GreenSoup2HoT wrote: »GreenSoup2HoT wrote: »How about all area's scale to your level. So i can quest with who ever whenever regardless of level. That would be great.
Whose level are they going to scale to, yours or the guy standing next to you?
The inverse should happen. Players should level scale to the zone.
Everything scales to you.
So say your level 30, everything is level 30.
If your friend beside you is level 40, everything is level 40 to him.
So everything scales to your individual client. With this, you could help a level 40 as a v14 go through his quest but not be one shotting everything, you would be against v14 mob's and still have to try. However the level 40 will be against level 40 mob's, so he will also have to try.
Now everyone in the game, can play with anyone. You can help people of any level and have a great experience doing quest's.
In my opinion this would be awesome, i could help any guild mate level up or learn to play.
Exp/Loot everything will scale to your level.
All you need to do to make it work is have % based damage. If the level 40 did 10% damage to said enemy to a level 40 monster, 10% will be taken from the v14 monster on the v14's enemy. This way having lower damage won't effect the outcome.
Seriously, why would the devs trash the sandbox world idea for this railway feeling questline? At least in Skyrim and Oblivion you could travel wherever you wanted. You can't even travel to The Rift as a certain faction, like how stupid is this? This game feels incredibly confined, and heavily linear. It's nothing like any other elder scrolls title. Doesn't anyone else miss the days where you could play and go wherever you wanted, not where they allowed you until 'insert level here'?
Let's be honest... We all came here because we were expected to play another Elder Scrolls title that let you freely explore the world, and do what you want, not set you on a railroad and point you in one specific direction only to discourage you from trying to go somewhere. I'll admit it. I was excited to explore Daggerfall, Highrock, Summerset Isles... All of the places you couldn't visit before because they hadn't yet launched a game for it as they had with Oblivion (Cyrodiil), Skyrim, or Morrowind. That's why many of us were excited for this game.... Only to be disappointed because we can't even roam over into the Rift or to Summerset if we are the wrong faction.
In closing, even in Skyrim, you could cross factions from the very beginning of the game (without having to buy it flat out with imperial edition). You could be a Nord and betray your own race and join the Imperials, or you could be an Imperial and join the Stormcloaks. The possibilities are endless. Here? The possibilities are limited, unless you're willing to throw down some cold hard cash, and even that won't let you go to Summerset if you're Daggerfall/Ebonheart until you max out. I'm just saying, this MMO can't possibly compete with others that allow you to roam around freely if you have to pay extra cash, and can't even do the same.
bosmern_ESO wrote: »Seriously, why would the devs trash the sandbox world idea for this railway feeling questline? At least in Skyrim and Oblivion you could travel wherever you wanted. You can't even travel to The Rift as a certain faction, like how stupid is this? This game feels incredibly confined, and heavily linear. It's nothing like any other elder scrolls title. Doesn't anyone else miss the days where you could play and go wherever you wanted, not where they allowed you until 'insert level here'?
Let's be honest... We all came here because we were expected to play another Elder Scrolls title that let you freely explore the world, and do what you want, not set you on a railroad and point you in one specific direction only to discourage you from trying to go somewhere. I'll admit it. I was excited to explore Daggerfall, Highrock, Summerset Isles... All of the places you couldn't visit before because they hadn't yet launched a game for it as they had with Oblivion (Cyrodiil), Skyrim, or Morrowind. That's why many of us were excited for this game.... Only to be disappointed because we can't even roam over into the Rift or to Summerset if we are the wrong faction.
In closing, even in Skyrim, you could cross factions from the very beginning of the game (without having to buy it flat out with imperial edition). You could be a Nord and betray your own race and join the Imperials, or you could be an Imperial and join the Stormcloaks. The possibilities are endless. Here? The possibilities are limited, unless you're willing to throw down some cold hard cash, and even that won't let you go to Summerset if you're Daggerfall/Ebonheart until you max out. I'm just saying, this MMO can't possibly compete with others that allow you to roam around freely if you have to pay extra cash, and can't even do the same.
Its a MMO first, ES game second.
dwemer_paleologist wrote: »Seriously, why would the devs trash the sandbox world idea for this railway feeling questline? At least in Skyrim and Oblivion you could travel wherever you wanted. You can't even travel to The Rift as a certain faction, like how stupid is this? This game feels incredibly confined, and heavily linear. It's nothing like any other elder scrolls title. Doesn't anyone else miss the days where you could play and go wherever you wanted, not where they allowed you until 'insert level here'?
Let's be honest... We all came here because we were expected to play another Elder Scrolls title that let you freely explore the world, and do what you want, not set you on a railroad and point you in one specific direction only to discourage you from trying to go somewhere. I'll admit it. I was excited to explore Daggerfall, Highrock, Summerset Isles... All of the places you couldn't visit before because they hadn't yet launched a game for it as they had with Oblivion (Cyrodiil), Skyrim, or Morrowind. That's why many of us were excited for this game.... Only to be disappointed because we can't even roam over into the Rift or to Summerset if we are the wrong faction.
In closing, even in Skyrim, you could cross factions from the very beginning of the game (without having to buy it flat out with imperial edition). You could be a Nord and betray your own race and join the Imperials, or you could be an Imperial and join the Stormcloaks. The possibilities are endless. Here? The possibilities are limited, unless you're willing to throw down some cold hard cash, and even that won't let you go to Summerset if you're Daggerfall/Ebonheart until you max out. I'm just saying, this MMO can't possibly compete with others that allow you to roam around freely if you have to pay extra cash, and can't even do the same.
well said friend, i do agree and feel your grief.
i came here expecting morrowind and a touch of oblivion and skyrim but ...
In oblivion to close a gate you had to go in and explore this badass world that looked like hell. Now? You just press 'E' to close it instantly. It just feels too mechanical.
That annoys me so much. Which is also why I love veteran City of Ash so much. You actually do go through a gate and have to fight your way to a sigil stone. And it's not a short instance either, you have to travel through a lot. But it really is just that one instance...
bosmern_ESO wrote: »Seriously, why would the devs trash the sandbox world idea for this railway feeling questline? At least in Skyrim and Oblivion you could travel wherever you wanted. You can't even travel to The Rift as a certain faction, like how stupid is this? This game feels incredibly confined, and heavily linear. It's nothing like any other elder scrolls title. Doesn't anyone else miss the days where you could play and go wherever you wanted, not where they allowed you until 'insert level here'?
Let's be honest... We all came here because we were expected to play another Elder Scrolls title that let you freely explore the world, and do what you want, not set you on a railroad and point you in one specific direction only to discourage you from trying to go somewhere. I'll admit it. I was excited to explore Daggerfall, Highrock, Summerset Isles... All of the places you couldn't visit before because they hadn't yet launched a game for it as they had with Oblivion (Cyrodiil), Skyrim, or Morrowind. That's why many of us were excited for this game.... Only to be disappointed because we can't even roam over into the Rift or to Summerset if we are the wrong faction.
In closing, even in Skyrim, you could cross factions from the very beginning of the game (without having to buy it flat out with imperial edition). You could be a Nord and betray your own race and join the Imperials, or you could be an Imperial and join the Stormcloaks. The possibilities are endless. Here? The possibilities are limited, unless you're willing to throw down some cold hard cash, and even that won't let you go to Summerset if you're Daggerfall/Ebonheart until you max out. I'm just saying, this MMO can't possibly compete with others that allow you to roam around freely if you have to pay extra cash, and can't even do the same.
Its a MMO first, ES game second.
Which is the fundamental flaw with the core design that keeps ESO from being revolutionary.
UltimaJoe777 wrote: »Seriously, why would the devs trash the sandbox world idea for this railway feeling questline? At least in Skyrim and Oblivion you could travel wherever you wanted. You can't even travel to the rift as a certain faction, like how stupid is this? This game feels incredibly confined, and nothing like any other elder scrolls title. I miss the days where you could play and go wherever you wanted, not where they allowed you until 'insert level here.'
Yes games that limited you to only 1, maybe 2 regions are soooo much better than a game that lets you travel between 5 plus an island or 2 to make it 6, not to mention Coldharbour making it 7. And that's just initial access with Coldharbour being possible via friends or guild members due to traveling to them.Because it's a MMO, the generic kind, you know, the ones that are usually the most successful. Whether you agree with it or not it's what it is. The community is already split in half and ESO suffers an identity crisis, one half wants to be a MMO, other half wants to be a single player TES, but both can't agree on how to implement it in a way that works.
Lol, so how does letting me go into the rift or other faction zone to quest hurt anything again? I failed to see that within your point whatsoever.
Because an enemy faction area is out of your reach, plain and simple. Until a Daedric Prince grants you access to it.. By altering a timeline and making YOU part of that faction in that timeline. TES lore principles anyone?
Yes, just like a daedric prince eliminated horses ability to swim, so every time you ride one into 3 inches of water you're dismounted. Let's not blame who is responsible, it's totally the daedric princes.
UltimaJoe777 wrote: »Seriously, why would the devs trash the sandbox world idea for this railway feeling questline? At least in Skyrim and Oblivion you could travel wherever you wanted. You can't even travel to the rift as a certain faction, like how stupid is this? This game feels incredibly confined, and nothing like any other elder scrolls title. I miss the days where you could play and go wherever you wanted, not where they allowed you until 'insert level here.'
Yes games that limited you to only 1, maybe 2 regions are soooo much better than a game that lets you travel between 5 plus an island or 2 to make it 6, not to mention Coldharbour making it 7. And that's just initial access with Coldharbour being possible via friends or guild members due to traveling to them.Because it's a MMO, the generic kind, you know, the ones that are usually the most successful. Whether you agree with it or not it's what it is. The community is already split in half and ESO suffers an identity crisis, one half wants to be a MMO, other half wants to be a single player TES, but both can't agree on how to implement it in a way that works.
Lol, so how does letting me go into the rift or other faction zone to quest hurt anything again? I failed to see that within your point whatsoever.
Because an enemy faction area is out of your reach, plain and simple. Until a Daedric Prince grants you access to it.. By altering a timeline and making YOU part of that faction in that timeline. TES lore principles anyone?
Yes, just like a daedric prince eliminated horses ability to swim, so every time you ride one into 3 inches of water you're dismounted. Let's not blame who is responsible, it's totally the daedric princes.
It looks like you're typing that in a very sarcastic and snarky way. Are you? Because that's actually a part of the storyline of the game...
b92303008rwb17_ESO wrote: »Now I see where those hate reviews from steam are from. No one says ESO is going to be the sequel of Skyrim. What OP doing here is like asking for a burger in Starbucks. Please do your research before purchasing the game and making a blindly complaining thread.
b92303008rwb17_ESO wrote: »Now I see where those hate reviews from steam are from. No one says ESO is going to be the sequel of Skyrim. What OP doing here is like asking for a burger in Starbucks. Please do your research before purchasing the game and making a blindly complaining thread.
b92303008rwb17_ESO wrote: »Now I see where those hate reviews from steam are from. No one says ESO is going to be the sequel of Skyrim. What OP doing here is like asking for a burger in Starbucks. Please do your research before purchasing the game and making a blindly complaining thread.
bosmern_ESO wrote: »
Its a MMO first, ES game second.
Callous2208 wrote: »This is it right here. I venture to say every person raging on...even though they still play, go figure, has very limited experience with mmo's. They saw that TES name and leaped into the fray before doing any research. Is this game revolutionary? Not at all. But it's a damn good mmo. If you never really cared for mmo's...then it's not even worth your time. In a sense, and I don't mean to be rude, most of the people flaming about how horrible of a game this is, aren't really qualified to give such statements, because they are judging it off their experiences in a totally different genre. You took a chance, mmo's aren't your thing and that's perfectly okay. Different strokes for different folks, lets move on.
Seriously, why would the devs trash the sandbox world idea for this railway feeling questline? At least in Skyrim and Oblivion you could travel wherever you wanted. You can't even travel to The Rift as a certain faction, like how stupid is this? This game feels incredibly confined, and heavily linear. It's nothing like any other elder scrolls title. Doesn't anyone else miss the days where you could play and go wherever you wanted, not where they allowed you until 'insert level here'?
Let's be honest... We all came here because we were expected to play another Elder Scrolls title that let you freely explore the world, and do what you want, not set you on a railroad and point you in one specific direction only to discourage you from trying to go somewhere. I'll admit it. I was excited to explore Daggerfall, Highrock, Summerset Isles... All of the places you couldn't visit before because they hadn't yet launched a game for it as they had with Oblivion (Cyrodiil), Skyrim, or Morrowind. That's why many of us were excited for this game.... Only to be disappointed because we can't even roam over into the Rift or to Summerset if we are the wrong faction.
In closing, even in Skyrim, you could cross factions from the very beginning of the game (without having to buy it flat out with imperial edition). You could be a Nord and betray your own race and join the Imperials, or you could be an Imperial and join the Stormcloaks. The possibilities are endless. Here? The possibilities are limited, unless you're willing to throw down some cold hard cash, and even that won't let you go to Summerset if you're Daggerfall/Ebonheart until you max out. I'm just saying, this MMO can't possibly compete with others that allow you to roam around freely if you have to pay extra cash, and can't even do the same.
hedna123b14_ESO wrote: »
Been playing since the start, to fully clear an area you need less than 6 hours, that includes all quests, points of interest, dolmens, etc..it's ez
b92303008rwb17_ESO wrote: »Now I see where those hate reviews from steam are from. No one says ESO is going to be the sequel of Skyrim. What OP doing here is like asking for a burger in Starbucks. Please do your research before purchasing the game and making a blindly complaining thread.
b92303008rwb17_ESO wrote: »Now I see where those hate reviews from steam are from. No one says ESO is going to be the sequel of Skyrim. What OP doing here is like asking for a burger in Starbucks. Please do your research before purchasing the game and making a blindly complaining thread.
How ironic that you criticize me for 'not doing my research' yet you don't know that Starbucks now has burgers. eater.com/2014/5/22/6219387/starbucks-is-selling-croissant-bun-burgers-at-la-boulange
Don't throw stones if you live in a house of glass.
Callous2208 wrote: »b92303008rwb17_ESO wrote: »Now I see where those hate reviews from steam are from. No one says ESO is going to be the sequel of Skyrim. What OP doing here is like asking for a burger in Starbucks. Please do your research before purchasing the game and making a blindly complaining thread.
This is it right here. I venture to say every person raging on...even though they still play, go figure, has very limited experience with mmo's. They saw that TES name and leaped into the fray before doing any research. Is this game revolutionary? Not at all. But it's a damn good mmo. If you never really cared for mmo's...then it's not even worth your time. In a sense, and I don't mean to be rude, most of the people flaming about how horrible of a game this is, aren't really qualified to give such statements, because they are judging it off their experiences in a totally different genre. You took a chance, mmo's aren't your thing and that's perfectly okay. Different strokes for different folks, lets move on.
Callous2208 wrote: »b92303008rwb17_ESO wrote: »Now I see where those hate reviews from steam are from. No one says ESO is going to be the sequel of Skyrim. What OP doing here is like asking for a burger in Starbucks. Please do your research before purchasing the game and making a blindly complaining thread.
This is it right here. I venture to say every person raging on...even though they still play, go figure, has very limited experience with mmo's. They saw that TES name and leaped into the fray before doing any research. Is this game revolutionary? Not at all. But it's a damn good mmo. If you never really cared for mmo's...then it's not even worth your time. In a sense, and I don't mean to be rude, most of the people flaming about how horrible of a game this is, aren't really qualified to give such statements, because they are judging it off their experiences in a totally different genre. You took a chance, mmo's aren't your thing and that's perfectly okay. Different strokes for different folks, lets move on.
The thing is Bethesda, Zenimax, and ZOS all speak of ESO as "Elder Scrolls with friends." This is how the game was and is still advertised. Those of us who have been here since beta didn't have any research available to us, just the pre-release info. Many of us are from the TES side of the fanbase and we are clinging on out of what may ultimately be revealed to be futile hope.
If you're here just because ESO is an MMO, and you care little to nothing for the TES franchise, there are other MMOs for you to play. There are other MMOs that offer what ESO offers, as an MMO. If a "better" MMO comes along many of the MMO players here will pick up their free time and go spend it on that new game without batting an eye. This isn't the case for the TES players.
If you're here because ESO is a TES game, and you are a new or long time fan of the TES franchise, there is no other game available. There is no other Elder Scrolls game that is multiplayer. There are no other options. This is it. There will be no other Multiplayer TES game coming in the foreseeable future.
That is why I still hope ESO will eventually become the TES game I was hoping it was gong to be and it's the reason I've posted dozens of concepts for ESO on this forum (HERE). I long for a game which doesn't (yet?) exist and I really hope ZOS will see that there an ESO sized hole in the gaming landscape that ESO almost... ALMOST fills.
I just hope that too much of the TES community hasn't given up on ESO. I hope those that have left can be enticed back because when the next MMO comes out and the Min/Maxing MMO players hop to the next new thing, we will still be here... hoping.
Callous2208 wrote: »b92303008rwb17_ESO wrote: »Now I see where those hate reviews from steam are from. No one says ESO is going to be the sequel of Skyrim. What OP doing here is like asking for a burger in Starbucks. Please do your research before purchasing the game and making a blindly complaining thread.
This is it right here. I venture to say every person raging on...even though they still play, go figure, has very limited experience with mmo's. They saw that TES name and leaped into the fray before doing any research. Is this game revolutionary? Not at all. But it's a damn good mmo. If you never really cared for mmo's...then it's not even worth your time. In a sense, and I don't mean to be rude, most of the people flaming about how horrible of a game this is, aren't really qualified to give such statements, because they are judging it off their experiences in a totally different genre. You took a chance, mmo's aren't your thing and that's perfectly okay. Different strokes for different folks, lets move on.
The thing is Bethesda, Zenimax, and ZOS all speak of ESO as "Elder Scrolls with friends." This is how the game was and is still advertised. Those of us who have been here since beta didn't have any research available to us, just the pre-release info. Many of us are from the TES side of the fanbase and we are clinging on out of what may ultimately be revealed to be futile hope.
If you're here just because ESO is an MMO, and you care little to nothing for the TES franchise, there are other MMOs for you to play. There are other MMOs that offer what ESO offers, as an MMO. If a "better" MMO comes along many of the MMO players here will pick up their free time and go spend it on that new game without batting an eye. This isn't the case for the TES players.
If you're here because ESO is a TES game, and you are a new or long time fan of the TES franchise, there is no other game available. There is no other Elder Scrolls game that is multiplayer. There are no other options. This is it. There will be no other Multiplayer TES game coming in the foreseeable future.
That is why I still hope ESO will eventually become the TES game I was hoping it was gong to be and it's the reason I've posted dozens of concepts for ESO on this forum (HERE). I long for a game which doesn't (yet?) exist and I really hope ZOS will see that there an ESO sized hole in the gaming landscape that ESO almost... ALMOST fills.
I just hope that too much of the TES community hasn't given up on ESO. I hope those that have left can be enticed back because when the next MMO comes out and the Min/Maxing MMO players hop to the next new thing, we will still be here... hoping.
I find it sad that "friends" nowadays means those arbitrary people you know electronically rather than actual people you know in real life.
ESO is not TES with friends, it's TES as an MMO where you may, or may not, play with a crap shoot of people you may or may not get along with.
Still - I have to admit that ESO is most definately one of the most challenging and comprehensive experiences I have ever had in gaming (and that's covering almost 40 years of it!).
Because it's a MMO, the generic kind, you know, the ones that are usually the most successful. Whether you agree with it or not it's what it is. The community is already split in half and ESO suffers an identity crisis, one half wants to be a MMO, other half wants to be a single player TES, but both can't agree on how to implement it in a way that works.
(And no, taking Skyrim and Oblivion as examples will not work as they are different genres with no restrictions game mechanics wise as they are single player games)
Let's be honest... We all came here because we were expected to play another Elder Scrolls title that let you freely explore the world, and do what you want,
b92303008rwb17_ESO wrote: »Now I see where those hate reviews from steam are from. No one says ESO is going to be the sequel of Skyrim. What OP doing here is like asking for a burger in Starbucks. Please do your research before purchasing the game and making a blindly complaining thread.
But you can buy a burger at Starbucks, or at least at the ones in downtown Portland OR. They don't call them burgers and their prepackaged, but, essentially, they are burgers. Cheeseburgers to be precise.