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This game is so disappointing because you have no freedom.

  • Cillion3117
    Cillion3117
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    I like it the way it is. It is an MMO afterall.
  • Lightninvash
    Lightninvash
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    Gidorick wrote: »
    Pallmor wrote: »
    How about all area's scale to your level. So i can quest with who ever whenever regardless of level. That would be great.

    Whose level are they going to scale to, yours or the guy standing next to you?

    The inverse should happen. Players should level scale to the zone.

    Everything scales to you.

    So say your level 30, everything is level 30.

    If your friend beside you is level 40, everything is level 40 to him.

    So everything scales to your individual client. With this, you could help a level 40 as a v14 go through his quest but not be one shotting everything, you would be against v14 mob's and still have to try. However the level 40 will be against level 40 mob's, so he will also have to try.

    Now everyone in the game, can play with anyone. You can help people of any level and have a great experience doing quest's.

    In my opinion this would be awesome, i could help any guild mate level up or learn to play.

    Exp/Loot everything will scale to your level.

    All you need to do to make it work is have % based damage. If the level 40 did 10% damage to said enemy to a level 40 monster, 10% will be taken from the v14 monster on the v14's enemy. This way having lower damage won't effect the outcome.

    and how would you propose they implement this give everyone their own server or something. it sounds like itd work but I don't think it works like that
  • tordr86b16_ESO
    tordr86b16_ESO
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    OP, this is only one of the many reasons people have left for other games.
    Edited by tordr86b16_ESO on September 15, 2015 7:07PM
  • bosmern_ESO
    bosmern_ESO
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    Xilc wrote: »
    Seriously, why would the devs trash the sandbox world idea for this railway feeling questline? At least in Skyrim and Oblivion you could travel wherever you wanted. You can't even travel to The Rift as a certain faction, like how stupid is this? This game feels incredibly confined, and heavily linear. It's nothing like any other elder scrolls title. Doesn't anyone else miss the days where you could play and go wherever you wanted, not where they allowed you until 'insert level here'?

    Let's be honest... We all came here because we were expected to play another Elder Scrolls title that let you freely explore the world, and do what you want, not set you on a railroad and point you in one specific direction only to discourage you from trying to go somewhere. I'll admit it. I was excited to explore Daggerfall, Highrock, Summerset Isles... All of the places you couldn't visit before because they hadn't yet launched a game for it as they had with Oblivion (Cyrodiil), Skyrim, or Morrowind. That's why many of us were excited for this game.... Only to be disappointed because we can't even roam over into the Rift or to Summerset if we are the wrong faction.

    In closing, even in Skyrim, you could cross factions from the very beginning of the game (without having to buy it flat out with imperial edition). You could be a Nord and betray your own race and join the Imperials, or you could be an Imperial and join the Stormcloaks. The possibilities are endless. Here? The possibilities are limited, unless you're willing to throw down some cold hard cash, and even that won't let you go to Summerset if you're Daggerfall/Ebonheart until you max out. I'm just saying, this MMO can't possibly compete with others that allow you to roam around freely if you have to pay extra cash, and can't even do the same.

    Its a MMO first, ES game second.
    ~Thallen~
  • Gidorick
    Gidorick
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    Xilc wrote: »
    Seriously, why would the devs trash the sandbox world idea for this railway feeling questline? At least in Skyrim and Oblivion you could travel wherever you wanted. You can't even travel to The Rift as a certain faction, like how stupid is this? This game feels incredibly confined, and heavily linear. It's nothing like any other elder scrolls title. Doesn't anyone else miss the days where you could play and go wherever you wanted, not where they allowed you until 'insert level here'?

    Let's be honest... We all came here because we were expected to play another Elder Scrolls title that let you freely explore the world, and do what you want, not set you on a railroad and point you in one specific direction only to discourage you from trying to go somewhere. I'll admit it. I was excited to explore Daggerfall, Highrock, Summerset Isles... All of the places you couldn't visit before because they hadn't yet launched a game for it as they had with Oblivion (Cyrodiil), Skyrim, or Morrowind. That's why many of us were excited for this game.... Only to be disappointed because we can't even roam over into the Rift or to Summerset if we are the wrong faction.

    In closing, even in Skyrim, you could cross factions from the very beginning of the game (without having to buy it flat out with imperial edition). You could be a Nord and betray your own race and join the Imperials, or you could be an Imperial and join the Stormcloaks. The possibilities are endless. Here? The possibilities are limited, unless you're willing to throw down some cold hard cash, and even that won't let you go to Summerset if you're Daggerfall/Ebonheart until you max out. I'm just saying, this MMO can't possibly compete with others that allow you to roam around freely if you have to pay extra cash, and can't even do the same.

    Its a MMO first, ES game second.

    Which is the fundamental flaw with the core design that keeps ESO from being revolutionary.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Xilc
    Xilc
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    Shunravi wrote: »
    Xilc wrote: »
    Xilc wrote: »
    Seriously, why would the devs trash the sandbox world idea for this railway feeling questline? At least in Skyrim and Oblivion you could travel wherever you wanted. You can't even travel to The Rift as a certain faction, like how stupid is this? This game feels incredibly confined, and heavily linear. It's nothing like any other elder scrolls title. Doesn't anyone else miss the days where you could play and go wherever you wanted, not where they allowed you until 'insert level here'?

    Let's be honest... We all came here because we were expected to play another Elder Scrolls title that let you freely explore the world, and do what you want, not set you on a railroad and point you in one specific direction only to discourage you from trying to go somewhere. I'll admit it. I was excited to explore Daggerfall, Highrock, Summerset Isles... All of the places you couldn't visit before because they hadn't yet launched a game for it as they had with Oblivion (Cyrodiil), Skyrim, or Morrowind. That's why many of us were excited for this game.... Only to be disappointed because we can't even roam over into the Rift or to Summerset if we are the wrong faction.

    In closing, even in Skyrim, you could cross factions from the very beginning of the game (without having to buy it flat out with imperial edition). You could be a Nord and betray your own race and join the Imperials, or you could be an Imperial and join the Stormcloaks. The possibilities are endless. Here? The possibilities are limited, unless you're willing to throw down some cold hard cash, and even that won't let you go to Summerset if you're Daggerfall/Ebonheart until you max out. I'm just saying, this MMO can't possibly compete with others that allow you to roam around freely if you have to pay extra cash, and can't even do the same.

    well said friend, i do agree and feel your grief.
    i came here expecting morrowind and a touch of oblivion and skyrim but ...

    In oblivion to close a gate you had to go in and explore this badass world that looked like hell. Now? You just press 'E' to close it instantly. It just feels too mechanical.

    That annoys me so much. Which is also why I love veteran City of Ash so much. You actually do go through a gate and have to fight your way to a sigil stone. And it's not a short instance either, you have to travel through a lot. But it really is just that one instance...

    "Tamriel Unlimited" is so misleading. Yes, you indeed do get Tamriel... You get 1% of each place you ever enjoyed in it. Instead of all of Skyrim, you now have 1% of it that you had before. That's why they didn't make the game like oblivion. They wanted it as limited as possible.
    Gidorick wrote: »
    Xilc wrote: »
    Seriously, why would the devs trash the sandbox world idea for this railway feeling questline? At least in Skyrim and Oblivion you could travel wherever you wanted. You can't even travel to The Rift as a certain faction, like how stupid is this? This game feels incredibly confined, and heavily linear. It's nothing like any other elder scrolls title. Doesn't anyone else miss the days where you could play and go wherever you wanted, not where they allowed you until 'insert level here'?

    Let's be honest... We all came here because we were expected to play another Elder Scrolls title that let you freely explore the world, and do what you want, not set you on a railroad and point you in one specific direction only to discourage you from trying to go somewhere. I'll admit it. I was excited to explore Daggerfall, Highrock, Summerset Isles... All of the places you couldn't visit before because they hadn't yet launched a game for it as they had with Oblivion (Cyrodiil), Skyrim, or Morrowind. That's why many of us were excited for this game.... Only to be disappointed because we can't even roam over into the Rift or to Summerset if we are the wrong faction.

    In closing, even in Skyrim, you could cross factions from the very beginning of the game (without having to buy it flat out with imperial edition). You could be a Nord and betray your own race and join the Imperials, or you could be an Imperial and join the Stormcloaks. The possibilities are endless. Here? The possibilities are limited, unless you're willing to throw down some cold hard cash, and even that won't let you go to Summerset if you're Daggerfall/Ebonheart until you max out. I'm just saying, this MMO can't possibly compete with others that allow you to roam around freely if you have to pay extra cash, and can't even do the same.

    Its a MMO first, ES game second.

    Which is the fundamental flaw with the core design that keeps ESO from being revolutionary.

    They long since traded any chance of being revolutionary to feel just like other MMO's. Unfortunately, they sacrificed the culture of Elder Scrolls why they did it, unfortunately... Even SWTOR allows you to be Dark Side Jedi, like come on ESO.
    Edited by Xilc on September 15, 2015 11:06PM
  • Valrien
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    Xilc wrote: »
    Xilc wrote: »
    Seriously, why would the devs trash the sandbox world idea for this railway feeling questline? At least in Skyrim and Oblivion you could travel wherever you wanted. You can't even travel to the rift as a certain faction, like how stupid is this? This game feels incredibly confined, and nothing like any other elder scrolls title. I miss the days where you could play and go wherever you wanted, not where they allowed you until 'insert level here.'

    Yes games that limited you to only 1, maybe 2 regions are soooo much better than a game that lets you travel between 5 plus an island or 2 to make it 6, not to mention Coldharbour making it 7. And that's just initial access with Coldharbour being possible via friends or guild members due to traveling to them.
    Egonieser wrote: »
    Xilc wrote: »
    Egonieser wrote: »
    Because it's a MMO, the generic kind, you know, the ones that are usually the most successful. Whether you agree with it or not it's what it is. The community is already split in half and ESO suffers an identity crisis, one half wants to be a MMO, other half wants to be a single player TES, but both can't agree on how to implement it in a way that works.

    Lol, so how does letting me go into the rift or other faction zone to quest hurt anything again? I failed to see that within your point whatsoever.

    Because an enemy faction area is out of your reach, plain and simple. Until a Daedric Prince grants you access to it.. By altering a timeline and making YOU part of that faction in that timeline. TES lore principles anyone?

    Yes, just like a daedric prince eliminated horses ability to swim, so every time you ride one into 3 inches of water you're dismounted. Let's not blame who is responsible, it's totally the daedric princes.

    It looks like you're typing that in a very sarcastic and snarky way. Are you? Because that's actually a part of the storyline of the game...
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Gidorick
    Gidorick
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    Valrien wrote: »
    Xilc wrote: »
    Xilc wrote: »
    Seriously, why would the devs trash the sandbox world idea for this railway feeling questline? At least in Skyrim and Oblivion you could travel wherever you wanted. You can't even travel to the rift as a certain faction, like how stupid is this? This game feels incredibly confined, and nothing like any other elder scrolls title. I miss the days where you could play and go wherever you wanted, not where they allowed you until 'insert level here.'

    Yes games that limited you to only 1, maybe 2 regions are soooo much better than a game that lets you travel between 5 plus an island or 2 to make it 6, not to mention Coldharbour making it 7. And that's just initial access with Coldharbour being possible via friends or guild members due to traveling to them.
    Egonieser wrote: »
    Xilc wrote: »
    Egonieser wrote: »
    Because it's a MMO, the generic kind, you know, the ones that are usually the most successful. Whether you agree with it or not it's what it is. The community is already split in half and ESO suffers an identity crisis, one half wants to be a MMO, other half wants to be a single player TES, but both can't agree on how to implement it in a way that works.

    Lol, so how does letting me go into the rift or other faction zone to quest hurt anything again? I failed to see that within your point whatsoever.

    Because an enemy faction area is out of your reach, plain and simple. Until a Daedric Prince grants you access to it.. By altering a timeline and making YOU part of that faction in that timeline. TES lore principles anyone?

    Yes, just like a daedric prince eliminated horses ability to swim, so every time you ride one into 3 inches of water you're dismounted. Let's not blame who is responsible, it's totally the daedric princes.

    It looks like you're typing that in a very sarcastic and snarky way. Are you? Because that's actually a part of the storyline of the game...

    LOL. It is? I completely missed that. Where is this explained away in the story?
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • b92303008rwb17_ESO
    b92303008rwb17_ESO
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    Now I see where those hate reviews from steam are from. No one says ESO is going to be the sequel of Skyrim. What OP doing here is like asking for a burger in Starbucks. Please do your research before purchasing the game and making a blindly complaining thread.
  • Gidorick
    Gidorick
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    Now I see where those hate reviews from steam are from. No one says ESO is going to be the sequel of Skyrim. What OP doing here is like asking for a burger in Starbucks. Please do your research before purchasing the game and making a blindly complaining thread.

    But the problem is that the Starbucks is named "Hamburgers & Bucks"... I think he's justified thinking it would sell burgers.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Xilc
    Xilc
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    Now I see where those hate reviews from steam are from. No one says ESO is going to be the sequel of Skyrim. What OP doing here is like asking for a burger in Starbucks. Please do your research before purchasing the game and making a blindly complaining thread.

    How ironic that you criticize me for 'not doing my research' yet you don't know that Starbucks now has burgers. eater.com/2014/5/22/6219387/starbucks-is-selling-croissant-bun-burgers-at-la-boulange
    Don't throw stones if you live in a house of glass.
  • Callous2208
    Callous2208
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    Now I see where those hate reviews from steam are from. No one says ESO is going to be the sequel of Skyrim. What OP doing here is like asking for a burger in Starbucks. Please do your research before purchasing the game and making a blindly complaining thread.

    This is it right here. I venture to say every person raging on...even though they still play, go figure, has very limited experience with mmo's. They saw that TES name and leaped into the fray before doing any research. Is this game revolutionary? Not at all. But it's a damn good mmo. If you never really cared for mmo's...then it's not even worth your time. In a sense, and I don't mean to be rude, most of the people flaming about how horrible of a game this is, aren't really qualified to give such statements, because they are judging it off their experiences in a totally different genre. You took a chance, mmo's aren't your thing and that's perfectly okay. Different strokes for different folks, lets move on.
  • stojekarcub18_ESO
    stojekarcub18_ESO
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    Xilc wrote: »

    Let's be honest... We all came here because we were expected to play another Elder Scrolls title

    Except for those of us that read long before the game was released that this would not be ANYTHING like the other Elder Scrolls releases.
  • Mojmir
    Mojmir
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    Your an individual,just like everyone else
  • Elsonso
    Elsonso
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    Its a MMO first, ES game second.

    Actually, that is backwards. I needs to be Elder Scrolls first, MMO second. That does not mean making it Skyrim Online or Multiplayer Oblivion, but it needs to be an Elder Scrolls game that is an MMO, not an MMO that is an Elder Scrolls game.

    I have said this before, but any of several companies can make an MMO, and many of them could make one that someone thinks is better than what ZOS can do. Only ZeniMax Media can commission an Elder Scrolls game, and for an Elder Scrolls MMO game, they created ZOS. No one else is going to make one, so if ZOS doesn't, then there never will be one.

    That's why Elder Scrolls comes first in this game. If it does not, ZOS is wasting our time.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • newtinmpls
    newtinmpls
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    This is it right here. I venture to say every person raging on...even though they still play, go figure, has very limited experience with mmo's. They saw that TES name and leaped into the fray before doing any research. Is this game revolutionary? Not at all. But it's a damn good mmo. If you never really cared for mmo's...then it's not even worth your time. In a sense, and I don't mean to be rude, most of the people flaming about how horrible of a game this is, aren't really qualified to give such statements, because they are judging it off their experiences in a totally different genre. You took a chance, mmo's aren't your thing and that's perfectly okay. Different strokes for different folks, lets move on.

    Good point.

    I have no experience with MMOs and limited with ES (played Morrowind, tried and abandoned Oblivion, watched my sweetie play thousands and thousands of hours of Skyrim). Other than Wizardry (and if you even remember that game you are dating yourself) I have no real experience with any computer gaming.

    So yeah, coming here was a culture shock. Rules (and more) changing with every major patch... strange people being really rude and then unexpectedly friendly ... being able to skype and share adventures.

    Overall it's worth it. By which I mean to say I'm still here.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • hedna123b14_ESO
    hedna123b14_ESO
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    Xilc wrote: »
    Seriously, why would the devs trash the sandbox world idea for this railway feeling questline? At least in Skyrim and Oblivion you could travel wherever you wanted. You can't even travel to The Rift as a certain faction, like how stupid is this? This game feels incredibly confined, and heavily linear. It's nothing like any other elder scrolls title. Doesn't anyone else miss the days where you could play and go wherever you wanted, not where they allowed you until 'insert level here'?

    Let's be honest... We all came here because we were expected to play another Elder Scrolls title that let you freely explore the world, and do what you want, not set you on a railroad and point you in one specific direction only to discourage you from trying to go somewhere. I'll admit it. I was excited to explore Daggerfall, Highrock, Summerset Isles... All of the places you couldn't visit before because they hadn't yet launched a game for it as they had with Oblivion (Cyrodiil), Skyrim, or Morrowind. That's why many of us were excited for this game.... Only to be disappointed because we can't even roam over into the Rift or to Summerset if we are the wrong faction.

    In closing, even in Skyrim, you could cross factions from the very beginning of the game (without having to buy it flat out with imperial edition). You could be a Nord and betray your own race and join the Imperials, or you could be an Imperial and join the Stormcloaks. The possibilities are endless. Here? The possibilities are limited, unless you're willing to throw down some cold hard cash, and even that won't let you go to Summerset if you're Daggerfall/Ebonheart until you max out. I'm just saying, this MMO can't possibly compete with others that allow you to roam around freely if you have to pay extra cash, and can't even do the same.

    Been playing since the start, to fully clear an area you need less than 6 hours, that includes all quests, points of interest, dolmens, etc..it's ez
  • nimander99
    nimander99
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    Freedom isn't free, it costs a buck o 5 ;)
    I AM UPDATING MY PRIVACY POLICY

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    ∽∽∽ 2 years of Elder Scrolls Online ∼∼∼
    "Give us money" = Box sales & monthly sub fees,
    "moar!" = £10 palomino horse,
    "MOAR!" = Switch to B2P, launch cash shop,
    "MOAR!!" = Charge for DLC that subs had already paid for,
    "MOAR!!!" = Experience scrolls and riding lessons,
    "MOARR!!!" = Vampire/werewolf bites,
    "MOAARRR!!!" = CS exclusive motifs,
    "MOOAARRR!!!" = Crown crates,
    "MOOOAAARRR!!!" = 'Chapter's' bought separately from ESO+,
    "MOOOOAAAARRRR!!!!" = ???

    Male, Dunmer, VR16, Templar, Aldmeri Dominion, Master Crafter & all Traits, CP450
  • newtinmpls
    newtinmpls
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    Been playing since the start, to fully clear an area you need less than 6 hours, that includes all quests, points of interest, dolmens, etc..it's ez

    For you.

    For me, six hours means I probably took riding lessons (if I thought of it) wandered around, picked up 20-30 resources, looted any weapon racks I found and maybe mailed a few things to my "send this back to me so I can decon it" friend.

    Explored 3-4 steps of 3-4 quests (I usually finish a few then start a few so there are always quests and stuff overlapping) maybe found 3-4 skyshards.... maybe one in a delve. Tried a dolmen.

    In terms of the map of the zone - I maybe covered a 10th of it in those 6 hours. Maybe.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • DenMoria
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    Now I see where those hate reviews from steam are from. No one says ESO is going to be the sequel of Skyrim. What OP doing here is like asking for a burger in Starbucks. Please do your research before purchasing the game and making a blindly complaining thread.

    But you can buy a burger at Starbucks, or at least at the ones in downtown Portland OR. They don't call them burgers and their prepackaged, but, essentially, they are burgers. Cheeseburgers to be precise.
  • _adhyffbjjjf12
    _adhyffbjjjf12
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    If your clearing a zone in 6 hours when the average for someone questing/wandering/crafting/gathering/delving is 250-400 across all zones then the loss of freedom is self inflicted since you are Systematically rushing through content. Your freedom is limited to the routes you take.
  • Gidorick
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    Xilc wrote: »
    Now I see where those hate reviews from steam are from. No one says ESO is going to be the sequel of Skyrim. What OP doing here is like asking for a burger in Starbucks. Please do your research before purchasing the game and making a blindly complaining thread.

    How ironic that you criticize me for 'not doing my research' yet you don't know that Starbucks now has burgers. eater.com/2014/5/22/6219387/starbucks-is-selling-croissant-bun-burgers-at-la-boulange
    Don't throw stones if you live in a house of glass.

    LOL. Schooled.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Gidorick
    Gidorick
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    Now I see where those hate reviews from steam are from. No one says ESO is going to be the sequel of Skyrim. What OP doing here is like asking for a burger in Starbucks. Please do your research before purchasing the game and making a blindly complaining thread.

    This is it right here. I venture to say every person raging on...even though they still play, go figure, has very limited experience with mmo's. They saw that TES name and leaped into the fray before doing any research. Is this game revolutionary? Not at all. But it's a damn good mmo. If you never really cared for mmo's...then it's not even worth your time. In a sense, and I don't mean to be rude, most of the people flaming about how horrible of a game this is, aren't really qualified to give such statements, because they are judging it off their experiences in a totally different genre. You took a chance, mmo's aren't your thing and that's perfectly okay. Different strokes for different folks, lets move on.

    The thing is Bethesda, Zenimax, and ZOS all speak of ESO as "Elder Scrolls with friends." This is how the game was and is still advertised. Those of us who have been here since beta didn't have any research available to us, just the pre-release info. Many of us are from the TES side of the fanbase and we are clinging on out of what may ultimately be revealed to be futile hope.

    If you're here just because ESO is an MMO, and you care little to nothing for the TES franchise, there are other MMOs for you to play. There are other MMOs that offer what ESO offers, as an MMO. If a "better" MMO comes along many of the MMO players here will pick up their free time and go spend it on that new game without batting an eye. This isn't the case for the TES players.

    If you're here because ESO is a TES game, and you are a new or long time fan of the TES franchise, there is no other game available. There is no other Elder Scrolls game that is multiplayer. There are no other options. This is it. There will be no other Multiplayer TES game coming in the foreseeable future.

    That is why I still hope ESO will eventually become the TES game I was hoping it was gong to be and it's the reason I've posted dozens of concepts for ESO on this forum (HERE). I long for a game which doesn't (yet?) exist and I really hope ZOS will see that there an ESO sized hole in the gaming landscape that ESO almost... ALMOST fills.

    I just hope that too much of the TES community hasn't given up on ESO. I hope those that have left can be enticed back because when the next MMO comes out and the Min/Maxing MMO players hop to the next new thing, we will still be here... hoping.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • DenMoria
    DenMoria
    ✭✭✭✭✭
    Gidorick wrote: »
    Now I see where those hate reviews from steam are from. No one says ESO is going to be the sequel of Skyrim. What OP doing here is like asking for a burger in Starbucks. Please do your research before purchasing the game and making a blindly complaining thread.

    This is it right here. I venture to say every person raging on...even though they still play, go figure, has very limited experience with mmo's. They saw that TES name and leaped into the fray before doing any research. Is this game revolutionary? Not at all. But it's a damn good mmo. If you never really cared for mmo's...then it's not even worth your time. In a sense, and I don't mean to be rude, most of the people flaming about how horrible of a game this is, aren't really qualified to give such statements, because they are judging it off their experiences in a totally different genre. You took a chance, mmo's aren't your thing and that's perfectly okay. Different strokes for different folks, lets move on.

    The thing is Bethesda, Zenimax, and ZOS all speak of ESO as "Elder Scrolls with friends." This is how the game was and is still advertised. Those of us who have been here since beta didn't have any research available to us, just the pre-release info. Many of us are from the TES side of the fanbase and we are clinging on out of what may ultimately be revealed to be futile hope.

    If you're here just because ESO is an MMO, and you care little to nothing for the TES franchise, there are other MMOs for you to play. There are other MMOs that offer what ESO offers, as an MMO. If a "better" MMO comes along many of the MMO players here will pick up their free time and go spend it on that new game without batting an eye. This isn't the case for the TES players.

    If you're here because ESO is a TES game, and you are a new or long time fan of the TES franchise, there is no other game available. There is no other Elder Scrolls game that is multiplayer. There are no other options. This is it. There will be no other Multiplayer TES game coming in the foreseeable future.

    That is why I still hope ESO will eventually become the TES game I was hoping it was gong to be and it's the reason I've posted dozens of concepts for ESO on this forum (HERE). I long for a game which doesn't (yet?) exist and I really hope ZOS will see that there an ESO sized hole in the gaming landscape that ESO almost... ALMOST fills.

    I just hope that too much of the TES community hasn't given up on ESO. I hope those that have left can be enticed back because when the next MMO comes out and the Min/Maxing MMO players hop to the next new thing, we will still be here... hoping.

    I find it sad that "friends" nowadays means those arbitrary people you know electronically rather than actual people you know in real life.

    ESO is not TES with friends, it's TES as an MMO where you may, or may not, play with a crap shoot of people you may or may not get along with.

    Still - I have to admit that ESO is most definately one of the most challenging and comprehensive experiences I have ever had in gaming (and that's covering almost 40 years of it!).
  • Gidorick
    Gidorick
    ✭✭✭✭✭
    ✭✭✭✭✭
    DenMoria wrote: »
    Gidorick wrote: »
    Now I see where those hate reviews from steam are from. No one says ESO is going to be the sequel of Skyrim. What OP doing here is like asking for a burger in Starbucks. Please do your research before purchasing the game and making a blindly complaining thread.

    This is it right here. I venture to say every person raging on...even though they still play, go figure, has very limited experience with mmo's. They saw that TES name and leaped into the fray before doing any research. Is this game revolutionary? Not at all. But it's a damn good mmo. If you never really cared for mmo's...then it's not even worth your time. In a sense, and I don't mean to be rude, most of the people flaming about how horrible of a game this is, aren't really qualified to give such statements, because they are judging it off their experiences in a totally different genre. You took a chance, mmo's aren't your thing and that's perfectly okay. Different strokes for different folks, lets move on.

    The thing is Bethesda, Zenimax, and ZOS all speak of ESO as "Elder Scrolls with friends." This is how the game was and is still advertised. Those of us who have been here since beta didn't have any research available to us, just the pre-release info. Many of us are from the TES side of the fanbase and we are clinging on out of what may ultimately be revealed to be futile hope.

    If you're here just because ESO is an MMO, and you care little to nothing for the TES franchise, there are other MMOs for you to play. There are other MMOs that offer what ESO offers, as an MMO. If a "better" MMO comes along many of the MMO players here will pick up their free time and go spend it on that new game without batting an eye. This isn't the case for the TES players.

    If you're here because ESO is a TES game, and you are a new or long time fan of the TES franchise, there is no other game available. There is no other Elder Scrolls game that is multiplayer. There are no other options. This is it. There will be no other Multiplayer TES game coming in the foreseeable future.

    That is why I still hope ESO will eventually become the TES game I was hoping it was gong to be and it's the reason I've posted dozens of concepts for ESO on this forum (HERE). I long for a game which doesn't (yet?) exist and I really hope ZOS will see that there an ESO sized hole in the gaming landscape that ESO almost... ALMOST fills.

    I just hope that too much of the TES community hasn't given up on ESO. I hope those that have left can be enticed back because when the next MMO comes out and the Min/Maxing MMO players hop to the next new thing, we will still be here... hoping.

    I find it sad that "friends" nowadays means those arbitrary people you know electronically rather than actual people you know in real life.

    ESO is not TES with friends, it's TES as an MMO where you may, or may not, play with a crap shoot of people you may or may not get along with.

    Still - I have to admit that ESO is most definately one of the most challenging and comprehensive experiences I have ever had in gaming (and that's covering almost 40 years of it!).

    That may be true for you but there are many of us that have come to ESO with our real life friends who were also looking for an Elder Scrolls multiplayer game... and have found it lacking.

    Besides... times, they are a-changin'. The idea that a true "friend" is only someone you know from your real life is as antiquated as the concept of the home phone. Sure both still exists, but both friendship and phones have grown to mean so much more. Get with the times. :wink:
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • timborggrenlarsenb16_ESO
    Egonieser wrote: »
    Because it's a MMO, the generic kind, you know, the ones that are usually the most successful. Whether you agree with it or not it's what it is. The community is already split in half and ESO suffers an identity crisis, one half wants to be a MMO, other half wants to be a single player TES, but both can't agree on how to implement it in a way that works.

    (And no, taking Skyrim and Oblivion as examples will not work as they are different genres with no restrictions game mechanics wise as they are single player games)

    If there is 50% mmo, and 50% single player, then where am I?
    I just want a 110% sandbox, and a complte remake / re-thinking when it comes to the adventure part og the game ;)
    FFFRRREEEDDDOOOMMM!!!
    - Be Anyone.
    - Do Anything.
    - Go Anywhere.
  • drogon1
    drogon1
    ✭✭✭✭
    You're right, no freedom. Not like you can tank and heal and dps on every class, and use every weapon, and play either a stam or magic build. Yeah.....

    Hyperbole is the domain of those with lesser imagination.
  • MercyKilling
    MercyKilling
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    Xilc wrote: »
    Let's be honest... We all came here because we were expected to play another Elder Scrolls title that let you freely explore the world, and do what you want,

    No, "we all" did not. YOU came here expecting Skyrim Online and are disappointed because it isn't that. -I- knew it would not be "SO" and am not very disappointed with the game.

    I say I'm not -very- disappointed, but I am a little disappointed, but that's mostly with design choices and decisions made by the development staff. As a game overall, I like ESO. I'm happy I don't have to pay a sub anymore to play it.
    I am not spending a single penny on the game until changes are made to the game that I want to see.
    1) Remove having to be in a guild to sell items to other players at a kiosk.
    2) Cosmetic modding for armor and clothing.
    3) Difficulty slider.
    4) Fully customizable player housing that isn't tied to anything in the game other than having the correct resources and enough gold to build. Don't tie it to PvP, guild membership, or anything at all. Oh, make it instanced so as not to take up world map space, too. Zeni screwed this one up already.
    Any /one/ of these things implemented would get me spending again, maybe even subbing.
  • TheBull
    TheBull
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    Silver and Gold locks need to go.
  • Xilc
    Xilc
    ✭✭✭
    DenMoria wrote: »
    Now I see where those hate reviews from steam are from. No one says ESO is going to be the sequel of Skyrim. What OP doing here is like asking for a burger in Starbucks. Please do your research before purchasing the game and making a blindly complaining thread.

    But you can buy a burger at Starbucks, or at least at the ones in downtown Portland OR. They don't call them burgers and their prepackaged, but, essentially, they are burgers. Cheeseburgers to be precise.

    He's one of those horrible critics that says you don't do research, yet he didn't research what he said before he said it XD
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