likewow777 wrote: »I'd feel more satisfied crafting glass v15 armor, since people could simply look at me and know how much time and effort went into making my armor and weapons.
likewow777 wrote: »I'd feel more satisfied crafting glass v15 armor, since people could simply look at me and know how much time and effort went into making my armor and weapons.
Paying 5000 crowns in the store does not require much time or effort
I do hope they reconsider the number of mats required for V16 crafted gear - they have always stated that they want to keep crafting viable, but how viable is that? I don't begrudge the people who are good at PvP getting their rewards, nor do I begrudge the people who are good at PvE dungeons getting their helm/shoulder sets, but crafting needs to remain viable and valuable.
I'm not asking to be able to craft the same gear as drops, just stuff of equal utility (but different), and the mats need to be farmable by ordinary players rather than having to buy them from the top tier of PvP players, who are already in a position to be able to collect and sell some of the best gear in the game.
IMO the biggest issue with this is it makes high end(V16) crafting obsolete. Since it will take so many materials for one item, people will just go with the dropped sets they get in V16 already and will be more readily available. You could possibly obtain a 5 item dropped set in a week and you won't have even been able to make 2 items by then.
It won't be worth it to craft these high end items as the best items in the game will be drops anyway. This just pushes them further away from "Crafters will be able to make the best gear in the game". With more and more changes like this that come to the game, adding 23 new sets with only 3 craftable and ungodly material requirements for V16, it seems like they don't want people to actually make things, only improve them.
Attorneyatlawl wrote: »The VR15 items take just one tenth of what a VR16 one does to craft, and once more, the stat difference is so insignificant it can't really be taken into consideration as to whether to use a dropped item versus a crafted set. If you didn't catch it earlier in the thread, here it is again showing a VR15 epic crafted item versus the same one as VR16..
Attorneyatlawl wrote: »Crafters still make a large number of sets that can't be obtained as drops, and there's only very rarely a case where you can point to a set and say "that one is the best, no doubt about it!" to broadly claim that "people will just go with dropped sets" for the small stat difference on the item level alone which is essentially a pride factor more than anything. The VR15 items take just one tenth of what a VR16 one does to craft, and once more, the stat difference is so insignificant it can't really be taken into consideration as to whether to use a dropped item versus a crafted set. If you didn't catch it earlier in the thread, here it is again showing a VR15 epic crafted item versus the same one as VR16..
Do we have official word from ZOS that these are the figures that will make it to live? I feel like it's just a clever way to get us to better test the V15 gear on PTS, kind of like how template characters came with unleveled skills for the 1.6 PTS so that we'd be forced to test every rank.
timidobserver wrote: »I am okay with this change. It will actually make crafting worth the effort. Right now, I am maxed in most of the my crafting, but it isn't even worth the effort to try to sell my services. This might actually make it worth it to sell my services as a crafter.
I much prefer things as they are now, where crafting is frequent, edgy, and driven by curiosity.
MaximusDargus wrote: »Do we have official word from ZOS that these are the figures that will make it to live? I feel like it's just a clever way to get us to better test the V15 gear on PTS, kind of like how template characters came with unleveled skills for the 1.6 PTS so that we'd be forced to test every rank.
Nope, still noone including @ZOS_GinaBruno or @ZOS_JessicaFolsom explained if the 150 materials is really the amount that they intend it to cost on live server, or its just for PTS/typo bug.
timidobserver wrote: »I am okay with this change. It will actually make crafting worth the effort. Right now, I am maxed in most of the my crafting, but it isn't even worth the effort to try to sell my services. This might actually make it worth it to sell my services as a crafter.
I think this would be a terrible direction to go. I get orders all the time by people looking to experiment with gear of all kinds of sets and with all kinds of traits. This will make experimentation nearly impossible, likely decrease build diversity as a result, and will make recouping costs so much more difficult if you mess up the order due to, for instance, a UI bug. I much prefer things as they are now, where crafting is frequent, edgy, and driven by curiosity.
This can't be intended. IF it was, VR15 gear would need close to the same amount of mats. VR15 gear uses about the same as VR9 gear so this is something I bet they fix.
However, given the rates at which people can get the mats in the first place, they have a few days to fix this.
MaximusDargus wrote: »There is no logic or sense whatsoever in suddenly making item one lvl higher cost 10 times more resources.
What is wrong with VR16 sword? Is it make of black hole of infinite density?
You put in 10 times more materials and get a sword of the same volume just like VR14 version?
Kronosphere wrote: »MaximusDargus wrote: »There is no logic or sense whatsoever in suddenly making item one lvl higher cost 10 times more resources.
What is wrong with VR16 sword? Is it make of black hole of infinite density?
You put in 10 times more materials and get a sword of the same volume just like VR14 version?
here we go again with eso number 1 whinger! ok so here is how it is. they decided to make a heap of sets that were most likely going to be drops, into crafting ones. thats why there are so many new crafted sets. now so u cant just get all the gear u want in 2 seconds this is the trade off for not having to grind them/ pray for good rng.
that is the logic behind it. something i know you are incapable of. now i dont even wanna read your stupid ass reply that will justify your dumb views so dont even bother this is the reason and yes it makes sense goodbye.
MaximusDargus wrote: »Kronosphere wrote: »MaximusDargus wrote: »There is no logic or sense whatsoever in suddenly making item one lvl higher cost 10 times more resources.
What is wrong with VR16 sword? Is it make of black hole of infinite density?
You put in 10 times more materials and get a sword of the same volume just like VR14 version?
here we go again with eso number 1 whinger! ok so here is how it is. they decided to make a heap of sets that were most likely going to be drops, into crafting ones. thats why there are so many new crafted sets. now so u cant just get all the gear u want in 2 seconds this is the trade off for not having to grind them/ pray for good rng.
that is the logic behind it. something i know you are incapable of. now i dont even wanna read your stupid ass reply that will justify your dumb views so dont even bother this is the reason and yes it makes sense goodbye.
"not having to grind them/ pray for good rng."
Sorry, but being able to loot VR15-VR16 gear ONLY from Bosses and Minibosses in old dungeons, for a chance of 1 to 6 pieces of VR15/VR16 gear, where upon deconstructing there is only a chance to get 1 single piece of crafting material, IS EXACTLY "grinding for them and praying for good rng".
While current system (and partially what is on PTS) where for dungeons scaled up to VR14, the gear will have chance to drop from ANY monster killed in dungeon is giving players fair chance to obtain VR15/VR16 scrap decon gear without having to grind them and praying for good rng.
To bad that zos with the change that "VR15/VR16 gear will drop in all old dungeons ONLY FROM MINIBOSSES and BOSSES (not any monster - which is the way how it works currently) decide to put even more things into grind and prayers for rng.
Do they net V15+ items or still V14?MaximusDargus wrote: »
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