Normal was made for you
Veteran is veteran mode for harder content
Definition of VeteranIn other words if you're casual then this harder content mode is probably not the choice for you as it was designed to fit the players who have been around for awhilea person who has had long experience in a particular field.
anitajoneb17_ESO wrote: »I insist that groups that I know of who cannot complete vWGT and vICP are good, organized, coordinated and teamspeaked.
And you said "there's not much of a difference between VR15 and VR16 gear" ? Of course there is. Don't tell lies. Look at the stats. Try them.
If you need help completing the veteran WGT its mostly mechanics. There isnt a DPS race at any portion of this dungeon actually. So if you "cant do it", its because youre making mistakes.
Im not trying to be mean, but just helpful. Check my stream out if you want to see how its done. We can 3 man vWGT in 30mins. Its a mechanics battle.
Content is easy enough as it is. That isnt to say it was easy for us the first times we went through, it was not. We learned it, we mastered it, now we have to farm it endlessly for drops that never come.
Than something has been done wrong, as I've compared many vr 14 to vr 15 set pieces and (exept the enchantments, which are just a little bit stronger but not enough too make a huge difference) I saw no major difference in armor value, etc., exept the nurf to weapon/spell damage, which doesn't bother me at all. I am sorry but there is no major difference in vr 14 and vr15 gear.the difficulty of the old dungeons has been clearly lowered, it´s just that your char has been nerfed if you still wear your pre-patch stuff...
Lol I know. that word xDanitajoneb17_ESO wrote: »Where does this entitlement come from? It's not even like normal and vet COA which have different stories and bosses. Vet and normal ICP and WGT are completely the same, it's just that vet version are a little more challenging. Don't ruin it please. What's your problem? Do normals. I can't understand you. Can anyone please have a dialogue with me till the point when I understand?
"entitlement"... fashion word of the year. Forget it.
If you had read the entire thread and my posts, and understood them (yes might take a bit of effort, understanding others...)... you wouldn't tell me to "do normal".
BECAUSE NORMAL IS TOO EASY.
There's a gap of difficulty between normal and vet versions of these two dungeons that's too big and that gap should be filled.
I'm not saying "remove top 2% elite difficulty level", I say "add something in between for us".
I insist that groups that I know of who cannot complete vWGT and vICP are good, organized, coordinated and teamspeaked.
And you said "there's not much of a difference between VR15 and VR16 gear" ? Of course there is. Don't tell lies. Look at the stats. Try them.
NB : We're not whiners. We're normal people expressing an opinion.
NB2 : "don't ruin it for us, please". Well, your tone doesn't make one want to please you, and secondly, YOU are ruining it for us by wanting your "elite-level" preserved. I don't even want to take it from you. And we are JUST AS content starved as YOU ARE.
You ask to nerf them or just hand gear to you.anitajoneb17_ESO wrote: »
IC vet dungeons are TOO HARD, I say it out and loud (even if I completed them myself. I'm not selfish enough to measure everything by my own standards). Please nerf... OR provide an intermediate level of difficulty that drops the VR16 sets and trophies.
anitajoneb17_ESO wrote: »Would you be ok if zos just removed veteran modes? (and send us secret invites, so that only the ones who want challenging content can actually see the dungeons in game. Because once they add something, everyone and their mom want to complete it and you nerf it.)
Thinking of it, actually, YES.
I'd love it if ZOS could take all of you top 2% elitists to a separate server and live your own life there, instead of forcing things, skills and content all the time because you're always pushing the game's mechanics to their edge.
So please, everyone with 20k+ DPS or10K scoring VDSA, please just all go to separate elite server and let us play.
That being said, in the absence of such an addition however, the only options people have are to keep practicing so as to get better, and meet the content's demand. If that makes some people angry I understand, but it is the reality of the game we have.
If you have to scale these things down from v16 to v5-8 to get them done, that says a lot about what the real issue actually is, and it is not a question of comparable difficulty, it indicative of builds that still need work - which is not a bad thing.
anitajoneb17_ESO wrote: »That being said, in the absence of such an addition however, the only options people have are to keep practicing so as to get better, and meet the content's demand. If that makes some people angry I understand, but it is the reality of the game we have.
Of course there is another option. Stop playing ! Forever, or just for now. Come back in a couple of weeks when things are nerfed.
Because frankly, you truly believe that 75% of players achieving "Boethia's Scythe" (VDSA achievement) is because they've all practiced and progressed to reach it ? DSA, VDSA, CoH, CoA, Shada's tear, etc. , all these originally hard dungeons, all dungeons in fact, have been progressively nerfed, openly or behind the curtains, to give players a (artificial) sense of progression.
Whether we speak for (or against) nerfing may impact how soon or late they will be nerfed, but they will be nerfed no matter what.
This is a game, it's for fun. I don't mind practicing for progression but it shouldn't be like *work*. So yes I'll probably play less or stop playing or play something else or go for a walk until these dungeons are finally doable. Fun is the delicate path between frustration and boredom (that's a quote from Todd Howard), and at the moment in ESO's dungeons we have the choice between frustration and boredom only.
Problem is, if a player leaves a game, even temporarily, you're never sure he'll be back. And if too many players do the same, the game will have a problem...If you have to scale these things down from v16 to v5-8 to get them done, that says a lot about what the real issue actually is, and it is not a question of comparable difficulty, it indicative of builds that still need work - which is not a bad thing.
Care to explain this assertion please ? Makes no sense to me. IF a boss has less HP, less resistances and deals less damage, we can concentrate more on the mechanics and the entire fight is more forgiving for mistakes. I don't see what anything in that has to do with "builds".
Justice31st wrote: »The game difficulty gap between normal and veteran is too large, ZOS should lower veteran dungeons difficulty and there should be 3 difficulties for ESO dungeons. Normal, Veteran, and Hardcore.
Normal gives normal item drop %, veteran gives veteran items with normal drop %, and hardcore gives increased veteran item drop %.
Problem solved.
statisticalanomaly13ub17_ESO wrote: »Bottom line is, they need to do something with them if they want people to play their new content. When either WGT or Prison comes up as the daily, most people (on console) just skip the daily that day. Good luck finding a group.
You can't see why it isn't fair that the top players can't have a challenge and are forced to faceroll everything because of the players who are unable to complete content which is clearly labeled to be the hardest content in the game? That seems fair to you? If content is too hard for you which you are admitting it's too hard for you, and others are able to complete it then that's a problem on your end not others. Simply learn your class and what does the highest damage, it honestly isn't hard there are many guides on TamrielFoundry.Point of an MMO is to keep both parties happy which is why they made Veteran and Normal. Asking one part of the party to match the other doesn't work.Normal was made for you
Veteran is veteran mode for harder content
Definition of VeteranIn other words if you're casual then this harder content mode is probably not the choice for you as it was designed to fit the players who have been around for awhilea person who has had long experience in a particular field.
Or for players that play obsessively (not meant negatively - just meaning they play every day, all day and dedicate themselves to it).
We casuals just have to deal with it. Sure it might take me 20 years to get to anywhere near the level that's needed to even attempt most of those high level dungeons and campaigns, but, hey, at least it's a goal. The problem is that they'll keep raising the bar so I'll never catch up.
Hey! Maybe that's the point! Keep moving the carrot a little higher and we'll keep coming back! Now that's a good business model.
Sorry but that's just not fair if you ask me
What isn't fair? I used to think that it wasn't fair that I couldn't be as powerful as some of the more hardcore players and that they had an unfair advantage, but, I've gotten over that. Most of the truly high level (v10-v16) players have been at it a long time and put a lot of work in to it. Sure, I probably will never catch up with them in my lifetime, but, then again, I am extremely casual.
Most of the game is far to hard for me (but then again, I'm a pretty bad player), but that doesn't really change my enjoyment. I've come to the conclusion that there are just better players (and often they have some great tips!) and that I should just play to enjoy. When it gets to the point where I'm so frustrated that I want to throw my controller out the window, I take a break.
I'm not an MMO fan, myself, being a misanthrope and anti-social with my gaming, but, ESO, in my opinion, has done a pretty good job at this. Sure there are issues, but, it is a huge game and keeping everybody happy must be something else.
I suggested a Nightmare Mode for the top 2% of players but probably wont come in for awhile honestly if at all.anitajoneb17_ESO wrote: »Point of an MMO is to keep both parties happy which is why they made Veteran and Normal. Asking one part of the party to match the other doesn't work.
Sorry but that's just not fair if you ask me
Agree. Still look at how incredibly easy normal mode is, and how difficult the vet version is ? There's something missing in between for the "normal-good-though-not-excellent-player".
SO either ZOS adds another difficulty level to choose from and leave the current vet level labeled "hardcore", or they nerf the current vet level to something more reachable by the top 30% players (and not only the top 2%).
I Highlander l wrote: »Id love this nightmare mode, But the same problem will arise, Casual players complaining its too hard
Are you a Veteran if you are a casual? NO!
TayDibiase wrote: »Why do casual players feel like they should be able to complete the same content as hardcore players? With anything in life, those that practice more, spend more time on the task, tend to do better. That applies to academics, athletics, singing, acting, even playing games. There are those who are naturally gifted and dont need to practice as much but for the most part practice makes perfect. So instead of ruining the difficulty for hardcore players by asking for a nerf to appease your challenge level, how about asking for a medium difficulty level to be added.
anitajoneb17_ESO wrote: »TayDibiase wrote: »Why do casual players feel like they should be able to complete the same content as hardcore players? With anything in life, those that practice more, spend more time on the task, tend to do better. That applies to academics, athletics, singing, acting, even playing games. There are those who are naturally gifted and dont need to practice as much but for the most part practice makes perfect. So instead of ruining the difficulty for hardcore players by asking for a nerf to appease your challenge level, how about asking for a medium difficulty level to be added.
How about reading the entire thread before jumping to conclusions as to people's intentions and be rude to them ?
Asking for a medium level is exactly what we are doing.
You can enjoy athletics without having to be olympics level and still participate in a national competition.
TayDibiase wrote: »
Please enlighten me. What was rude about my post?