Salter Ty for not reading but I do both. But no I see no way pve adversely affects pvp on any game, it's always the other way around. Always pvp that gets everything changed and nerfed
Ok then so let's say occasionally a pve skill change affects a pvp build, it's still like 100-1 that this happens. The proof is obvious in every online game forum that's ever existed. The pvp complaints and nerf or buff requests bury the few random pve requests. No debating that. The two just need to be kept separate plain and simple. I shouldn't have to have the build I've quested with forever and love changed simply bc some person in pvp found a way to make it OP. How can you argue that? Why are pvp defenders so reluctant to play on their own zone with balancing separate from pve? Why do the majority seem to want their changes to affect everybody?
Just look at the getting rid of vet ranks threads, everyone that is in favor of removing them for pvp wants em gone for everyone, I'm the only one I've seen suggest just get rid of em in pvp if it's a problem. Why do pvp problems have to affect the entire gaming community?
@Jultzy. That's very well put and I can't argue with much in there lol. Touché
Still wish there was more separation, I don't like caps and nerfs and even with the good points you made you can't deny that the vast majority of these are bc of pvp
@Dean, very nice post. You've opened my eyes a good bit. Still makes me lean towards separation is the only easy answer, it's the only thing that's ever really worked that I know of without crippling someone's build
@bertenburnyb16_ESO
First off it's off not "of" since we're playing that game apparently
And you addressed one issue by saying the skills nerfs not being separate have never bothered you. The real issue however that will be a game breaker for many is the pvp crowd that is moaning for progress to be capped at lvl 50. That drastically affects pve players who want to keep progressing their toons. And it's BS and is exactly WHY they should scale PVPers to one another not cap everyone else who dosnt care about pvp
Salter Ty for not reading but I do both. But no I see no way pve adversely affects pvp on any game, it's always the other way around. Always pvp that gets everything changed and nerfed
Plenty of things happened in ESO in terms of balancing for PvE, that affected PvP.
Take the ultimate generation system: it was done so that tanks in PvE could generate as much ulti as dps and healers.
MaximusDargus wrote: »Yes, i think PVP ruins rpg.
What part? The PVP junkies whining and crying. Because of that, no matter if its justified or not, ZOS changes aspects of game that reflect on people who just want to have fun in PvE.