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PTS Patch Notes v2.1.3

  • olsborg
    olsborg
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    ✭✭✭✭✭
    You intend to release the Shieldbreaker set in its current state to the live server? ups..

    PC EU
    PvP only
  • Faulgor
    Faulgor
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    Leeching Plate: Increased this item set’s damage by 12%.

    What you should have done is let the poison damage scale with the Thaumaturge passive.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • Tabre
    Tabre
    ✭✭✭
    Tabre wrote: »
    Tabre wrote: »
    Wow. Black Rose is WORTHLESS now. Why? Why did they make this change?

    25% nerf to Molag Kena? Is there going to be any new gear that I actually want to obtain when the patch goes live by the time all these nerfs go through?

    People were upset that Black Rose embodied a contradiction in design (take away stamina regen while blocking for all, but still let it happen in essence through pay-gated DLC content), so they reconfigured it to buff a similar Heavy Armor passive and damage. Could the number be higher? Sure. But BR set wasn't necessary to tank anyways in 2.1. This changes the set's role in builds in a good way that is more consistent with the change to stamina regen. I will definitely look into running this set on my NB tank since it provides extra resources and damage now.

    There is no point, if you look at the math. Just go back to Hist Bark. Black Rose is garbage now.

    http://forums.elderscrollsonline.com/en/discussion/204105/tanking-with-the-lt-black-rose-boom-or-bust/p1

    Na, I'm a NB so I get full-time dodge and minor armor/spell resist buffs from Mirage, which allows me to use a different set to buff whatever else would help out ;)

    Then there is going to be another set to give you something much better than the minuscule 504 stam/mag you get back from Black Rose every 4 seconds with this new change. Just saying.
    "You sleep rather soundly for a murderer. That's good. You'll need a clear conscience for what I'm about to propose."
  • ThatNeonZebraAgain
    ThatNeonZebraAgain
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    Flaminir wrote: »
    Dracane wrote: »
    'Increased the bonuses granted by the Endurance, Willpower, and Agility sets by 50%.'

    Seems like a must-have now for those who don't use any set yewelry.

    Seems like a must have even if you do...

    V16 and now 50% stronger still.

    Everybody was complaining that these sets just made build diversity worse and forced them down a route of a templated 2 Undaunted, 5 set piece armor, 3 mini jewellery set kind of setup...

    So what do they do? Make the jewellery even more essential by giving it a 50% buff.

    Only jewellery crafting can save us now! :#

    Exactly. Don't like this particular change at all, nor the continued lack of jewelry for other new sets.
    Gore-of-the-Forest Argonian Nightblade
    Wode Earthrender Breton Dragonknight
    Ceol the Last Baron Redguard Dragonknight
    Wayra High Elf Sorceress
    Erebain Salothran Dark Elf Templar
    Rituals-of-the-Forest Argonian Warden
  • Soris
    Soris
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    ARE YOU SERIOUS!!??
    50% increase in constitution will increase its value to 45 from 30.
    45 magicka and stamina in every 4 seconds is absurdly OP. It will break all teh balance! Nerf that ***!!
    Edited by Soris on August 26, 2015 6:15PM
    Welkynd [Templar/AD/EU]
  • Dagoth_Rac
    Dagoth_Rac
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    Dracane wrote: »
    Btw, how expensive is this yewelry ? Is it hard to get ?

    I am 99% sure it is Bind On Pickup and you cannot buy it. You get it from the "Trophy Vaults" in Imperial City. Kill a ton of Daedra in IC, collect the various trophies they drop (Dremora Eyeballs, Scamp Tongues, etc., etc. - I just made those up but it is along those lines). Use large amounts of each trophy to open different vaults. Hopefully you get a set piece and hopefully it is the set your build needs and hopefully it has the trait you need, etc. It is definitely going to be a grind, similar to opening the Undaunted chests after running a pledge. But I don't think enemy players can steal your trophies, so it probably will not be as big a grind as Tel Var stones. Of course with Tel Var stones, you can buy exactly what you want. With the trophy vaults, there is a lot of RNG and dumb luck involved. So I guess that is the trade off.
  • IxskullzxI
    IxskullzxI
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    Guys I found patch notes for 2.1.4!!!

    •Dragonknights
    -Removed from game.
    #HowDoYouLikeYourDK?
  • Flaminir
    Flaminir
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    ✭✭
    Dagoth_Rac wrote: »
    Dracane wrote: »
    Btw, how expensive is this yewelry ? Is it hard to get ?

    I am 99% sure it is Bind On Pickup and you cannot buy it. You get it from the "Trophy Vaults" in Imperial City. Kill a ton of Daedra in IC, collect the various trophies they drop (Dremora Eyeballs, Scamp Tongues, etc., etc. - I just made those up but it is along those lines). Use large amounts of each trophy to open different vaults. Hopefully you get a set piece and hopefully it is the set your build needs and hopefully it has the trait you need, etc. It is definitely going to be a grind, similar to opening the Undaunted chests after running a pledge. But I don't think enemy players can steal your trophies, so it probably will not be as big a grind as Tel Var stones. Of course with Tel Var stones, you can buy exactly what you want. With the trophy vaults, there is a lot of RNG and dumb luck involved. So I guess that is the trade off.

    @Dracane EDIT: Just checked and I was sure I'd seen & heard an ESO dev state they were bind on equip and they can be sold.. BUT I've just found a post from Jess that states they are BoP.

    Both from trophy vaults and also can drop in any of the dungeons in the game (I'm assuming only the vet ones).

    "Three new item sets (Agility, Endurance, and Willpower) have been made widely available through all Dungeons and in the Imperial City.

    These simple sets provide only stat bonuses at two and three pieces worn, and are made up of only weapons, shields, rings, and necklaces.
    These items can sometimes be found by killing the final bosses in any Dungeon, and can also be found in the warded chests of the Imperial City."

    Edited by Flaminir on August 26, 2015 6:38PM
    GM of the Unholy Legacy
    PC/EU/EP
  • ThatNeonZebraAgain
    ThatNeonZebraAgain
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    Faulgor wrote: »
    Leeching Plate: Increased this item set’s damage by 12%.

    What you should have done is let the poison damage scale with the Thaumaturge passive.

    What?! It doesnt scale with Thaumaturge?! *** it
    Gore-of-the-Forest Argonian Nightblade
    Wode Earthrender Breton Dragonknight
    Ceol the Last Baron Redguard Dragonknight
    Wayra High Elf Sorceress
    Erebain Salothran Dark Elf Templar
    Rituals-of-the-Forest Argonian Warden
  • Dracane
    Dracane
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    Dagoth_Rac wrote: »
    Dracane wrote: »
    Btw, how expensive is this yewelry ? Is it hard to get ?

    I am 99% sure it is Bind On Pickup and you cannot buy it. You get it from the "Trophy Vaults" in Imperial City. Kill a ton of Daedra in IC, collect the various trophies they drop (Dremora Eyeballs, Scamp Tongues, etc., etc. - I just made those up but it is along those lines). Use large amounts of each trophy to open different vaults. Hopefully you get a set piece and hopefully it is the set your build needs and hopefully it has the trait you need, etc. It is definitely going to be a grind, similar to opening the Undaunted chests after running a pledge. But I don't think enemy players can steal your trophies, so it probably will not be as big a grind as Tel Var stones. Of course with Tel Var stones, you can buy exactly what you want. With the trophy vaults, there is a lot of RNG and dumb luck involved. So I guess that is the trade off.

    Seriously ? Trophies ? Do they have the same drop chance as normal monster trophies ? Then nobody will ever get a complete set ^^ this is sick.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • SturgeHammer
    SturgeHammer
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    "Fixed an issue where many item set abilities would not trigger against targets with damage shields. Item sets updated to trigger against shielded targets include"

    That's Awesome!!!
    First-in-Line - Swings-for-Lethal
    Green-Thumb - Scale-Factor
    Hist-Tree-Major - A-Late-One
    Needs-Some-Help - Dead-Last
  • ScruffyWhiskers
    ScruffyWhiskers
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    You just are not going to budge on that 50% damage nerf are you? Won't even try out something like 40% or 35%?
  • Dracane
    Dracane
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    ✭✭✭✭✭
    You just are not going to budge on that 50% damage nerf are you? Won't even try out something like 40% or 35%?

    Reverting everything to 35% would be nice.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Azarath_tiberius
    Azarath_tiberius
    ✭✭✭


    Dragonknight
    • Earthen Heart
      • Obsidian Shard: Increased the healing effect radius of this ability to 8 meters from 5 meters.

    iWKad22.jpg
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
    Preyfar wrote: »
    Can has Dawnbreaker fix? It's really crippling PVP.

    We took a look, and this should actually be fixed on the PTS. We mistakenly forgot the patch note, but once we go live with this update, it will read:
    • Dawnbreaker and its morphs will now consistently wait one second before the damage over time effect is applied. The amount of damage applied and the duration remain the same.
    Gina Bruno
    Senior Creator Engagement Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
    Staff Post
  • Cinbri
    Cinbri
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    Still nothing about damage shields and Shieldbreaker :( Black Rose nerf?
    Edited by Cinbri on August 26, 2015 6:32PM
  • ThatNeonZebraAgain
    ThatNeonZebraAgain
    ✭✭✭✭✭
    Dracane wrote: »
    Dagoth_Rac wrote: »
    Dracane wrote: »
    Btw, how expensive is this yewelry ? Is it hard to get ?

    I am 99% sure it is Bind On Pickup and you cannot buy it. You get it from the "Trophy Vaults" in Imperial City. Kill a ton of Daedra in IC, collect the various trophies they drop (Dremora Eyeballs, Scamp Tongues, etc., etc. - I just made those up but it is along those lines). Use large amounts of each trophy to open different vaults. Hopefully you get a set piece and hopefully it is the set your build needs and hopefully it has the trait you need, etc. It is definitely going to be a grind, similar to opening the Undaunted chests after running a pledge. But I don't think enemy players can steal your trophies, so it probably will not be as big a grind as Tel Var stones. Of course with Tel Var stones, you can buy exactly what you want. With the trophy vaults, there is a lot of RNG and dumb luck involved. So I guess that is the trade off.

    Seriously ? Trophies ? Do they have the same drop chance as normal monster trophies ? Then nobody will ever get a complete set ^^ this is sick.

    No they're not that rare. They are purple colored, so about as rare as farming purple items I'd say. It requires 25 of each to open a vault (started out at 100 lol). See my thread about all the new layered grinds coming with this update.
    Edited by ThatNeonZebraAgain on August 26, 2015 6:37PM
    Gore-of-the-Forest Argonian Nightblade
    Wode Earthrender Breton Dragonknight
    Ceol the Last Baron Redguard Dragonknight
    Wayra High Elf Sorceress
    Erebain Salothran Dark Elf Templar
    Rituals-of-the-Forest Argonian Warden
  • david.haypreub18_ESO
    david.haypreub18_ESO
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    Dagoth_Rac wrote: »

    For Black Rose, is the Constitution passive from heavy armor any good? I always got the impression the resource return from it was complete garbage, and the 4 second cooldown made it even worse. So 50% more from Constitution with Black Rose is likely to still be extremely weak, and it still has that awful 4 second cooldown.

    You are correct, it is still utter garbage. ZOS not only has no idea how to fix Heavy Armor, they apparently don't even think there is a problem.

    RIP DKs, Templars, and Tanks in general.

    I, for one, welcome our new NB overlords.

    Templars are 'just slower... by design'
    Yes, Gina actually said that (at least regarding Rushed Ceremony) right here:
    http://forums.elderscrollsonline.com/en/discussion/161959/templar-skills-bugged-made-useless-ignored/p24
    VR 16 Templar (retired until Templars get fixed)
    VR 16 Sorcerer
    38 Nightblade
    24 DK
  • TheBull
    TheBull
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    "None but the Brave: Removed this achievement line. The dye associated with this achievement has been moved to the Imperial City Warlord achievement."

    This sucks...
  • Eejit1331
    Eejit1331
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    Yuke wrote: »
    rip shields so hard wtf. lets all play naked.

    Or cloaked!
  • ThatNeonZebraAgain
    ThatNeonZebraAgain
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    Eejit1331 wrote: »
    Yuke wrote: »
    rip shields so hard wtf. lets all play naked.

    Or cloaked!

    But then nothing would happen since you can't attack while cloaked, and doing anything brings you back out of it...
    Gore-of-the-Forest Argonian Nightblade
    Wode Earthrender Breton Dragonknight
    Ceol the Last Baron Redguard Dragonknight
    Wayra High Elf Sorceress
    Erebain Salothran Dark Elf Templar
    Rituals-of-the-Forest Argonian Warden
  • Dracane
    Dracane
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    Eejit1331 wrote: »
    Yuke wrote: »
    rip shields so hard wtf. lets all play naked.

    Or cloaked!

    But then nothing would happen since you can't attack while cloaked, and doing anything brings you back out of it...

    It's not that cloak disables you to activate abilities like mistform does.
    Edited by Dracane on August 26, 2015 6:51PM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Teiji
    Teiji
    ✭✭✭✭✭
    Preyfar wrote: »
    Can has Dawnbreaker fix? It's really crippling PVP.

    We took a look, and this should actually be fixed on the PTS. We mistakenly forgot the patch note, but once we go live with this update, it will read:
    • Dawnbreaker and its morphs will now consistently wait one second before the damage over time effect is applied. The amount of damage applied and the duration remain the same.

    Mountain's Blessing isn't applying Minor Brutality; this is not on Known Issues @ZOS_GinaBruno ?
    "Serving Boethiah is Freedom, embracing heroism is Liberty, existing solely for noxiphilic sanguivoria is truth." - Martin Luther King, Jr.

    European megaserver Fallout 4

    Loyalist of Boethiah, heroism enthusiast, exposer of secrets, bless'ed of noxiphilic sanguivoria.

    Nerf one grind, two more take its place; hail Gryndra!


    I am a dank memer and satire enthusiast
  • IxskullzxI
    IxskullzxI
    ✭✭✭✭

    Dragonknight
    • Earthen Heart
      • Obsidian Shard: Increased the healing effect radius of this ability to 8 meters from 5 meters.

    iWKad22.jpg

    Right? This whole update is a joke for DK's.
    #HowDoYouLikeYourDK?
  • Personofsecrets
    Personofsecrets
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    ✭✭✭
    Hey @Deltia , what do you think about the change to the Black Rose set?
  • Azarath_tiberius
    Azarath_tiberius
    ✭✭✭
    IxskullzxI wrote: »

    Dragonknight
    • Earthen Heart
      • Obsidian Shard: Increased the healing effect radius of this ability to 8 meters from 5 meters.

    iWKad22.jpg

    Right? This whole update is a joke for DK's.

    I get the feeling that they are trying to promote the idea of DK healer. Which is fine, but they are doing it soo wrong



  • xaraan
    xaraan
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    Tabre wrote: »
    Wow. Black Rose is WORTHLESS now. Why? Why did they make this change?


    Yeah, they really want to create a pew pew COD insta-kill gameplay. Doing their best to ruin tanking, this set is worthless for what it could have been useful for, though may have a completely different use in other builds. Definitely getting back an extra couple hundred stam every four seconds is not going to make a difference on anyone's tank build that needs stam help and not worth a five piece bonus.
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • WebBull
    WebBull
    ✭✭✭✭✭
    Flaminir wrote: »
    Dagoth_Rac wrote: »
    Dracane wrote: »
    Btw, how expensive is this yewelry ? Is it hard to get ?

    I am 99% sure it is Bind On Pickup and you cannot buy it. You get it from the "Trophy Vaults" in Imperial City. Kill a ton of Daedra in IC, collect the various trophies they drop (Dremora Eyeballs, Scamp Tongues, etc., etc. - I just made those up but it is along those lines). Use large amounts of each trophy to open different vaults. Hopefully you get a set piece and hopefully it is the set your build needs and hopefully it has the trait you need, etc. It is definitely going to be a grind, similar to opening the Undaunted chests after running a pledge. But I don't think enemy players can steal your trophies, so it probably will not be as big a grind as Tel Var stones. Of course with Tel Var stones, you can buy exactly what you want. With the trophy vaults, there is a lot of RNG and dumb luck involved. So I guess that is the trade off.

    @Dracane EDIT: Just checked and I was sure I'd seen & heard an ESO dev state they were bind on equip and they can be sold.. BUT I've just found a post from Jess that states they are BoP.

    Both from trophy vaults and also can drop in any of the dungeons in the game (I'm assuming only the vet ones).

    "Three new item sets (Agility, Endurance, and Willpower) have been made widely available through all Dungeons and in the Imperial City.

    These simple sets provide only stat bonuses at two and three pieces worn, and are made up of only weapons, shields, rings, and necklaces.
    These items can sometimes be found by killing the final bosses in any Dungeon, and can also be found in the warded chests of the Imperial City."


    The set pieces in RFTW PvP bags are BoE. These should be BoE.
  • Personofsecrets
    Personofsecrets
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    ✭✭✭
    @ZOS_GinaBruno can we please get an update on the extended chains ability.
    Edited by Personofsecrets on August 26, 2015 8:05PM
  • Personofsecrets
    Personofsecrets
    ✭✭✭✭✭
    ✭✭✭
    Tabre wrote: »
    Wow. Black Rose is WORTHLESS now. Why? Why did they make this change?

    25% nerf to Molag Kena? Is there going to be any new gear that I actually want to obtain when the patch goes live by the time all these nerfs go through?

    People were upset that Black Rose embodied a contradiction in design (take away stamina regen while blocking for all, but still let it happen in essence through pay-gated DLC content), so they reconfigured it to buff a similar Heavy Armor passive and damage. Could the number be higher? Sure. But BR set wasn't necessary to tank anyways in 2.1. This changes the set's role in builds in a good way that is more consistent with the change to stamina regen. I will definitely look into running this set on my NB tank since it provides extra resources and damage now.

    The set was made as a HELPER to get tanks used to the no stamina regeneration nerf. It wasn't a design conflict at all in that respect.
    Edited by Personofsecrets on August 26, 2015 8:05PM
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