LOL. Why do people get this idea that trading guilds are a cash cow for the guildmasters?MrGigglypants wrote: »guild leads can sit back while 499 people work for them
Callous2208 wrote: »MrGigglypants wrote: »Shadesofkin wrote: »MrGigglypants wrote: »Right because it takes thought to go to guild traders? I'm not saying let's make ESO a socialist game where gear is purely on a token system I'm saying centralize trading so there is actually competitive markets and shoppers don't have to wayshrine across tamriel in search of the mythical ring of agility.
Except Centralized trading doesn't fix the issue you're talking about.
Elaborate
I got two rings of agi on a trader in a less than prime location, for half of what they were going for in the major city traders. Had I went to a global ah, all of the rings would have been posted at the same high price with no deal to be found.
LOL. Why do people get this idea that trading guilds are a cash cow for the guildmasters?MrGigglypants wrote: »guild leads can sit back while 499 people work for them
I'm in lots of trading guilds and am the GM of one of them.
None of the large guilds that I'm in can afford their weekly bid costs using taxes alone. NONE
snip.
LOL. Why do people get this idea that trading guilds are a cash cow for the guildmasters?MrGigglypants wrote: »guild leads can sit back while 499 people work for them
DaveMoeDee wrote: »Callous2208 wrote: »MrGigglypants wrote: »Shadesofkin wrote: »MrGigglypants wrote: »Right because it takes thought to go to guild traders? I'm not saying let's make ESO a socialist game where gear is purely on a token system I'm saying centralize trading so there is actually competitive markets and shoppers don't have to wayshrine across tamriel in search of the mythical ring of agility.
Except Centralized trading doesn't fix the issue you're talking about.
Elaborate
I got two rings of agi on a trader in a less than prime location, for half of what they were going for in the major city traders. Had I went to a global ah, all of the rings would have been posted at the same high price with no deal to be found.
If by 'no deal' you mean both at a cheaper price then the deal you got.
I will defer to the experience of others when it comes to rare gear everyone wants. Thing is, I don't care about those items. But when someone is trying to finish their research, why should they have to search forever for medium gear with a particular trait? If I want to complete 4 piece drop set X at level 35, something that will always be inexpensive due to weak demand, why should I have to search forever to find that piece? It is a horrible experience.
Guild stores are great for comparing prices on purple recipes (back before writs when it actually made sense to buy them) or dreugh wax, but it requires way too much work for many things.
Guild stores also do not serve crafters well as it is foolish to craft anything except the most obvious items since you don't know who will come across your kiosk. If you have guilds with kiosks at multiple levels, I suppose you can optimize placement of gear for sale.
I find I often just give up on looking for what I want because going kiosk to kiosk is so not fun. It would be nice if my search query remained up when moving to new kiosk. If I search for nirnhoned heavy armor 10 seconds ago, that is probably what I will search for again in the neighboring kiosk.
Callous2208 wrote: »DaveMoeDee wrote: »Callous2208 wrote: »MrGigglypants wrote: »Shadesofkin wrote: »MrGigglypants wrote: »Right because it takes thought to go to guild traders? I'm not saying let's make ESO a socialist game where gear is purely on a token system I'm saying centralize trading so there is actually competitive markets and shoppers don't have to wayshrine across tamriel in search of the mythical ring of agility.
Except Centralized trading doesn't fix the issue you're talking about.
Elaborate
I got two rings of agi on a trader in a less than prime location, for half of what they were going for in the major city traders. Had I went to a global ah, all of the rings would have been posted at the same high price with no deal to be found.
If by 'no deal' you mean both at a cheaper price then the deal you got.
I will defer to the experience of others when it comes to rare gear everyone wants. Thing is, I don't care about those items. But when someone is trying to finish their research, why should they have to search forever for medium gear with a particular trait? If I want to complete 4 piece drop set X at level 35, something that will always be inexpensive due to weak demand, why should I have to search forever to find that piece? It is a horrible experience.
Guild stores are great for comparing prices on purple recipes (back before writs when it actually made sense to buy them) or dreugh wax, but it requires way too much work for many things.
Guild stores also do not serve crafters well as it is foolish to craft anything except the most obvious items since you don't know who will come across your kiosk. If you have guilds with kiosks at multiple levels, I suppose you can optimize placement of gear for sale.
I find I often just give up on looking for what I want because going kiosk to kiosk is so not fun. It would be nice if my search query remained up when moving to new kiosk. If I search for nirnhoned heavy armor 10 seconds ago, that is probably what I will search for again in the neighboring kiosk.
I get that you were trying to be funny and make a point with your first line, but that's an outright lie. In a global AH the first person to sell the ring would have priced it extremely high, and everyone else would have followed suit. If not, someone with more gold than you and I would've bought them all and set the price to his liking (high) since he now controls that market. Your other points are fair but subjective from person to person. On a lighter note, it takes about 5 seconds to re-click search for nirnhoned heavy.
MrGigglypants wrote: »Remove guild traders, Replace it with centralized trader I.E. an auction house. Then increase the sales tax by 20% to make sure theres limited inflation. Guild traders are a broken system where the rich get richer and guild leads can sit back while 499 people work for them. Please put an end to ESO corporate welfare they don't share the profits in real life why would they in a video game.
corrosivechains wrote: »I understand where the OP is coming from. Thinking is hard and no one wants to do it for themselves. Also working is hard so I should get everything in game for just logging in instead. Actually looking for something that fits my views and desires and like minded people is oppressive and should also be done for me.
1 market, 1 guild, 1 brand.
#feelthebern
UltimaJoe777 wrote: »Callous2208 wrote: »DaveMoeDee wrote: »Callous2208 wrote: »MrGigglypants wrote: »Shadesofkin wrote: »MrGigglypants wrote: »Right because it takes thought to go to guild traders? I'm not saying let's make ESO a socialist game where gear is purely on a token system I'm saying centralize trading so there is actually competitive markets and shoppers don't have to wayshrine across tamriel in search of the mythical ring of agility.
Except Centralized trading doesn't fix the issue you're talking about.
Elaborate
I got two rings of agi on a trader in a less than prime location, for half of what they were going for in the major city traders. Had I went to a global ah, all of the rings would have been posted at the same high price with no deal to be found.
If by 'no deal' you mean both at a cheaper price then the deal you got.
I will defer to the experience of others when it comes to rare gear everyone wants. Thing is, I don't care about those items. But when someone is trying to finish their research, why should they have to search forever for medium gear with a particular trait? If I want to complete 4 piece drop set X at level 35, something that will always be inexpensive due to weak demand, why should I have to search forever to find that piece? It is a horrible experience.
Guild stores are great for comparing prices on purple recipes (back before writs when it actually made sense to buy them) or dreugh wax, but it requires way too much work for many things.
Guild stores also do not serve crafters well as it is foolish to craft anything except the most obvious items since you don't know who will come across your kiosk. If you have guilds with kiosks at multiple levels, I suppose you can optimize placement of gear for sale.
I find I often just give up on looking for what I want because going kiosk to kiosk is so not fun. It would be nice if my search query remained up when moving to new kiosk. If I search for nirnhoned heavy armor 10 seconds ago, that is probably what I will search for again in the neighboring kiosk.
I get that you were trying to be funny and make a point with your first line, but that's an outright lie. In a global AH the first person to sell the ring would have priced it extremely high, and everyone else would have followed suit. If not, someone with more gold than you and I would've bought them all and set the price to his liking (high) since he now controls that market. Your other points are fair but subjective from person to person. On a lighter note, it takes about 5 seconds to re-click search for nirnhoned heavy.
And that is when you use common sense to determine a good or bad deal, or report said player for griefing lol
Prices diminish overtime though so no biggie.
MrGigglypants wrote: »Remove guild traders, Replace it with centralized trader I.E. an auction house. Then increase the sales tax by 20% to make sure theres limited inflation. Guild traders are a broken system where the rich get richer and guild leads can sit back while 499 people work for them. Please put an end to ESO corporate welfare they don't share the profits in real life why would they in a video game.
DaveMoeDee wrote: »If by 'no deal' you mean both at a cheaper price then the deal you got.
I will defer to the experience of others when it comes to rare gear everyone wants. Thing is, I don't care about those items. But when someone is trying to finish their research, why should they have to search forever for medium gear with a particular trait? If I want to complete 4 piece drop set X at level 35, something that will always be inexpensive due to weak demand, why should I have to search forever to find that piece? It is a horrible experience.
Guild stores are great for comparing prices on purple recipes (back before writs when it actually made sense to buy them) or dreugh wax, but it requires way too much work for many things.
Guild stores also do not serve crafters well as it is foolish to craft anything except the most obvious items since you don't know who will come across your kiosk. If you have guilds with kiosks at multiple levels, I suppose you can optimize placement of gear for sale.
I find I often just give up on looking for what I want because going kiosk to kiosk is so not fun. It would be nice if my search query remained up when moving to new kiosk. If I search for nirnhoned heavy armor 10 seconds ago, that is probably what I will search for again in the neighboring kiosk.
Shadesofkin wrote: »Yeah, I'm always going to be in favor of the current guild system and I barely use any of my guilds auction housing. It's free market in action, you can go shop in the one that has a better price (and there's almost always a better price).
Anyway the issue isn't guild traders it's not being able to sell if you're outside of a guild. People outside of a guild should be able to sell in traders as well. They'd just have a higher (20%?) listing cost so guilds still have a reason to bid for prime locations.
DaveMoeDee wrote: »If by 'no deal' you mean both at a cheaper price then the deal you got.
I will defer to the experience of others when it comes to rare gear everyone wants. Thing is, I don't care about those items. But when someone is trying to finish their research, why should they have to search forever for medium gear with a particular trait? If I want to complete 4 piece drop set X at level 35, something that will always be inexpensive due to weak demand, why should I have to search forever to find that piece? It is a horrible experience.
Guild stores are great for comparing prices on purple recipes (back before writs when it actually made sense to buy them) or dreugh wax, but it requires way too much work for many things.
Guild stores also do not serve crafters well as it is foolish to craft anything except the most obvious items since you don't know who will come across your kiosk. If you have guilds with kiosks at multiple levels, I suppose you can optimize placement of gear for sale.
I find I often just give up on looking for what I want because going kiosk to kiosk is so not fun. It would be nice if my search query remained up when moving to new kiosk. If I search for nirnhoned heavy armor 10 seconds ago, that is probably what I will search for again in the neighboring kiosk.
Are you on PC? If you are, get the AwesomeGuildStore addon. If you are on console, help petition ZOS to incorporate it into their UI.
AwesomeGuildStore remembers the last search you did from one store to the next. It also allows you to "favourite" searches if you look for a number of different things, and it has greatly improved filtering functionality.
I agree on the crafters, although if someone is a dedicated crafter, they know what sets sell. I have a friend who sells a lot of white crafted sets in our store. Personally, I don't do that because my reason for selling is getting rid of stuff that I picked up that I don't want to deconstruct because someone else out there might need it.
I've looked for mid-range sets for my alts and I've never had to go more than two major hubs to find what I needed, unless I was being really picky about price. Or I was looking for a part of the set that didn't exist (like lvl 20 Healer rings...)
MrGigglypants wrote: »Right because it takes thought to go to guild traders? I'm not saying let's make ESO a socialist game where gear is purely on a token system I'm saying centralize trading so there is actually competitive markets and shoppers don't have to wayshrine across tamriel in search of the mythical ring of agility.
You're half right. The items for sale in the serious trade guilds are 'controlled', but are usually controlled by supply and demand rather than everyone else charging the same thing.You shouldnt be forced to join a guild to sell goods. If you start your own guild then you gave to get at least 49 other people, most of who you wont/dont know, just to get the guild trader.
To those who say the current pricing in ESO is not controlled I just as that you look at EVERY guild trader in the game, all items are priced near the same. Why? Because sellers see what an items listed for on another Guild Trader, or ask in area chat, what X item goes for then post their item in their guild store around the same price. To think the pricing of items is not controlled by the biggest trade guilds, at least on console cant speak for PC, you are blind and very mistaken. For those to think the market is controlled in a global AH by the richest players I say who cares, if you post your item at half the price of their same item and they buy it just to post higher did you not just sell your item at the price you wanted? Here's the thing, dont be a follower when posting your items on the AH.
Shadesofkin wrote: »Say no to a centralized Auction house!!
Down with Socialism!
Free Markets where hard working people that want to spend hours and hours a week running a trade guild get richer is the right way! They deserves to be paid for their time and work in some way.
I mean, as sarcastic as that might sound, yeah...ultimately the merchant players deserve just as much fun as the rest of the games players, they find it in trying to score the best auction house, crafting and selling their stuff; in turn they support the players who only sell loot or mats but still let them get their free market on.
It's a good system, has been since the day it came out.
Callous2208 wrote: »
I got two rings of agi on a trader in a less than prime location, for half of what they were going for in the major city traders. Had I went to a global ah, all of the rings would have been posted at the same high price with no deal to be found.
Callous2208 wrote: »DaveMoeDee wrote: »Callous2208 wrote: »MrGigglypants wrote: »Shadesofkin wrote: »MrGigglypants wrote: »Right because it takes thought to go to guild traders? I'm not saying let's make ESO a socialist game where gear is purely on a token system I'm saying centralize trading so there is actually competitive markets and shoppers don't have to wayshrine across tamriel in search of the mythical ring of agility.
Except Centralized trading doesn't fix the issue you're talking about.
Elaborate
I got two rings of agi on a trader in a less than prime location, for half of what they were going for in the major city traders. Had I went to a global ah, all of the rings would have been posted at the same high price with no deal to be found.
If by 'no deal' you mean both at a cheaper price then the deal you got.
I will defer to the experience of others when it comes to rare gear everyone wants. Thing is, I don't care about those items. But when someone is trying to finish their research, why should they have to search forever for medium gear with a particular trait? If I want to complete 4 piece drop set X at level 35, something that will always be inexpensive due to weak demand, why should I have to search forever to find that piece? It is a horrible experience.
Guild stores are great for comparing prices on purple recipes (back before writs when it actually made sense to buy them) or dreugh wax, but it requires way too much work for many things.
Guild stores also do not serve crafters well as it is foolish to craft anything except the most obvious items since you don't know who will come across your kiosk. If you have guilds with kiosks at multiple levels, I suppose you can optimize placement of gear for sale.
I find I often just give up on looking for what I want because going kiosk to kiosk is so not fun. It would be nice if my search query remained up when moving to new kiosk. If I search for nirnhoned heavy armor 10 seconds ago, that is probably what I will search for again in the neighboring kiosk.
I get that you were trying to be funny and make a point with your first line, but that's an outright lie. In a global AH the first person to sell the ring would have priced it extremely high, and everyone else would have followed suit. If not, someone with more gold than you and I would've bought them all and set the price to his liking (high) since he now controls that market. Your other points are fair but subjective from person to person. On a lighter note, it takes about 5 seconds to re-click search for nirnhoned heavy.
corrosivechains wrote: »and that's exactly why there's been an influx of SELLERS wanting a centralized AH. They don't want you finding a better deal, they want you to buy what they're selling.