gjmgamesub17_ESO wrote: »gjmgamesub17_ESO wrote: »The people who think basic mmo ui givens like buff/debuff icons and combat text are forms of cheating or a bad idea baffle me.
I can't help but feel that these are the people who grew up with the "participation awards" that do nothing but reward mediocrity and laziness.
These features have been standard in mmo's since everquest. Use it to better yourself or don't complain when you aren't rewarded as much as someone who did.
I'll give you an analogy/example:
In olympic swimming there's regulations on the types of suits they can use, there might be better suits out there made of advanced materials that result in less drag, but they're not allowed. While maybe some people would want the faster times these suits would allow them, everyone else is in the same boat so competition is fair. Now that ban gets lifted, and the new advanced suits are considered an OPTION. Now those teams with the expensive suits are setting new Olympic Records and leaving people using the old suits in the dust. Other teams feel that they must wear the OPTIONAL new suits in order to remain competitive, and that includes people who might have preferred the old suits for comfort or they're more used to it (or really can't afford it, the full body suits are $600 a pop), but they feel they'd be handicapping themselves by not using the new suits, whether they personally liked them or not.
All Olympic swimmers then used the new fastskin suits if they wanted to be competitive.
the FINA (the organization that regulates competitive swimming) looked at this advantage and realized the ban was for the better and re-banned these suits, putting everyone back on an even field as far as their suits go.
In case you're having trouble connecting the dots. Giving an OPTION that confers an advantage leads to everyone feeling forced to turn that option on, regardless of personal preference. While people may wish they had the advantages from this "option" when it's disabled, at least everyone's on an even field.
A good and bad analogy.
Here is why. These swimming suits were expensive, some people legitimately didn't have access to them because of that. If the suits were freeand widely available to every swimmer you could bet your life savings that every competitor would use it and it would be an even playing field.
Here is my analogy in response.
Someone joins a poker tournament in hopes of winning a lot of money, but here's the kicker (pun intended), they don't like aces. No legitimate reason really, they just don't like aces.
So they fold every hand with an ace throughout the tournament. Their choice to do so is just that, their choice.
Let's say they make it really deep into this tournament, they make it to heads up. They are obviously a skilled player, but they take second place when their opponent gets pocket aces and it holds up in an all in situation.
Does this person now get to complain and try to force everyone to remove aces from the deck? Of course not, it was their choice to play that way in the first place.
ZoS released a game without aces, now they realized their mistake and are putting them back in the deck. You can play with or without them but you don't get to claim unfair advantage when it was available to you but you chose not to use them.
Your analogy is worse, and you're not grasping the point at all. In fact, you spell out MY point (that very few people will refrain from using an "option" that confers a gameplay advantage). How do you not understand that? How can you say this stuff and still whole heartedly believe it's an "option"?
It's an "option" for me to amputate my left hand and play with a stump and just my right hand isn't it?
it's an "option" for me to play the game with my monitor turned off right?
You don't like that real world example? Fine, here's an even more relevant one.
Some months ago in game, there was a bug where the overhead enemy health bars and alliance symbols would stop rendering for some people while in Cyrodiil. At first, I thought "hey, this looks cleaner, more like a real battle rather than a bunch of floating red bars and blue icons, I kind of like this" But then I realized that while I sometimes had trouble identifying friend from foe until I actually targeted them, they still had my floating health bar and icon above my head, they could EASILY tell I was an enemy without looking at me directly. It caused me to die a lot more frequently than usual because I was playing with a handicap they they were not playing with.
You know you can "optionally" turn off the floating health bars and alliance symbols too, at any time if you prefer.
But nobody that I've ever talked to in Cyrodill has ever done that, it's too much of a handicap vs those who don't turn it off.
Would I prefer the health bars and symbols to be removed? Yes. However the ONLY way for that to work is if it's turned off for everyone, not just me. I don't play handicap.
I'm actually advocating the removal of the shield icons too to be honest. It looks like a mess and it creates lag for most people but because it's an "option" people won't turn it off because it'd be a handicap to do so.
tordr86b16_ESO wrote: »tordr86b16_ESO wrote: »I find it funny that people link the worst compilations of UI's from WoW to make a point. Biased much? There are elegant and clean UI's, but there are also cluttered mess of them. It all falls down to PERSONAL preference, and having options for customization and a more open API, is not going to make the game worse.
The UI I showed is from Guild Wars 2, which has 0 UI mods.that's the default UI. It's a mess.
It would help if you turned one page back:
I'm actually advocating the removal of the shield icons too to be honest. It looks like a mess and it creates lag for most people but because it's an "option" people won't turn it off because it'd be a handicap to do so.
Please tell me you can at least understand why a lot of us would be against this? Seeing a field of players and not knowing whose side they were on. I mean even warring factions emblazoned their shields and armor in ye olde tymes.
That would be an utter chaos that would be fun for a novelty, but not permanently. I could see maybe a short term campaign with no shield indicators being really fun.
Well if you are walking out of stealth.... anyone is going to see you around the corner.... the namplate is not what will make you visable.....
Nameplates, ui options, text chat should be toggeled by the player and not by what zone they happen to walk in.
2 players rounding a corner both out of stealth not expecting to bump into each other, the one with nameplates enabled has the advantage.
It should be PVE only if they're going to do it.
Otherwise yes, you are forcing it on everyone.
You wouldnt see the name plate if they are hidden..... that is how every single mmo that has a stealth or invisibility power does it... so your argument is void...
Oh really, so you're just always in stealth at all times?
Because most people are not, it drains stamina and takes forever to get from place to place.
gjmgamesub17_ESO wrote: »The people who think basic mmo ui givens like buff/debuff icons and combat text are forms of cheating or a bad idea baffle me.
I can't help but feel that these are the people who grew up with the "participation awards" that do nothing but reward mediocrity and laziness.
These features have been standard in mmo's since everquest. Use it to better yourself or don't complain when you aren't rewarded as much as someone who did.
I'll give you an analogy/example:
In olympic swimming there's regulations on the types of suits they can use, there might be better suits out there made of advanced materials that result in less drag, but they're not allowed. While maybe some people would want the faster times these suits would allow them, everyone else is in the same boat so competition is fair. Now that ban gets lifted, and the new advanced suits are considered an OPTION. Now those teams with the expensive suits are setting new Olympic Records and leaving people using the old suits in the dust. Other teams feel that they must wear the OPTIONAL new suits in order to remain competitive, and that includes people who might have preferred the old suits for comfort or they're more used to it (or really can't afford it, the full body suits are $600 a pop), but they feel they'd be handicapping themselves by not using the new suits, whether they personally liked them or not.
All Olympic swimmers then used the new fastskin suits if they wanted to be competitive.
the FINA (the organization that regulates competitive swimming) looked at this advantage and realized the ban was for the better and re-banned these suits, putting everyone back on an even field as far as their suits go.
In case you're having trouble connecting the dots. Giving an OPTION that confers an advantage leads to everyone feeling forced to turn that option on, regardless of personal preference. While people may wish they had the advantages from this "option" when it's disabled, at least everyone's on an even field.
So if I'm too stubborn to fully utilize all the tools at my disposal, then we should remove that option and everyone else needs to suffer?
If I show up to my track race in flip flops because that's "what I like", I shouldn't be mad if the people using track shoes out preform me.
If you're the type of player that doesn't want any information displayed on your screen, then you probably don't care if the guy standing next to you is doing a couple hundred more dps. People here need to stop trying to get everyone to play how they want, it's a mmo! Combat text should be the standard!
I am opposed to scoreboards though, first mmo without them but I now realize that scoreboards in pve are toxic
I'm actually advocating the removal of the shield icons too to be honest. It looks like a mess and it creates lag for most people but because it's an "option" people won't turn it off because it'd be a handicap to do so.
Please tell me you can at least understand why a lot of us would be against this? Seeing a field of players and not knowing whose side they were on. I mean even warring factions emblazoned their shields and armor in ye olde tymes.
That would be an utter chaos that would be fun for a novelty, but not permanently. I could see maybe a short term campaign with no shield indicators being really fun.
It certainly would make tabards more functional wouldn't it?
I really would prefer it to be a part of a character's clothing rather than a UI element though. It would probably create less lag.
Well if you are walking out of stealth.... anyone is going to see you around the corner.... the namplate is not what will make you visable.....
Nameplates, ui options, text chat should be toggeled by the player and not by what zone they happen to walk in.
2 players rounding a corner both out of stealth not expecting to bump into each other, the one with nameplates enabled has the advantage.
It should be PVE only if they're going to do it.
Otherwise yes, you are forcing it on everyone.
You wouldnt see the name plate if they are hidden..... that is how every single mmo that has a stealth or invisibility power does it... so your argument is void...
Oh really, so you're just always in stealth at all times?
Because most people are not, it drains stamina and takes forever to get from place to place.
Nope, just sayingnif you want to be sneaky and unoticed use stealth. If you are walking around out of stealth, you are going to n be seen with or without the nameplate.
So...your argument are invalid

People aren't always going to be stealthed, sometimes you stumble upon an enemy without expecting each other, say in one of the villages or delves in Cyrodiil.
If nameplates are enabled in Cyrodiil, there will be virtually no people with them turned off, Everyone will have to have them turned on to not be handicapped.
That's not an option.
I'm actually advocating the removal of the shield icons too to be honest. It looks like a mess and it creates lag for most people but because it's an "option" people won't turn it off because it'd be a handicap to do so.
Please tell me you can at least understand why a lot of us would be against this? Seeing a field of players and not knowing whose side they were on. I mean even warring factions emblazoned their shields and armor in ye olde tymes.
That would be an utter chaos that would be fun for a novelty, but not permanently. I could see maybe a short term campaign with no shield indicators being really fun.
It certainly would make tabards more functional wouldn't it?
I really would prefer it to be a part of a character's clothing rather than a UI element though. It would probably create less lag.
Tabards, those things that only belong to guilds with merchant stalls that there is no way in hell you'd make out from across the way? Not really.Fact remains immersion can only go so far before you have to start accepting the fact that you're playing a game, a certain type of game in fact, and there are certain things that come with that to make playing it less ridiculous.
Judging by what ol' B Wheels has said about lag in Cyrodiil, I'm guessing its ability spamming that creates more lag than shield indicators for marking players.
Well if you are walking out of stealth.... anyone is going to see you around the corner.... the namplate is not what will make you visable.....
Nameplates, ui options, text chat should be toggeled by the player and not by what zone they happen to walk in.
2 players rounding a corner both out of stealth not expecting to bump into each other, the one with nameplates enabled has the advantage.
It should be PVE only if they're going to do it.
Otherwise yes, you are forcing it on everyone.
You wouldnt see the name plate if they are hidden..... that is how every single mmo that has a stealth or invisibility power does it... so your argument is void...
Oh really, so you're just always in stealth at all times?
Because most people are not, it drains stamina and takes forever to get from place to place.
Nope, just sayingnif you want to be sneaky and unoticed use stealth. If you are walking around out of stealth, you are going to n be seen with or without the nameplate.
So...your argument are invalid
With nameplates on the left, without on the right. The longer their name is, the sooner I see them before they would see me if they had nameplates turned off.
People aren't always going to be stealthed, sometimes you stumble upon an enemy without expecting each other, say in one of the villages or delves in Cyrodiil.
If nameplates are enabled in Cyrodiil, there will be virtually no people with them turned off, Everyone will have to have them turned on to not be handicapped.
That's not an option.
Psychobunni wrote: »I hope @Attorneyatlawl is on a personal vacation and not an enforced one, but this was his thread with beta ESO. Some options being discussed already in the game (and likely still are) Not nearly as bad as people are imagining it. Can't google search for others atm
http://forums.elderscrollsonline.com/en/discussion/183978/i-went-on-an-archaeology-expedition-on-my-hard-drive-and-found-the-long-lost-oft-demanded-true-ui/p1
Well if you are walking out of stealth.... anyone is going to see you around the corner.... the namplate is not what will make you visable.....
Nameplates, ui options, text chat should be toggeled by the player and not by what zone they happen to walk in.
2 players rounding a corner both out of stealth not expecting to bump into each other, the one with nameplates enabled has the advantage.
It should be PVE only if they're going to do it.
Otherwise yes, you are forcing it on everyone.
You wouldnt see the name plate if they are hidden..... that is how every single mmo that has a stealth or invisibility power does it... so your argument is void...
Oh really, so you're just always in stealth at all times?
Because most people are not, it drains stamina and takes forever to get from place to place.
Nope, just sayingnif you want to be sneaky and unoticed use stealth. If you are walking around out of stealth, you are going to n be seen with or without the nameplate.
So...your argument are invalid
With nameplates on the left, without on the right. The longer their name is, the sooner I see them before they would see me if they had nameplates turned off.
People aren't always going to be stealthed, sometimes you stumble upon an enemy without expecting each other, say in one of the villages or delves in Cyrodiil.
If nameplates are enabled in Cyrodiil, there will be virtually no people with them turned off, Everyone will have to have them turned on to not be handicapped.
That's not an option.
It is an option because it could be turned off, and like I said before. If you want to go unnoticed, then use stealth. If you are walking around normally, you will be found with or without the name plate.
This argument is invalid.
Well if you are walking out of stealth.... anyone is going to see you around the corner.... the namplate is not what will make you visable.....
Nameplates, ui options, text chat should be toggeled by the player and not by what zone they happen to walk in.
2 players rounding a corner both out of stealth not expecting to bump into each other, the one with nameplates enabled has the advantage.
It should be PVE only if they're going to do it.
Otherwise yes, you are forcing it on everyone.
You wouldnt see the name plate if they are hidden..... that is how every single mmo that has a stealth or invisibility power does it... so your argument is void...
Oh really, so you're just always in stealth at all times?
Because most people are not, it drains stamina and takes forever to get from place to place.
Nope, just sayingnif you want to be sneaky and unoticed use stealth. If you are walking around out of stealth, you are going to n be seen with or without the nameplate.
So...your argument are invalid
With nameplates on the left, without on the right. The longer their name is, the sooner I see them before they would see me if they had nameplates turned off.
People aren't always going to be stealthed, sometimes you stumble upon an enemy without expecting each other, say in one of the villages or delves in Cyrodiil.
If nameplates are enabled in Cyrodiil, there will be virtually no people with them turned off, Everyone will have to have them turned on to not be handicapped.
That's not an option.
It is an option because it could be turned off, and like I said before. If you want to go unnoticed, then use stealth. If you are walking around normally, you will be found with or without the name plate.
This argument is invalid.
It's an "option" to stick your hand in a blender and hit the high power switch too but nobody does it.
It isn't an option when nearly 100% of people will do it to avoid playing with a handicap.
Nobody plays in stealth 100% of the time either. That doesn't mean they'll turn off nameplates and put themselves at a disadvantage.
Well if you are walking out of stealth.... anyone is going to see you around the corner.... the namplate is not what will make you visable.....
Nameplates, ui options, text chat should be toggeled by the player and not by what zone they happen to walk in.
2 players rounding a corner both out of stealth not expecting to bump into each other, the one with nameplates enabled has the advantage.
It should be PVE only if they're going to do it.
Otherwise yes, you are forcing it on everyone.
You wouldnt see the name plate if they are hidden..... that is how every single mmo that has a stealth or invisibility power does it... so your argument is void...
Oh really, so you're just always in stealth at all times?
Because most people are not, it drains stamina and takes forever to get from place to place.
Nope, just sayingnif you want to be sneaky and unoticed use stealth. If you are walking around out of stealth, you are going to n be seen with or without the nameplate.
So...your argument are invalid
With nameplates on the left, without on the right. The longer their name is, the sooner I see them before they would see me if they had nameplates turned off.
People aren't always going to be stealthed, sometimes you stumble upon an enemy without expecting each other, say in one of the villages or delves in Cyrodiil.
If nameplates are enabled in Cyrodiil, there will be virtually no people with them turned off, Everyone will have to have them turned on to not be handicapped.
That's not an option.
It is an option because it could be turned off, and like I said before. If you want to go unnoticed, then use stealth. If you are walking around normally, you will be found with or without the name plate.
This argument is invalid.
It's an "option" to stick your hand in a blender and hit the high power switch too but nobody does it.
It isn't an option when nearly 100% of people will do it to avoid playing with a handicap.
Nobody plays in stealth 100% of the time either. That doesn't mean they'll turn off nameplates and put themselves at a disadvantage.
Never said people play in stealth %100 of the time, I merely said if you dont want to be detected, go b into stealth because staying out of stealth will get people to notice you.... if you have a nameplate or not.
You are trying to make it into a bigger deal than it actually is. And your argument is voided simply by my previous statements.
Well if you are walking out of stealth.... anyone is going to see you around the corner.... the namplate is not what will make you visable.....
Nameplates, ui options, text chat should be toggeled by the player and not by what zone they happen to walk in.
2 players rounding a corner both out of stealth not expecting to bump into each other, the one with nameplates enabled has the advantage.
It should be PVE only if they're going to do it.
Otherwise yes, you are forcing it on everyone.
You wouldnt see the name plate if they are hidden..... that is how every single mmo that has a stealth or invisibility power does it... so your argument is void...
Oh really, so you're just always in stealth at all times?
Because most people are not, it drains stamina and takes forever to get from place to place.
Nope, just sayingnif you want to be sneaky and unoticed use stealth. If you are walking around out of stealth, you are going to n be seen with or without the nameplate.
So...your argument are invalid
With nameplates on the left, without on the right. The longer their name is, the sooner I see them before they would see me if they had nameplates turned off.
People aren't always going to be stealthed, sometimes you stumble upon an enemy without expecting each other, say in one of the villages or delves in Cyrodiil.
If nameplates are enabled in Cyrodiil, there will be virtually no people with them turned off, Everyone will have to have them turned on to not be handicapped.
That's not an option.
It is an option because it could be turned off, and like I said before. If you want to go unnoticed, then use stealth. If you are walking around normally, you will be found with or without the name plate.
This argument is invalid.
It's an "option" to stick your hand in a blender and hit the high power switch too but nobody does it.
It isn't an option when nearly 100% of people will do it to avoid playing with a handicap.
Nobody plays in stealth 100% of the time either. That doesn't mean they'll turn off nameplates and put themselves at a disadvantage.
Never said people play in stealth %100 of the time, I merely said if you dont want to be detected, go b into stealth because staying out of stealth will get people to notice you.... if you have a nameplate or not.
You are trying to make it into a bigger deal than it actually is. And your argument is voided simply by my previous statements.
It isn't though. How many people do you know in any other MMO that turn nameplates off in PVP? I'd like to get the hard data on that, but I'm pretty sure it's close to 0 across all MMO's, which makes it not an option but mandatory.
Attorneyatlawl wrote: »Sure did take a lot of digging... but with manual frame-stepping and analysis, I finally have recovered the long-lost and fully-functional Elder Scrolls Online user interface that somehow became lost in space-time for the last two and a half years...
When will we get this back in-game!? The UI we have now is so much worse...
Nameplates!! AND A MINIMAP with multi-quest tracking options!!!! And it looks great! All of it was toggleable, and minimalistic/concise!
A real backpack/inventory with category filters while showing vendor values of items, names, icons, and not being limited to 6-7 items on-screen at one time...!
The map window, with quest tracking options, more detail and color to the terrain, and quest descriptions/journal entries!
Numbers on the resource bars! You could actually know that you were hit for a given amount of health, rather than guessing and pixel-counting without addons.... You could even see your remaining magicka and stamina!
The skills window.. much more concise tooltips, bullet-point lists of effects and costs, unlock ranks at a glance, and the full skill line without needing to scroll up and down...!
Can we please get these options re-implemented?
Well if you are walking out of stealth.... anyone is going to see you around the corner.... the namplate is not what will make you visable.....
Nameplates, ui options, text chat should be toggeled by the player and not by what zone they happen to walk in.
2 players rounding a corner both out of stealth not expecting to bump into each other, the one with nameplates enabled has the advantage.
It should be PVE only if they're going to do it.
Otherwise yes, you are forcing it on everyone.
You wouldnt see the name plate if they are hidden..... that is how every single mmo that has a stealth or invisibility power does it... so your argument is void...
Oh really, so you're just always in stealth at all times?
Because most people are not, it drains stamina and takes forever to get from place to place.
Nope, just sayingnif you want to be sneaky and unoticed use stealth. If you are walking around out of stealth, you are going to n be seen with or without the nameplate.
So...your argument are invalid
With nameplates on the left, without on the right. The longer their name is, the sooner I see them before they would see me if they had nameplates turned off.
People aren't always going to be stealthed, sometimes you stumble upon an enemy without expecting each other, say in one of the villages or delves in Cyrodiil.
If nameplates are enabled in Cyrodiil, there will be virtually no people with them turned off, Everyone will have to have them turned on to not be handicapped.
That's not an option.
Psychobunni wrote: »I hope @Attorneyatlawl is on a personal vacation and not an enforced one, but this was his thread with beta ESO. Some options being discussed already in the game (and likely still are) Not nearly as bad as people are imagining it. Can't google search for others atm
http://forums.elderscrollsonline.com/en/discussion/183978/i-went-on-an-archaeology-expedition-on-my-hard-drive-and-found-the-long-lost-oft-demanded-true-ui/p1
Lol, I thought about tagging him here but I figured he needed a vacation. Just seeing that ZOS is revisiting the situation is a pretty big victory for him.
ZOS_RichLambert wrote: »When things like SCT go in, you will have the option to toggle them off or on.