Maintenance for the week of January 5:
• PC/Mac: No maintenance – January 5
• NA megaservers for maintenance – January 7, 4:00AM EST (9:00 UTC) - 10:00AM EST (15:00 UTC)
• EU megaservers for maintenance – January 7, 4:00AM EST (9:00 UTC) - 10:00AM EST (15:00 UTC)

IC dungeons too difficult in VET mode for casual players !!!!

  • sebbe_orggb16_ESO
    double post
    Edited by sebbe_orggb16_ESO on October 6, 2015 1:49PM
  • EgoRush
    EgoRush
    ✭✭✭✭
    This is my first MMO so forgive my naivety, but how long does it typically take people to conquer new dungeons/trials in games like WoW? Do people expect to be able to complete them within their first few attempts? My favourite thing about Sanctum was that there was A LOT of failure before we figured it out and managed to complete it. The feeling of accomplishment is so much sweeter that way.

    How long has the content been out? Give it time to train more, get some more CP if you think it'll help, look up tactics or think up ways to make things easier (make a DD off heal or something at times).
    Edited by EgoRush on October 6, 2015 1:43PM
    Server: EU Pact
    Guild: Hodor (PvE - www.hodor-guild.eu), Chimaira (PvE)
    Character: Oriantha (Templar Healer), Zelda's Inferno (Dragonknight Tank), The Lumen Sage (Stamina Sorcerer DD), The Umbra Witch (Magicka Nightblade DD), Flirts-With-Boys (Stamina Nightblade DD), Oriantha Ellesidil (Magicka Sorcerer DD/healer), Wariantha (Magicka Warden in the making)

    Current vMA score (Templar): Pending return to game
    World Record for all trials pre-Thieves Guild
    World first V16 Maw of Lorkhaj clear
    World first V16 Maw of Lorkhaj speed run clear
    Returning to the game for Morrowind
  • leipatemeibbaa
    leipatemeibbaa
    ✭✭✭
    Well i am not sure if this topic has been brought up before, but i feel like the new dungeons in IC are just too difficult for people who are not v16 and who don't have top notch gear. I have had many instances where i, a V8 character, am not able to complete the dungeon even if the remaining members in the group are V14+ and the dungeon is scaled to V8. No other Vet dungeon has been so difficult to complete.
    Hardcore players might cry foul in this discussion, saying that this is the challenge they needed, but casual players like me are suffering and i have had absolutely no returns so far from the new dlc content. I haven't even completed the IC dungeons in normal mode as the grouping tool still doesnt work as expected !!!! and its difficult to get someone for the normal run via chat if its not a pledge! So far i never got these new dungeons for silver pledge !
    I thought the grouping tool now looks for players in all Alliance and still I cant form groups for the latest dungeons!!! either ppl dont use the grouping tool or there are not many players in ESO !!!

    Go play normal if you are not good enough for the vet level, but stop crying please
  • SleepyTroll
    SleepyTroll
    ✭✭✭✭✭
    Do normal mode.
  • Joy_Division
    Joy_Division
    ✭✭✭✭✭
    ✭✭✭✭✭
    Wow, i somehow saw all this bitching coming forth.

    When you point out something that you don't agree with, apparently it is reasonably articulating a valid point.

    When others point out something that you don't agree with, it is "bitching".

    Wonderful.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • sebbe_orggb16_ESO
    Elvenpath wrote: »
    OFC they are, thats the why normal modes exist, they are for casual players. If you are casual player why you need end-content top tier items? Just play the normal modes, leave veterans dungeons to challenging players. They don't need nerf.

    We're not talking about casual players not beating those dungeons, we're talking about experienced players. Read thread please.

    If you are "experienced" player and can't beat the new dungeons there are two issues.

    1) you aren't "experienced" enough

    2) so you got 200hours of playtime and find your self "experienced" but can't beat em? Well sorry to tell you(the player in question) but you most likely just suck at the game.

    The new dungeons are well balanced and don't got any major gear cap. I suggest people learn the mechanics.
  • S1ipperyJim
    S1ipperyJim
    ✭✭✭✭✭
    The biggest problem with the new dungeons is the abysmal drop rate of new gear.

    Difficulty wise, if you learn the mechanics which are a little unusual in some instances, and nobody in the team makes any mistakes, you can get through them. Which is fine for me, I grew up in the 80s when games were intentionally impossible to beat to keep you feeding quarters into tjhe machine. Personally I think most modern games hold players hands too much.

    Anyhoo, learn the mechanics and don't make any mistakes. The satisfaction will be worth it (yes you can get satisfaction in a video game, just like from making a great cup of tea or any other pursuit).
  • LordSemaj
    LordSemaj
    ✭✭✭✭✭
    Good news! These dungeons will now be easier for you "casual" players because currently you likely are devoid of the required CP. Part of introducing the new CP cap and catch-up mechanic is keeping power levels in check which helps with PVE content. Now, players who are "weak" can become strong quicker and players who are too strong for the content will be brought down to its level.

    So once the patch hits, farm those CPs and these dungeons won't seem so much a chore.
  • Maphusail
    Maphusail
    ✭✭✭
    Casual players is the reason why the game gets more and more simplified. L2P.
  • PBpsy
    PBpsy
    ✭✭✭✭✭
    ✭✭✭
    Maphusail wrote: »
    Casual players is the reason why the game gets more and more simplified. L2P.

    Lack of casual and semi-casual players makes this game mostly dead.
    Edited by PBpsy on October 6, 2015 2:15PM
    ESO forums achievements
    Proud fanboi
    Elitist jerk
    Troll
    Hater
    Fan of icontested(rainbow colors granted)
  • MikeB
    MikeB
    ✭✭✭✭✭
    MikeB wrote: »
    As has already been stated, "nerfs" have already been issued on PC for vWGT and vICD. Since updates take much longer on console these "nerfs" have not made it live on console. I would expect the "nerfs" to go live with the next incremental patch later this month.

    Please see my previous comment /threadlocked. People really need to start their post telling everyone if they are on PC or Console. I swear a lot of arguments wouldnt happen if people just explained what system they are playing the game on. Even though they are technically the same game, console is different than PC. Console gets patches/updates a month or so behind PC.
  • Grevier
    Grevier
    ✭✭✭
    Wow, i somehow saw all this bitching coming forth.
    1) I am able to complete other vet dungeons, why should these new dungeons be on another difficulty spectrum ???

    Thats the only point where i agree with you. There shouldn't be so much difference between the vet-dungeons.

    Somebody, i forgot who (shame on me), posted this idea: you could chose the difficulty of vet-dungeons like "Hard, Harder, Masochistic" wich affects droprates. I would actually like that.

    Plattform: PC
    Allianz: Aldmeri-Dominion
    Gilden: Legenden
    Chars: Grevier (NB) | Holly Newton (Sorc) | Holly Darwin (Temp) | Holly Schroedinger (DK) | Anrjel (StamSorc) Holly Heisenberg (MagTank)
  • anitajoneb17_ESO
    anitajoneb17_ESO
    ✭✭✭✭✭
    ✭✭✭✭✭
    Maphusail wrote: »
    Casual players is the reason why the game gets more and more simplified. L2P.

    Elite players are the reason why any and every mechanism in the game are exploited, twisted, abused and finally tweaked down to being no fun anymore (if not completely removed).
    Elite players are the reason why we all have to run FOTM builds and cannot use fun and efficient variations (because, you know, they won't let atypical builds even once into their precious little selected groups who burn down mobs sooo quickly that everyone is bored to death before half if the dungeon, but hey, quick is required, 'cause you know, CPs and all...)
    Elite players should Learn To Play. You know, to play, as in "to have fun"...

    Edited by anitajoneb17_ESO on October 6, 2015 2:19PM
  • anitajoneb17_ESO
    anitajoneb17_ESO
    ✭✭✭✭✭
    ✭✭✭✭✭
    Anyhoo, learn the mechanics and don't make any mistakes. The satisfaction will be worth it (yes you can get satisfaction in a video game, just like from making a great cup of tea or any other pursuit).

    Well, I actually completed them both. It was such a chore that I didn't feel any sense of acomplishment or joy or whatever. Just a feeling of being overly nervous, quite empty, with one persistent question deep down : "why I am doing this to myself ? this ain't fun. There are other games out there. DOn't wanna leave my guildies but really, this ain't fun at all."

    .
    Edited by anitajoneb17_ESO on October 6, 2015 2:23PM
  • Maidenname
    Maidenname
    ✭✭✭
    DenMoria wrote: »
    Protip: Work at getting better, once you finally beat the dungeon you will feel like you've accomplished something.

    Oh please. It's a video game. If you honestly feel like you've accomplished something, you really, really need to get out more. It's a video game.

    LOL! .... How true...

    I like to see these vet dungeon to be scaled further , as in Difficulty in tier 1 , 2 and highest 3 and getting more rewards in tier 3. With the poor Ongoing RNG system ... I don't see how great the rewards can be, but hey... Just a 2 cents. But a chance for a gold item in tier 3 perhaps?

    He who knows others is intelligent; he who understands himself is enlightened;
    He who is able to conquer others has force, but he who is able to control himself is mighty.

    *** Beta player
  • Hope499
    Hope499
    ✭✭✭✭
    Well i am not sure if this topic has been brought up before, but i feel like the new dungeons in IC are just too difficult for people who are not v16 and who don't have top notch gear. I have had many instances where i, a V8 character, am not able to complete the dungeon even if the remaining members in the group are V14+ and the dungeon is scaled to V8. No other Vet dungeon has been so difficult to complete.
    Hardcore players might cry foul in this discussion, saying that this is the challenge they needed, but casual players like me are suffering and i have had absolutely no returns so far from the new dlc content. I haven't even completed the IC dungeons in normal mode as the grouping tool still doesnt work as expected !!!! and its difficult to get someone for the normal run via chat if its not a pledge! So far i never got these new dungeons for silver pledge !
    I thought the grouping tool now looks for players in all Alliance and still I cant form groups for the latest dungeons!!! either ppl dont use the grouping tool or there are not many players in ESO !!!

    Wow...you have GOT to be joking kid.....


    Go play the NORMAL version if you cant cut it, dont come here with your tears, trying to nerf our game that is too easy already...


    Edited by Hope499 on October 6, 2015 2:28PM
    Tripped over my friends bra.....
    ....
    ....
    ..she is always setting booby traps!
  • anitajoneb17_ESO
    anitajoneb17_ESO
    ✭✭✭✭✭
    ✭✭✭✭✭
    Hope499 wrote: »
    Well i am not sure if this topic has been brought up before, but i feel like the new dungeons in IC are just too difficult for people who are not v16 and who don't have top notch gear. I have had many instances where i, a V8 character, am not able to complete the dungeon even if the remaining members in the group are V14+ and the dungeon is scaled to V8. No other Vet dungeon has been so difficult to complete.
    Hardcore players might cry foul in this discussion, saying that this is the challenge they needed, but casual players like me are suffering and i have had absolutely no returns so far from the new dlc content. I haven't even completed the IC dungeons in normal mode as the grouping tool still doesnt work as expected !!!! and its difficult to get someone for the normal run via chat if its not a pledge! So far i never got these new dungeons for silver pledge !
    I thought the grouping tool now looks for players in all Alliance and still I cant form groups for the latest dungeons!!! either ppl dont use the grouping tool or there are not many players in ESO !!!

    Wow...you have GOT to be joking kid.....


    Go play the NORMAL version if you cant cut it, dont come here with your tears, trying to nerf our game that is too easy already...


    new generation of crybabies.....sometimes is rather sickening.

    I forgot "elite players cannot argue with anything else but insults and superior attitude".
  • Sausage
    Sausage
    ✭✭✭✭✭
    They were always meant to be "the" challenging content. You dont need to do them if you dont want. People demand challenging content all the time and that was the solution. Same thing apply to vet DSA and probably vet Arena in Orsinium too.
    Edited by Sausage on October 6, 2015 2:31PM
  • anitajoneb17_ESO
    anitajoneb17_ESO
    ✭✭✭✭✭
    ✭✭✭✭✭
    Sausage wrote: »
    They were always meant to be "the" challenging content. You dont need to do them if you dont want.

    They were meant to be "2 new dungeons" with normal and vet configuration each. It was never announced to be "top-2%-exclusive".
  • lathbury
    lathbury
    ✭✭✭✭✭
    I dont class the guys Im running with as hardcore elite players we are an average group who took the time and wipes to learn the mechanics we had a laugh doing so. maybe its cause we are all 30+ but we enjoyed the challenge and we are now at the stage where we are farming these for the new sets (glad they are looking at the drop rates).
    We have even got hardmode down to 10% on both and failed many times so we are waiting till we have our new gear and having another go.
    what we arent doing is trying to have the only challenging content in game nerfed.
    Edited by lathbury on October 6, 2015 2:34PM
  • Sausage
    Sausage
    ✭✭✭✭✭
    Sausage wrote: »
    They were always meant to be "the" challenging content. You dont need to do them if you dont want.

    They were meant to be "2 new dungeons" with normal and vet configuration each. It was never announced to be "top-2%-exclusive".

    This thing was discussed already back in before PC-launch. They are meant to be challenging. Because people dont want to just AOE-blast through them.
  • anitajoneb17_ESO
    anitajoneb17_ESO
    ✭✭✭✭✭
    ✭✭✭✭✭
    Sausage wrote: »
    Sausage wrote: »
    They were always meant to be "the" challenging content. You dont need to do them if you dont want.

    They were meant to be "2 new dungeons" with normal and vet configuration each. It was never announced to be "top-2%-exclusive".

    This thing was discussed already back in before PC-launch. They are meant to be challenging. Because people dont want to just AOE-blast through them.

    Didn't know that "challenging" was a synonym for "top-2%-exclusive" and "rest of you go back to kindergarten-normal-mode".

    Edited by anitajoneb17_ESO on October 6, 2015 2:42PM
  • lathbury
    lathbury
    ✭✭✭✭✭
    Edited by lathbury on October 6, 2015 2:43PM
  • mateoz
    mateoz
    ✭✭✭
    Sausage wrote: »
    They were always meant to be "the" challenging content. You dont need to do them if you dont want. People demand challenging content all the time and that was the solution. Same thing apply to vet DSA and probably vet Arena in Orsinium too.
    Just to add to this thread my personal experience on Vet mode WGT : been stuck on planar for more than 20h with 10+ group setup, half of my guild tried and still a whoping total of 0 player I know have been able to complete it.
    I agree there should be hard content but those new dungeon are for the .1% of the player base the uber hardcore elite that are going to come here and tell its just fine or do normal.

    You could argue that all players I know are new or casual, its not the case.

    I can breeze through vCoA V16 no death and the same group get stuck 3+ hours on planar unable to finish.

    this is not just hard its uber elite, require perfect group setup, perfect DPS and not a single error or else its a wipe.

    Im up for challenge but I dont think its normal that not a single player I know have been able to complete it after 3-4 weeks it has been released

  • anitajoneb17_ESO
    anitajoneb17_ESO
    ✭✭✭✭✭
    ✭✭✭✭✭
    lathbury wrote: »
    people are all ready clearing the hardest boss there IMHO in sub 1 minute

    who is "people" ????? A dozen OP guys don't represent the average player. I respect them for doing what they do but they should in no way become a standard for the evaluation of the difficulty of the game.

    "Fun facts"...
    - This proves again that elite players are destroying the game for everyone else and contribute to players leaving ;
    - How do they do that ? By AOE-nuking down everything, and bypassing mechanics, by brute power, that's exactly what (according to @Sausage , see above) they were complaining about and asked for more "challenging" content.


    .
    Edited by anitajoneb17_ESO on October 6, 2015 2:49PM
  • lathbury
    lathbury
    ✭✭✭✭✭
    mateoz wrote: »
    Sausage wrote: »
    They were always meant to be "the" challenging content. You dont need to do them if you dont want. People demand challenging content all the time and that was the solution. Same thing apply to vet DSA and probably vet Arena in Orsinium too.
    Just to add to this thread my personal experience on Vet mode WGT : been stuck on planar for more than 20h with 10+ group setup, half of my guild tried and still a whoping total of 0 player I know have been able to complete it.
    I agree there should be hard content but those new dungeon are for the .1% of the player base the uber hardcore elite that are going to come here and tell its just fine or do normal.

    You could argue that all players I know are new or casual, its not the case.

    I can breeze through vCoA V16 no death and the same group get stuck 3+ hours on planar unable to finish.

    this is not just hard its uber elite, require perfect group setup, perfect DPS and not a single error or else its a wipe.

    Im up for challenge but I dont think its normal that not a single player I know have been able to complete it after 3-4 weeks it has been released

    perfect group not really we have been going with new players and off healers once you learn the mechanics the planar is no problem. flesh sculptor in the prison requires some dps at least.
  • Dymence
    Dymence
    ✭✭✭✭✭
    Tons of players can complete these vet dungeons by now. If you are one of the people who can't complete it:

    1. Look into getting better equipment
    2. Check out the skills you're using and optimize better for efficiency
    3. Communicate properly with your teammates, preferably with voice programs such as teamspeak etc.

    TL;DR

    Learn to play.
  • Sausage
    Sausage
    ✭✭✭✭✭
    Sausage wrote: »
    Sausage wrote: »
    They were always meant to be "the" challenging content. You dont need to do them if you dont want.

    They were meant to be "2 new dungeons" with normal and vet configuration each. It was never announced to be "top-2%-exclusive".

    This thing was discussed already back in before PC-launch. They are meant to be challenging. Because people dont want to just AOE-blast through them.

    Didn't know that "challenging" was a synonym for "top-2%-exclusive" and "rest of you go back to kindergarten-normal-mode".

    Wait when everyone is at 501 CP and do them then.

    I think 4-men dungeons are just perfect to create challenging content for MMORPG, what people want. Trials has too many people to get make it so challenging and good, for example. Not to mention our zerg vs zerg vs zerg Cyrodil. Bluntly said, 4 men dungeons can be pushed to the limit almost.
    Edited by Sausage on October 6, 2015 2:56PM
  • anitajoneb17_ESO
    anitajoneb17_ESO
    ✭✭✭✭✭
    ✭✭✭✭✭
    Dymence wrote: »
    Tons of players can complete these vet dungeons by now. If you are one of the people who can't complete it:

    1. Look into getting better equipment
    2. Check out the skills you're using and optimize better for efficiency
    3. Communicate properly with your teammates, preferably with voice programs such as teamspeak etc.

    TL;DR

    Learn to play.

    Thank you for the condescending "advice", like we haven't done that already...

    May I ask who's "tons of people" ?? I'd bet anything it's not more than a few dozens at most.
    Believe me, I know *many* people in this game, at end-game level, long-time, good players, and not even 1 out of 10 finished these dungeons. Including myself.

    I wish ZOS would look into the real, unbiased figures (they must be able to tell how many tries vs. how many success have been made for these dungeons). Though by now the 2% "elite" will have changed the figures by farming the dungeon over and over for gear.

    Edited by anitajoneb17_ESO on October 6, 2015 2:57PM
  • thelordoffelines
    thelordoffelines
    ✭✭✭✭✭
    The difficulty is fine they dont need a nerf.
Sign In or Register to comment.