UltimaJoe777 wrote: »This game makes the other factions more of a post-story to basically provide end-game content of a sort. Sure it sucks not being able to go there while part of 1 faction but we are provided with 8 character slots with which it is no problem to make an alt for each faction for immediate access. What difference does it make to go with a Level 3 over a VR1 right? Same stuff regardless.
UltimaJoe777 wrote: »This game makes the other factions more of a post-story to basically provide end-game content of a sort. Sure it sucks not being able to go there while part of 1 faction but we are provided with 8 character slots with which it is no problem to make an alt for each faction for immediate access. What difference does it make to go with a Level 3 over a VR1 right? Same stuff regardless.
Except, there is a difference.
In other games (MMO's in this argument) I can go to my enemy faction's zones anytime I want, which opens up new dangers and opportunities for interaction and exploration. The difference here is if I wander over to Stormwind as a level 3 Horde character, I will get stomped out swiftly, or sneak around and get giddy as I try to maneuver around NPCs and players.
In TESO, the same interaction is turned into another boring "my faction only" experience where I only see other players that are familiar to me. Sure, I get to experience the story from that faction's POV, but I didn't buy or sub to a single player game just to experience story's, now did I? (trick question, no I didn't, I bought an MMO to interact with other players)
(As an aside note, I use WoW as an example, but I can throw other games out if someone wants to try to say BUT DIS AIN'T DA WOWZ OMGFGGG)
GreenSoup2HoT wrote: »How about all area's scale to your level. So i can quest with who ever whenever regardless of level. That would be great.
GreenSoup2HoT wrote: »How about all area's scale to your level. So i can quest with who ever whenever regardless of level. That would be great.
Whose level are they going to scale to, yours or the guy standing next to you?
GreenSoup2HoT wrote: »How about all area's scale to your level. So i can quest with who ever whenever regardless of level. That would be great.
Whose level are they going to scale to, yours or the guy standing next to you?
The inverse should happen. Players should level scale to the zone.
GreenSoup2HoT wrote: »GreenSoup2HoT wrote: »How about all area's scale to your level. So i can quest with who ever whenever regardless of level. That would be great.
Whose level are they going to scale to, yours or the guy standing next to you?
The inverse should happen. Players should level scale to the zone.
Everything scales to you.
So say your level 30, everything is level 30.
If your friend beside you is level 40, everything is level 40 to him.
So everything scales to your individual client. With this, you could help a level 40 as a v14 go through his quest but not be one shotting everything, you would be against v14 mob's and still have to try. However the level 40 will be against level 40 mob's, so he will also have to try.
Now everyone in the game, can play with anyone. You can help people of any level and have a great experience doing quest's.
In my opinion this would be awesome, i could help any guild mate level up or learn to play.
After reading through the lines between OP's post, (let's all agree) that this game may not be for the OP.
No one can say this game isn't really OP's kind of game except the OP. Pretty arrogant, Imo, to even suggest that after reading one post from the guy.
GreenSoup2HoT wrote: »How about all area's scale to your level. So i can quest with who ever whenever regardless of level. That would be great.
No one can say this game isn't really OP's kind of game except the OP. Pretty arrogant, Imo, to even suggest that after reading one post from the guy.
newtinmpls wrote: »GreenSoup2HoT wrote: »How about all area's scale to your level. So i can quest with who ever whenever regardless of level. That would be great.
How about Cyrodiil and/or IC?
That's what I do
GreenSoup2HoT wrote: »How about all area's scale to your level. So i can quest with who ever whenever regardless of level. That would be great.
Whose level are they going to scale to, yours or the guy standing next to you?
I only wish they had an option where you didn't have to choose a faction (say if you were an Imperial?).
I don't care about the stupid war. I just want to get rich and kill things and people and explore.
I know it's selfish, but, I can't stand the whole faction/war thing. I just don't care.
Let's be honest... We all came here because we were expected to play another Elder Scrolls title that let you freely explore the world, and do what you want, not set you on a railroad and point you in one specific direction only to discourage you from trying to go somewhere.
Here? The possibilities are limited, unless you're willing to throw down some cold hard cash, and even that won't let you go to Summerset if you're Daggerfall/Ebonheart until you max out. I'm just saying, this MMO can't possibly compete with others that allow you to roam around freely if you have to pay extra cash, and can't even do the same.
Seriously, why would the devs trash the sandbox world idea for this railway feeling questline? At least in Skyrim and Oblivion you could travel wherever you wanted. You can't even travel to The Rift as a certain faction, like how stupid is this? This game feels incredibly confined, and heavily linear. It's nothing like any other elder scrolls title. Doesn't anyone else miss the days where you could play and go wherever you wanted, not where they allowed you until 'insert level here'?
Let's be honest... We all came here because we were expected to play another Elder Scrolls title that let you freely explore the world, and do what you want, not set you on a railroad and point you in one specific direction only to discourage you from trying to go somewhere. I'll admit it. I was excited to explore Daggerfall, Highrock, Summerset Isles... All of the places you couldn't visit before because they hadn't yet launched a game for it as they had with Oblivion (Cyrodiil), Skyrim, or Morrowind. That's why many of us were excited for this game.... Only to be disappointed because we can't even roam over into the Rift or to Summerset if we are the wrong faction.
In closing, even in Skyrim, you could cross factions from the very beginning of the game (without having to buy it flat out with imperial edition). You could be a Nord and betray your own race and join the Imperials, or you could be an Imperial and join the Stormcloaks. The possibilities are endless. Here? The possibilities are limited, unless you're willing to throw down some cold hard cash, and even that won't let you go to Summerset if you're Daggerfall/Ebonheart until you max out. I'm just saying, this MMO can't possibly compete with others that allow you to roam around freely if you have to pay extra cash, and can't even do the same.
dwemer_paleologist wrote: »there should never have been classes
there should never have been alliances
dwemer_paleologist wrote: »Seriously, why would the devs trash the sandbox world idea for this railway feeling questline? At least in Skyrim and Oblivion you could travel wherever you wanted. You can't even travel to The Rift as a certain faction, like how stupid is this? This game feels incredibly confined, and heavily linear. It's nothing like any other elder scrolls title. Doesn't anyone else miss the days where you could play and go wherever you wanted, not where they allowed you until 'insert level here'?
Let's be honest... We all came here because we were expected to play another Elder Scrolls title that let you freely explore the world, and do what you want, not set you on a railroad and point you in one specific direction only to discourage you from trying to go somewhere. I'll admit it. I was excited to explore Daggerfall, Highrock, Summerset Isles... All of the places you couldn't visit before because they hadn't yet launched a game for it as they had with Oblivion (Cyrodiil), Skyrim, or Morrowind. That's why many of us were excited for this game.... Only to be disappointed because we can't even roam over into the Rift or to Summerset if we are the wrong faction.
In closing, even in Skyrim, you could cross factions from the very beginning of the game (without having to buy it flat out with imperial edition). You could be a Nord and betray your own race and join the Imperials, or you could be an Imperial and join the Stormcloaks. The possibilities are endless. Here? The possibilities are limited, unless you're willing to throw down some cold hard cash, and even that won't let you go to Summerset if you're Daggerfall/Ebonheart until you max out. I'm just saying, this MMO can't possibly compete with others that allow you to roam around freely if you have to pay extra cash, and can't even do the same.
well said friend, i do agree and feel your grief.
i came here expecting morrowind and a touch of oblivion and skyrim but ...
dwemer_paleologist wrote: »Seriously, why would the devs trash the sandbox world idea for this railway feeling questline? At least in Skyrim and Oblivion you could travel wherever you wanted. You can't even travel to The Rift as a certain faction, like how stupid is this? This game feels incredibly confined, and heavily linear. It's nothing like any other elder scrolls title. Doesn't anyone else miss the days where you could play and go wherever you wanted, not where they allowed you until 'insert level here'?
Let's be honest... We all came here because we were expected to play another Elder Scrolls title that let you freely explore the world, and do what you want, not set you on a railroad and point you in one specific direction only to discourage you from trying to go somewhere. I'll admit it. I was excited to explore Daggerfall, Highrock, Summerset Isles... All of the places you couldn't visit before because they hadn't yet launched a game for it as they had with Oblivion (Cyrodiil), Skyrim, or Morrowind. That's why many of us were excited for this game.... Only to be disappointed because we can't even roam over into the Rift or to Summerset if we are the wrong faction.
In closing, even in Skyrim, you could cross factions from the very beginning of the game (without having to buy it flat out with imperial edition). You could be a Nord and betray your own race and join the Imperials, or you could be an Imperial and join the Stormcloaks. The possibilities are endless. Here? The possibilities are limited, unless you're willing to throw down some cold hard cash, and even that won't let you go to Summerset if you're Daggerfall/Ebonheart until you max out. I'm just saying, this MMO can't possibly compete with others that allow you to roam around freely if you have to pay extra cash, and can't even do the same.
well said friend, i do agree and feel your grief.
i came here expecting morrowind and a touch of oblivion and skyrim but ...
In oblivion to close a gate you had to go in and explore this badass world that looked like hell. Now? You just press 'E' to close it instantly. It just feels too mechanical.