VET dungeon imo. Same as me. If I had more time for gaming I'd love to be in VETs (or in my case - in some crazy group for small scale pvp). And just because you don't have the time or the desire to play more doesn't mean ESO has to be easymode only.
    So, please ZOS - fix bugs and stuff but don't the nerf dungeons.
    Vet dungeons should be available only for max lvl chars imo.
  • Malmai
    Malmai
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    Well i am not sure if this topic has been brought up before, but i feel like the new dungeons in IC are just too difficult for people who are not v16 and who don't have top notch gear. I have had many instances where i, a V8 character, am not able to complete the dungeon even if the remaining members in the group are V14+ and the dungeon is scaled to V8. No other Vet dungeon has been so difficult to complete.
    Hardcore players might cry foul in this discussion, saying that this is the challenge they needed, but casual players like me are suffering and i have had absolutely no returns so far from the new dlc content. I haven't even completed the IC dungeons in normal mode as the grouping tool still doesnt work as expected !!!! and its difficult to get someone for the normal run via chat if its not a pledge! So far i never got these new dungeons for silver pledge !
    I thought the grouping tool now looks for players in all Alliance and still I cant form groups for the latest dungeons!!! either ppl dont use the grouping tool or there are not many players in ESO !!!

    For Vet u need Top End Gear, 1K CP points and its not even challenging with all these rage mechanics "if you dont have exact top end gear to DPS than GTFO"
    Edited by Malmai on October 6, 2015 9:39AM
  • Winterpsy
    Winterpsy
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    There's a huge gap currently on consoles between normal ICP and vet ICP.

    The first we could do with pants down, steamrolling everything.
    On veteran, the raging attronachs with a million HP, pretty much stopped us. At Ibomez. :/

    There's a huge gap currenlty on consoles between vet dungeons and vet imperial city dungeons.

    Veteran dungeons our team doing speedruns and no-death achievements everywhere, 5-6 in a row, while chatting about phylosphy and love.
    The vet imp city dungeons only created angst and frustration so far, as we felt no progress no matter how many hours we wasted there. (All vet 16s, playing since release on consoles, around 120-250ish CPs, partially 16 yellow gear, f*ink ridiculous the time needed to farm the mats out, I mean 150 for a piece?! C'me on!)

    Best end game gear supposed to be found in them. But you cant beat them without the best end game gear.



    Looking for experience of other consolers too.


    I am all for difficult stuff staying difficult. But in my dictionary being a hardcore gamer there's a difference between stupid-difficult and difficult.


    EDIT: So, yeah those are not only difficult for casuals, they are difficult atm for hardcore gamers too. ON CONSOLE!
    Edited by Winterpsy on October 6, 2015 9:44AM
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  • DRXHarbinger
    DRXHarbinger
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    Tbf they are pretty damn hard, it took a good few hours on the first run (imo IP is harder than WGT ) with one of the best tanks this game will ever know, an epic healer and 2 awesome DPS it still took forever to get it done, much much harder than COA, the Ash Titan and Skoria are like mudcrabs compared to the overfiend battle, don't know why but that thing is imo the hardest boss battle in the game (awaits trolls ) but OP just stick with it and you'll do it, takes a while.
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  • P3ZZL3
    P3ZZL3
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    Did ICP for the first time last night as a v16. Known group bar 1.

    First Boss, no real problem (once I remembered to eat food! :)).
    Second Boss - Jeez. 44% 3 times and finished there.

    Watched a video, see how the mechanics work, ready to go in tonight.

    It was a cracking laugh as well :dizzy:

    DO NOT NERF!
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  • Stranglehands
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    I think what they need to do is tweak the difficulty of cadwell's gold/silver zones up a bit because there's too much of a gap between that and how hard the vet dungeons are, meaning it's hard to get hold of a good pug. Generally (admittedly with about 120 champion points) I consider a build to suck if i can't solo public dungeons and world bosses of the same vet rank with it, and even that's only a coarse rule of thumb and doesn't check how well you can, say, put out dps
    .kcoR gnillaF si noitadnuoF esohw ETIYREP oT
  • vamp_emily
    vamp_emily
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    Well i am not sure if this topic has been brought up before, but i feel like the new dungeons in IC are just too difficult for people who are not v16 and who don't have top notch gear. I have had many instances where i, a V8 character, am not able to complete the dungeon even if the remaining members in the group are V14+ and the dungeon is scaled to V8. No other Vet dungeon has been so difficult to complete.
    Hardcore players might cry foul in this discussion, saying that this is the challenge they needed, but casual players like me are suffering and i have had absolutely no returns so far from the new dlc content. I haven't even completed the IC dungeons in normal mode as the grouping tool still doesnt work as expected !!!! and its difficult to get someone for the normal run via chat if its not a pledge! So far i never got these new dungeons for silver pledge !
    I thought the grouping tool now looks for players in all Alliance and still I cant form groups for the latest dungeons!!! either ppl dont use the grouping tool or there are not many players in ESO !!!

    I would suggest leveling higher, and then take on EP zerges in PvP for a few weeks. You will then be ready for IC, and it will be easy for you.
    Edited by vamp_emily on October 6, 2015 12:30PM

    If you want a friend, get a dog.
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  • G0ku
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    I like a challenge, but vWTG and vICP feel like it's designed for the DK Tank, Templar Healer, 2x Ranged casters. Anything outside of that meta feels like a handicap.

    That´s kinda true. We´re doing just fine with 4 templars in WGT (2 melee jabber DD´s), got Hardmode and Speedrun. Prison is much harder for us, no achievement yet, we only could finish vet mode. Melee DD´s in general need to have more awareness as they have to avoid much more than ranged DD´s.

    Just a little info if one of it is gold daily:
    - finish normal mode and get a silver key for the vet pledge
    - finish vet mode and get one gold key
    - finish vet hardmode and get two gold keys

    The reason why it is so hard for many people is, in my oppinion, that they have no premade team and/or teamspeak. Doing the atronarch in WGT is much easier if you communicate about who is doing the rifts, who closes the lock to take aggro, telling your mate where rifts spawn. I do not know if I could finish this without communication over teamspeak.

    The flesh sculptor in prison is really hard, maybe we don´t have the right tactics yet. Two of us are using the grenades and healing/doing damage short intervals in between while I have to jab down the spawning atronarchs before they enrage. I am not the best DD but far from the worst. I´m on about 15-16k dps on the atronarchs but god beware the boss stuns me or I run oom. It´s really just a dps race. Now I really can understand why people ging in random groups would have even bigger problems doing this.

    But please don´t nerf again. There has something to be in game that´s hard so everyone has sth he/she wants. All the other vet dungeons including DSA have been made so freakin easy that it´s no wonder people new to this game can´t adapt to the difficulty of the new dungeons.

    The difficulty should get harder and harder in many little steps so players get automatically to the level on doing vWGT and vIP. They totally failed to that.

    For me the most reasonable suggestion someone in this thread made is the 3-level-of-difficulty proposal. So one difficulty in between the two we have right now with an adjustement to the dropchance of items and/or make it so you just get less trophies for the vault than right now if you choose the "medium" way.
    Edited by G0ku on October 6, 2015 12:35PM
    - First AD EU Group to finish DSA VET -
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  • JD2013
    JD2013
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    3bf7cc2185ae09e48686e3044834989de9670adb619f359d314354a2f7ac2d9a.jpg

    Seriously though, no more nerfs to content. The content of the game has been nerfed enough. Learn mechanics. Learn builds. You can't and should not be able to just faceroll the veteran dungeons of IC.
    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

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    Crafting bag OP! ZOS nerf pls!
  • Wollust
    Wollust
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    The dungeons are only hard as long as you don't have the tactics and practice for them.
    No need to nerf them any further to appeal the casuals. Work for once for completion instead of crying for nerfs. People these days really don't like challenges I guess.
    Susano'o

    Zerg Squad
  • G0ku
    G0ku
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    JD2013 wrote: »
    Seriously though, no more nerfs to content. The content of the game has been nerfed enough. Learn mechanics. Learn builds. You can't and should not be able to just faceroll the veteran dungeons of IC.

    I got a good build. I do good dps. I know the mechanics. I don´t die in red circles. Nevertheless I invest much more time in this game than most people can and still it´s really hard. They should go with my former proposal or raise the difficulty of normal a bit and let trophies drop there so people who can´t do vet don´t get too upset.
    - First AD EU Group to finish DSA VET -
    AD Altmer V16 Templar Alliance Rank 30 - EU - DSA Conqueror (pre-nerf) flawless vMSA
    AD Argonian V16 Dragonknight Alliance Rank 15
    AD Bosmer V16 Nightblade Alliance Rank 16
    AD Kahjiit V16 Sorcerer Alliance Rank 10
    AD Dunmer V16 Dragonknight Alliance Rank 9
    AD Altmer V16 Templar Alliance Rank 10 - flawless vMSA
    DC Altmer V16 Sorcerer Alliance Rank 9 - flawless vMSA
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    AD Kahjiit Warden
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  • JD2013
    JD2013
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    G0ku wrote: »
    JD2013 wrote: »
    Seriously though, no more nerfs to content. The content of the game has been nerfed enough. Learn mechanics. Learn builds. You can't and should not be able to just faceroll the veteran dungeons of IC.

    I got a good build. I do good dps. I know the mechanics. I don´t die in red circles. Nevertheless I invest much more time in this game than most people can and still it´s really hard. They should go with my former proposal or raise the difficulty of normal a bit and let trophies drop there so people who can´t do vet don´t get too upset.

    Nobody in any of my guilds have ever been upset by it. I've done it with guildies a couple of times now. What is so wrong with hard content?
    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

    Elder of The Black
    Order of Sithis
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    Crafting bag OP! ZOS nerf pls!
  • anitajoneb17_ESO
    anitajoneb17_ESO
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    JD2013 wrote: »
    What is so wrong with hard content?

    Nothing. But there's is something wrong with TOO hard content.

    .

  • G0ku
    G0ku
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    JD2013 wrote: »
    Nobody in any of my guilds have ever been upset by it. I've done it with guildies a couple of times now. What is so wrong with hard content?

    I just don´t want it to get nerfed, and they will if the cryouts continue. So give them sth so they can get their hands on the new sets so they won´t have to nerf it.

    - First AD EU Group to finish DSA VET -
    AD Altmer V16 Templar Alliance Rank 30 - EU - DSA Conqueror (pre-nerf) flawless vMSA
    AD Argonian V16 Dragonknight Alliance Rank 15
    AD Bosmer V16 Nightblade Alliance Rank 16
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    AD Altmer V16 Sorceress Alliance Rank 21
    AD Kahjiit Warden
    AD Altmer Nightblade
  • Wolfenbelle
    Wolfenbelle
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    Epona222 wrote: »
    (I blame Twitter character limit for general loss of reading comprehension skills, people zone out after a couple of hundred characters of text)

    I blame our incompetent schools. Spelling, grammar and punctuation are atrocious all over the internet, but if you try to point out a mistake you are jumped on as being inconsiderate or worse. The situation is hopeless.

    Edited by Wolfenbelle on October 6, 2015 12:48PM
  • JD2013
    JD2013
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    JD2013 wrote: »
    What is so wrong with hard content?

    Nothing. But there's is something wrong with TOO hard content.

    That would be true if the content were actually too hard. It's hardly some Dark Souls level of hard. You just need a great tank and healer, and 2 DPS's with good and plenty damage. I did more than fine with my 2k of spell damage and 52 percent spell crit.
    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

    Elder of The Black
    Order of Sithis
    The Runners

    @TamrielTraverse - For Tamriel related Twitter shenanigans!
    https://tamrieltraveller.wordpress.com/

    Crafting bag OP! ZOS nerf pls!
  • remilafo
    remilafo
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    Yeah vet new dungeons are too damn hard.

    it's dumb that we can roflstomp everything else but vWGT and vICP and impossible..

    It needs to be brought more into line with the others.
  • MikeB
    MikeB
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    As has already been stated, "nerfs" have already been issued on PC for vWGT and vICD. Since updates take much longer on console these "nerfs" have not made it live on console. I would expect the "nerfs" to go live with the next incremental patch later this month.
  • anitajoneb17_ESO
    anitajoneb17_ESO
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    JD2013 wrote: »
    JD2013 wrote: »
    What is so wrong with hard content?

    Nothing. But there's is something wrong with TOO hard content.

    That would be true if the content were actually too hard. It's hardly some Dark Souls level of hard. You just need a great tank and healer, and 2 DPS's with good and plenty damage. I did more than fine with my 2k of spell damage and 52 percent spell crit.

    Yeah, yeah, we know, just because YOU made it means it's easy as cake. All we need is an awesome group to run with, like it's sooo easy to get... at the same schedule as us... with proper gear... with enough time to practice... etc...

    Dark Soul was/is a game that is openly, officially, by identity VERY HARD. Everyone who buys it knows that.
    ESO isn't meant do be that hard. And when I bought IC DLC they didn't warn "careful, extra super difficult content for top 10% of players only".
    And don't tell me to do normal version, that's a walk in the park. Not an appropriate level of difficulty either. And doesn't drop the required stuff.

    IC vet dungeons are TOO HARD, I say it out and loud (even if I completed them myself. I'm not selfish enough to measure everything by my own standards). Please nerf... OR provide an intermediate level of difficulty that drops the VR16 sets and trophies. I don't mind some content being "elite-exclusive" but I do mind it if the only way to get required stuff is gated behind that much (TOO much) difficulty.

    .



    Edited by anitajoneb17_ESO on October 6, 2015 1:00PM
  • FlyLeaf30
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    People will cry over anything, I swear, stop crying! Don't nerf Vet dungeons, I'm VR 16 and have not completed the 2 new dungeons on vet because my character isn't strong enough, I don't have the right gear, but I'm not crying about nerfing the dungeon because it is "too hard" don't nerf them. I'm not a hardcore player and I'm okay with that. Just stop crying about it. Go do something else!
    Guildmaster of Aldmeri Elite (PVE) and Tamriel Trade Center (Trading)Master Adventurer (main) Kilara Delecour
  • G0ku
    G0ku
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    JD2013 wrote: »
    JD2013 wrote: »
    What is so wrong with hard content?

    Nothing. But there's is something wrong with TOO hard content.

    That would be true if the content were actually too hard. It's hardly some Dark Souls level of hard. You just need a great tank and healer, and 2 DPS's with good and plenty damage. I did more than fine with my 2k of spell damage and 52 percent spell crit.

    Not trying to be mean, but with 2k SD in vet prison you either got carried through by the rest of your team or got a real good overload build on your sorc.... I play a magicka templar with 4,1k spelldamage buffed and flesh sculptor atronarchs can get really tight to kill....
    Edited by G0ku on October 6, 2015 1:01PM
    - First AD EU Group to finish DSA VET -
    AD Altmer V16 Templar Alliance Rank 30 - EU - DSA Conqueror (pre-nerf) flawless vMSA
    AD Argonian V16 Dragonknight Alliance Rank 15
    AD Bosmer V16 Nightblade Alliance Rank 16
    AD Kahjiit V16 Sorcerer Alliance Rank 10
    AD Dunmer V16 Dragonknight Alliance Rank 9
    AD Altmer V16 Templar Alliance Rank 10 - flawless vMSA
    DC Altmer V16 Sorcerer Alliance Rank 9 - flawless vMSA
    AD Breton V16 Templar Alliance Rank 10
    AD Altmer V16 Sorceress Alliance Rank 21
    AD Kahjiit Warden
    AD Altmer Nightblade
  • JD2013
    JD2013
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    JD2013 wrote: »
    JD2013 wrote: »
    What is so wrong with hard content?

    Nothing. But there's is something wrong with TOO hard content.

    That would be true if the content were actually too hard. It's hardly some Dark Souls level of hard. You just need a great tank and healer, and 2 DPS's with good and plenty damage. I did more than fine with my 2k of spell damage and 52 percent spell crit.

    Yeah, yeah, we know, just because YOU made it means it's easy as cake. All we need is an awesome group to run with, like it's sooo easy to get... at the same schedule as us... with proper gear... with enough time to practice... etc...

    Dark Soul was/is a game that is openly, officially, by identity VERY HARD. Everyone who buys it knows that.
    ESO isn't meant do be that hard. And when I bought IC DLC they didn't warn "careful, extra super difficult content for top 10% of players only".
    And don't tell me to do normal version, that's a walk in the park. Not an appropriate level of difficulty either. And doesn't drop the required stuff.

    IC vet dungeons are TOO HARD, I say it out and loud (even if I completed them myself. I'm not selfish enough to measure everything by my own standards). Please nerf... OR provide an intermediate level of difficulty that drops the VR16 sets and trophies. I don't mind some content being "elite-exclusive" but I do mind it if the only way to get required stuff is gated behind that much (TOO much) difficulty.

    Okay, I am hearing that you want it nerfed, absolutely. But I am not hearing WHY it should be nerfed to be made less difficult. If you want the best gear, you should have to work for it.
    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

    Elder of The Black
    Order of Sithis
    The Runners

    @TamrielTraverse - For Tamriel related Twitter shenanigans!
    https://tamrieltraveller.wordpress.com/

    Crafting bag OP! ZOS nerf pls!
  • Winterpsy
    Winterpsy
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    FlyLeaf30 wrote: »
    People will cry over anything, I swear, stop crying! Don't nerf Vet dungeons, I'm VR 16 and have not completed the 2 new dungeons on vet because my character isn't strong enough, I don't have the right gear, but I'm not crying about nerfing the dungeon because it is "too hard" don't nerf them. I'm not a hardcore player and I'm okay with that. Just stop crying about it. Go do something else!

    Give 'em a try first.

    I had the same attitude. Had no clue why people were upset about dungeon difficulties, when they first came out.

    Thought with my team it'll be a breeze. Again, the team is pre-made, voice chat, proper equipment and champ points, trials and vet DSA behind, good pvp experience behind them. (i.e. DPS nightblade had 3000ish weap damage, had a sorcerer dps, a templar healer, and a DK tank)

    After 5 hours twice, we gave up on Imp city Prison. Tossing those puke bombs with controller by the second boss caused massive headaches.

    Big fat Nord Dragon knight with a huge hammer. - Tank
    Stealthy argonian witch templar - Healer (lowbie)
  • anitajoneb17_ESO
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    JD2013 wrote: »
    Okay, I am hearing that you want it nerfed, absolutely. But I am not hearing WHY it should be nerfed to be made less difficult. If you want the best gear, you should have to work for it.

    Because it ain't fun ? simple as that ?
    See post just above by @Winterspy : he/she explains it very well.
    Difficult is one thing, NOT DOABLE by good, organized, efficient teams who took the time to practice is a clear sign that it is TOO difficult. (Again, I cleared those dungeons... so it's not about me only... I'm just not that self-centered as to not see when something is just too much for 95% of the players).

    Please note that I'm not asking for the removal of this difficulty level altogether, I'm asking for an alternative (normal mode ain't one : too easy and no drops).

  • Elvenpath
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    OFC they are, thats the why normal modes exist, they are for casual players. If you are casual player why you need end-content top tier items? Just play the normal modes, leave veterans dungeons to challenging players. They don't need nerf.
  • anitajoneb17_ESO
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    Elvenpath wrote: »
    OFC they are, thats the why normal modes exist, they are for casual players. If you are casual player why you need end-content top tier items? Just play the normal modes, leave veterans dungeons to challenging players. They don't need nerf.

    We're not talking about casual players not beating those dungeons, we're talking about experienced players. Read thread please.

  • Osteos
    Osteos
    ✭✭✭✭✭

    I like a challenge, but vWTG and vICP feel like it's designed for the DK Tank, Templar Healer, 2x Ranged casters. Anything outside of that meta feels like a handicap.

    Just my opinion though.

    My group completed vWGT with a NB healer :) They really are amazing healers and don't get the credit they deserve.
    DAGGERFALL COVENANT
    NA PC
    Former Vehemence Member
    Onistka Valerius <> Artemis Renault <> Gonk gra-Ugrash <> Karietta <> Zercon at-Rusa <> Genevieve Renault <> Ktaka <> Brenlyn Renault
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