Tillalarrien wrote: »I must say.. For me loosing 80% of the stones seem like a great idea at the beginig. I gives you a feeling of consequence if you die and when just few ppl are in one district ( say 3 per alliance) it actually works well.
But problem starts as soon as there is 8 ppl per alliance or so - fights start to get extra messy especialy if sweeper boss joins in.. Easy way to quickly loose most of your stones and not because u lack skill. Also the ts loss starts to get annoying if you keep geting zerged - when u get 4 ambishes and wrecking blows + some suprise attacks + radiant + frags on you and u die in a second with no time to react. Mybe the population will spread across more district when IC goes live but my guess is there will only be more ppl fighting..
So my suggestion is that you still loose percentage of the stones but the number can be based on number of contributors to your death. 1v1 can get 80%, but if 1v5 then that number drops to 30% or something. that way they will get next to nothing when u count spreading tvs that among all contibuters and zerging a player wont be the most profitable way, so there would be more solo playing.
Justice31st wrote: »Wow, after reading all the griefing and trolling players are experiencing in the Imperial City, I cancelled my subscription immediately.
Justice31st wrote: »Wow, after reading all the griefing and trolling players are experiencing in the Imperial City, I cancelled my subscription immediately.
You should also sell your computer, just in case.
Justice31st wrote: »Justice31st wrote: »Wow, after reading all the griefing and trolling players are experiencing in the Imperial City, I cancelled my subscription immediately.
You should also sell your computer, just in case.
Why, when I could still play for free on console? With all these people against this system I sure won't be the only one cancelling my subscription until things change.
nikolaj.lemcheb16_ESO wrote: »No PvE'er will want to play with IC outside the two dungeons, and a lot of PvPers will quit too because they don't like games that cater to griefer mentality.
nikolaj.lemcheb16_ESO wrote: »No PvE'er will want to play with IC outside the two dungeons, and a lot of PvPers will quit too because they don't like games that cater to griefer mentality.
Speak for yourself please. There are is a decently large contingent of people that like to PvE in Cyrodiil. My whole guild, in fact. We're very much looking forward to this expansion.
nikolaj.lemcheb16_ESO wrote: »No PvE'er will want to play with IC outside the two dungeons, and a lot of PvPers will quit too because they don't like games that cater to griefer mentality.
Speak for yourself please. There are is a decently large contingent of people that like to PvE in Cyrodiil. My whole guild, in fact. We're very much looking forward to this expansion.
PVE in Cyrodiil is great.... when you are on a buff campaign.
However, when you have to deal with constant zergs and griefing, then the enjoyment goes downhill real quick.